I couldn't figure out why mine looks so off compared to yours, I was going crazy until I realized why. Don't forget the simple things, don't forget to switch to Cycles. lmao
10:18 for those wondering how he can see such FINE detail here: 1. And an HDRI light to the scene in the worlds shader tab 2. Switch to rendered mode and turn off scene world 3. Make sure ur are using cycles
You're easily one of my favorite Blender creators - love seeing designs that are typically showcased with tech like C4D and showing that they're possible with Blender :)
For the tentacle things, I added a bezier curve, went into edit mode, deleted the default curve and selected the draw curve option. Then I just freehanded some curves and once I was done, I selected individual curves by using L to select linked and then from top view moved them all into place.
"Allah! There is no god but He - the Living, The Self-subsisting, Eternal. No slumber can seize Him Nor Sleep. His are all things In the heavens and on earth. Who is there can intercede In His presence except As he permitteth? He knoweth What (appeareth to His creatures As) Before or After or Behind them. Nor shall they encompass Aught of his knowledge Except as He willeth. His throne doth extend Over the heavens And on earth, and He feeleth No fatigue in guarding And preserving them, For He is the Most High. The Supreme (in glory)." [Surah al-Baqarah 2: 255]
I made my flower super fuzzy to give it an alien look. Loved that I was able to go off track during this tutorial and still end up with something I can call my own
I remember some of your earlier videos when they had like 500 views at the time (which was really NOT that long ago at all) and I thought to myself "this guy is gonna blow up." Rightly so! Your videos are straight to the point, entertaining, informative and just straight up creative. Thank you for making the content you do - every video inspires me and every video I learn so many things.
You're one of the few niche content creators, everyone can show how to delete the cube right of the start, you few who can just explain a complex scene in easy way that I pick up and learn punch of stuff through the process. Also keeping the mistakes make its more natural and fun to watch.
Looks great! You could make the tentacle things in geo nodes by putting the modifier in the center bulb and making a weight paint map for where you want them, or you could use normals and a dot product, but that’s a bit more complicated. Make a distribute points on faces node with the weight as your selection and instance some curve lines on that with a random value for the scale. Then realize the instances and use the color from noise texture with some vector math, you subtract .5 on all axises and use a vector math set to multiply or scale to control the strength. Add a curve to mesh with a curve circle as the profile and adjust the noise texture until you like it and your done. There are some things if the noise looks too similar between all of the curves like capturing the index of the instance before realizing and adding that too the seed, or using the accumulate field node, both of which require a 4d noise texture for the w value. This isn’t really necessary though. Overall, great video and you deserve all the growth you are getting!
Thank you so much. btw instead of saving incrementally each time, you can add more scenes to the same file. That way all your stages are inside the same file but you can switch between them easily from the "Scenes" section at the top right of the screen
"Allah! There is no god but He - the Living, The Self-subsisting, Eternal. No slumber can seize Him Nor Sleep. His are all things In the heavens and on earth. Who is there can intercede In His presence except As he permitteth? He knoweth What (appeareth to His creatures As) Before or After or Behind them. Nor shall they encompass Aught of his knowledge Except as He willeth. His throne doth extend Over the heavens And on earth, and He feeleth No fatigue in guarding And preserving them, For He is the Most High. The Supreme (in glory)." [Surah al-Baqarah 2: 255]
One of the best tutorials I have ever watched. You give instructions and ideas, and reasons behind everything you do, allowing the viewer to make their own model and design. So much better than giving exact numbers on everything, and having the viewer make an exact copy. Keep up the good work!
Looking at the model 9 min in i was like "Yikes" - Watching the wave texture be lines rather than gradient for the materials base i was like "Yikes" - but dang you really nailed this thing.
@@attimp4 happens to me all the time when I have to show someone in my team how to do stuff in blender. It’s like. I’ve been using this software for years. How is it that I can’t operate it the moment someone looks over my shoulder
Great work! One tip for future videos: show the final result at the end! Really helps out, and I noticed you don’t usually do that! Your glass shader is amazing, and I’m loving getting back in blender doing these abstract wallpapers!
Hey great tutorial! At least for me, blender had trouble rendering the hair with subsurface scattering. Quick fix: copy the material and turn the subsurface to 0.
Amazing content, I usually don't comment on youtube videos, I probably have like two or three comments in my whole life, but oh well, you deserve it. Thank you for what you're doing, you're helping a lot of us out there! Keep it up!
it's look more complete & efficient than 3DS Max. Some tricks is simply impossible or too complexe (with bug for sure) with 3D Studio Max (without plugin). I use 3DS max i love it but when i see it i concidere if Blender is a good software to make archviz? Later, i will do packshot, 3d model for unreal engine, animation and art3D (motion etc)
9:16 if ur having issues right here be sure that you have your transform pivot point set to EITHER 3d Cursors (if your 3d Cursor is at the world origin) OR median point. You should be able to skip this step if you had scalled your scene down from the beginning instead of using the default cube as is.
