Fun thing about werewolf/vampire folklore in Slavic legends is that if a werewolf dies without special ritual (such as beheading), he would return to life as a vampire
Read a meme post the other day where DM told the PCs they see a warehouse. Pc ask if that is like a type of werewolf that turns into a house. DM starts writing stats down and says "it is now"
I mean, you do get emus in the bits of Australia that have forests, but mostly because you get emus *everywhere* in Australia. They're mostly optimised for scrubland and deserts. upload.wikimedia.org/wikipedia/commons/8/8b/Dromaius_novaehollandiae_map_distribution_2.svg What emus are really, really good at is running away very fast in straight lines, which is not a fantastic survival strategy in a tiger-style jungle. They're also basically feathery camels when it comes to water retention, which is not really a jungle-environment survival strategy. The Emu War of 1932 is what happens when the entire party has cursed dice for a whole session and never rolls anything above a seven for four straight hours.
Cassowaries are tropical relatives that actually propagate the environment around them by acting as vehicles for the fruits they eat. Idea for druid or ranger pet. Also they are way more terrifying and aggressive.
Since I have my own pantheon, I'd probably homebrew that Lycanthropy is a Weird Magic Hag curse that can't be removed by conventional magic. Only a hag coven or an Archfey can remove it.
So Matt Mercer created a class that one of the subclasses is a lycanthrope. The Bloodhunter subclass can enter a hybrid form and use a special claw attack. It pretty cool, well balanced, and bad ass.
The only way I allow a cure for a curse like lycanthropy is a wish spell, at least in my campaign. There are other spells that are basically a miracle spell. Also I have suggested the affected PC could hunt and kill the beast that cursed him.
Hi guys, just wanted to add that the Werewolves vs Vampires properly comes from WhiteWolf's World of darkness where they have been fighting each others since the 80'ies along with other creatures of horror. Its also the RPG which inspired the Underworld series and its a great source of inspiration if you are looking for a horror themed RPG.
There's only one world I've seen that has werewolves that are unequivocally stronger than vampires; Hellsing. The Captain blows literally everyone else out of the water by a mile.
Perhaps batman and the joker are the perfect combo because bats are dark and scary while clowns are fun and cheerful. Bats are also silent and are shrouded by the the night while clowns like to stand out with bright make-up and excessive laughter.
I came to this video because I wanted to make a story arc where my party had to go down the path of fighting lycanthrope creatures, but I was having problems trying to find a final boss for this. Thanks to you guys tho, final boss is now going to be a weregiant!
I know I'm hella late to the party here, but DMs Guild has a Ravenloft Bestiary that has a metric assload of lycanthropes. Weresharks, werejaguars, even weird shit like wereweasels. Between that and all the vampires (not to mention all the other monsters) it's well worth the $10 or whatever to pick up the PDF
I’m assuming y’all have seen the Underworld series... the have a huge werewolf at the end of Underworld : Awakening... Underworld happens to be probly my favorite movie series about Vampires and lycans. But the new Netflix show Castlvania (base off the video games) is dope as hell !!
Didnt Abbot and Costello start the vampire vs werewolf trope. Homebrew: Cleric must be 3 levels higher than the lycanthrope to remove curse and the lycanthrope must fail saving throw; unless the lycanthrope has embraced the disease than remove curse will not work
You're a castlevania fan ❤️❤️ On a different note, the 'were'(wer) in werewolf is an original English word from long ago. It is the original word for 'male human'. The word 'man' originally only referred to humanity and the word 'wife' originally meant 'female human'. Funny enough, an Anglo-Saxon would refer to a female werewolf as a wifewolf instead. And incase it wasn't clear, they didn't use special words to refer to your spouse. Your husband was your wer, and your wife was your wife.
What I recall it implied Remus' son inherited both parents traits and they complimented each other in some way that made a super magical ability. Like, he had some of the lycanthropy but his mother was a polymorph so he wasn't so much cursed as magically enhanced. I don't recall it being implicit how it worked in the books but I haven't read the latest book so not sure.
I worked the curse angle but it only changed alignments on full moons. At that point i took control and it was horrible cause the pc already had max str so i moved it higher. They did get cured though
It is not fanfiction wall Harry and the Gang we're at grimmauld place in one of the last books Lubin says about how he regrets how his sons going to be born with this curse
obligatory question.... what would happen if a tortle got the turtle lycanthope curse?, or a lizardfolk the lizard lycanthrope curse or the loxodon the elephant lycantrope curse?.... will they only get the chance to transform to a full animal?
