Тёмный

Limbo's Ending: How does it work? 

Potatochip700
Подписаться 1,4 тыс.
Просмотров 148 тыс.
50% 1

Опубликовано:

 

30 сен 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 290   
@crohn44
@crohn44 2 года назад
well done! this is a lot more complicated than the psuedo randomness system I went with. I really like how you use collision boxes to move the keys because that was something I could not figure out myself. Ill briefly explain how the system in the actual level works here: the keys dont actually swap when they move, this was done to make the movements much more simple and modular for sake of randomization. there is a target point on each of the 8 slots that the keys move to and then reset back to their original position instantaneously and unnoticeably. Each "movement pattern" is a set of 8 spawn triggered move to target triggers that I can call with a single spawn trigger. The main issue with this system is because the keys dont actually move, I couldnt figure out how to track the position of the correct key at the time. What this meant is I ended up going with an array of 16 rows of possible orders of movement sets. I figured this is probably enough because 8 initial keys * 16 possible movements (equally likely chance btw) should be too much for any person to memorize and recall in the span of seconds, especially since you likely wont be able to tell the different "seeds" apart easily. The "special movements" as you called them (which is a name I like) are simply movements I put in to ensure the key does not stay at the top or bottom for too long. When testing I found that my patterns often left the keys on either the top or bottom for a while which is why I added these movements as well as the patterns where the top keys go to the bottom and vice versa. The other huge issue with this is because I actually randomized each of the 16 seeds with an actual randomizer, I had to go through and manually check every single pattern by hand to make sure I knew what the correct positions were for each seed. The other major advantage of this system is that it requires relatively very few groups, which was obviously extremely important for a level of this magnitude. All the groups that are needed are 16 groups for each seed, 1 group for each move set, 16 more groups for each key and the target position it rests on, and 8 groups for the 8 possible starting keys + a few more for the actual randomizer that selects which seed to use and which key to start with. I wanted to make a video on this a while back but never got around to it, thanks for the cool explanation and clever implementation. I didnt know how to use collision blocks at the time so its cool seeing it done this way
@potatochip700
@potatochip700 2 года назад
I never thought the keys could just be a visual facade like that; that’s probably how mindcap manages to keep the keys from derailing while not using a billion group ID’s. Doing a system like that to keep the visuals consistent and the collision box method (off screen most likely) to keep the set key collision box tracked (while using simpler movements instead of actually moving it during the special movements to prevent that collision box from completely de-railing) would make for a much better and more optimized result. One of the main issue with this design in the sheer quantity of group-ID it uses, most of which comes from (manually, btw, cause builder helper doesn’t work the way you need it too) putting tons of collision triggers for every possible movement for all 8 keys, but for this system, you would only need the one for set key’s collision box and then activate a group of move triggers for the fake key display. This almost makes me want to make a even better version, but that’s still a lot of work so…… naw
@HyperFire
@HyperFire 2 года назад
in my remake since im not the best with triggers i honestly just used a lot of use target move triggers, and since i also code discord bots, im used to using variables, which is why i use a fuck ton of item IDs and pickups and count triggers and such
@HyperFire
@HyperFire 2 года назад
@@potatochip700 if you want to collab on making a better version i'm working on a full out limbo remake sooooooo Hyperfire#0298 if you're interested
@potatochip700
@potatochip700 2 года назад
@@HyperFire tbh, I’m good lol, even though combining it would make it easier than my original version, that’s a lotta work lol. If you are anyone else want to do it though, my version is copyable if you want to see how to do the collision box thing in more detail
@FilenameBliz
@FilenameBliz Год назад
Yo its the sunset sandstorm guy
@not_beddal9322
@not_beddal9322 2 года назад
man's cracked the code of limbo's ending and only 13 subs, but why, really underrated channel, hope it gets more attention in gd content
@potatochip700
@potatochip700 2 года назад
I could care less about sub counts lol, editing videos are a nightmare and not fun so I doubt I’ll be making very many
@miniiore
@miniiore Год назад
why does sub counts matter to this
@Morseful
@Morseful Год назад
@@potatochip700 is there a specific pattern?
