I hope that the tutorial wasn't to bad and was able to teach you something. I'm aware of several pronounciation mistakes, but it's not easy to handle this new situation and the language at the same time, so hopefully it doesn't distract to much.
If you have further feedback or just want to see more tutorials let me know, since i need that information.
video tutorials:
workflow for LowPoly art - by PigArt:
• | PigArt | BLENDER Tut...
triangles and quadrangles - by Thornton Strolia:
(this one got removed... so i posted a few lines of my own personal opinion on this topic a bit more below)
• Video
composition of shapes - by Andrew Price:
• Understanding Composition
colors - by Andrew Price:
• Understanding Color
light setups - by Andrew Price:
• Mastering Lighting in ...
postprocessing - by Andrew Price:
• Introduction to Blende...
websites:
envoirenment textures
www.hdrlabs.com/sibl/archive.html
textures:
www.cgtextures.com/
regarding triangles and quads:
"So here is my current personal opinion on this topic: i really prefer to work with quads right now. Generally working with quads has the advantage, that the mesh looks mush better when beeing subdivided. That doesnt apply to lowpoly, but i still think that quads support a sort of visual flow much better. Also they have less edges per surface. So the edges you end up seeing are actually the important and visiaully nice ones. That keeps things nice clean and calm. Tris can be used to create a more chaotic and random style. Which still might be preferable in some situations. After all regarding lowpoly its mainly a matter of taste and style."
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If you are interested into lowpoly modelling you might want to watch my other tutorials as well:
-Lowpoly Landscapes: • Lowpoly Landscapes [Tu...
Lowpoly Materials: -work in progress
4 авг 2024