You know youre the most fun masochistic yugioh channel to watch right? Youve made it so far and i want to see you you make it all the way to master rank
Oh yeah. You also know what you are talking about and seeing you call out what your opponent will do and how they think. Then being right is very entertaining.
@@1inimilian567 we're all in it for the long haul now. I don't know what I'll fill the void with when this ends. Trents been in the trenches so long he knows what the opps are doing before they do. while he's sacrifced alot of hours doing this, he's gains a crazy amount of skill in doing so.
Galaxy summoner is an insane pull for your deck tbh. Making a free rank 4 off of the follow up of photon lord is too good to give up. It can even revive photon lord if its in the graveyard and during the opponent’s turn photon lord can reattach to himself more fodder. Its also a spellcaster so zoroa can revive it. Too many positives imo over negatives. Maybe replace a roshka?
That duel against horus tear was insane, you should have lost that duel by all means but you didn't give up and grinded it till the end and got rewarded for it, that's when yugioh is at it's best!
It's amazing to think where you've come with this series, you gave me the inspiration to start the challenge myself as a masochist and it's very interesting how everyone has their own way depending on the pulls , and I must say you have the craziest PULLS
Galaxy Summoner is an interesting card. If you are gonna play him I think you actually need to keep the Thrashers. If you do the usual Galaxy play starting with two random level 4s, you don't have a target for Summoner besides the rank 4, which isn't very useful. Summoner is only very useful if you started with Thrasher or Advancer. In those circumstances he's very good though, a lot like Zoroa in being an easily searchable and powerful follow up play after your initial push. Probably worth the inclusion. As for Regulator I agree with you, two hard garnets and one starter is not good enough. I'd suggest cutting either Rochka or Condemned Witch for Galaxy Summoner.
Here's my idea for episode 100. Make it a sort of celebration of the series with an emphasis on jow far we've come. Go way back and revisit the major decks you played across the whole series, trying to get a win with each (but maybe move on if some of the really early ones are taking too long lol). Instead of one pack per win, after you go through everything up until our current day deck, finish off the 100th episode with (roughly) 100 new cards by opening 12 or 13 packs at the end. I think this would be pretty fun, you'd get a few more cards than a typical episode but not really break the normal rules much and with a bug influx of cards at the end it might open the door for some exciting possibilities for episode 101.
Double left click to apply the effect. Right click to cancel the effect. I was getting nervous seeing you manually go to the cancel button with the mouse each time 😅
idk man, maybe you should start over or make changes because this card pool is meh, idk, imo you should do 3 packs a win, because i feel like 1 is too little, it doesn't really change anything ever, cardpool always the same, and these master packs are pulling from 16 000 cards or something in that range, keep that in mind, its not like sealed where you pull from 100 cards a pack. Nobody here would mind you updating the amount of packs, infact it would be better, don't follow cimo, be different, be better
@@LordTrent. open 3, itll be more exciting, more changes will happen, don't follow what cimoo does just because he does it, his idea is the initial idea, you should build upon it and make it better, please don't take my suggestions the wrong way, they're constructive criticism. I'm a Creative Director.