Thank you for your tut, it helped me a lot. But, could you help me make several copies of this rope with all its effects and properties? I am having trouble with that.
This is a great tutorial. Thanks. But is it not possible to do this all much more simply just using a rendered line object with mCloth effect applied to it rather than a mesh tube skinned with bones?
great tut but if someone got to this stage of using simulation in max I imagine they know how to rotate/move/scale, also navigate the damn viewport. you can just use the keyboard shortcuts and right mouse click to reset values to 0. nobody needs to see what buttons you press for that. well unless you have only 1 hand so if you do, please excuse me. I'm sorry. keep up the good work