tbf for me all eternal characters... sandy kinda ehh even if his character growth is good Eternal consist of 10 member and each one of them is the strongest of 1 weapon type (in browser there is 10 weapon type.. u get what i mean since prolly u play the browser game too Siete is basically spamming CA thats why he have that long ass chargeable skill and he is the leader of the eternal Song is parabot (paralyze bot) in browser its not effective anymore I trully hope they will add the other eternal (Juutenshu) since they are also good
The game took YEARS to complete and release, so I understand if they wanna move on to the next thing as quickly as possible…. That being said, I reaaaalllyyy want more for this game! It deserves as much content as possible BECAUSE it took so long!
WE HAVE TO DO A BOSS RUSH AND HAVE SOME RU-vidRS SPONSOR IT GET THE BEST PLAYERS AND STREAM IT LETS SEE HOW FAST PEOPLE CAN REALLY LOCK IN AND KILL PROTO~
Also, just a question since I noticed you mentioned you like jrpgs. How is the Ys games compared to this? Because me personally, I believe that this style and the gameplay style of Scarlet Nexus is near perfect for combat in jrpgs
Ys series now have 4 combat system (I only count the canon one) ## better to go watch gameplay for each type and there are some different in each individual game mainly mechanic wise [ I、 II ] - bump Ys combat, you attack enemies by running into them with some condition. - games took around 5-10 hours to finished and have probably? no extra things to do [ VI、Oath in Felghana (III remake)、Origin ] - solo Ys combat, kind of like a 3D action platformer type of game with locked camera and quite hard boss, learning their pattern and accurately jump/dodge it then go in for damage. - this combat is the hardest combat (and imo most fun) in the series with Oath in Felghana is considered the hardest game in the series. - games took around 15-25 hours to finished and have a few extra things to do [ SEVEN、Memories of Celceta (IV remake)、VIII、IX ] party Ys combat, your average action RPG game with 4 skill slot focus on doing Perfect Guard/Perfect Dodge (closer to Relink but a lot more simplified due to less mechanic but has very good exploration, Ys games are about adventure anyway) - SEVEN and Memories of Celceta use bird-eye-view? camera meanwhile VIII and IX use free camera - this combat is considered the easiest in the series so I recommended starting on Hard or more - games took around 30-40 hours to finished and have quite some extra things to do [ X ] - duo Ys combat, at a glance it looks a lot like party Ys combat but I've not play it so I don't know. I may have mistaken something so sorry if I did.
@@HeLpMeThInKmYnAmE But even though 9 and 10 feel the easiest, does it feel comforting like relink does. Does the combat make you want to keep playing it just to do like combos and stuff? Or is it one of those games where you just finish it and that's kind of it?
@@NY-Buddy yes, it's like normal story games you finished it you move on to other games or replay the game if you really want, combat definitely not as good or as satisfying as Relink but for overall Ys still is a great series and as I said Ys games are about adventure and exploration with arcade-ish gameplay.
I wish I could help more and I’m glad someone was able to take care of you. I havent played the Ys franchise I only researched it a little for a few videos.
@@peachycupcake you can buy the dlc to get her if u want instantly song is basically spam debuff and if u play the browser one u will know the word parabot
@@nl7458 sorry my English is not so good, I don't know what the last sentence mean with the parabot? But thank you anyway I think I will buy it in may🎉
@@peachycupcake parabot is sorn / song title / whats she known for at browser game it stands for paralyze bot since her kit is basically what happen in relink but then alot of boss now immune to ssid paralyze thus people forget about parabot or just become a meme
No season pass please, that thing only deserves to be in shit games like overarching and other F2P games. They should just follow down the path of monster hunter and they are all good
So do they not plan on adding bosses like Beelzebub or Belial? they have a lot they can do with this game but it seems like they don’t know what to do or are just money hungry. I just don’t understand. If they want more money and support then put more content appealing content in the game. 🤷♂️👀👀
The only Main way to show 'support' is by being a sheep and constantly buy more copies of the same game. As repulsive* as that is. Money talks, make the sales* reach 2mil and they're turn this game into a live service. Or make a sequel. *Repulsive, because blindingly buying products is what NPCs do. Shoving money into a gambling machine (per say) won't make you a millionaire; just like spending more money on a video game, won't make it turn masterpiece. Polishing a turd (again, an example) isn't going to make it any less of a turd.
shame to see devs thought that all charas need for buff is damage cap what the fuck lmao like siegfried his damage is not the problem it's how he plays, like Id aswell what's funny they add 3 useless hp related sigil when we can just use flight over fight combine with nimble onslaught for defense I hope these 3 new charas have hp build for their kits and I hope Behemoth "nerf" lancelot lol
Ghandagoza has gotten nothing meaningful since this game’s launch. I like the character, but his meter management is absolute trash compared to everyone else.
Yep, 2 Quests, 2 new characters, and a few QoL updates isn't enough to extend this games' life support. Once we're done with the 2 characters and quests.... That's it, all we have left are the Grind itself, which we're grinding for absolutely no reason. For Lucifer? That's it? Meh..
@@kinatsuhen7647with a game that has as much characters, lore etc like this it might as well be, they have so much stuff they can pull from but they apparently want more "support" to have that greenlit..it's sad unfortunately.