"Allah! There is no god but He - the Living, The Self-subsisting, Eternal. No slumber can seize Him Nor Sleep. His are all things In the heavens and on earth. Who is there can intercede In His presence except As he permitteth? He knoweth What (appeareth to His creatures As) Before or After or Behind them. Nor shall they encompass Aught of his knowledge Except as He willeth. His throne doth extend Over the heavens And on earth, and He feeleth No fatigue in guarding And preserving them, For He is the Most High. The Supreme (in glory)." [Surah al-Baqarah 2: 255]
"Allah! There is no god but He - the Living, The Self-subsisting, Eternal. No slumber can seize Him Nor Sleep. His are all things In the heavens and on earth. Who is there can intercede In His presence except As he permitteth? He knoweth What (appeareth to His creatures As) Before or After or Behind them. Nor shall they encompass Aught of his knowledge Except as He willeth. His throne doth extend Over the heavens And on earth, and He feeleth No fatigue in guarding And preserving them, For He is the Most High. The Supreme (in glory)." [Surah al-Baqarah 2: 255]
I have a question! At around 14:11 the hairs on your tendril are curled. I assume this is because of the Curl modifier, however, mine are still turning up as jagged, sort of like sharp bends instead of curves. What could this be? Searching around tells me this is because of problems with my mesh, but having done this step multiple times, I still run into the same problem. What could it be, and how can I go about solving it? Thank you so much for the tutorial!
"Allah! There is no god but He - the Living, The Self-subsisting, Eternal. No slumber can seize Him Nor Sleep. His are all things In the heavens and on earth. Who is there can intercede In His presence except As he permitteth? He knoweth What (appeareth to His creatures As) Before or After or Behind them. Nor shall they encompass Aught of his knowledge Except as He willeth. His throne doth extend Over the heavens And on earth, and He feeleth No fatigue in guarding And preserving them, For He is the Most High. The Supreme (in glory)." [Surah al-Baqarah 2: 255]
Thank you lol. But tbh it's just practice over the years. It also helped that I got sucked into working a really shitty job two years ago where I had to put out multiple animations a week and that forced me to get better really fast.
Not sure if you figured it out since it's been a few weeks lol but when you add an array modifier to anything (and then apply it) all of those repeated objects are now one whole object. So he's able to apply the particle system to those petals at the same time since they are all one object.
hey! im having a bit of an issue at 4:00 where It you mention to scale them 'inwards'. i am using a touchpad on a mac and so once i do shift+d and s to scale, it makes a direct duplicate and i am not able to replicate what you have done. could you help me out?
hey you apply all the modifiers first and then just select the edges like atti did and scale it, u can use scroll wheel mouse to adjust the proportional editing circle
Does anyone know hot to fix black hair? I also used subsurface in my render and all the hair appears black. attis hair is perfectly fine even with subsurface :((
Absolutely loved the video thank you for this great tutorial ! I am stuck at one point though when it comes to the hair particles, The hair thickness stays the same, when I got into Hair Shape under the particles and change the 'Diameter root' nothing happens or changes ? I saw some things and help on google where people were saying to go into render options and change the 'curves' from 'strand' to 'Strip' but that just made all the hair disappear ? Not sure what to do about that or how to fix it ?
That is really odd, I have never heard of something like this before. If you can't find anything try leaving a message in my discord, lost of people in there who may have run into this before. Sorry I can't be of more help.
What settings do you use for the viewport render on the left? Do you fully use your cpu or gpu? is your pc also making a lot of noise when changing anything?
I'm having trouble making the leaves so nicely drawn. Are you using mouse or tablet and if it's tablet, what is the sensitivity for it? Other than that great video though!
Hey! Thanks for the content. I'm having an issue with my mesh that occurred in around 3 minutes in the video. In the object mode my mesh looks different than it looks in the edit mode. In the edit mode I made it pointier but in the object mode the alterations I make don't apply. Anyone know what might be causing this issue?
On blender 3.5 when i array the flower petals at 2:19 they are never next to each other but always behind each other (like wagons). This obviously messed up the whole process coming afterward... Anyone got a fix for this? I followed everything meticulously idk why this is happening :(
@@attimp4 yea i have tried setting the origin to the base, or even other places. But unfortunately the array still doesnt work and it always spans them behind each other like a wagon. I wonder if something changed when blender got the new update... are you using 3.4? or