If you don't want to run around in circles you can just roll forward and backward across the pad (or roll into a wall) Prolonged sessions are NOT advised (they actually are advised I just would get dizzy)
If you have enough range you can just stand in the middle and just keep double jumping. It's a little less kuiper due to jumping not proccing lightning emission as fast as running around but it beats going insane from running in circles.
@@SomeGuyTin True! I have seen some people make afk farms with insane double jumping range applied. I would have loved to test this out but didn't have the mods
The fact you can condense all of this information into 5 minutes is INSANE. every other youtuber would have pushed this into a drawn out build guide or some extra waffle but you DONT. for that you always earn my like
The devs haven't nerfed anything yet, especially considering all the other slightly more physically demanding farms aren't even that far behind. This is just by far the laziest and best in the game. Let's hope they leave it
They don't care lol they've already said they won't nerf builds that can one shot hard bosses because that's what they wanted the game to be, they also said we haven't even discovered the most powerful build in the game yet
Y’all might already know this, but for this mission, capture 6 circles and when the clock is on 20 seconds capture the last one. You’ll not only get all the loot but extra rewards for passing it too. Love your videos Rod Whoever’s not subscribed to rod is def an op💀
After trying it a bit this is def the best farming spot if you are solo or not with a heavily invested bunny. However in the Echo Swamp there's a mission called "Abandoned Refinery Unit" and if you run it on hard with an coordinated team or with a very juiced bunny, you can clear it consistently every 30 seconds, while getting between 4.5 to 5k kuiper per run (which translate to 570k/h if you take an avg of 4750). Note that probably those 70k/h more are not worth the focus you need to perform the full clear on 30 seconds
been watching your TFD vids the past few days, which were all super helpful. don’t know why it’s taken me so long to subscribe. you my friend, have earned yourself a subscriber. keep up the good content!
I remember seeing gold in there on normal mode, but I don't remember seeing kuiper. I run it often to get other components. I'll have to look again. thanks for the tip.
In my testing i found this mission drops around 2.5 mil per hour tops while anticipated ambush point drops 4 mil per hour. Tested both w the same build, anticipated ambush point can be done under 30 seconds and gives 40k w boosters and the correct sub modules.
Hey can u help me out with some info. So I'm low on shards now iv seen people recommending all sorts of different places for shards sterile lands echo swamp white night gulch. But idk which is the best i play solo since i don't like compete with others for kills to get more kupier. Can u please help me with which place is the best for shards? Will be greatly appreciated!
@PremMajumdarVG the disparity at least in ambush isn't worth the longer clear times. With 2 bunnies and one person sitting at the mission node, you can get the run down to 25-30 secs easy
Echo Swamp, Abandoned Zone, Refinery. 40 ish second mission loop with start and end next to each other, so you get mission reward too. It might be better than this.
are you talking about doing the 2 mission ? the one where you need to retrieve 50 balls and then the other one where you run in circle ? or only the one where you run in circle
@@SioRay lol, my mistake in communication. I didn't look at the orb collector to see it shared the wording of the mission. No not that one, just the one where you kill stuff in a circle.
Having a full group in this game is such a big advantage over people that don't have anyone to play with. Missions like this one go by 4 times faster. They should really consider scaling missions for when you play solo. For this mission a solo player should only have to stand in 2 or 3 spots instead of 7
@@ZaeBae22It's actually a good idea, he's talking about the objective, having to collect 7 of these which take 15 seconds each, is kinda of overwhelming and unfair to a solo player who has to do the same as a full group of people taking down 4 at a time 15 seconds each.
Also, if you need to level characters its not horrible XP/hr either so take a thunder cage and they die pretty easily as well. This can help level additional characters while farming for materials you are going to use on them
@@Tyler.8046 consider that the video had boosts in the calculations and no as I said finishing Ambush you see like you did it in 30 seconds and got and average of 30k gold per run, so it's 1.000 gold per second, 60.000 in a minute, 600.000 in ten minutes and 6m gold per hour. Maybe this cave is better for Kuipers but as far as gold I'm happy with ambush. Also because, last part, you have to consider drops are very small and can be missed, in ambush it's unliley to miss them since it's a very small radius mission. So for me it's simply more consistent, but I guess it's personal preference since there's also another mission suggested in the vespers.
@@Grevierin my testing for kuiper with my build solo with no partner influencing that calculations like in the vid, for kuiper I get 33k per 5 min in ambush point, and 30k per 5min run in kuiper mine
I've been farming this with Jayber for a couple days, can just use range mods, put turret in the middle and watch a TV show while keeping your turret empowered, its great, I think people who want to actively play with Bunny for example there are definitely better farms. Also appreciate you referencing and linking the source :D Chessoms is awesome
Ooh that’s interesting. I may have to try this. How afk is it and is it around the same amount of rewards as bunny? I haven’t played Jayber at all but I was waiting for some afk farms with turrets lol.
@@Vecalius I just shoot my turret on cd with #3 ability, no need to pay attention there, I tend to do a lap to collect loot every 2mins ish to prevent losing any to ground item purge, average 460-510 kills per mission. I also can do something similar to farm void fragment for shards, its really nice if you just want to chill farm
At this point I have like 3 farms that give around 500k kuiper and 4-5M gold an hour just so I can rotate between them whenever I need and don't go insane.
