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Making Spray Patterns for My FPS Game! 

Chaff Games
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5 окт 2024

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Комментарии : 26   
@Chaff_Games
@Chaff_Games 6 месяцев назад
Check out Zenva's Godot courses including their new Godot Open World learning pathway: academy.zenva.com/cart/?add-to-cart=1319205&coupon_code=partner-chaffgames-2024&
@Dragon20C
@Dragon20C 6 месяцев назад
Very nice, it's one of those things that's hard to get right and there is multiple of ways doing it and it love that you explored all aspects of recoil!
@michavk
@michavk 6 месяцев назад
Super nice! I would change one thing though: Instead changing the bullet direction directly, I would apply the spray pattern to the actual gun aim while firing. This would give the player better feedback of what is happening and allow for a more natural manual compensation/correction against the spray pattern by the player.
@Chaff_Games
@Chaff_Games 6 месяцев назад
In the pro version I do both, where the screen will move up as well as deviating from the centre crosshair. When ADS it’s all in the camera movement and will hit centre. Which is pretty common behaviour as far the games I’ve studied for this behaviour (csgo, vallo, r6s).
@DanielAttaway
@DanielAttaway 6 месяцев назад
Oh awesome, excited to implement this! Thanks for the video
@MeestahBinks
@MeestahBinks 6 месяцев назад
Fantastic video. Thank you for this!
@JAYg33t4r
@JAYg33t4r 3 месяца назад
Hey just wanted to say great job on the Pro FPS project. You have some cool features I was interested in seeing the source code for to learn from. Having fun running around in the level and seeing everything working. Thanks for making it available for purchase and thanks for sharing your knowledge on your channel. I subbed of course.
@Chaff_Games
@Chaff_Games 3 месяца назад
There’s a free version. Th paid one is just a rig and some extras. github.com/chafmere/Godot4-FPS-Template
@kevinkaranja8470
@kevinkaranja8470 6 месяцев назад
Could you also make a tutorial on bullet traces when using hit scan weapons ? I've tried using immediate geometry but is I have found them to be clunky or maybe I am missing something either way I would like to see you do it.
@sirlimonada2
@sirlimonada2 6 месяцев назад
looks awesome dude! does spray and recoil reset after shooting and waiting? In cs you can burst shoot to keep some precision
@Chaff_Games
@Chaff_Games 6 месяцев назад
Yes, the counter starts going down when you release the fire key and takes 1 second to fully reset.
@SentryX7
@SentryX7 Месяц назад
Can you please make an enemy tutorial 😮
@mobazen7497
@mobazen7497 6 месяцев назад
Bro, can you make a tps game with joystick and button mechanisms, hopefully you can😢
@Chaff_Games
@Chaff_Games 6 месяцев назад
you mean for like a phone?
@mobazen7497
@mobazen7497 6 месяцев назад
Yes
@fabriciobraccini7180
@fabriciobraccini7180 6 месяцев назад
Will you include things like less accurate shots if the character is moving? :0
@Chaff_Games
@Chaff_Games 6 месяцев назад
There’s a variable there ready to go, so we can cover communicating the speed to the weapon manager.
@coolguy230
@coolguy230 5 месяцев назад
hey how about you make a tutorial how to actually shoot the gun thank you
@Chaff_Games
@Chaff_Games 5 месяцев назад
How about you check my page. I’ve made tons of tutorials on the subject.
@DePistolero
@DePistolero 6 месяцев назад
Great job, but still an overkill for the feature... maybe not...
@Chaff_Games
@Chaff_Games 6 месяцев назад
It'll be the last spray script I'll ever need though haha
@DePistolero
@DePistolero 6 месяцев назад
@@Chaff_GamesI'll be doing that soon, as I've just started fps project in godot, coming from unity( 7 years run ) so I might come back to check on your approach :)
@TheKingOfDucks1234
@TheKingOfDucks1234 4 месяца назад
when's the next one?
@Chaff_Games
@Chaff_Games 4 месяца назад
🤷‍♀️ Cancelled.
@TheKingOfDucks1234
@TheKingOfDucks1234 4 месяца назад
@@Chaff_Games y? it was so good! now i cant finish it :(
@Chaff_Games
@Chaff_Games 4 месяца назад
I’m glad you think so, I appreciate it.
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