@scubasteve6175
@scubasteve6175 Год назад
@@miniiorebecause he thinks he deserves more. It's a compliment
@Nomasunpibeboludo
@Nomasunpibeboludo 7 месяцев назад
He has almost 1k now
@Speed-TV
@Speed-TV Год назад
This is possibly the most stressful ending to an extreme demon ever
@andreapedrotti8715
@andreapedrotti8715 Год назад
approved, and I quite never understood it, always picking the wrong keys
@arturdias8462
@arturdias8462 Год назад
Im making an even more stressful ending, you have to pick 3 keys throughout the level but the screen goes dark and you don't know if you picked them until the end
@Speed-TV
@Speed-TV Год назад
@@arturdias8462 ur pfp used to be my scratch pfp
@arturdias8462
@arturdias8462 Год назад
@@Speed-TV nice i have scratch too
@You_Ate_My_Soap
@You_Ate_My_Soap Год назад
Technically no. You can just put the keys at the ending of the apocalyptic trilogy and that would be the most stressful thing ever. What makes the keys special is the fact when you compare it to the rest of the level’s difficulty.
@icymagma4024
@icymagma4024 Год назад
Im gonna pretend I understood everything and was not just vibing to the song
@Albertfanmailblog59383
@Albertfanmailblog59383 Год назад
Yeah i know how editor works but i didn't know that you can create a thing like this. I didn't understand a half of it but i did vibed too
@CalenDaPikachu
@CalenDaPikachu 9 месяцев назад
Same
@donuts-12v
@donuts-12v 4 месяца назад
Real.
@JoicSeth
@JoicSeth 2 года назад
Got lost halfway throughout the video, still had a blast, 10/10
@potatochip700
@potatochip700 2 года назад
Yeah sorry lol, glad it was worth the watch
@AustynL
@AustynL Год назад
​@@potatochip700 i didn't even pay attention to the video, i just listened to the banger soundtrack
@nikplaysgames4734
@nikplaysgames4734 2 года назад
This is really sick (even though I couldn't understand like half of it lol)! I'm confused - is this your own take on the ending, or is this Mindcap's version of the ending used in the official level?
@potatochip700
@potatochip700 2 года назад
Yeah sorry it’s complicated, I tried my best but it’s a crazy topic. So this was an explanation of how I made my version of Mindcap’s version which I believed was pretty accurate, but the discussion between chron44 (pinned comment) explains a much more accurate version.
@zekilla
@zekilla Год назад
So in short term: Keys swap around and you have to watch the green key at the start of the wave then the keys go offscreen and you have to let go when the correct key flashes at the end. That's really neat
@potatochip700
@potatochip700 Год назад
Nailed it
@RandomytchannelGD
@RandomytchannelGD 8 месяцев назад
0:34
@gamerhkna1786
@gamerhkna1786 2 года назад
Mindcap’s levels has one of the most unique ways of making a level in GD.
@pal_max125
@pal_max125 Год назад
mindcap was drinking something strong, while creating limbo's last part
@gdviciousbee2715
@gdviciousbee2715 2 года назад
Wow, really cool, never thought someone would reverse engineer the last limbo wave
@fugwag
@fugwag 2 года назад
this was so intresting to watch, it needs more views!
