I agree, but with the looming threat of their AA I didn't feel comfortable calling in the spitfires. I'm assuming that's what you're referring to. With that said, in hindsight I certainly wish I took the risk and called them in on the entrenched position.
@@TacticalEDGEGaming I recommend you practice playing WEGO/Turn-based, which is how the original version of Combat Mission was designed. Also, refrain from toggling the trees, leaving them on Full not only looks more authentic, it also gives you a better appreciation of what landscape your men are fighting through.
@@wartsnall7332 Thank you for the input, but I like real time too much. Having fought through many forests and heavy foliage myself, I have full appreciation for what they do! Unfortunately, form a top down view having the trees toggled on constantly become an hindrance and provide little to no realism/immersive value, in my opinion of course :)