@@cYAgent115that mission ngl was so good, and i’m tired of pretending it wasn’t, if you explore and read the notes on casey’s squads bodies, the mission is amazing. kenneth has the best voice lines besides may and casey, and an easter egg i found just today, if you ask JB where he got the reserve flood code he said one of his scouts found it on a national guardsmen in rampart, probably foster as he had a very similar notebook
31:15 a lil bit of paint on the balcony would’ve been a nice signifier to let you know that you can climb under the beams. You can see paint on the lil support things, but nothing in the balcony to at least point to it.
Let’s go!! Just got in from work and sitting down to have some dinner, nice to have something decent to watch. 👌🏼 Exile Trade Network Tier list next?? 👀
I remember the first time i went to the hospital i went to the 3rd floor and fell down to the second accidentally... why was there a massive hoard on the second floor? Fuckin shat myself
One thing I wanted to see are communities like from missions in chapter one like the ward or Via carrolla maybe bywater. They should’ve kept these communities they were cool to shoot them up and sneak but they had to remove them for no reason.
I wish the dlc was like this however many unreleased weapons they are you can find those recipes in the amount of caches you find and a better flashlight that looks like a regular flashlight
On expanding the map. I'm not familiar on how the S&S devs structured the map files but I am familiar with unreal engine 4/5 map editing. They would probably have to model some unseen buildings and find a way to tie the roads together place the ground meshes and walls to stop the player from falling out of the map and then place what they want there.
Yeah that's pretty much the gist of it, looks like they used standard unreal engine mapping since we've been able to make custom maps with most of the working features of normal maps. Unfortunately one of the big set backs is not having custom materials, but using dummy materials we can have some basic textures working. Though, not much else will be done in terms of making maps or figuring out new modding techniques since the game is already dying down.
By the way guys, if your wandering what exile trades to do first, I recommend memorial lane, since it is costly with having to use up 3 smg frames, it rewards with loads of suppressors and laser sights.
Also, sometimes, like on my first gameplay my game crashed about 20 times, restarting the mission over and over. Sometimes mama’s key would fling off and fall, and when you fell down there, you didn’t even die and would just be stuck.
You didn't piss me off with this video. I ABSOLUTELY agree with your ratings! IF they ever make a DLC it could be endless because of so many things that just weren't perfected in the game. Why can you clear out VC & not OT? That makes no sense. 🤷
yea I wish the hospital was used more, i bet if the ch1 devs worked on ch2 it would be 10x better. also when I went there a horde of walkers killed me in the hospital
Are you still making content? I saw in a video you said you were stopping but I can't remember which video, and I just discovered your channel and you and your content is so bloody good I hope you don't stop.....please xox
I don't think Ch 2 Retribution is "shit". It's just not as polished and because of the META situation, it hindered the process. I still love this damn game!
See that's the problem, Meta had nothing to do with Chapter 2's release date, it was all internal at Skydance Interactive. Trust me, I wish I could blame Meta as much as the next person
I really wanted to love this game, cause I was probably the most hyped person in the community for it. Now ironically enough, I'm the most anti-retribution person in the community lol
The hospital for me wasn’t as bad as other peoples experiences like nanos video there is like 20 of them me it was like 7-9 walkers every 3 or 4 minutes but then there was maybe at least 10 in the stairwell. So me was kinda like 3 quarters as how bad it could be
On ps4, there is literally like two walkers in the building always, there is never more or less, just a small amount of walkers that do nothing.@@nuttyak2taps
30:06 idk if it's just me or that we are not in the vr but that looks good Edit: I played ps4 and I think it looked alright? Other than the gray look it's still alright.
That issue happens because the game is unable to get a connection to the oculus/meta servers to verify you own the dlc, so possibly not a game specific issue.
The one in my resting area? I never got around to finishing it due to how difficult it'd be given the physics engine, and also figuring out how to properly stand things up without them falling. Today it'd be far easier to make an actual working tank via modding believe it or not
It was a cut item in the game files that we managed to spawn in using a mod menu. Substatica has a save file code to unlock the burst pistol, lee's axe, and some other cut items so you can access them on any platform.
Video goes into the S tier would of been an S+ buuut you didn't include sneaky snitch as the backround music like i recommended so better luck next time buddy :)
Are you gonna rank all the Weapons in the Walking Dead Saints And Sinners Chapter 2 retribution, and if you are don’t forget the national gard knife and the kitchen knife
Yeah pretty much, any overrun area can be cleared out with 10-20 minutes of zombie killing. You'll know if the area is back to normal once you go back to the clipboard map and the icon returns to what it was before
@@nuttyak2taps bro my game was glitched and even though I had turned off the bells via corolla was still overrun. but for some reason old town was fine and stopped being overrun
@@lolness1003 you have to clear the place by just staying there and killing zombies forever until the bells stop and also eviction notice you have to do before the trades are done killing the exiles at the exile camp won't do it, you have to kill the single exile that gives you the trades.
alright guys. I’m bored as FUUUCK with dnd but I still love the shit out of it. Give me challenges that aren’t one hand or melee only (those seem more tedious then hard) In fact doesn’t even have to be challenges just anything to do that isn’t scavenge every day until I die. Now the thing I do can be related to scavenging for example get insert amount here of insert item here JUST GIVE ME SOMETHING TO DO.
One handed is a lot more fun than it seems, you need to be able to quickly think on your feet and take more risks. Or just play a different game because this one is a heaping pile of dog shit
@@nuttyak2taps that's something that should've been put on your tier that sucks cuz we should be able to clear OT out during the game like we can VC. Don't you agree?
@@nuttyak2taps not during the game. You have to wait until you've finished the game right? I watched VR MACHINE go for almost 2 hrs & they just kept spawning.
Yeah they'll keep spawning while you're in the map, but after you've killed walkers for 10-15 minutes then the icon on the clipboard will go back to normal. Once you travel back to the map on a future day it'll be cleared.