2:02 FINALLY someone explains how that worked. Been wondering for years as I thought it was cheap liquid crystal effect because before Next Generation started, I'd seen those types of displays in museums in the UK. Always liked them but never knew how they got the effect. Then saw then in Next Generation when it came to BBC 2 (the best move ever as meant I got to enjoy it over the years with no adverts.)
This BTS series is so insightful... I’d very probably never have known that all of those blinking lights in the background weren’t originally a part of the actual Okudagram plates in each and every scene, without this discussion about them. I know I sound like a broken record at this point, but it’s those finer details that really lend to the authenticity in the feel, look and vibe of the final product, that I so admire. That the lights blink, and the screens seem active, is how they’re supposed to be. Which, I suppose, might be a much more subtle thing to be mindful of, in the grand scheme of things. But, if they weren’t there, I feel like you’d notice their absence. So, kudos once again for bringing this level of talent and attention to detail to these films.
Thanks Buddy! Yeah, I couldn't justify the complexity of making sure any flashing lights were gunna work reliably during the filming so decided against trying to build them for real. But the feel was just a bit "off" without some activity behind those panels, so I decided it was worth putting in the time to add them all in afterwards!
Hats off to you folks who make these live action Trek films. I use Second Life because I don't have the capacity to do live action. I have mostly pre-made Star Trek sets but I have been known to use LCARS. I will go ahead and subscribe because I did watch "Holy Core" so I know what you are talking about.
The LCARS always look so good when you guys do them, it's a shame that you couldn't get the motion to work as you wanted, but what we got was amazing all the same. Also thanks for the little behind the polar motion scenes part, I'm still boggled at exactly how that works though lol.
I've always loved LCARS style; part GUI, part infographic. It looks so practical, from a design perspective. However, having tried many different ways of using JavaScript to create a useful, practical "HTMLCARS" interface I know how hard it is to make it work realistically _and_ look great like yours do.
Thanks! I've always loved the LCARS look as well. They really are works of art that just happen to look like (cool) control interfaces imho. Adding actual functionality to one though... I don't imagine that's easy!
I would have sandblasted 25mm thick sheets of lexan or plexiglass and then added strip LEDs around the edges. This would have allowed for the entire LCARS image to be lit without the light casting shadows.