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Making realistic Pokemon using Blender 

Jamie Dunbar
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6 окт 2024

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Комментарии : 10   
@gart2922
@gart2922 Год назад
great work man
@JamieDunbar
@JamieDunbar Год назад
Appreciate it! ☺️
@satonio5308
@satonio5308 Год назад
i Love it bro that’s crazy and awesome artwork
@JamieDunbar
@JamieDunbar Год назад
Thanks so much Satonio.
@blenderian.3d
@blenderian.3d Год назад
nice. awesome modeling video.
Год назад
Another incredibly useful video. Thank you. Sir, I wonder if you could send me the scene file from the last render, please? I mean I don't want the character. I just want the color checker, backdrop and background.
@JamieDunbar
@JamieDunbar Год назад
Thanks Numan. I actually downloaded the studio scene from Sketchfab. From memory I used these two models: Greenscreen: sketchfab.com/3d-models/green-screen-studio-with-a-softbox-e5fe0a43be604560bce847329494b912 Colour Checker: sketchfab.com/3d-models/color-and-lighting-checker-b4e72a3b568d4d33b52e6f0bfe47e176
Год назад
@@JamieDunbar thank you so much sir :)
@jorari71
@jorari71 Год назад
That's amazing my friend! I wanted to ask you whether the possibilities to animate it with this fur / hair system. Is that feaseble? Or otherwise it would be difficult to handle?
@JamieDunbar
@JamieDunbar Год назад
Hey José. Yes it's definitely possible to animate the fur. There's a toggle call "Hair Dynamics". Turn that on and press "play". It's actually really easy to get started. Getting the fur to animate the way you want it to...well that's a whole other story :P
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