That's how I DM tbh, I let players teeter on apocalyptic disaster like 95% of time, makes that 5% be super chill. They almost toppled a society and planetary ecosystem by introducing vampirism into the population.
In one game I played we spent an hour trying to figure out if we could glue together parts of a proximity cluster bomb with honey to prevent mass damage and then our solution turned out to be the most unga bunga possible answer because we traded in a magical item for a gacha roll and got a Stone of Controlling Earth Elemental, and then just used the earth elemental to take the proximity bomb to the Underdark
I once used several potions, a 5th level spell scroll, a climbing kit, and a boat charter to deliver a firebomb into a government office. To be fair, the official did try to execute us. Also to be fair, we did commit several crimes. The funny part is that this essentially ended up being this world's equivalent of 9/11, as every boat we got on from that point had really stringent searches
@@Pundae We actually don’t know The DM rolled for it, but he’s not giving us meta knowledge. It could’ve dropped in the middle of a drow city and killed hundreds of people, or it could still be undetonated in a random cave somewhere waiting for an unassuming explorer to get too close, or anything in between
The most INCREDIBLE part of this is that the Spellplague isn't something you "Bring Back." It happens as a result of Mystra being slain... SO this level 4 psychopath jumped into a bag of holding and KILLED MYSTRA"😂
@@NotMichael349nah the spell plague wasn’t from Mystra being killed, she was *almost* killed by a shard of the far realms shaped into a knife by Shar iirc, which is what caused the weave to become infected
@@josephwilliams5292 Damn that's crazy. Anyway: "The Spellplague, called the Blue Breath of Change by the inhabitants of Abeir, was a disaster that struck Realmspace and even the planes themselves on the date of Tarsakh 29 in the Year of Blue Fire, 1385 DR, and was caused by Mystra's assassination"
@@Pundae my bad, but also: “In the Year of the Ageless One, 1479 DR, while recuperating in a cabin in the King's Forest, Elminster felt Mystra's presence calling to him. He found her much diminished, possessing the body of a bear that had guarded a cache of items Mystra's still-mortal form had collected. She asked her most trusted servant to find new candidates to become Chosen and to recruit Cormyr's War Wizards.[35]”
I joined a modern day setting campaign, where people werent aware of the super natural. We had a mission to raid a pent house of a CEO of a huge corp because he had a magic artifact we needed. My high Charisma Warlock character decided to do recon and test the security, ended up getting caught and escorted into an elevator by security. I killed them in a panic took the elevator up to the penthouse and used summon demon to make a bunch of low CR demons and sent them down the elevator to cause chaos and buy me time. Killed the CEO on accident trying to get the code to his safe and then grabbed a bed sheet and loaded everything in there and jumped off the roof casting fly. All this happened while my party was sitting in a stake out car watching swat cars pull up with people running out of the building screaming in terror. While a dude knocks on their car covered in blood holding a bag full of treasure like some sort of fucked up Santa Clause. That was the first day of the job for me.
@@puddel9079 We were level 5 im pretty sure. It wasnt necessarily a difficult encounter since the few human I killed were normal people with guns and 4 HP who had never seen an eldritch blast before. It was more of how in the moment it was. I was handcuffed in the elevator with 3 guards so I was going to just go with flow and have security interrogate me or what ever they were going to do but I looked at my character sheet and saw that Sword Burst was verbal only spell and kind just knew what I had to do as I looked my DM in they eyes and proceeded to turn this elevator into a human sized blender. I realized I was at the point of no return and just had to go for it or die trying. It probably could have been a difficult encounter if I didnt block the only entrance(the elevator) with demons and sent them to the floor 4th floor which was where they were taking me too. I also made sure to keep my last Warlock spell slot for Fly because I knew that was the only way I was going to get through it alive.
As a note the setting was set in 90's New York and I was playing a fresh off the boat Russian guy because I was playing WAY TOO MUCH STALKER so my verbal component for sword burst became "Cheeki Breeki" which became a meme for the whole campaign.
