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Logistics (Distribution Offices) :: New Player Series : Workers & Resources Soviet Republic: #05 

Stephen Silverbeard
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Workers & Resources: Soviet Republic is a real-time soviet-themed city builder tycoon game. Construct your own republic and transform a Soviet Republic into a self sufficient economy. The purpose of this series is to provide a guide for the a new players first game. The objective is to cover the steps involved in setting up the first town and laying the foundation of a long term self sufficient economy.
Feel free to comment, ask questions and make suggestions.

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9 июн 2024

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Комментарии : 12   
@user-tc1ue4gt1h
@user-tc1ue4gt1h Месяц назад
26:00 You can actually type in the % if you click on the numbers
@StephenSilverbeard
@StephenSilverbeard Месяц назад
Ty for the information. Will include the tip in a video taking a deeper dive into logistics of supporting industry.
@gulfwinds
@gulfwinds Месяц назад
Great video! Could you let us know the name of the landscape you are using?
@StephenSilverbeard
@StephenSilverbeard Месяц назад
The series is playing on a random map generated by the game as part of the setup. The randomisation process in default mode produces similar maps that lends itself to learning the game due to the even spread of resources. This makes it ideal for learning to play the game.
@gulfwinds
@gulfwinds Месяц назад
@@StephenSilverbeard great to know, thank you! I was interested in the look of the landscape. Are those colours just the result of seasonal variations?
@StephenSilverbeard
@StephenSilverbeard Месяц назад
When playing with seasons enabled, the ground starts to change in September to show the season is moving towards winter, the snow arrives the first week in winter and lasts until the end of February.
@gulfwinds
@gulfwinds Месяц назад
@@StephenSilverbeard 💚
@psisterman
@psisterman Месяц назад
What is the difference between auto purchase and delivering goods using the distribution office from the customs? I am probably missing something as I can't see the reason to use the distribution office at the moment for this purpose.
@StephenSilverbeard
@StephenSilverbeard Месяц назад
While paying for fuel there is not much difference between auto purchase and using distribution offices close to the customs office, it more about learning how distribution offices work as these sit at the core of the game logistics. The game can be brutal when things go wrong, so it is better to make the mistakes when they are easily fixed. Eventually a time will come to transition away from using auto purchase, know from experience the sooner its use is left behind the less bad design habits need to be fixed.
@gulfwinds
@gulfwinds 28 дней назад
Sorry, I have another question that is not directly related to this video. I cannot use mods. I subscribed a mod in the workshop, made sure that 'Disable subscribed items' and 'Enable only used items' are not ticked, I have relaunched the app and even Steam... nothing. I am trying to buy a modded vehicle but it does not show at all. Any ideas?
@StephenSilverbeard
@StephenSilverbeard 28 дней назад
Sometimes it takes a short time for Steam to upload it the game, although restarting should fix it. Would suggest checking the vehicle availability setting as it is possible the vehicle has either not reached the start date or has already come and gone. To check start a test game and set the availability to all. The next thing I would check to see the vehicle is a western vehicle, so will have to check a NATO customs shed. Another option applies to ships, aircraft and trains. The purchasing depots/custom sheds have a size restriction, for example, some trains are not available to a medium custom shed. The way to test this is to start a game with unlimited money and vehicle availability to all, then build a ship dock, etc, and see what turns up. Hope this helps.
@gulfwinds
@gulfwinds 27 дней назад
@@StephenSilverbeard Thank you!
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