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Lorn's Lure: Undercity & The End - Climb a Brutalist Megastructure in this Epic Sci-Fi Climbing Game 

Alpha Beta Gamer
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29 сен 2024

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Комментарии : 54   
@AlphaBetaGamer
@AlphaBetaGamer 20 часов назад
I covered at the first two levels of Lorn's Lure a week ago, but I figured I'd do a quick video of two of my favorite levels. Undercity is a very cool vertigo-inducing level with lots of variety and the final level is brutally tough, very intense and very cool. The Undercity playthrough is in New Game Plus, because it allows you to use the hook shot (which is a lot of fun) and allows for some good shortcuts. If you complete the game it's definitely worth playing in New Game Plus because it allows you to explore lots of out of bounds areas.
@CorpsesReborn
@CorpsesReborn 19 часов назад
Neat to see this dev still making stuff, I remember playing their cthulhu styled demos in the past
@CappaDog
@CappaDog 18 часов назад
Do you get infinite stamina in new game +? If not then its absolutely not worth it
@chee.rah.monurB
@chee.rah.monurB 18 часов назад
How many levels are there?Because I had figured you already played the whole game.
@lanchanoinguyen2914
@lanchanoinguyen2914 18 часов назад
​​@@CorpsesReborni found a bug that i could play and finish entire chapter one hidden in the demo.
@815TypeSirius
@815TypeSirius 9 часов назад
​@@CappaDog 0 iq comment
@thesoldierofum3467
@thesoldierofum3467 19 часов назад
following the light hundreds of years, away from home, only to get hit with "it's not that deep bro, a demon just lure you to feast on your madness"
@micheal7932
@micheal7932 17 часов назад
The games opening had already set up the ending. Lorn left home and followed a mysterious light for over 200+ years. At some point, Lorn probably realized the light was leading him to his death, but by then there was no way for him to go back home and the light was all he had. It's a nice deconstruction of how adventuring in video games is always rewarded.
@mftmss7086
@mftmss7086 12 часов назад
lom got moe lested
@rakdoxx873
@rakdoxx873 19 часов назад
This game itches that scrath that "a story about my uncle" didn't. Grappling and swinging through shit
@itsmijail
@itsmijail 17 часов назад
This must be how they went to school back in the days lmao
@Harufloof
@Harufloof 15 часов назад
I love watching this channel it's so good. The lack of anything extra. Straight into the experience. Really capturing the essence of what it's about, while I am just observing and taking it all in. It's a rare minimalistic experience that I crave from time to time.
@silentvi6788
@silentvi6788 18 часов назад
Plot twist and final level as whole was the most the most unsatisfying thing to see. Undercity was the last level I really enjoyed. Steam page said I can explore the game in my own pace, but game itself suddenly goes "nope, do the speedrun for me!" Someone can say git gut, but I got good... and man, you don't wanna play "Star Craft 2" competitive mode when starring your "Cities Skylines", no?
@InfinityHell666
@InfinityHell666 19 часов назад
This Game is so Similar to The Maker Of Masks, Just the feeling of depressive hopelessness and emptiness makes you almost question if humans Ever existed, and if so, what happened too them along with planet Earth and how this world came to be. I Am just simply Spellbound by the grand scale of this game's setting, making you ask questions such as, Is this even is Planet earth at all and what are all these pipes and megastructures are used for? And it even looked like there were areas that were missed, so many places to go, so little time.
@WhyWouldYouTubeShowThis
@WhyWouldYouTubeShowThis 19 часов назад
With such a great game in both concept and execution i find it very upsetting that the entire plot gets a "but it was all a dream" ending. Out of the potentially unlimited choices to make an end out of they decided to go with *the* worst option in both storytelling and lore. Thankfully the game isn't necessarily about a deep story but it's still a dark spot on an otherwise great game.