I have a personal rule when it comes to the official name of magic in dnd ie what do my characters call the weave Sorcerer: it’s the sauce because he’s goated in it Bard: the symphonies because working with it is like conducting a great orchestra Cleric: the faith because while they know not how it works they know their god will guide their will through it Druid: the great connection because everyone has been touched by it even if they can’t use it Warlock: the gift because if they acknowledge it as anything else a debt collector might show up Paladin: a blessing because they’re god allows them to wild their power Artificer: energy that the world has that they can harness and use as needed Wizard: the weave HE HAS BOOKS ON THIS WHY IS EVERYONE CALLING IT SOMETHING ELSE even the artificer should know it’s called the weave! Ranger: tactical nature
My campaign is currently having the party try to steal two magic artifacts for a rebellion, one from a flying tower the other in an underground prison, one plan involves hiding in a bag of holding
Welcome to any heist that involves human players It usually starts like "okay, so here's the plan" And usually end like "I have killed 300 cops and committed 30 war crimes in the last 10 minutes"
I swear man, you have the special sauce that so many D&D sketch-makers are missing. Great premises, great acting, evident knowledge of the game, relatable player shenanigans, spot-on music and SFX choices, punchy dramatic editing and cinematography and pacing, it's all there. I scroll past so many of the shot/reverse shot slow-paced sketches I see but I will always stop to watch yours because they simply never miss. Fantastic work as always!
I've been waiting for a longer skit and you did not disappoint at all. Thank you so much for sharing with us! Wishing you well and hoping for more content!
using the astral plane too find a trace of the blue flames of the spell plague and bring it back too infect the weave in order to defeat a bunch of mages is one of the coolest things i've ever seen
Haha! Something unexpectedly goes as planned. I've had a good number of sessions where players spend so much time thinking of contingencies, only to have the plan actually succeed due to quick thinking or a lucky roll. Always a priceless look on everyone's faces.
We had this DnD club that met up every other Friday and our DM was super story based, or at least he tried to be. He crafted his own world and lore with his own gods and what not. But at the last session that whole story thing fell apart and we ended up meeting one of these gods. We spent endless turns trying to take this chump down and finish this long campaign but in the midst of battle and quite literally 1 HP and a dream in my grasp, I came up with "the plan"... It was simple, take out the seven level seven scrolls I had and spend all of them on delayed fireball, put them inside a bag, prepare the action of opening the bag, have the god randomly teleport me right in front of him for some reason(???), and finally end concentration to unleash my improvised-pocket-nuclear-weapon. Miraculously the DM let me survive and the god took over 300 or so points of damage. Plan successful...?
I'm the dedicated plan guy. My plans usually rely on pissing everyone off we meet and then trying to let get them to fight against each other, so we can 3rd party the weakened. We're approaching 70 sessions and all of my plans are starting to bite us in the butt. We're probably going to die next session... unless that one group we riled up a couple of sessions ago and blamed it all on the people trying to kill us finally show up 🌝
Obviously all your videos are incredibly funny, well acted, well shot and edited, but what i really appreciate is that they're all so enjoyable and approachable even for people with a pretty surface level knowledge of DnD. Please never stop
As the blue fires of the spellplague spread through the weave, the wizard bouncer “detect magic” spell expands, amplifies and nullifies all at once. He screams as he detects all magic across the world at once, even the smallest trinket screaming in his mind. He is unable to release this spell, the plague forever cursing him.
Wait a second, according to your lore, Gimley rockstone was Hunters Character (the jock roommate) who died on stone steps with 10 stone men dead at his feet. How could he die in a bag of holding AND the stone steps at the end of a battle in the snow?? ... UNLESS he multiclassed from fighter to fighter wizard, got to level 19 *1 fighter / 17 wizard) to learn Simulacron and one (OR BOTH) were not the real gimley!!! This is so exciting!
Or you spend one hour, 37 minutes, and two bags of chips coming up with the perfect plan, in which every single detail and possibility is accounted for. Except for one extremely minor inconvenience right at the start of the heist, which causes everyone to immediately abandon the plan and jump straight to their worst personal ideas that every single other person at the table, including the one who isn't playing and just stopped by to drop off something they borrowed, and the DM's cat, all adamantly rejected.
