I do better keeping Clerks alive on day 49 since the central command clerks increase the meltdown timer. For Gebura i sadly had to wash them off the walls.
@@invaderchris4898 I do have 1 question. Was there a specific thing you did to make form 3 Gebura decide she REALLY hates doors so you could beat her super easy, or was that just a lucky glitch that happened to occur?
@@marzgamingmaster Oh the part where i used only ranged attacks on her. I dont know if its a legit strat the designers intended but when she fights in stage 3 she doesnt move at all only relying on the pale damage justica sword. So if your out of her range with a long ranged weapon you can take shots at her nonstop. The one thing you have to worry about though is that Burrowing Heaven spear that does a good amount of black damage. It took me a few tries to get no employee death but each time i hit stage 3 shes stayed in one place while ranged employees took pot shots at her.
Me: You said no employee dead right? Manager: yeah and? Me: but isn't clerk count as- Manager: OH no need to worry those are unpaid intern they knew what would happen when they signed the contract.
Tough time for the clerks. If only there was a mod where you could direct them to remain in certain rooms or at least order them not to enter certain sections... Then again, it wouldn't be vanilla anymore.
I honestly have no idea how I gonna be dealing with big bird in safety department and MoSB in central department. Blue star isn’t scary since it only will breakout by meltdown clunter or failed job but still..
True. The moment blue star gets out its apocalypse level threat. Thats why i only let my research captain work on blue star and only with equipment tailor made for white damage.
I was able to beat Gebura as well without any of my agents dying today. At first I just worked until I got full energy to be able to use red riding as much as I could, and between every meltdown I would execute some clerks until I had only a few because I have QoH, MoSB, and the monk. Only after getting full energy did I position my entire team except for 4 with aleph gear into an elevator and used red riding to safely change phases as the aleph gear squad dealt damage and kited her. At the very end I had my entire team in extraction and I used slow bullets to have her stunned before she could reach them from the upper layer, then I finished her off with everyone attacking her, and didnt even need to use rabbits~
@@invaderchris4898 , thanx for the quick answer! I'm only at day 27 and after beating first Sephirah got curious about others. This one in particular gave me chills so I had to look it up ;D
I dont actually remember. All of the security department Clerks are dead so they cant be buffing the heal. Oh i think they both have the gift from Child of the Galaxy anomaly which passively heals.
@@invaderchris4898 Thanks for the super fast reply. I'm currently on that "suppression" and with Mountain of Smiles and Army of Black (meaning they escape when 15 or more clerks die). Each attempt takes a long time because I need to KILL CLERKS first. Oh, I also have Child of Galaxy in my LC. I'll try that trick out.
Its a difficult meltdown but it gets much worse with Binah and the Final Days. Also i challenged myself to have no employee deaths so whenever someone died i just restarted.
InsightfulPara: Symbiotic Broadcast I’m doin the same thing:have no one die, it gets so frustrating when you get so close to the end of a day then one of your employees just dies due to a mistake.
Did u just post a bugged phase 4 gebura video (the bug u mentioned yourself) as a proof that u can beat her without losing employes? Couse in my opinion it was pure luck (talking about camping elevetor squad in records). Kinda jelous. Well atleast i know that she immediately starts portals after the chase (without the exhaustion stop). And how were your workers so fast or am i just seeing things?
I think its because they all had high justice which increases movement speed and attack speed. If they patched her 4th phase by now to have her burrowing heaven attack do a instant kill or run upto ranged characters and instantly kill them thats pretty rough. Even though the game claims you need to accept deaths going through the game just spending at least one employee really cripples your ability to handle stuff like this. But maybe thats the moral of the game i dunno.
@@invaderchris4898 I am in the same boat when it comes to workers. Hate losing them. I just beat her. Could have gone deathless, but i was unlucky and made a small mistake. She started with portals and than followed with portals aswell so i didnt have to run with any worker. Unfortunately i left all workers in a corridor that a portal went trough so i paid the cost.