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Making a Crazy Surreal Landscape in Blender 

Max Hay
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27 сен 2024

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Комментарии : 195   
@kareemelabkary7611
@kareemelabkary7611 Год назад
It's nice to see that I'm not the only one who generates his ideas using AI to see if I like them before trying to design them, I run stable diffusion locally on my machine, I customized it to my liking, and it's been an excellent brainstorming tool!
@lionmike247
@lionmike247 Год назад
You are a great teacher man. Appreciate your time and value! Every video you make is packed with value
@jairusmaximus
@jairusmaximus Год назад
Totally, I respect the donut guy but I only conquered my fears on using blender when I discovered Max tutorials.
@fergadelics
@fergadelics Год назад
i looked up and watched the video you sourced the sculpting technique from and came back rewatched this one. The guy forgets he is doing a tutorial 2/3 til the end, while he's in Substance. Ive never seen that before. Funny. His Blender version is older and things have moved around so i just came back and took notes on yours for the settings. Glad i watched both for focus aspects.
@Glambgu
@Glambgu Год назад
This is really handy to see how professionals work with lighting and camera thank you sm
@ケイレブ
@ケイレブ Год назад
I actually liked the accidental red floor. Def go with that in the future.
@Kevinodermatt
@Kevinodermatt 10 месяцев назад
the sculpting tool was incredibly useful
@mastermetal321
@mastermetal321 Год назад
Last time I commented on a vid must have been 10 years ago. You give so much value mate I ought to comment. Thanks!!!
@flxmgrr
@flxmgrr 18 дней назад
I need to switch from blender archviz to surrelism. This is way awesome and detailed.
@CGLife
@CGLife Год назад
Fantastic render Max looks really sick man
@limmel3588
@limmel3588 10 месяцев назад
Great video. Can't wait to put my spin on it. You should do more of those!
@AnarchistMedia
@AnarchistMedia Год назад
Very easy to follow bro tysm🔥 Love the slow pace editing aswell!
@guydt6963
@guydt6963 Год назад
in photoshop it looks like te picture goes from black and white to color it's so cool
@ExoticCrickett
@ExoticCrickett Год назад
ive been watching u for a long time and now im planning to join your course im sure its 300% worth
@affinity3d
@affinity3d Год назад
so fucking cool, appreciate what you're doing for the community and I know it will pay off for you in the future. Thnks!
@tlvanatta
@tlvanatta Год назад
dude your channel has been so damn awesome! thanks so much for sharin your knowledge!
@CultureFilms_
@CultureFilms_ 10 месяцев назад
This was a dope tutorial
@marinamaximchuk4859
@marinamaximchuk4859 Год назад
this is magic!!! Thank you !!!
@jaceporikos
@jaceporikos Год назад
you provide amazing tutorials , thank you , i hope the best for you.
@bendvfx
@bendvfx Год назад
Thank you so much for great and detailed tutorial!
@jaypandya7759
@jaypandya7759 Год назад
Great tutorial. Mad respect for u bro 💪
@초작-l1o
@초작-l1o Год назад
great~!! 너무 멋져요!! 정말 훌륭합니다! 열심히 배우겠습니다 이런 훌륭한 튜토리얼을 알려주셔서 너무 너무 감사합니다!
@lavatr8322
@lavatr8322 Год назад
Lack of Graphic Card really killing my time and creativity 😭😔😭😔
@qtshazehouse5345
@qtshazehouse5345 Год назад
I’m working on a GTX 790. You can do it
@giantswing3175
@giantswing3175 Год назад
You can persevere, don't always think that you need to have the latest hardware to work, plenty of people do amazing stuff with very limited hardware and people have been making really cool renders many many years ago with slow gpu's or even on their cpu, be clever about your render settings, render only certain areas while you're testing things out, maybe batch 4 or 5 renders and leave your computer on at night so you have different camera settings to choose from the next morning, keep up at it and I'm sure you'll eventually be able to afford a new shiny gpu and you'll even appreciate it more once you have it, cheers!