@oreogaming4064
@oreogaming4064 2 года назад
Interesting*
@oreogaming4064
@oreogaming4064 2 года назад
Also capitalize the beginning word
@fugwag
@fugwag 2 года назад
@@oreogaming4064 just cuz u told me to i wont L
@oreogaming4064
@oreogaming4064 2 года назад
@@fugwag sounds good 👍🤣
@therealzonkgd
@therealzonkgd Год назад
​@@oreogaming4064 pov: 7 yo trying to correct someone
@likemeow
@likemeow Год назад
I want to make a level like this but my small brain are not understand this:(
@eyeballin2485
@eyeballin2485 2 года назад
this is actually a really good video ive watched it like 3 times lol
@devangsoni3222
@devangsoni3222 2 года назад
everytNice tutorialng, I really would pay for a webclass
@LzeniX
@LzeniX Год назад
I think my brain cells just ded
@nonamegd7263
@nonamegd7263 2 года назад
This was so fun to watch and you are so underrated
@izotope3952
@izotope3952 Год назад
nice pfp bro
@gmdronn.archives5726
@gmdronn.archives5726 2 года назад
This actually made me learn something. This was pretty interesting to watch, thanks
@OctoJiji
@OctoJiji 10 месяцев назад
why didn't he just use the random trigger, smh
@potatochip700
@potatochip700 10 месяцев назад
Fr fr
@Beef_Cooker
@Beef_Cooker 2 года назад
POV: You REALLY like triggers.
@Yukiyonova
@Yukiyonova Год назад
I was gonna build the same thing but i have no idea it uses this many triggers Such impressive mechanisms
@potatochip700
@potatochip700 Год назад
According to Chron (pinned comment) there is a way to do it more accurately and with less. Basically if you where able to figure out anything in the video, you can do the same thing but just with the correct keys hit box and none of the wrong keys, and have a set of visual/fake keys representing the movements that the correct key’s hit box would travel in
@xantrixx
@xantrixx Год назад
Great video but i still understand nothing lol
@ricardofelix7260
@ricardofelix7260 5 месяцев назад
focus!
@koiasana
@koiasana 2 года назад
Wow, you're so good at spelling! /s
@potatochip700
@potatochip700 2 года назад
And editing too, totally didn’t show my Lock Screen in one of the clips ( ._.)
@Sevant
@Sevant 2 года назад
You like, unironically deserve more subs than me
@UxhatUs
@UxhatUs 6 месяцев назад
I beaten this part once to insane memory and visual without wave ofc
@tealord_
@tealord_ 2 года назад
movments
@VaghelaJaysiddh
@VaghelaJaysiddh 2 года назад
Turns out they aren't for . SO I hear literally notNice tutorialng inside soft...
@phoenixELLEX
@phoenixELLEX Год назад
At this point, mind cap and spu7nix would make a great duo in a collab
@Arvl.
@Arvl. Год назад
Ngl my brain died halfway through the video th first time watching this
@imarandomperson761
@imarandomperson761 2 года назад
With the amount of time you have put into that I'd swap our amount of subs without hesitation if I could (although I don't have that much more you definitely deserve them way more lmao)
@sourouhou
@sourouhou Год назад
μπρο ωραιο βιντεο αλλα τι σημαινει cb??? cheatbreaker?
@eyeballin2485
@eyeballin2485 2 года назад
HYPE
@bsp1284
@bsp1284 Год назад
okay my brain is completely squeezed now
@DuckyFromDuck
@DuckyFromDuck Год назад
Peanut brain for me, which I can not understand anything
@roshaniaaditi5609
@roshaniaaditi5609 2 года назад
Best tutorial ive evr seen bro ur d best!!!!!
@TheRealKensterBoosteryt
@TheRealKensterBoosteryt 7 месяцев назад
Tutorial for limbo keys when.
@Jiffjeff7314
@Jiffjeff7314 Год назад
i wonder how someone could adapt this to work with 16 keys. hmmm
@CPU_99
@CPU_99 Год назад
*My brain fucking died while watching this*
@NegativeScripting
@NegativeScripting Год назад
can you make everything not half brightness so i can see it
@AaaAaMaaaa
@AaaAaMaaaa Год назад
Please tutorial:How to make such random
@minhhieupham9176
@minhhieupham9176 2 года назад
The slower you put the video the more northern you soft ahahahahah
@VortexFemboyPlayZ
@VortexFemboyPlayZ 9 месяцев назад
Imagine there being a triple spike at the end of the pit of spikes
@kallimoon8023
@kallimoon8023 Год назад
The key switched until it stopped turning green.