I like that as people are getting more and more data from running every mission in the game we are slowly but surely finding out what is the best spot to farm lol
or you can just make your skill range into 20m which max at 2x of initial range, then just roll towards the wall of the middle circle, no need to run around, but u need to accumulate your elect energy sometimes
Ambush still works fine for me mainly because of that reason as well, read mods + vault keys. If I already have all the mods in the game at which point that I now only need massive amounts of kuiper and gold, then I'd consider switching over to this mission.
Kuiper, Gold and Equip dont despawn on a timer if you do it on two or more people you can do 6 of 7(one will kill mobs and one will destroy the ores) and do the last one in the last 20ish seconds to get mission success rewards to maximise more and start over from the menu then.
At this point the kuiper aint the problem. the gold is. Ive been farming a little bit here and there and right now am sitting at 1.2million kuiper. While pretty much out of gold because crafting takes a lot too. Then all the encrypted keys would get to 2mil kuiper easy while still being out of gold
Gold runs out more quickly than kuiper especially when using it to level up mods. A mod leveled up to 15 needs at least 3.3M gold while only needing around 200-300k kuiper. So if you aiming to at least level up ALL red mods to max, you'll need a LOT of gold more than you'll need kuiper. Since Gold is the most used resource and kuiper is only ever needed in mods.
I love the thumbnail, that’s an image from destiny 1 way way back in the day but that isn’t loot on the ground lol that’s ammo (the thumbnail has nothing to do with the video just a cool memento to who ever remembers it)
the run itself is not 500k kuiper per hour. I'm so fucking sick of these titles god damn it. 25000/5 = 5k/min (best case scenario cuz my runs would bring be from 10 to 15k max) 5k*60min = 300k/hr and if we include those 7k worth modules: 300k+7k from drops * 11 runs per hour = 377k kuiper per hour. Anything else like go there open these blabla is not net worth. It all requires additional actions to get kuiper. Be fucking honest, dude. Somebody has to.
I prefer fortress Outskirts in White night Gulch, for a couple of reasons, the farm as such only takes around 30 seconds to 1 min, although the entire process takes around 6. I just start the even, activate all 4 stations, go to the top, wait 4 minutes or so (wait for the timer to hit 6 min) and then jump down and kill all enemies, I get pretty much the same amount of kuiper/gold/items but I only have to run for 1 minute, instead of running around for 5. Plus, while I wait I can use that time to clear items and organize my next farms. Also, how do you check how many times you have done a mission? I didnt know you could do that
Unironically been trying to farm something better and new to farm and you did it. You deserve a like and a comment my g. If you find a straight up gold farm lemme know me and buddies need that one lol (gold is the real enemy in this game)
Thanks for the video ! How does running the route in multiplayer impact the yield per run? From my testing, the more players doing any farming method the lesser the reward. It seems not killing the monster yourself reduces drasticaly kuiper drop rate (to only 33% from my testing).
@@AlphaRod69 “We are preparing 1.0.4 patch to make farming efficiency of Fortress Outpost similar to that of other popular farming sites" they implying that they will nerf forest outpost through very clever wordings
@@MrRyanAchmad that's strange this is what I saw on the TFD twitter "We're aware of the "Valby Run" issue. Instead of removing it, we'll update other farming locations to match the efficiency, equivalent to The Fortress Outpost."
i just spend half an hour in the mine, I made about 1500 kuiper directly and about 4600 from module drops, no where near the 250k it should be if it was 500k an hour
Another good spot but honestly after doing it, compared to a few others this one is pretty slow and the mob density isn't all that great, in my opinion.
each run you get ~7k kuiper from module dismantling as well so that is (24+7 = 31) 31K * 12 = 372K kuiper per hour and if you get 2 keys in the ENTIRE HOUR thats an extra 150K kuiper on top (from encrypted vaults) with 4 people this is an incredibly easy task to achieve and you would probably get more. me and my buddy got 2 Ultra-Precise (150K kuiper) and 4 Precise (25k kuiper each) in 1 hour of farming. Leaving us with a total of 580K kuiper farmed in 1 hour although I rounded down as playing solo you might not get this many keys
thanks a lot this spot is SO good for farming endgame gold and kuper. also would you happen to know an efficient way to farm for conductive metallic foil as part of the energy activator without using code things? Recently they added them as available monster loot drops everywhere in vespers but after trying lots of different missions and running several infiltration operations the past week, ive only gotten 5 from drops. if u can get back to me or put this in a vid that be so helpful, have a nice day
Did this mission like 5 times, and the max i got was 10k kuiper in one run, went back to the classic "anticipated ambush point" and im only getting 1k per run now, what is going on? did it get nerfed or something?
MR21 here. This is an option if you want to brain-off and watch something on the side, but I'd also suggest just farming missions that give you amorphous materials for a chance to unlock new descendents. You get Kuiper and Gold from anything you do, so might as well have a chance to get new descendants while you're at it. You could target farm Kuiper and Gold mindlessly for hours, but in the end you'll still be doing the other missions if you want more descendants, and you'll just end up getting more Kuiper/Gold when you might not be desperate for it, making your overall gameplay less efficient.
100% agree, this is just a turn off brain farm. most of the farming I have done is aiming to do a two for one farm. getting materials are just side parts.