Was just searching if there was any newer wintergatan related videos out there. Just found yours. seeing that he's MIA for the time being, I guess I'll have to watch yours now!
Martin just posted another update on his community tab! It looks like he's got a huge update on the design for the MMXT. From what i could see from the sketch it looks like the whole top-end of the machine has been nixxed. The barrel looks like the highest point.
@@ivanmirandawastaken I know you said you "blame" Martin for inspiring this project, it could ultimately be "blamed" on Mr. Wandel too, since he's been making marble machines for ages and Martin also used Mr. Wandel's gears software to make the gears in his machine. I like Mr. Wandel's videos and he's even an inspiration to Adam Savage of Tested and formerly Dscovery's MythBusters.
That is an insane amount of work!!! Never seen so many resin parts 😂. I'd also upload a vid of just that final test with a watermark, before someone steals that gorgeous sequence off you 😍
When MMX takes so long that you start your own mistake marble machine 😂. I’d love to see more of design process, I thought that this episode has enough content for at least 5
@@Invira_zero It is kind of cancelled. They will focus on creating a new version purely from CAD, testing and experience, instead of finishing the current one. Maybe they will use the current one to test new solutions etc. I think Martin realized that putting on parts only to mod them and cut them down isn't very productive. He also wasn't very happy with some early aesthetic functions which lead to instability and other issues. From what I believe they will design a new one purely in CAD, test the parts individually and eventually assemble it. IMO I still think he should have completed the current one in any form. From experience I know it is usually a lot more motivating to improve parts of a fully completed machine instead of never finishing one because you keep wanting to polish every part. We didn't go directly from steam locomotives to ultra-fast trains, we evolved train types and models over time as we learned more things and figured out better ways. In my (maybe controversial) opinion I also think that Martin 'owed' the viewers and volunteers a more completed machine than this. At least completing it to a stage where it would play something would be an acknowledgement of all the hard work the volunteers put in, both in terms of designing, testing, manufacturing etc. Some people spent months designing parts that worked great, but will never see a completed machine. I think this makes people lose a lot of trust in Martin. Why would I want to volunteer again when this probably will end up with another unfinished machine, no WT but instead we get this 'decentralized' blockchain organization? This is the feeling that I am stuck with after this project. It's kind of becoming a joke. This is only my opinion, though - and while I have lost some trust in Wintergatan and the MM project, I do still have a sliver of hope that restarting the mission in what seems like a different approach might work. But to me, this project was/is facing some serious overcomplication way beyond its original complexity.
I knew this was MMX2 as soon as I saw that wheel. Martin will probably find this hilarious because you made all the same mistakes that he made in two years, but you did it in two weeks :-D
As a Wintergatan fan I love this project! but, can you set the drum pad to at least play a scale and not atonal / whole tone scale😂 Amazing first attempt! nice work!
"i have zero confidence in this working" hahahaha love it. Can't imagine how much effort went into designing and printing it. The process you have used is absolutely ingenious. Seriously well done
Well the musician has turned more and more engineer as has time has passed. Now will the engineer be able to learn the skills of a musician? I have to say it's been interesting to see how Martin has been changing his approach to designing MMX over the years. He started with an artists vision of what he wanted the MMX to look like, and put a lot more effort into the aesthetics than creating a mechanically sound design. (ignore the pun, nothing to see here folks) At first he built what he envisioned and ignored any problems thinking that they could be solved over time. This turned into something of a nightmare with cascading errors that almost overwhelmed him before he started looking at his priorities and began "killing his darlings". There is nothing wrong with something being visually pleasing, but first it has to work. Once you have the functionality you can turn to making it interesting to look at. Ivan's machine is built for function, and yet it has enough interesting things to look at to keep your eyes busy. The marble runs reminds me of what you can see in pinball machines, though simpler as they are all straight and with 3D printed resin elbows. I think these are aesthetically more pleasing than the plastic tubes Martin use, but they are also either more restrictive with how they can be run or a whole lot harder to make than the tubes. The do have the advantage that they do not get dirty or scratched up the way the tubes probably will if the machine is used a lot. They are also not going to get blocked if some debris happens to get into the system, something that could happen with the plastic tubes. But at the same time Ivan is only starting to see all the ways things can go wrong with the marble path. You have to have enough balls in the system to keep the chutes from running dry. The same with the lift system, and the divider as it is will have a hard time to keep up with the amounts of balls going through it if the machine is programmed with some fast paced complex music. These are things that Martin experienced first with the original Marble Machine. This is why he designed the MMX to have a pretty impressive flow of marbles and planned for overflow. Even so it turned out is needs to be able to handle more overflow. And you can bet he's been calculating the lift capacity and total marble capacity very carefully, and yet it's been biting him. If Ivan builds a 40 channel version there will be a lot of marbles moving through it. I really hope he goes forward with this as I want to see how he will solve all these problems. But at the same time I will understand if he takes a look at what it entails and decides a small prof of concept is as far as he will go.