@THEL05
@THEL05 2 года назад
Nice ! I think it’s a really clever concept that makes this level more unique…
@JUSTS0M3JT4RD
@JUSTS0M3JT4RD 8 месяцев назад
Does anyone know the rgb value of the keys
@ZiNZoroN
@ZiNZoroN Год назад
Its too hard😭😭 i didnt got how you did random choose of key in the start?
@MrDeww.
@MrDeww. 2 месяца назад
Anyone can tell me pls, how to take the key at the top?
@リアムセドリック
@リアムセドリック Год назад
But i couldn't see the other keys glow, what
@hmmm7586
@hmmm7586 Год назад
more crazy than my double accelerated geometry class
@GlixieYT
@GlixieYT Год назад
My peanut brain can't understand anything!
@ducky1951
@ducky1951 Год назад
I love you dominik, you are very white
@harwilliams9932
@harwilliams9932 2 года назад
sample but now it doesn't work.
@conuption7455
@conuption7455 Год назад
At first I thought you had to spam stupidly fast at the wave column, but there's actually a D block lol
@nicoelevadoados
@nicoelevadoados 2 года назад
this is insanely under-rated how
@Died100GD--
@Died100GD-- 4 месяца назад
Please make a key limbo ending method in geometry dash 2.2, not 2.1 I don't understand how, I understand a little English
@potatochip700
@potatochip700 4 месяца назад
If you want a visual tutorial, the project is a too complex to do so without some communicating Also nothing really changes from 2.1 to 2.2, and if so I am not doing it. Apologies
@imakevid
@imakevid Год назад
Nobody: as if we'll even get there
@esdrassalatiel4673
@esdrassalatiel4673 2 года назад
hey , subscribed
@potatochip700
@potatochip700 2 года назад
Hey , thanks
@fabritxx7295
@fabritxx7295 Год назад
i haven´t understood yet XDDD
@Shotgun99999m
@Shotgun99999m Год назад
Mindcaps part on limbo is the best
@yriamruiz3819
@yriamruiz3819 Год назад
Me before the video: ? Me after the video: ???
@starmaster488lol9
@starmaster488lol9 2 года назад
cool. i didn't understand any of this
@lithing09
@lithing09 Год назад
Mindcap need a therapy soo much
@user-v2fffcxz1
@user-v2fffcxz1 Год назад
how to showcase limbo with right key
@DraarDragosHUB
@DraarDragosHUB 2 года назад
Fun fact, Im only learning tNice tutorials because tNice tutorials is 99.9% of my ti in my free ti
@biess_
@biess_ 2 года назад
I think I got it a little bit but I'm still very lost :p great video! :)
@ziglind
@ziglind Год назад
Holy I never realised how this is
@granda3649
@granda3649 Год назад
The problem isn't that the keys are randomized. The problem is that I can't keep track of them! HELP!
@Albertfanmailblog59383
@Albertfanmailblog59383 Год назад
Yeah it is hard to do it bcz you not only need to look at the key that lights up at the start but you also need to be careful with the wave. I can't Imagine me playing it
@Teraticala
@Teraticala Год назад
How do you collect keys above you?
@Nullicity
@Nullicity Год назад
3:31 way too much text man
@neleve6948
@neleve6948 2 года назад
Do you know why they dont use a dash orb instead of the cube with a d block for the ending?
@potatochip700
@potatochip700 2 года назад
Cause it looks better :>
@jzpikachu
@jzpikachu 7 месяцев назад
i verified the golden lets go
@untrouble8191
@untrouble8191 2 года назад
looks like I won’t be making my own limbo key part
@7500shit
@7500shit Год назад
Would it be possible to make a video just explaining the holding pillar? And how it works
@Dake_Official
@Dake_Official Год назад
Wait so you're telling me u need to keep track of the key moments while still doing the wave spam????? Or theres like a specific way ppl do it
@potatochip700
@potatochip700 Год назад
Yep, don’t die to the wave while keeping track of the key, there is no other way or method or tick to do it
@fentlovr
@fentlovr 2 года назад
i usually watch videos like these to try and understand, but i think it would have been better if i didnt cause im even more confused
@potatochip700
@potatochip700 2 года назад
Yeah, it uses a lot of advanced triggers and when talking about something so complicated, it’s hard to explain things in a way that doesn’t only make sense to me, but thanks for watching :D
@jacko137
@jacko137 Год назад
This guy has 696 subs! Jan 30
@Felixout
@Felixout Год назад
So the ending is a random one? I mean if you're not lucky you can die a lot of times?