Level 5 cleric should be able to heal werewolf. Here is why It's their two. 1st-Levels 1 to 4: Local Heroes. 2nd-5 to 10: Heroes of the Realm. 3rd-11 to 17: Masters of the Realm. 4th-17 to 20: Masters of the World Level 5 is a hero of the realm their may only be a handful of them. In the realm. I understand the remove curse is bull But would it not be batterbto just have it require a rare material component. That needs to be found turn it in to a quest. U can do the same for the immunity. Instead make it a quest they need to go on a quest to get immunity to turn at will. Maybe the temple of sulune know away to imbrace werewolfism with out chance ur enlightment.
I have a lycan Blood Hunter who how basically *did* inject himself with the curse because he's basically a mad scientist He also somehow made him self a draconic sorcerer ¶:
I am writing a book where in the future, after the fall of civilization following a second American civil war, an alien invasion, and a new ice age, basically its revealed that mystical forces exist in the world. It centers around Upstate New York, which during the civil war becomes a state called North Sylvania and eventually its own kingdom. Wendigoes and other supernatural creatures exist, but were creatures exist most prominently. Eventually, everyone in the known world gets turned into some kind of were creature. The known world is upstate New York to southern Georgia along the Appalachian mountains. Northerners become werewolves, southerners become werecats and westerners (ohio) become werebears. It gets to the point where the human form is lost altogether, but people can still shapeshift to near-human forms. The way it ends up working is some loose civilizations based around type of were creature and geographic location. If you get bitten by a werecat , say and you are a werewolf, you would then turn into a werecat. Said rule applies universally. So basically the east coast of the US becomes a fantasy world full of people who don’t recognize each other as the same species and want to rip one another a new one.
If i had to run were creator i would problemerly have it that it sprede if you was in long periode with a the human form. Because if it only sprede by bite it mean you surview a were creator and in my mind it just make it feel weak
In a dnd game I played a Druid class toon.. I rolled a 1 to fined off a werewolf bite..... ( we know what happens next) end of battle fighting off the threats, I transformed and after that the whole party of 6 people only rolled 1 through 7 to protect them selfs from my raging attacks,,, the whole party died.. from then on out dnd to Star Wars I ended up killing 1 or the whole group... and it's manly the same guy I kill even if I try to save him.
briankool1 I would argue the act of eating a living person is inherently evil in most circumstances and it appears some lycanthropy causes those infected to crave it. I would say that those who choose to isolate themselves do so to help ward off their evil impulses caused by the curse and are essentially removing themselves from temptation. This implies a good nature.
I think the curse of Evil Lycanthropy is evil, but the person cursed has to choose to either resist or embrace the curse. Thus, they can choose to be and do evil or not. But yes, the devouring of human flesh by werewolves is evil.
Scattered Planes also they dont have to eat humans they can hunt sheep or any other animal , not even hunt they can work and buy a liven animal and kill it and devore it.
I have to completely disagree with the whole werewolf lord/alpha stat block thing personally. For me, if you did have one of them for werewolves, then it'd just make them more like vampires. I like how werewolves are just on their own, there's no leader, it makes them different and, for me, far more interesting since you can focus on the werewolf itself, rather than put all your attention on some... bigger werewolf.
Have you ever heard of Native American lore about the Skin-Changers? There is lots of myth's and legends and stories about them, each meaning something to different tribes. I once knew a native american Commache descendant who was very proud of their heritage and culture, and would go on to tell me all these myths. And how they would talk about a story of their grand-father. Their grand-Father was once an honoured tribal member and one night while out hunting, they heard the sound of a coyote howl and in the distance saw a man, shifting into a form of a over sized coyote. And knew that he was being hunted. For two weeks his grand-Father would hunt around the plains, sometimes hitting the coyote with arrows only for it to disappear then re-appear during the night, as a man. The fighting would finally end after the grand-Father would take his family's dagger and stabbing the coyote in it's heart, tearing the hide from it's corpse and burning it atop of a fire. Claiming to hear the screeching howl upon the wind.. And during a vision quest. Could see the soul of the skin-changer, coming to him. Thanking him for releasing his tormented soul from his cage, and would fly to the sky. (If I remember correctly, Skin-Changers were people cursed with this animalistic change due to breaking nature/worldly laws. Such as cannibalism, incest, murder. Etc etc. And were cursed to be a mix of animal spirit and mortal body. Cursed to forever roam the world, shifting in between the two forms. Never able to know love, peace, joy. Only whatever vices in life that drew them to break the law's/spiritual. They also said that an a skin-Changer could change into any animal form, but I do not think so.. But what do I know. I also think that they could not fully die, their mortal form could be slain, but they would arise and have this anger and seek to hunt down whomever slew them. That they needed to be slain with a blessed blade. If they were in animal form, they would have to have their hide/pelt taken off and burnt in a fire. Along with their corpse, in hopes to free their soul.)