@@ivanmirandawastaken Oh yeah! It's the Marvelous Ivan Miranda's Marble Music Machine, or MIMMMM! Btw, great video! You show very well the fun in the process of making.
Great project!!! I really love it. And it does not matter that all the machine can be replaced with an Arduino controlling directly the buttons. Mechanics is cooool!!! :)
Meanwhile, Martin is probably having an existential crisis, trying to rewire his brain by reading 10 self-help books at the same time. He is seriously overthinking the whole MMX... And by that I don't mean that he's thinking too much about how to build it. That's ok. He's spending too much time philosophising about building the thing. Also, I predict this build will trigger another MMX major component redesign. I think it will be the marble funnels.
Martin's biggest problem is that he's trying to optimise and debug components inside a complex system instead of designing/testing components first then building a working system.
@@MoraFermi The problem is not that the components are in a complex system. The problem is that the system keeps changing. Remember how much time he wasted with adjusting the timing on the marble droppers which he then ripped out? Not before wasting even more time to level the marbles at the top of the tubes. So much wasted time, because he was determined to perfect a design surrounded by temporary assemblies.
@@McGutschy2 I'm not sure. Ivan seems to be a "let's wing it" kind of guy. He's been building things for long enough to have a preferred working method, not like Martin who only had one big project under his belt before the MMX.
@@CristiNeagu Martin has created a big team and his skills are easy equal or better compare to Ivan.. But this is not the point.. In German: Konkurrenz belebt das Geschaeft. (Competition stimulates business). An idea is able to walk better on two legs. :-).
I miss Wintergatan's videos. I think that perhaps he's a bit overwhelmed by the pursuit of perfection, it's a curse, and a blessing all in one. I sincerely hope that your video helps him to understand that it's all for fun, version 1 sucks but ship it anyway, real developers ship. I really loved your approach to this problem Ivan. You clearly have a much closer relationship with 3D modelling, and your 3D printers than Martin has, which is interesting. While he will spend a day manually forming lines in beautifully concentric hand fettled curves, Ivan's aesthetic is far more brutally engineering-based. If straight lines and 3D printed corners will work, then that's what will be done. I loved Ivan's approach just as much as Martins. Both of them had to deal with marbles on the floor. I sincerely hope that this inspires Martin to post again.
Incorrect. There is absolutely no virtue in perfectionism. The best engineers go for 'barely good enough'. Perfectionism is not a substitute for fault tolerance.
Somewhere in this series, you need to do a torture test and see how long those pads will last with the ball bearings repeatedly hitting them! If not a music machine, maybe you've made an economical wear testing machine for MIDI pads 😆
I love seeing your marble release method. I sent an animation of this same design to Wintergarten over a year ago when he was having trouble with his complex wood devices. It's nice to see that I wasn't crazy and it really does work. Thank you!
The adjustment is great for small scale, but for larger scale, it will bite you, every time a screw is loose, that part will come out of alignment. Also, the steel extrusion frame has the same problem, screw loose means sliding. I would look at getting either a wooden frame, or a metal one with regularly spaced holes or something. I think the midi drumkit is a good idea, because if this was its own instrument you'd have to worry about acoustics, etc.
wow. More progress in 1 video than martin did in 30. And you did it with your own money. I wish you the best with this. Please don't become focused on a "perfect" or "tight" machine.
As a huge fan of the MMX, watching all this get built so fast and effortless felt so wrong. When you started running into problems it started to feel right, then the big problems like the marble lift running the wrong way is just classic MMX.
I'm interested in the relationship between "marble reload rate" and the number (and position) of notes in a piece of music. Seems like a decent physical representation of sampling frequency and aliasing :) Fun project!
I was watching with baited breath as the lift was delivering more but the top was backing up! Wasn’t sure whether it’d throw them fully over the top or just on top of the backlog!
Well done, you did more in one video than Vintergatan did in 5 years!! clearly, skills and intellect make a huge difference, Salud !! (I live in Sweden, but that guy is an embarrassment!)
I always get a little excited when you bust out the aluminum extrusions. "Ohhh here we go with the frame!" It's how I want to build things, once I start building things. More of this and more extrusions! Possibly incorporate it into your logo? Great vid, thank you!