@ethanael_yovan
@ethanael_yovan Год назад
@@qtshazehouse5345aint no way bro same lmaoo
@halfofabullet8687
@halfofabullet8687 Год назад
Feel that had a 4 hour render came back and was like this looks like trash
@yassineids5776
@yassineids5776 Год назад
same i suffer a lot i have intel hd igpu
@kingpennotch8151
@kingpennotch8151 Год назад
Great tutorial man. Love your work! 🔥
@celestia277
@celestia277 Год назад
holy crap i needed this rn
@InfiniteLightAura
@InfiniteLightAura Год назад
Another amazing W
@arjanhasani8822
@arjanhasani8822 Год назад
awesome
@Brytelyter
@Brytelyter 3 месяца назад
Your render and voice both are cinematic ❤
@mathiaspfuetzner
@mathiaspfuetzner Год назад
Great video. As always :)
@nickbjones8833
@nickbjones8833 Год назад
wow just wow da vinci would be jelous of you talent
@Molinium
@Molinium Год назад
Your videos are sick, had to sub 👍
@abeblue
@abeblue 10 месяцев назад
It's so sad that most people that usally need an artist to do that, are going on midjourney nowadays..
@Blendercage
@Blendercage Год назад
The idea/direction is the hardest part. The rest of it falls into place after. AI is taking something away. Nice render though.
@RichardBellRookie
@RichardBellRookie Год назад
awesome videos. I noticed the particle system you used for the falling debris. Do you have a video on this specifically as I was very intrigued as to how you went about this. Seems a lot quicker then manually placing things like I do. TIA
@Exynoss1
@Exynoss1 Год назад
Can I make this kind of environment art with 3060 graphics card 32 GB RAM 500 ssd (Laptop) and how should I do the render quality?
@jesudoss7795
@jesudoss7795 Год назад
Thank you sir😊
@WotanSkyFather
@WotanSkyFather 6 месяцев назад
Dang dude. I can't believe how fast you move in Blender.
@terryrhuebottom
@terryrhuebottom Год назад
So I understand how to change to display as bounds on the fog but how did you get the menu to pop up instead of going through the object properties?
@maxhayart
@maxhayart Год назад
Just right click it and hit assign shortcut
@terryrhuebottom
@terryrhuebottom Год назад
@@maxhayart Well Now I feel silly. I should have thought of that.
@pxrposewithnopurpose5801
@pxrposewithnopurpose5801 10 месяцев назад
i tried to make something similar 2 years ago i scrapped for something i dont know
@manojyt1987
@manojyt1987 Год назад
Nice one dude❤
@stamin3
@stamin3 Год назад
Hi bro! Good lesson! It looks like you have some problems with Bridge plugin. I tested the same texture and it exports correctly with my Blender 3.6
@maxhayart
@maxhayart Год назад
Oh weird. I'll try re installing it and see if that helps
@isancreates1258
@isancreates1258 Год назад
I want to know how did u put the render tab just over there , i dont know how to put it there.
@hariscooby9388
@hariscooby9388 Год назад
really ur dam Maxxxx keep on goo and teach all the thing
@samthesomniator
@samthesomniator 11 месяцев назад
I love the usage of AI ^^ Perfect get shit done. 😁
@achalejason7808
@achalejason7808 11 месяцев назад
I keep losing faces on my shape when I try the bisect
@safaaminhas1461
@safaaminhas1461 Год назад
In some of your videos you use volume scatter and in some you use principled bsdf for volumetrics. Which one is better?
@cp2polk
@cp2polk Год назад
Need some help! Whenever i import a quixel texture after modeling, all i get is a base color, no texturing. I tried to double chekck wih the video that the nodes were plugged in correctly, and still nothing. I add the same texture to a basic cube, and i have to problems. Does anyone know what could be up?
@lena_bnk
@lena_bnk Год назад
You need to add Texture Coordinator and Mapping nodes in the Shader Editor to the material that you uploaded, and select UV in Texture coordinator, you can also try not to do full UV, but apply UV from the view, to do this, go to edit mode and press U, and then select Project from View
@Glasseyyy
@Glasseyyy Год назад
@@lena_bnk Thank you so much. I used the 2nd option you gave because it looked like something similar Max used in the vid when he rotated it. Been pulling my hair out over this
@lena_bnk
@lena_bnk Год назад
@@Glasseyyy You are welcome) It is possible that yes, the Project from view (Bounds) is better suited to the type of scan for rotating and scaling the texture on the model
@Mr_ASABY
@Mr_ASABY Год назад
If you have seen the murder drones animation, then you can teach the light eyes that the robots have in the animation, thank you
@gitbuh12345qwerty
@gitbuh12345qwerty Год назад
ahhhh YOU OUT DID MIDJOURNEY!
@0rdyin
@0rdyin Год назад
So... Midjourney learns to drearm(generate) concepts based on Max's art, Decades later Max uses Midjouney... Max turns the Midjourney's concept a reality(3D)... Jokes aside, great artwork. Thanks for the workflow..
