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Maya Hard Surface Basics: Curved Surfaces 

JL Mussi
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Want to add details on Curved Surfaces in your Hard Surface Models in Maya? Come across nasty pinching that is commons on Curved Surfaces when adding holding edges? In this Maya Hard Surface Modeling Tutorial , I will show several techniques to add details to your hard surface models while minimizing pinching.
In this Tutorial, I will cover the following Maya Hard Surface Modeling Techniques:
► How to Avoid Pinching with basic edgeflow work.
► Use of Instances within the Mirror Tool.
► The Bend Deformer.
This Maya Hard Surface tutorial is great for Maya Beginner and Intermediate users.
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26 мар 2019

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Комментарии : 115   
@jlmussi
@jlmussi Год назад
➡ Overwhelmed with 3d modeling & Topology? Start creating Professional 3d models with my FREE guide: www.clkmg.com/jlmussi/3d-modeling-guide
@steventran5426
@steventran5426 4 года назад
Just starting my 3D journey. I've watched so many tutorial videos and I'm just starting to watch yours now. Honestly. Seeing a face work through the tutorial vids makes your content so much easier to follow than most Pluralsight content. Thanks so much for the tips man. Amazing work.
@sebastianmaggio9657
@sebastianmaggio9657 5 лет назад
you'r the gurú of maya... period. Ty so much for your time and your tips
@thefooltouchstone3569
@thefooltouchstone3569 5 лет назад
Love all the little tips and tricks in Maya you are sharing! Thanks! :)
@jlmussi
@jlmussi 5 лет назад
Confession: I had a hard time not laughing while recording the part right after intro.
@leecaste
@leecaste 5 лет назад
That light change though 😂😂😂 by the way I like that aggressive attitude for hard surface modeling 😂😂😂
@jlmussi
@jlmussi 5 лет назад
@@leecaste Compositing is not my claim to fame! lol
@jlmussi
@jlmussi 5 лет назад
@@dencan8 Thanks Denise.
@klarnorbert
@klarnorbert 4 года назад
You're the best resource for HSM. Keep it up!
@trapezgaming1523
@trapezgaming1523 Год назад
Really Appreciate You sir you Just upgrade me ☺️🤠
@alexsarakapudau1146
@alexsarakapudau1146 5 лет назад
Another great video JL. Thanks for sharing.
@RSSpeacemaker
@RSSpeacemaker 4 года назад
Great tutorial man. I've been modeling for a long time now and I gotta admit, curved surfaces are always a problem for me. While I admit the problems very rarely arise from working with cylinders, the solutions you have here still apply.
@paveljesus2355
@paveljesus2355 5 лет назад
Thank you JL, a proffesional tutorial :)
@hareinferno
@hareinferno 3 года назад
This is GOLD! Thank you!
@snorky1828
@snorky1828 4 года назад
Thank you so much for this tutorial!
@lerunia1293
@lerunia1293 Год назад
A lot of useful information on the channel, a competent presentation of the topic, easy communication with the audience .. thank you!
@dongterry3925
@dongterry3925 4 месяца назад
Awesome tutorial! Thanks a lot!
@juanoncho
@juanoncho 5 лет назад
thanks.. I thought I would never be able to work with cylindrical surfaces.. you made it look easy. thanks for all the tips.
@simonbustamante667
@simonbustamante667 5 лет назад
very nice brou, learning a lot of stuff with your videos
@OscarPerez-sc6vz
@OscarPerez-sc6vz 4 года назад
Thank you so much this really helped me!
@aviverma666
@aviverma666 5 лет назад
Thanks for your valuable time by this video.u learned me a lot of things.
@simonstrobl850
@simonstrobl850 5 лет назад
Thx for your Videos!! They help a lot.
@cheahweixian4854
@cheahweixian4854 4 года назад
love your videos, thanks you very much. very helpful
@geekylogophile
@geekylogophile 3 года назад
Brilliant. Thanks so much!
@joyaljoseph1861
@joyaljoseph1861 3 года назад
Thanks Man....Great time with you
@ruok3351
@ruok3351 5 лет назад
you're the man
@jlmussi
@jlmussi 5 лет назад
Thanks, much appreciated.
@jvh927
@jvh927 5 лет назад
these are awesomeee man appreciate you sharing ya knowledge!!
