This Hank feels nerfed. The Mag Hank, is a hybrid of Hanks normal form with a mag. Kinda like half magnified. He lost only a bit of his agility for enhanced strength. Some of these stats needs a little bit of tweaking.
@@notthegamboagamerleavemealone The problem isn't just that he is slow, the problem is that he is slow and weak. "He lost only a bit of his agility for enhanced strength." where is the strength part?
@@notthegamboagamerleavemealone Except he isn't slow. Yes he is relativelly slow compared to him as normal (especially him as post MC4 as he has ridiculous agility feats) but still he was agile enough to dodge bullets from an oversized version of a SMG at near-point blank range and jump higher than his body length.
Fuck, I still waiting when there will be official workshop support and someone make animations's plot playable in game, so we can play as Mag Hank in 9, Sanford and Deimos from 5.5 and 6.5 and etc. Maybe some fan animations also became playable, like Rebooting The Madness or Maximum Ninja, or Dusk Of The Madness. It would be really fun and great replayability.
a MAG agent is only fully mag once the transformation ends whitout interruptions , in that case , the transformation got interrupted half-way , turning hank into a gol3m sized half mag
@@bankionic Hmm well that makes sense, still, I Think Hank should have come off with more Malformations than the tentacle Hand From The Machine because of that Interruption
By the way when my dad bought it (plz dont blame me) i was comfused but i seen mpn 1 so there was a cannon on steam i liked so much i first watched roiweiz then this