@thuhuong8172
@thuhuong8172 Месяц назад
can you have a tutorial how to set up your work space on blender? I've been struggling to have that exact same layout like you did :"))
@zafreraoflinyintru
@zafreraoflinyintru Месяц назад
me "wow that looks awesome" him "This, hm, sucks" lol
@haroldas1
@haroldas1 Год назад
How to open the render view in bottom right ?
@sepehrtavakoli8053
@sepehrtavakoli8053 10 месяцев назад
Did u uv ur rock ?
@yesitshero6610
@yesitshero6610 9 месяцев назад
Hey man this is a great video and I would love to carry on. I am still very new to blender and I was just wondering if you have a video on the plugins you use and how you setup your layout. For example I couldnt figure out how to get that camera view you have in the bottom right and also how you imported new textures so quickly like that for the cliff rock.
@abysslisk
@abysslisk Год назад
rendering it is the longest part...
@vicentenitti4141
@vicentenitti4141 7 месяцев назад
You are the best. Period.
@kratossand-fd5br
@kratossand-fd5br Год назад
where do you get such good sky images? great work by the way.
@maxhayart
@maxhayart Год назад
Thanks man! I’ve just been using images I’ve shot raw on iPhone
@maxhayart
@maxhayart Год назад
You can also just go to unsplash / pixabay etc to find free ones
@DylanGreene9
@DylanGreene9 10 месяцев назад
I am having trouble with the shader node graph, is there any way you would be willing to share a screen shot of the whole thing?
@wasoha
@wasoha Год назад
How are you isolating the view of the blown out areas of the camera raw filter around 32:00? I see you quickly toggling between normal preview and an isolated view but I don't know what shortcut you're using! Edit: I think I found it, Alt key while sliding!
@omeizasanni
@omeizasanni 8 месяцев назад
Hey Max, I have a bizarre question. What is the best way to consume your tutorials?. 1. Follow along with blender opened up 2. Get general tips and techniques 3. Run through a video and apply learnings into your own scene or 4. Apply key findings immediately by recreating a variation of your scene. Im curious please, I constantly feel like im not maximizing your tutorials and its frustrating
@lunacy7279
@lunacy7279 Год назад
I'm absolutely in love with your work ! But I have a problem with the very first step lol. When I finish sculpting, I apply a new material from quixel just like you did and I just get a sort of brown color and nothing in the uv editor.. Can you help me deal with it ? (sorry for the bad english, I'm a french dude)
@lena_bnk
@lena_bnk Год назад
You can try not to do full UV, but to apply UV from the view, to do this, go to edit mode and press U, and then select Project from View (Hello from Russsia;) ) dont forget select all verticles OR Project from View (bounds) try to experiment And don't forget to arrange the view of the object so that the texture falls like paper on a bottle
@JayVFX-zq4mz
@JayVFX-zq4mz 11 месяцев назад
@@lena_bnk THANKS FOR THIS BROTHER
@BillyMarrsGG
@BillyMarrsGG 8 месяцев назад
@@lena_bnk I just wanna say you helped me as well with this texture issue ! You the best ! :))
@boud1909
@boud1909 Год назад
Beautiful bro
@MrAnimator05
@MrAnimator05 Год назад
Hey, how did u oppend up the "display as" menu in 12:49. Sadly can't find it online and I don't wanr to go into the object properties anymore XD
@sir3337
@sir3337 Год назад
You can add that option to your "Quick favorites". Click "F3", search for 'Display as',>'Bounce'; right click 'Add to quick favorites' (i think).
@lindenknights88
@lindenknights88 Год назад
for real man, these small details missed in tutorials always ruin tutorials for me, end up searching google for like 30mins
@sir3337
@sir3337 Год назад
@@lindenknights88 Many of Max' tutorials are really for late beginners (?) to intermediate Blender users. However I learned a lot with his tutorials by rewatching them + 'trial and error'.
@lindenknights88
@lindenknights88 Год назад
I can follow along, but every now and than there are hotkeys that people use that I haven't used before, like this exact one@@sir3337
@elliein3d
@elliein3d Год назад
If you find the option in the object properties you can right click (I think, not at my pc at the moment) on the option and choose to set a new shortcut and you can choose whichever key you like as the shortcut. Hope that helps!
