The master of Octane lighting shares some pro-tips with the masses! I have to say every time David drops a video, I end up improving my technical skills another knotch. Thanks for always giving back to the motion/3d community! You're a rockstar!!
I think what would have been more helpful was to discuss the scale at which you had your area lights with some of your examples. Saying you dropped in area lights here and there is cool and all but without mentioning the scale and the effect on the shadows it has is too vague to be useful for those unfamiliar with this method personally.
As always, great tips but as much as I want to make my shots look great by using more than an HDRI, I feel like I always remove additional lighting just because rendering more than just stills takes way too long on the deadlines I'm given. A good video to follow up with on this is how to get down render times when utilizing so many different lights in a scene. I'm sure a lot of us don't have best practices down for lighting and rendering settings.
Sometimes I am lighting with HDRI because it's very fast. With 10+ lights in the scene Redshift will render 5-10 min per frame on my pc, but with HDRI it will be 30sec or 1 min maximum.
Although I know the principles apply to different software, it would have been nice if it was noted that the video would be talking primarily about C4D. Educational tips nonetheless
I started with 3ds max in art school and then had changed Cinema 4d in Jeremy Birns lighting challenge. Actually it does not matter what 3d program you use in lighting