@potatochip700
@potatochip700 Год назад
If you just guess every time, but if you can track the key the whole way through then you’ll pass it every time
@jacobevanhughes
@jacobevanhughes Год назад
next time, speak english pls
@BlindingNebula
@BlindingNebula Год назад
how do you even select a key?
@aussiekai
@aussiekai Год назад
so many spelling mistakes
@therubberduck7570
@therubberduck7570 Год назад
if limbo keys weren't randomized it prob wouldnt make it into the top 25
@potatochip700
@potatochip700 Год назад
Well the rest of the level is nuts, it would prob only drop it like 1 or 2 spots max (if that)
@WeaverIsCool11
@WeaverIsCool11 Год назад
How the fuck do some of the gd members not know how to spell and then we have people that can make these insanely hard and confusing puzzles. I now have a lot of respect for anyone who can beat this, much less understand it.
@potatochip700
@potatochip700 Год назад
Funny you say that cause I spelled movement, “movment” like twice apparently lol
@thefallenwatermelon3495
@thefallenwatermelon3495 Год назад
I mean i completely understood it as is, but how is it you chose when that thing is blocking you?
@potatochip700
@potatochip700 Год назад
Are you talking about the spike blocking you from choosing? If so, it’s because the spike goes away, so as soon as you release you pick whatever key if glowing without dying. Plus you still can’t cheat because in-pausing will result in you picking what key is highlighted already
@shad9rs
@shad9rs Год назад
Too hard to understand for me
@white_man1352
@white_man1352 2 года назад
i dont get it, how are people malding that the random trigger in 2.2 will ruin the game but here we have mincap who puts bullshit like this at the end of a hard extreme demon, like yeah i guess it looks cool ,but also an asshole move and I know well that even mindcap himself cant beat his own part
@potatochip700
@potatochip700 2 года назад
1. I don’t get people complaining over the random trigger either, it’s either used well and there’s no fuss or it used poorly and the level gets ridiculed and not rated 2. The main concern people have about the random trigger is that you can get randomly killed or randomly given a much harder route than another possible route, but with this ending, while yes some key movements are harder to follow than others, you would have to get insanely unlucky to get a combination of the hardest movements and maybe it’s impossible too as I’m not sure if it’s random to get any possible movement at any point or just a random selection of a few movements at each point (which would prevent getting those harder movements back to back). So the ending is less about getting lucky to not die, and more of having to pay attention to where the key is going instead of just memorizing where it will end up. 3. I’m pretty sure he did beat it, the first vid of the ending shows it but it could be hacked, but that’s still a not the best point because creators have their stuff verified by other people allllllll the time so who cares if he never beat it
@Yummyty2896
@Yummyty2896 Год назад
I tried it but it fail😟😟☹
@IcefangGD
@IcefangGD 2 года назад
this is even more complicated than the world machine by colon
@potatochip700
@potatochip700 2 года назад
I mean, yeah
@lvsix9088
@lvsix9088 Год назад
i didn't understand i talk spanish ;-; cna you do a spanish video?
@potatochip700
@potatochip700 Год назад
Sorry but I don’t have the skills or time
@KarpQrrp
@KarpQrrp Год назад
@GhotoGD waiting...
