For those who want to find a certain combo quickly: Basic: (at least 1 opponent monster needed) 6:13 Ohime + other Mikanko + Kaiju 7:12 Ohime + Water + Kaiju + Discard 1 8:29 Ohime + Fire + Kaiju + Discard 1 Advanced: 10:08 (at least 2 opponent monsters needed) Hidden Armory + Water + Kaiju 11:00 (empty board OTK) Hidden Armory + Ohime + Mayo or Ceremony or other Mikanko 12:00 (empty board but with opponent has monster in grave) Ohime + Sword or Mayo + other Mikanko + Kaiju 12:52 Ohime + Sword + Fire + Kaiju
You said equip cards have a design flaw and said that that seal of orichalcos gives 500 Atk to all monster you contol, but you forgot to mention it's most important effect and drawback: If you loses the game, you lose your soul
there is one combo that was left out. If you bring 1 "kaiju" and only 2 "mikanko" to field you can OTK using the quick spell to mill reflection. Since "Ohime" effect is quick you can attack with both "mikanko", active "Ohime" to equip "reflection" on the "kaiju" and atk directly.
Some other combos that weren't mentioned and that i kinda figured out playing the deck: 1.This deck isn't reliant on normal summoning anything, so in some cases you can normal summon a handtrap and equip it with arabesque to get one of your mikankos on field. 2. Kaiju slumber is an amazing OTK enabler and tech card, it puts a kaiju on your field for you to bounce back with arabesque while also getting rid of any problematic stuff and it gives you a body to crash into. 3. Kaijus can special summon themselves to your field if your opponent controls a kaiju, you can use this to OTK with mayowashidori and any two mikankos and a single kaiju by returning the kaiju on the opponents field with mayo and then attacking with your own kaiju. Amazing video btw.
Thanks, even if the plays have to be based o situational problem solving skill, knowing those basic combos is good enough to get familiar with the deck potential play patterns and be able to mix them up.
Milanko beats Katshira on a blind format like master duel, I haven't hit masters yet but I'm in the mid platinum ranks but so far I have a 15 games win streak with Mikanko. It not really anone sided match and Katshira can also win sometimes.
I treated myself to the amazing defenders booster box for my birthday and now I’m dedicated to building this deck officially! After doing test runs on dueling nexus the only issues are the cards that can negate their effects or destroy their equip spells Which everyone ALWAYS turn one ash blossoms LOL
I can never get all 3 mikanko out. I get 2 out if I carefully think about the order of it all but then the opponent every turn just; “Raigeki- harpies feather duster” And I’m screwed
I think the Extra Foolish Burial is off. It can only send monsters from the extra deck which Mikank has none. Also, why can't I use Double edge sword when I'm protected from battle damage?
Amazing video, and I have a question. I thought you take no battle damage when attacking with a Mikanko, even if it is equipped with double-edged sword and you attack into a kaiju?
While I do have some fun last time with Mikanko, I really doubt the power of Mikanko these days with the going second. I lost 8 games in platinum 1 out of 10 games using the exact same deck that you posted. We do have 3 water spells right ? Guess what ! All 3 usage of the water spells got negated 😂. We need more copies of water spell. I can't even get a single Mikanko monster onto the field due to the crazy number of negates these days. And the maxx C and the lava golem NEVER comes into my opening hand for like half of those 10 games. So, for anyone that want to play Mikanko, just FYI
@fafnirymd hey what do you think of removing the 2 small world and adding ni ni and one more nibiru ? I wanted more consistency on my starting hands. While small world is good at getting stuff like ohime or kaiju, it's kinda costly because you have to banish a monster in your hand + the fact that my opponent is shitting on me with his full board of level 10 monsters and drawing out half of his deck while I'm having a really bad hand with my brick 6 cards. Nibiru is to shit back on him and ni ni is so I can discard it with ohime and use mayo to summon her back to field
I think I put the script wrong, what I means with the flaw design is the destroyed equip spell once the monster leave the field, means you losing 2 cards on 1 disruption, I also putting the wrong videos to showcase it, my bad :D
trust me after you make this deck, you'll always win the coin toss flip, and if you force going 2nd the opponent wil think you're playing mikanko and focuses on destruction instead of negates...kekw
15:37 equipping an equip spell isnt considered as 'targetting' is it?? Unless you equip it with the minkanko trap... Cmiiw Also thanks for the guide, your explanation is the best of all yugitubers
To all those that run 999999 gazillion number of negate effects on our second turn, kindly take your BDSM shit somewhere else. What is wrong with you guys ? Use spell card, negate. Use ohime effect, negate. Use hidden armory, negate. Summon monster, negate. Breathe, negate. Sleep, negate. Walk, negate. If you dont want to have some fun with our girls, then fine go play solo mode. Dont BDSM on our cute girls who got stripped bare naked because of your negate bullshit. Oh btw, Mikanko is still a good deck haha and I learn a few things i didnt know before, i manage to get to master but damn those bullshit gazillion negate.