@creativekaii
@creativekaii 8 месяцев назад
How did you scatter the rocks into a floating custer? You skipped the details of that part 19:30
@Notawesum
@Notawesum 6 месяцев назад
My rock PBR texture isn’t working with this please help
@tonyfrancisco157
@tonyfrancisco157 9 месяцев назад
awesome work my dude!! what are the prompts to your Midjourney art thing i wanna mess around with it
@DvidFilms
@DvidFilms 5 месяцев назад
lost me at 7:10 adding the texture; the texture I had came with 4 different variations I did not know which to pull in I love the work but I gotta find someone to explain the devil in the details for me; I am a beginner
@aidanmansell8716
@aidanmansell8716 5 месяцев назад
I'm trying to apply the rock texture to my sculpted mesh, but it's just showing up as a solid color. What am I missing?
@figaro9333
@figaro9333 Месяц назад
uv unwrap it
@Mamue
@Mamue 3 месяца назад
I did the exact same thing as he is doing Still my lighting and environtment isn't matching as his can someone help me
@daggergblue
@daggergblue 3 месяца назад
Set the blend mode to screen and it takes all the black out. No need to dick around with the color ramp.
@FXTC_trading
@FXTC_trading 9 месяцев назад
can you do a tutorial on how we can make such detailed assets and optimize it to import it to a game engine
@Tobilinski
@Tobilinski 8 месяцев назад
bake the high poly(The one he made) onto a low poly version. basically faking the crevasses and bumpy look. use substance painter for baking
@ibii.speech
@ibii.speech 10 месяцев назад
love it! man keep it up!
@a.amr3d
@a.amr3d 6 месяцев назад
How can I isolate anything around the camera view like he did in the bottom right?
@figaro9333
@figaro9333 Месяц назад
output > render region. ctrl + b to render a specific region
@vf3d
@vf3d Год назад
When I'm finished sculpting, my mesh is very high-poly and it causes Blender to crash when I enter the rendered view. Anyone got a fix for this? I've tried the decimate modifier but it didn't help. I don't even know if it's the high poly count that causes issues. Might be the ancient occlusion? I feel like that is when it started crashing but idk. Help.
@kingpennotch8151
@kingpennotch8151 Год назад
Try setting the dyntopo to constant detail and choose a value like 20 or something of the sort. Also remember to apply scale and turn on statistics in the overlays menu(the 2 circle in the top right) to keep track of poly count. Hope this helps!
@vf3d
@vf3d Год назад
@@kingpennotch8151 Thanks for the tips!! I appreciate it. I'll give them a try later today 👍
@sennedelathouwer6878
@sennedelathouwer6878 Год назад
Could be the ambient occlusion. I'm having the same issue. Every time I go into rendered view, my blender keeps on loading kernels and crashes. In smaller scenes setting the shading to 'smooth' helps but in bigger scenes, the ambient node always seems to cause problems. (Same for the bevel node) I'm still looking for a solution cuz almost every tutorial for shading includes edge masks or the pointiness node. It really sucks because I want to level up my shading game but no one seems to have this issue.
@vf3d
@vf3d Год назад
@@sennedelathouwer6878 Yeah it's the ambient occlusion for me as well. Had the same issue in another project when using the same method. No idea how to fix it. Maybe just paint edge wear manually 💀
@sennedelathouwer6878
@sennedelathouwer6878 Год назад
@@vf3d hahaha could be a solution but I doubt it would be efficient 🤣
@jasonk8175
@jasonk8175 Год назад
After sculpting my textures from bridge aren't being applied though. When I apply a texture only color shows up and not the texture in itself. Help please!
@maxhayart
@maxhayart Год назад
You need to uv unwrap it. You can probably just use cube projection or smart uv project
@jasonk8175
@jasonk8175 Год назад
@@maxhayart I see, I'm new to this, it seems to work properly now. Thanks for helping out! :)
@justchris846
@justchris846 8 месяцев назад
Are you working as a 3d artist, by chance?
@arkraga5155
@arkraga5155 Год назад
great vid! what music did you use @ 22:35 ?
@derekepperson2448
@derekepperson2448 2 дня назад
standardUKGaragesplicebeat_FINALMIX_2.mp3
@DarkRealm4444
@DarkRealm4444 6 месяцев назад
Question. why is the texture I exported from quixel bridge appear to be just a principle bsdf no matter what texture i choose. I've installed the addon in blender. the export was also successful as it says on quixel bridge. but the texture ball are just all blank. is there anyway to fix that? Thank you so much !