@untrouble8191
@untrouble8191 Год назад
btw, can you elaborate more on how you make the keys not derail and also how you make them shuffle and how the collision triggers worked and blueghhhghheghehge ALSO ONE MORE SUBSCRIBER UNTIL 900 CMON
@potatochip700
@potatochip700 Год назад
So the keys don’t derail because how they moved are based on collision boxes that only appear in certain places that activate a corresponding move trigger; so as long as you don’t have a collision box that (when toggled and detects a collision with a key’s collision box, activates a corresponding move trigger) will cause a key to go the wrong way, they should not derail. TLDR: you have to use collision boxes and not just move triggers to prevent the keys from derailing in a purely randomized key segment. Shuffling is just a matter of having different movement collision boxes & move triggers corresponding to those movement collision boxes. So you have a CB for moving the key up, or left, or diagonally right, or up 3 spots and right 1, etc.
@untrouble8191
@untrouble8191 Год назад
@@potatochip700 so it's kinda like if statements? except a crap ton
@NexDaPro
@NexDaPro 2 года назад
Sa idk why it does that
@y__n2532
@y__n2532 Год назад
still dont understand how does one choose the actual key because you hold ur button cus of the wave thing then how do u choose??
@potatochip700
@potatochip700 Год назад
It’s important to know that you are not physically grabbing the key: each key has a corresponding collision box and you are selecting that with another collision box. When the player holds to stay on the anti-cheat pillar, a touch trigger on hold mode is activated, as soon as you let go, another set of triggers detect that touch trigger deactivating, which then activated that collision box that selects the keys. When it’s time to select the keys, all the key’s collision boxes are toggled, and are re-toggled when they light up on the selection phase. So when the key that you want to select lights up, that means it’s collision box is a toggled and you release, selecting the collision box. You also don’t die because the spike that kills you goes away as soon as the first key is able to be selected (and this doesn’t mean you can cheat there because you’ll just end up selecting what ever key was lit up when you paused).
@Qeel_K
@Qeel_K Год назад
Thats cool dude 😮
@vaccino3359
@vaccino3359 Год назад
My favourite part in any level.
@mimzy6067
@mimzy6067 Год назад
WHY IS IT SO DARK
@gcludivese830
@gcludivese830 Год назад
Why do you spell movments instead of movements.
@potatochip700
@potatochip700 Год назад
Cause me stupid
@alextruck120
@alextruck120 Год назад
It’s gonna be a lot easier to do when 2.2 comes out
@potatochip700
@potatochip700 Год назад
If you are referring to the random trigger, then not really. The randomization is the easiest part and isn’t new. Although I believe he is adding some adding and subtracting to number IDs which could make it more efficient and possibly a lot easier yes
@somedude78
@somedude78 Год назад
could you possibly make a tut on how to make it?
@potatochip700
@potatochip700 Год назад
The fun part is figuring it out yourself, and if you don’t care to do that then you can copy my level (it is a mess though so good luck using it for anything)
@TiaDeVeracruzJarochos
@TiaDeVeracruzJarochos 4 месяца назад
LIMBO!!
@aleksandrr_0
@aleksandrr_0 4 месяца назад
what 🦍
Далее
The History of LIMBO
31:35
Просмотров 581 тыс.
I found UNFINISHED Beta Versions of RobTop levels!
9:41
Почему?
00:22
Просмотров 344 тыс.
Somebody emailed me a trojan virus
14:06
Просмотров 802 тыс.
Undertale Yellow - Flowey No-Hit (Neutral Route)
16:31
All 8 key colors: Limbo
4:25
Просмотров 752
Making a Fake Multiplayer .io Game
11:03
Просмотров 146 тыс.
Turning Retray into a MEMORY DEMON!
17:46
Просмотров 117 тыс.
Every End - Full Level Showcase
8:28
Просмотров 634 тыс.
SNIPERS: A Nightmare for Developers and Players
31:16
The Absurdity Of Celeste Speedrunning
19:53
Просмотров 786 тыс.
Best Spike Wins $1000!
16:33
Просмотров 2,9 млн
LIMBO, if it was made in 1.0
3:28
Просмотров 742 тыс.