@jlmussi
@jlmussi 5 лет назад
Glad you are enjoying the videos.
@idrishonnor123
@idrishonnor123 5 лет назад
Amazing! Thnaks so much, these kind tips are applicable to so many situations! I really like you style of tutorial in comparison to normal "How to make a ..." tutorials. Thanks!
@jlmussi
@jlmussi 5 лет назад
Glad you're enjoying my videos. Thanks for stopping by in the comments section.
@ivanswan3691
@ivanswan3691 4 года назад
I'm creating A quick coupler for wires on my character and I couldn't get those details cuz of pinching on a similar cylinder, then I open youtube and the first thing I see is that amazing video. You are awesome , thanks!
@keithyakouboff8755
@keithyakouboff8755 11 месяцев назад
Helpful. Thank you.
@GamerSorcery
@GamerSorcery 4 года назад
Love the video, life saver, I lived
@Sonic-wolf
@Sonic-wolf 2 года назад
Thank U 4 ur Video :-) I am trying to solve this type of issue in model for long time.
@milangasandulika1340
@milangasandulika1340 3 года назад
Thank you
@joelwesterveltaia2196
@joelwesterveltaia2196 4 месяца назад
Very helpful, thanks!
@jlmussi
@jlmussi 4 месяца назад
Glad it was helpful!
@puneeth77
@puneeth77 4 года назад
thanks for making video...means a lot sir
@xwxvxwx
@xwxvxwx 5 лет назад
Your Tuts r very helpful for my studies !!
@jlmussi
@jlmussi 5 лет назад
Glad I could help.
@lilitbeglarian7942
@lilitbeglarian7942 4 года назад
Thank you so so much for these man!
@jlmussi
@jlmussi 4 года назад
Glad to see you in the comments section and glad you're enjoying my content.
@aydaryakup4540
@aydaryakup4540 Год назад
great video! I've been struggling with the exact same problem and couldn't find any solution. Thank you!
@user-sj7xg9cl7c
@user-sj7xg9cl7c 5 лет назад
Thank you nice tutorial hard
@minuscolochao1557
@minuscolochao1557 5 лет назад
Thank u I learned valuable things!
@jlmussi
@jlmussi 5 лет назад
Glad you found the video valuable Minuscolo.
@pranavanawkar5400
@pranavanawkar5400 5 лет назад
Your videos is very helpful...thank you..
@jlmussi
@jlmussi 5 лет назад
You're welcome Pranav. Glad they are helping.
@farhanthaleem2890
@farhanthaleem2890 5 лет назад
Man, you're a life saver 🤧🤧🤧 I love you 3000😂
@jlmussi
@jlmussi 5 лет назад
That's what I'm here for. Thanks for love.
@RahulKumar-mp7lt
@RahulKumar-mp7lt 4 года назад
I love your Videos bro
@EdgyEmoLoliconBoy
@EdgyEmoLoliconBoy 3 года назад
Amazing
@lockenessmotorsports818
@lockenessmotorsports818 5 лет назад
Brilliant :)
@riaan077
@riaan077 4 года назад
great thanks
@DaveMohapatra
@DaveMohapatra 5 лет назад
JL, this is absolutly what I was struggling with. Thank you so much for putting together this video. You are indeed a Maya guru! I get tunnel vision working on a specific problem and you have cleared it for me. On a side note, do you use 3Ds Max too, along with Maya or any other 3D package? Once again I truly appreciate this. Thanks, Dave
@jlmussi
@jlmussi 5 лет назад
Glad this answered your questions. I've been there with the tunnel vision, often obsessing over things that dont effect the final result. As for as packages besides Maya Ive used or have experience with 3DsMax, Modo, Softimage, Zbrush and Houdini. IMO from strictly a modeling standpoint Modo and Softimage would be my favorite. Maya has definitely closed the gap in the last couple years.
@LuisSOfficial
@LuisSOfficial 5 лет назад
Insane!
@longwalkdathan1
@longwalkdathan1 4 года назад
some good learnin
@Diponkar-d3z
@Diponkar-d3z 4 года назад
Like your way of Teaching, keep it continue bro......
@jlmussi
@jlmussi 4 года назад
Thanks for the support.