@purpleday12275
@purpleday12275 18 часов назад
Agreed
@TheAstyanii
@TheAstyanii 16 часов назад
I think it's actually a rather fair ending. You have to be possessed by a demon luring you into the depths of madness to enjoy these climber games, so I think it's staying accurate to its audience.
@815TypeSirius
@815TypeSirius 9 часов назад
​@@TheAstyaniithe demon named boredon.
@ForgetfulHatter
@ForgetfulHatter 14 часов назад
loved the game. that final Brutal as heck final level. I've had some fun thoughts on that since i beat it myself. I'll nudge it down a bit because it might be spoilers. . . . . . the final character we meet refers to it as a demon, but i suspect it was a human that transferred conciseness onto a computer along with many other humans into a simulation of a peaceful world to escape the troubles of the real world. only problem is. the main person in control of it all got bored and went mad with power torturing people for amusement. the screams we hear and ghosts we see of other people possibly frozen in fear. when that got boring. they sent out a lure to get someone new to torture. that is you. the player. but during the escape i couldn't help but notice 2 major hazards chasing the player. the demon with the growing gross fleshy/vomit organic matter and a void darkness. with the song getting distorted as you progress towards the end and level breaking apart into randomly placed doorways i like to imagine this "demon" has used up all its power and is desperately trying to break your mind quickly so it can transfer its twisted mind into your metal body before the system that holds it fails. "your time is running out" "lured so i can serve my purpose" I feel like those are taunts, attempts to break the players spirit when its own time could be running out. by getting to the white doorway you "escape" from whatever server or system this demon was hosted on leading it alone to perish. (think of that creepy old dude from fallout 3 in the Tranquility Lane simulation pretending to be a little girl. Doctor Stanislaus Braun. he also tortured people and found it boring until you come along.) and in my mind even though the player "escapes" they are still trapped on this server. how else did we go from a computer to materializing inside an egg? I haven't exactly felt much magical wizard stuff in this game that could explain that :3 heh I suspect we escaped/broke the demon and awoke on another part of this simulation where a survivor that also escaped and hasn't be driven mad by the demon greets us and explains some things to reassure us.
@AlphaBetaGamer
@AlphaBetaGamer 13 часов назад
Thanks for taking the time to share your theory! It's a good theory (I love the game but I just kinda gave up trying to figure out what was going on with the plot!) :)
@belot217
@belot217 19 часов назад
13:00 makes me think of Gravity Rush, an underrated (if friendlier) megastructure map in its own right.
@justin-alexander
@justin-alexander 19 часов назад
i wonder if superhorrorbro will make any theories about this game, good game by the way especially the music
@palladios4459
@palladios4459 18 часов назад
*GRAAAAAAAH I LOVE MEGASTRUCTURES!!!! I WANT TO WITNESS THE MARVELS OF ALIEN RACES AND THEIR TECHNOLOGIES!!!!*
@primodragoneitaliano
@primodragoneitaliano 16 часов назад
You should read Tsutomu Nihei's manga "BLAME!" then. It's simply awesome and definitely fits your taste ^^
@Harufloof
@Harufloof 15 часов назад
I am not palladios4459 but I will take your recommendation as if it was for me
@primodragoneitaliano
@primodragoneitaliano 12 часов назад
@@Harufloof Noprobs :D Enjoy the manga, it's a great one !
@Spark412
@Spark412 11 часов назад
@@primodragoneitaliano I'd bet money that Mr Megastructure fan here was read it already, lol.
@ViolacTrough
@ViolacTrough 11 часов назад
875 deaths on the final area is super impressive, cause I would have surrendered after like 200. major props ABG 👍
@AlphaBetaGamer
@AlphaBetaGamer 11 часов назад
Haha. It was F-ing painful! I thing about 600 of those deaths were all on the second last section. It's insanely hard! :)
@hulkkkhogan
@hulkkkhogan 6 часов назад
I imagine ABG playing with sound off after a while, that music gets very repetitive
@spiderill7791
@spiderill7791 18 часов назад
Pathfinder mains be drooling over this one
@jaymaxgames6509
@jaymaxgames6509 16 часов назад
BLAME! The video game!
