It’s mostly mods that make gameplay a lot smoother, especially with using all the prosthetics like that. Not downplaying it but the vanilla version doesn’t play like this
@@HonouredEdits7 yeah that too if you put on mortal draw not to mention you could have a spear prosthetic, and I guess the only thing you can’t have is the gun? But if I remember correctly there is a fire shuriken so that works
We actually don't know how powerful a Shura is. The most dangerous thing about Shura Wolf is that he's immortal and in possession of the only two weapons that can kill him.
@@galacticknight55544 Yes, but he was the only individual that possessed the dragons heritage, besides Kuro who he likely killed after the ending of the game. Genichiro could potentially also draw it, as he wields the black mortal blade (though it’s never really explained where he got, how he obtained it, or if it even worked the same way as the red mortal blade), but he’s dead in the Shura ending. The divine child has artificial dragons blood, but there’s been nothing to suggest that she can fight, and even if she could, Sekiro still fights better. Other things like the infested couldn’t even touch the hilt of the mortal blade without getting cut down by wolf, and if I’m not mistaken, that’s basically every single immortal being in the game, so even though there are some that could draw it, Sekiro wouldn’t let that happen.
No, in mods there is a inbuilt feature where you can store 35 spirit emblems insted of using 20 + 5 + 5 +5 separately. This was not a infinite spirit emblem mod
Isshin was the one who hesitated 💀 But I'd love to fight a lore accurate shura, maybe it'll be harder than no hitting mortal journey without prosthetics
The thing I love about Sekiro content, is that you can really tell whether someone has 10 hours, 100 hours or 1,000 hours clocked in just by how they play.
I always thought of some one falling to shura turning into a mindless blood drinking, soullessly murdering being. Its each movement precise to not waste any time in cutting down its prey. This feels accurate, rotomatic is shura.
It was said even the Demon of Hatred was a failed Shura. Meaning if something that was considered lesser was still THAT powerful, imagine how Shura fully realized would be.
Why everyone didn't get bored over playing this game again like countless time 😂😂 Personally i started my 2nd walkthrough a week after finishing the game for the first time, and mid way (after fighting owl in roof of ashina castle) i'm decided to stop play this game cuz idk i'm losing the element that pulling me into this game in my 2nd playthrough and that is: the difficulty and the process of learning this game.. Like the thing that make me stayed to play this game for the first time is the new mechanics that everything that i learned from darksouls aren't applied in this game, i find that challenging to learn it.. As i learn i discovered that this game basically just demand u to be perfect in 30 secs of fight of hit and parry, unlike darksouls that don't ask it player to play perfectly for short periode of time but rather to survive and being consistent for 5 mins.. And as i learn more and more this gane is basically a rythem game, so the key to obliterate this game is u have to be play and remembered the opponents rythem perfectly. Once u fill that requirement like knowing ur enemy attack rythem, the opponents is basically a joke at this point.. So why i stayed to play for the 1st time is to experienced the uniqe mechanics that this game provide and it was amazing. But as i said b4 when i started my 2nd playthrough it just not that fun cuz what's the point? I already knowing the opponents attack rythem so there is nothing that i can learned about.. And that learning a new thing experience is what make me love this game, but as soon as i learned the game it just there is nothing left to learned. Even if i continue to play my 2nd playthrough like what's the point? I already learned all of the boss attack rythem