@IamMarkey
@IamMarkey 8 месяцев назад
i dont understand the texturing part
@pixelvalorant1
@pixelvalorant1 Год назад
why does the textures don't work in my blender 3.6 ? i didn't use any other version. which version of blender are you using? i will install the same
@nihillost
@nihillost 11 месяцев назад
hi, not sure if this is still relevant, but I had a similar problem with the two versions of Blender that I use, and I found the following solution (not sure if it's correct, but it worked for me) - go to the "UV Editing" tab -> go to edit mode -> select your entire mesh -> press U -> "Cube Projection" (or "Project from View", for example). and then scale it to your taste (you can adjust it in the shader editor using the "Mapping" node)
@soluu.
@soluu. 10 месяцев назад
dont know if it helped him but it helped me so now i love you@@nihillost
@SleepingWorld21
@SleepingWorld21 10 месяцев назад
@@nihillostit saved me
@thechildofsol5182
@thechildofsol5182 23 дня назад
hey, how do you get it so the render is constantly in the bottom right?
@vs22q
@vs22q 20 дней назад
its another 3d viewport, in it put on render viewport shading, disable gizmo, disable show overlays, disable show header
@vs22q
@vs22q 20 дней назад
and make sure ur on active camera on that viewport
@thechildofsol5182
@thechildofsol5182 20 дней назад
@@vs22q alright thanks
@ahmedshaab7544
@ahmedshaab7544 Год назад
Can rtx 3050 mobile run this?
@NkRiot
@NkRiot Год назад
What are your camera settings :(
@jhhdjjdtnnnff
@jhhdjjdtnnnff 8 месяцев назад
GTX 1630 4g good or bad graphic card
@dushyantsingh7557
@dushyantsingh7557 2 месяца назад
For 3d very bad
@ghostcontrollingameatsuit5119
why wouldn't you use screen instead of overlay
@ケイレブ
@ケイレブ Год назад
I was screaming that lol
@aperture1743
@aperture1743 9 месяцев назад
bro ho can upload all the assets you please
@_uvso
@_uvso Год назад
大帅比😢
@JYMIX
@JYMIX Год назад
Do you sell your artwork and if so, where do you sell it?
@pietryk-
@pietryk- 9 месяцев назад
12:19 -
@sourlemondude
@sourlemondude Год назад
Wizard spec
@funw3d538
@funw3d538 11 месяцев назад
Max's source ref. tut: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-v8r4Gb_9P6c.html
@NeonLabsss
@NeonLabsss Год назад
Guess I’m early
@ZeewaqarHusnain
@ZeewaqarHusnain 9 месяцев назад
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-KKXPu4lIlzk.html
@Deathbunnygirl
@Deathbunnygirl Год назад
For static images, these look cool, but you should really focus on optimisation. Your lighting would have been significantly smoother if you had optimised the pillar mesh, as a lot of processing went wasted on detail that isn't visible.
@arcangeel4828
@arcangeel4828 Год назад
Guys help, so usign dyntopo keeps the UVs the same? Cause I didn't see max doing an unwrap, thank u so much
@PhantomKyuubiLP
@PhantomKyuubiLP Год назад
dude, absolutely love this. i have ADHD so school/work settings always mess me up. Same goes with very teacher like tutorials. but yours is kind of like a conversation. It feels better to listen to and pay attention to. Its hard for me to find tutorials that work for me and this is one of them. keep it up max.
@pxrposewithnopurpose5801
@pxrposewithnopurpose5801 10 месяцев назад
same here cant even pay attention in school. anyway he needs to release a tutorial
@regis_red
@regis_red Год назад
Quick side note, this is exactly how AI is supposed to be used IMO.
@crackedname3409
@crackedname3409 Год назад
Hi there hello, so I was following along as I was really inspired to do this, and I noticed that in my Blender the Ambient Occlusion thing that highlights the outlines does not work. Does anybody have a solution for that? Other than that awesome video really inspiring!
@elliein3d
@elliein3d Год назад
Not sure if this will help you but ambient occlusion only shows up in Cycles, not Eevee. So if you're in material preview mode or your render settings are set to Eevee then you won't see it!
@derekepperson2448
@derekepperson2448 2 дня назад
also make sure it's on the 'normal' not the base color/roughness
@leanderbrough8517
@leanderbrough8517 Год назад
hey, I just wanted to ask if there's ever going to be a possibility of you sectioning up your course a bit. I'd really love to just get the environment courses, or even just one of them, but the entire package with the assets packs, courses, photoscans, skies, overlays, discord and everything gets just way too expensive for me.
@M22-y7z
@M22-y7z Год назад
how can i add a split screen to show the view-port mode like you ?
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