Thank you. I bought this game 5 years ago. It wasn't very easy, so I gave up. Picked KSP up again the other day and started watching your videos. Im half way down the tech tree and im building a station in orbit. All this was accomplished because of your videos. Thank you so much.
18:10 The inferred telescope only detects asteroids if it is in orbit around the sun. It does additional have one science experiment, which can be run around any celestial body, but it MUST be in HIGH orbit around that body. This experiment is also not biome specific, so once per celestial body.
@MikeAben I only just discovered this in my most recent playthrough. I wish they would have updated the in-game descriptions to be more specific about when and where the science happens. I have to Google it way more than I should.
20:35 Regarding launch debris accumulating , I go into the tracking station and select each item marked "xxxxx Debris" then click the red X at the bottom, acknowledge the pop up warning that anyone still in the debris part will be killed if I continue, and the part is atomized. I do this also to the hulks that are the remains after performing a rescue.
I did the math. That's beyond the scope of this video, so I provided a link to another video. I also showed in this video how you can get the number using maneuver nodes.
Aaahh, I have been scratching my noggin about the hows and whys of the alarm. Currently I am doing missions that last no more than a week so I actually could not find any use for alarms, but now I know.
Hi Mike, Wouldn’t it be cheaper to schedule the launch so the KSC is on the retrograde side of Kerbin and fly right up? 🤔 This way you would not need to get into Kerbin orbit and will be in interplanetary space as soon as you reach escape velocity.
Flying straight up is always going to be inefficient. If you are going to go straight into the escape (which is exactly what the recent JUICE launch did) you'd want to launch want to launch as you approached being under where you would make the maneuver, a little after sun rise.
It is to prevent this very problem that the engineer's report always complains that I have parachutes on the first/second stages. I like to tune just right to barely reach orbit, then have a small probe core on the booster to turn around and land it. Then go back to the orbiting craft from tracking station. 😁