@R3DR4V3N-_-
@R3DR4V3N-_- 10 часов назад
someone’s bound to make a mod for this game that lets you have spider-man hands
@AlphaBetaGamer
@AlphaBetaGamer 10 часов назад
Haha, yeah the dev's designed the game to be very moddable too, so it's only a matter of time! :)
@Erv-ds7rh
@Erv-ds7rh 16 часов назад
The boss level probably sets ass on fire
@Fandestdh
@Fandestdh Час назад
I almost broke my mouse, 260 attempts
@Kyle7565
@Kyle7565 11 часов назад
This game ends where his game Hatch begins
@SavanBerry
@SavanBerry 4 часа назад
Esto se ve interesante.
@TerranPersoid725
@TerranPersoid725 8 часов назад
Ah yes. “Butt Puckered: The Video Game.” 😂 You play like you already know the controls, I would be freaking out constantly.
@_RHCreations_
@_RHCreations_ 3 часа назад
I love the atmosphere of this. Descending into the clouds!
@InfinityHell666
@InfinityHell666 19 часов назад
22:34 Describes Me
@jefersoncontrerascastillo8362
@jefersoncontrerascastillo8362 2 часа назад
Its like the cs surf, but...
@francoalmiron5107
@francoalmiron5107 10 часов назад
I'll admit that the twist at the end got me.
@pogostix6097
@pogostix6097 2 часа назад
The ending on this game has left me with the most mixed feelings one can have. It is a cop out? Or the most compelling ending to the mystery of the megastructure? I am the robot, the demon is the dev, and I hope they're working on a sequel or something because I WILL GO TOWARDS THAT LIGHT AGAIN LOOKING FOR MORE, DON'T THINK I WON'T.
@BobertV702
@BobertV702 20 часов назад
Yay!
@cosmicparsec9463
@cosmicparsec9463 20 часов назад
Reverse Getting over it
@WarriorOO2
@WarriorOO2 19 часов назад
Getting Under It.
@georgeofhamilton
@georgeofhamilton 19 часов назад
Giving Under Them.
@TheGlenn8
@TheGlenn8 5 часов назад
This game flopped the ending so hard. There are so many things wrong with it. It doesn't fit the rest of the game in tone and gameplay. The actual ending itself explains nothing and just amounts to "lol you were tricked and a dumb dumb for playing the game." The ending could have been executed better in so many ways. Naturally it could have answered some questions, but barring that, the demon could have at least been a larger threat that we must now stop. Getting the grappling hook in the final level also feels wrong since we got no time to get used to it before the timed escape sequence. I also didn't really like the penultimate level where the main new gimmick was TAKING AWAY your super jump and climbing picks. It's a sin of gaming to take away fun mechanics. And the penultimate level also relied too much on leaps of faith. Just jumping around a corner and hoping there is something there. This would be more acceptable if you still had the picks but you don't so you just kinda die each time you can't find where you're supposed to jump too.
@lanchanoinguyen2914
@lanchanoinguyen2914 20 часов назад
It has become a Noir game,i hoped that this was a mere fun sci-fi game and we would have had good ending that the cyborg finds his home again.I dislike weird mythologies.
@thesoldierofum3467
@thesoldierofum3467 18 часов назад
one of the scans says, observers return rate is 0.23% so my boy still got a chance...
@lanchanoinguyen2914
@lanchanoinguyen2914 8 часов назад
​@@thesoldierofum3467it needs two more dlc,u can see two locked levels lmao
@ULTRAOutdoorsman
@ULTRAOutdoorsman 17 часов назад
Truly this game was the ULTRAKILL of games that won't be nearly as popular as ULTRAKILL, the Talos Principle but without principles or puzzles for that matter, Celeste but 6 years later and for these demake bros
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