@@demacherius1 Agree, you even dont need marbles, right? However, having a closed drum with uC/actuators inside could have some 'magic appearance', as it can play endless music with only a small drum.
I have been watching MMX for years, You take on this is truly a delight! (I have been waiting for you next fid on this project ;) ) And do not be afraid to make several more prototypes. A: we like seeing you build things; B: there is a LOT to learn in this space and starting off big will just end in a big prototype. (looking at you MMX. see A for why that is ok though)
Part of me hates this because I support Marble Machine X, but another part of me knows Martin would be happy to see people building. So good luck Ivan.
Recently I uploaded a video about how (so far) I don't really like making practical parts with resin printing.. this doesn't change that.. but.. if you printed all those parts in resin you are a total legend in my eyes. Please show us more about the process and products you are using, this I am sure many people want to see. As for doing the MMX.. I saw that and my brain screamed nooo!!!! Of course do what ever makes you happy, everyone will support you! But personally I would rather see how far you can push those resin parts for practical functional machines, something other than MMX.
Prototyping, testing, and the will of the person is all that it takes to make something great, everyone has a issue with one thing or another which makes it an area to improve something if you spotted the issue of it yourself and there's others to help give you some suggestions on it too
The problem at 7:35 has been solved before by the community of wintergatan, the idea is that instead of having the marbles roll over flushed channels, have them roll over a flat surface and have cavities on the back of that piece that connect to each channel, that way the flushness will need to be at the side instead of at the bottom, letting the marbles roll until a cavity is empty
Honestly I'd love to see you as part of the design team for the MMXT, Ivan. You've got some ideas that could improve things in the touring edition of the machine and I think seeing the two of you working together would be amazing. And it's not like yours isn't also pretty, which is a big thing on the MMX machines. I feel like combining your design with his might help things along. Please try to get in contact with Martin and the team and see what you can do with them because that machine is going to be amazing and I'd love to see some of your design in it.
Awesome to see you getting into this Ivan, I really enjoy your design approach and also like the MMX, so it’s great to see you taking a crack at it! 👊 Keeping going, it’ll be a great video series!
Groovy scalable concept for a printing project. Maybe for a musical idea, you could print 6 actuators for each guitar fret, and 6 actuators for picking and strumming sequences, and link all those to a raspberry pi or anything that can feed it midi or guitarpro files, and power it by solar, or wind, or waves at the waterfront, or, go further outside the box and even power it by making an organic battery to emulate a guitar player that can convert calories to music, a type of flux capacitor. Keep the rock alive and yourself and keep on rolling, as this is what you do.
I think the attempt of a simple closed circuit design like this with plastic 3D print assembly and how complicated it all is goes to highlight the grandeur of the MMX
A temporary fix for that twisted belt rubbing on itself could be a small printed idler with shoulders just left floating where the two belts cross. The teeth will keep it in place, and it will act as a belt spacer.
The MMX inspiration is pretty clear here. But there are plenty of ways to build such a creation. I'm looking forward to seeing how you develop your vision. I will admit, constructing the frame gave me flashbacks of your vertical mill build. So much drilling and tapping. 😁 Thanks for sharing!
Install a hopper for the marbles at the top of the lift. Inside the lift you could put another row of metal bars to prevent the other side from buckling.
I apprently love watching people try to make music with steel balls, so... YES PLEASE! My world hasn't been the same without Wintergatan Wednesdays. How about Miranda Mondays? 🙃
A little tip: If you weld on anything with bearings or moving parts, make sure you place the ground directly on the bit that's being welded. You don't want the current passing through bearings, or in this case the whole motor. If the current is enough to melt the thing you're welding, it's enough to potentially melt anything else it might arc at, like between rolling elements and bearing races.
idk what it is about marble machines but i rly like watching videos about them, all of the design struggles kinda remind me of coding, the moment when you think you made a gr8 system and then you try and test it and it fails miserably in so many different ways and you patch it somehow to the point where it kinda works and then you try to add 1 thing and everything goes to shit, nothing works and you pretty much gotta scrap all of this shit and start over ... beautiful :V
I totally get where this is coming from. I agree. I love seeing how Martin is tackling the MMX as musician taking a crash course in engineering while you're looking at this from the other viewpoint. Looking forward to version 2!
Love these sorts of pointless machines! I desperately want to spend hundreds of hours building this sort of thing just to see if I can. This video put a big ol smile on my face!
I would love to see more on this contraption. For the lift going in the wrong direction. Go from the drum pulley down to another pulley. On the same shaft put a gear. Mesh another gear with pulley on that same shaft. Then go to the lift. That will change the direction without twisting the belt.