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let's add TREASURE CHESTS to my indie game. 

BrosMakeGames!
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like and sub so we know to make more of these.
we're just two brothers trying to make it as indie game devs.
used some music from C418 c418.org/

Игры

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22 май 2024

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Комментарии : 31   
@Bitzachery
@Bitzachery Месяц назад
I would say to maybe delay the orbs coming out a bit to make it a bit more satisfying. It'll allow the player to see the orbs animation better.
@mrlucky974
@mrlucky974 Месяц назад
It would also help making the chest sound play before the orbs.
@CCV334
@CCV334 7 дней назад
You could also have them do a lil bounce on the ground while loosing momentum then ease into the player position
@myrccar_gaming
@myrccar_gaming Месяц назад
love the byte-sized devlogs. amazing editing!
@BrosMakeGames
@BrosMakeGames Месяц назад
thanks!
@buzzbuzz20xx
@buzzbuzz20xx 25 дней назад
okay I thought I lost this channel but thankfully it just showed up in my recommendation again Your style of Dev logs are genuinely The best I've seen on all of RU-vid ! 98% of Dev log channels just talk about how easy and fun game Dev is without ever talking about or showing any code at all, they're just no relatable at all, but your videos are genuine and realistic and very well edited and narrated too, you actually show the code and what it does, I work in Godot too and i just love seeing other people using it and getting to take a look at their code so yeah amazing channel and videos, hope you 2 get to release your game :)
@BrosMakeGames
@BrosMakeGames 25 дней назад
Thank you! We’ll keep the devlogs coming
@parinamais
@parinamais Месяц назад
I love your devlogs! simple and quick to the point, keep up the good work!
@McRaptorRex
@McRaptorRex Месяц назад
Aye yo just happened to notice that the sound plays after the spawning of the gems/orbs. May be some kind of RU-vid compression or something. But still love the progress looking and feeling good.
@vortexvortex8228
@vortexvortex8228 Месяц назад
You could add visual feedback when shooting, opening treasure chests,hitting enemies with the sword etc. !
@alexwilkinsgames
@alexwilkinsgames Месяц назад
This was soothing video. Also I've been coding all day and I'm very tired, so that could also be it. LOL
@mohLuk7121
@mohLuk7121 Месяц назад
The more you add, the more stunning the game becomes. I can't wait to see the environment art! wish you the best!
@_MrMen_
@_MrMen_ Месяц назад
I'm loving these short devlog clips. Please keep on making them. For improvements, I think making the orbs fly up/out before homing in on the player would be a visual improvement, As for what to add next, how about hidden sections that are unlocked by collecting a special pickup?
@_AngeloDev
@_AngeloDev Месяц назад
Yoo this is great ,maybe add dashing and inventory system :D the inventory system can be using recourses to make weapons easier :)
@tinypixel343
@tinypixel343 23 дня назад
I was reading the chest open function and you got me thinking. Do you think it would make more sense to preload the orb scenes? I am thinking about the scalability of your game, at some point you will need to add a load screen and ensure all resources and shaders are loaded.
@tinypixel343
@tinypixel343 23 дня назад
oh and also, the video is pretty cool and I love this bite sized series, keep em coming, cheers!
@BrosMakeGames
@BrosMakeGames 21 день назад
mmm possibly. we haven't really done any performance optimization yet but at some point we will certainly need to address it. thanks for the kind comment!
@godofpumpkins
@godofpumpkins Месяц назад
good video, add a new enemy
@BrosMakeGames
@BrosMakeGames Месяц назад
on it!
@moutaarde
@moutaarde Месяц назад
i'm interested in the new ui, are you going to talk about it in a futur video ?
@BrosMakeGames
@BrosMakeGames Месяц назад
yeah I'll have to make a vid how the weapons and systems work in this game. maybe once I have it a bit more figured out I'll do that, thanks for the idea!
@jayman1462
@jayman1462 Месяц назад
BMG!
@Dunkable
@Dunkable Месяц назад
In your on_player_entered function, what exactly is "opened" in "if not opened"? Is that referring to an animation named "opened"? Also my 2 cents, a brief glowy effect like in The Legend of Zelda might look sweet
@BrosMakeGames
@BrosMakeGames Месяц назад
'opened' is a boolean variable that acts like a one way switch to prevent the chest from opening over and over. when the chest first spawns in, we set 'opened' = false. if 'opened' = false when the area is triggered, the chest will open.
@PeteGrammarman
@PeteGrammarman Месяц назад
TIL you can just drag nodes into code
@NotTobiFr
@NotTobiFr 26 дней назад
waiting for the new video today
@pureaut1sm
@pureaut1sm 25 дней назад
how dare you not add armor
@samuraikina5908
@samuraikina5908 Месяц назад
Dash, more weapons a boss/miniboss
@shortstick4373
@shortstick4373 Месяц назад
Discord link has expired
@BrosMakeGames
@BrosMakeGames Месяц назад
which link did you use? the one on our channel page should work ok.
@zennihilator3724
@zennihilator3724 Месяц назад
just so everyone knows i was first
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