I have my heart in alot of characters but you know what characters will get you the win and it sucks sometimes he wants to use marth but knows his limitations
@@slicvic00 What he actually said is that, while he will continue to use Marth, he will switch to lucina on hard matchups like pichu/pikachu and characters that are really hard to space
megaKstudios smash 4 sonic? Nah he’s more like bayonetta specifically with up b being obnoxious for both characters. Bayonetta is just as campy as sonic especially when she gets nerfed in 4
Rare to see Leo lose composure like that. I will always have a soft spot for Maister because G&W is so much fun to play and he does it well. Great play from both. Marth's tippers need fixing. Well, just needs to go back to how it used to be. I really like playing Marth, but having the sour spots take priority over the sweet spots when the sweet spots are already so small makes you miss a lot of KOs. I notice that people's attitudes towards RNG seem based upon who's winning. Such a coincidence.
The PGRU Season 2 Record is incorrect since they also had two sets at Smash Factor 8 (a Mexican A-Tier that took place a week before EVO), both of which Leo won, so it should be 0-3.
Yeah I am concerned for him because despite having a lot of good finishes at S tiers, he doesn't play top players that often until like top 16 due to his middle-ish power ranking at tournaments.
@@vertsang5424 Nah, maister always beats sam. Check the big house match, it's a 3-0. Also he beat him in the round robin of this tournament so you know. Edit: he lost to sam in sm4sh, but that's a different game, so let's just say "maister always beats sam in ultimate".
Just do it! He is very rewarding once you get used to his mechanics and worthy of being a solo main. My tip is to get used to doing running reverse arials because you will use his back air a lot. Also he has 3 main judgement hammer setups and that is 1)0%-35% rising fair > side-b 2)0%-30% down-throw > short hop > side-b 3)20%-55% short hop > nair > short hop > side-b *The percents are based on middle weights
Hay demonios, leo y maister verlos ahí me da envidia porque yo también quisiera aparecer de tener oportunidad e intentar demostrar que puedo ser bueno jugando, que mal que no se hablar para nada el inglés no lo entiendo perfectamente :'c y sin eso no tuviera oportunidad de comunicarme así h veo que para ellos les fue fácil para hablarlo :'c
Coney's SSBU commentary is so garbage. I mean he gets an A for effort but he's just wrong about so much shit lol EDIT: On the other hand, Dabuz commentary is good af. When/if he ever retires, he should definitely make that official
Yeah I'm sure the up b oos vs marth who outranges it with every move is the reason maister kept it close. I mean honestly are you even watching the game? it barely came into play for 4 games.
@@shoutyshout1331 to both of you guys. It's been a minute since I played ultimate. Is his fair decent then? Cause I remember when game was coming out and everyone said it was trash.
@@patlikespina I advise ignoring the earlier comments saying that it's trash. The problem was them failing to adapt and trying to force the old playstyle of the box (fly and smack them) onto the bomb (spacing from above and applying pressure below) which would obviously fail as their primary functions are completely different. The move itself is good provided that you can force them into it (ledge trapping and edge guards) or use it as a smoke screen to cover for the real pressure (bomb > turtle, bomb/double bomb > chair/manhole/grab on shields). The hitbox of the bomb can and will be destroyed by any move before it explodes, but you're not in any real danger from retaliation either as your hurtbox is generally far enough from the bomb that you won't get punished (or if you do, not severely) for using it
it's pretty good imo. yeah, it's pretty slow and has horrible priority, but it's a good follow up to up b, good for edgeguarding, and has good kill power. not to mention, short hop fair is great in neutral.