This is the kind of content that gets me excited, wondering how my character will turn out etc. Enjoyed your boss fight video also.thanks for sharing and good luck with your channel. Subscribed.
I don't mind the format, it's the content I am interested it and yours is great. Sorry I know that doesn't help much. Great picture quality, most of the videos of stellar blade demo are terrible. Your are also the first player I've watched understood the fight and ran away from the boss to create an opening for shooting etc. I have read lots of the comments and I am not the only one thinking this. I hope your channel blows up with this game. You are now my goto for stellar blade. Good luck and thankyou.
Pretty wild that you open with surprise that you hit 100 subs -- you definitely deserve the exponential growth your channel's had recently! Here's hoping that the full launch of Stellar Blade gives you another big boost, if the algorithm is kind. Cheers!
Finally, some useful information! Here's a question: There are skills for making perfect parry and perfect dodge "easier", as well as the reflex Exospine: but by how much? I picked up both of the skills, and to be perfectly honest, I didn't really notice any difference. What do you think is the "window", and by how much does the skill and/or exospine enlarge it? Best guess.
Hi there! Yeah I honestly haven't done much of any experimentation with the reflex exospine. I'm curious if there's a limit to how much wider we can make the window, because in Boss Challenge we already have an ability upgraded by default that makes dodges and parries a little easier. Maybe it turns the timing for what would be a regular parry (when you're a little early) into a perfect parry. It is hard for me to say since I've already learned Stalker's rhythm 😅
Can you please tell me if you can turn of the hud completely? Once i get proficient i like to turn it off.thanks i also like the short ponytail less distracting.thanks
Im so glad you made those videos! Thanks and I subscribe to you! by the way, do you know anything about if we get more exterior, options like hairstyles, hair, colour and cloth dye? I remember some interview saying that we get different hairstyles, but I havent seen anything besides the short with ponytail.
Thank you, I love making them! I think that the different hairstyles are tied to outfits, we'll have to wait till the full game to find out. About the other things, my guess is as good as yours! I personally was hoping we'd get makeup options
Could you tell us how the ammunition for the ranged weapons do refill? Do you have to craft them or buy them or find them? Can't find informations about that anywhere. I want that game so bad, but i am afraid of it being to difficult, even in the story mode. I really don't like Soulslike games. If it is DMC (easy) Level, it would be ok.
Hi friend, the ammo does not refill at least in this demo. You do find crafting bits randomly and currency so maybe that will be used to buy ammo? Also, I will do some testing of the Easy Mode for you and include it in my comprehensive review (which I'm trying to get out this week). I expect it'll be no problem even if you want to approach the game in a more relaxed way ^^
@@halfwaytillbliss That's so cool, thx a lot for that. I also hope, that there will be more accessibilty features in the final game (such as auto-block etc.). You know, I am old (53) and not so fast anymore, haha. Doom: Eternal on "easy" was the max. difficulty i could stand. But i did quit Remnant 2 for example. Too hard for me. And i never touched any Souls-Like.
@dirkwinteler8653 that's not old unless you think it is! And trust me you can block and dodge without much timing it just isn't as flashy so I don't do it. I expect the full game will have the ability to lower the difficulty level if you consecutively die a few times. Consider starting on Normal and give it a shot 👍
@@halfwaytillbliss Just saw another Demo Walkthrough. There seems to be an Action Assist function in Story Mode: Time slows down when an enemy performs a powerful attack and the controls for a counter skill will be displayed on the screen. Good to know. Maybe, when combined with the auto-QTE mode, it will be a auto-parry/dogde mode. :D
Hey Bliss, what's the name of the skill technique performed after the perfect dodge at 0:07? ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-rEKXF0aNoJk.htmlsi=PqSilooXuCoOsE1K&t=7
You can tell this is an inexperienced team because they're also copying Nier Automata's mistakes in their RPG system. How annoying that they had to make random crits a thing here too.