Nah, my party decides to cast Invisibility, Command the guard to fall prone and try to knock him unconscious. They decapitate him, leaving a pool of blood in the main hall of Candlekeep, try to wipe it up with their shirts, and eventually stuff him into a suit of armor because, and I quote, "It's like a spring lock suit" and proceeds to sing the Toreador March. This is of course followed by the half orc marching into the enemy camp and announcing she is the enemy leader's prostitute. The plan goes off without a hitch and they escape the camp with the needed artifact. Then the party fucks it up right at the end by trying to cast Charm on one of the Avowed. Great plan overall.
i loved this so much, felt like a movie of a actual dnd sessions. i loved this so much, you should seriously continue doing vids like this as well, you have a great acting skills dramatic sense and comedy cimbined with all the great editing music etc. really top notch love your workj
just a couple days ago my players 1) got to ancient catacombs under a busy street and promise blood to a group of vampires 2)contact several explosive experts to destroy said catacomb 3) a create an freaking oven in the middle of a street 4) enter a fortification undetected and kill the main guard responsible to send reinforcements and 5) did all this to kill an npc.
If I ran a game and my players did this, I would have fun by giving all the spellcasters the wild magic origin for a while before having mercy and sending them on a quest to repair the Weave
We were in a cursed library in our campaign, which is centered around 1927 in Chicago. We were about to fight a dragon for our first time in a cursed book. It was an adult silver dragon. We had the idea of spamming the web staff and lighting the web up. This would deal 9 x 2d4 damage a round. Given how it was a war book, things were a bit too chaotic.
I'm not kidding in a current mini-campaign (I'm finally a player!!!!) we need to take a wizard hostage, but that wizard is under the control of the bbeg, but we don't know if we remove his charm if he will be trustworthy or still loyal to the bbeg. I went on a magic item hunt and managed to find a 6th level dispel magic scroll, a mysterious rock, and most importantly manacles that block a user's magic. The dm used a random magical trinkets thing to determine what the rock was and pulled the "corset of holding" which is essentially a bag of holding but works as a corset. Since everyone is playing a woman in regency-inspired waterdeep it's basically just a bag of holding for storing items in your cleavage. The best part is, it can hold one person inside. Our plan to kidnap this wizard is to have one player who's been sort of teasing him romantically to seduce him until she can surprise him with the antimagic manacles and then shove him into her cleavage as prisoner, then we can leave the area and bring him out use the dispel to end the control from the bbeg. Best part is, we have no idea if it is going to work
HOLY SHIT, I knew that song was familiar, after some thinking, it’s from the Gunpoint soundtrack! Man, that indie game released in 2013, absolute shocker I still remembered it to this day.
Ah yes, this was a group of seasoned players. Nobody suggested arson. Normally when making a plan and one or more newer players are in the group, somehow arson will always at least come up as an option.
Just like every DnD plan where the players come up with the most convoluted ideas, when they could just send a rogue without magic items to sneak in, disarm alarm and steal the gem. Sometimes simplest is best😂
Okay so first off I love the sketch but Secondly I just want to say your country accent you did gave me a funny thought I love the idea of some with a country accent building a character and then they choose a wizard and end up making them have 20 int but still being reckless in combat come up with the most Country Boy Solutions to problems like DM: You have now reached the vault it's 20-ft thick of solid lead so there's no way any of you are punching through it, so you'll have to find the key Cowboy Wizard: Lead you say? DM: Yeah and? Cowboy Wizard: Well I just happen to know that lead melta at around 900 degrees fahrenheit, and as a fifth level wizard I happen to know a certain third level spell that gets much harder than that and has a big enough surface area that we could walk through it if I made I used it on that lead vault of yours DM *impressed but frustrated*: Fine roll for damage Bard: Why didn't you just use knock? I mean fireball worked but it just seems like a waste Cowboy Wizard: A waste would be throwing away a chance to use Fireball