@TheHawk005
@TheHawk005 5 лет назад
Your videos are getting funny xD...thanks again for the hard surface video
@jlmussi
@jlmussi 5 лет назад
You're welcome. You ain't see nothing yet :-D
@ApolloPheonix
@ApolloPheonix 5 лет назад
blessed content
@jlmussi
@jlmussi 5 лет назад
Thanks Bert.
@more_zey
@more_zey 2 года назад
I want to live....so let me go with you.... Nice tutorial JL
@nalinpuri4519
@nalinpuri4519 5 лет назад
Is it neccesary in hard surface modelling to use subdivision mesh preview while modelling? Beacause i have been doing hard surface modelling without it.
@jannesopanen8032
@jannesopanen8032 3 года назад
Hey, I love your tutorials, but If the cylinder would replaced with a sphere, things would be different. Are there tutorials about that ?
@circusmonkey28
@circusmonkey28 5 лет назад
Could you teach me how to grow and groom facial hair like yours? Also thanks for the lesson! I really needed this too! Thanks to Dave (or whoever) for requesting this.
@jlmussi
@jlmussi 5 лет назад
Sorry to disappoint you but my beard 100% VFX. Just made with xGen in Maya and comp'ed it into all my videos :-)
@virgilemaratrey6201
@virgilemaratrey6201 5 лет назад
Hey a big thanks for this tutorial, just what I wanted to know !!! Will you explain where to place ngone well please ?(I saw some on your gun rifle).
@jlmussi
@jlmussi 5 лет назад
Hey Virgile, yup I will do a video about Ngons soon.
@piyushyeshi3099
@piyushyeshi3099 5 лет назад
keep it up
@abea8287
@abea8287 5 лет назад
If you wanted to work with lower subdivisions and get rid of pinching on curved surfaces i know blender has a shrink wrap modifier that does it by having a duplicate object with high subdivisions. Maybe maya has something like that?
@andrewmajewski1756
@andrewmajewski1756 3 года назад
I know I'm a little late to the party, but are there any general rules for how dense one should make cylindrical objects that have sharp transitions? I tend to try and model poly efficiently, so I'm generally going between 8 and 16-sided cylinders and very rarely anything over 24 sides because it's faster to edit objects with a smaller face count and even play around with the shape if necessary. I also model low-res as to allow the sub-D conversion work out the smoothing for me. The issue I run into is that I still have tendency to run into pinching at times, but I'm wary of having too many polygons as to be wasteful (I come from an old school gaming poly model workflow where efficiency was / is king; a lot of film models while they look good, also tend to have a LOT of seemingly redundant polygons that just wouldn't be used in a game model). It's one of those things that I still struggle with at times.
@spacefreak8863
@spacefreak8863 5 лет назад
Horayy! More vids :)
@cliffordunger8623
@cliffordunger8623 4 года назад
nice intro man :)
@playonce4186
@playonce4186 4 года назад
how did u add vertex to edge?
@ruok3351
@ruok3351 5 лет назад
hey i have a question. Once u finish with the model and u smooth it out like 17:34 , isnt that just the smooth preview? Is preview enough or am i suppose to use ‘actual’ smoothing tool which adds more subdivisions? which one is the right way to smooth an object if im gonna uv, texture in substance and maybe sculpt it in zbrush and all that?
@jlmussi
@jlmussi 5 лет назад
Yes that is a smooth (sub D) preview. If you are staying in maya then yes, you can render out, or even apply a smooth at render time. Really depends on what you are going to do and the amount of geometry needed that will dictate wherever you can get away with a preview or actually having to do a smooth.
@cpu64
@cpu64 2 года назад
Neat, I'm still using Maya 7 (I think)
@akenney1234
@akenney1234 4 года назад
Great as always! Thanks JL. Another tutorial done, now on to the next one. How do I get access to the BMX course?
@jlmussi
@jlmussi 4 года назад
Glad I could help Adam. Do you get my email updates? If so, you'll be notified when its available.
@akenney1234
@akenney1234 4 года назад
JL Mussi ... I certainly do 👍
@jlmussi
@jlmussi 4 года назад
I'll have some updates coming soon.
@yavkinamaria7954
@yavkinamaria7954 2 года назад
I from Russia- на нашем ютубе такой информации вообще нет. Очень крутые видио спасибо тебе )
@keithyakouboff8755
@keithyakouboff8755 5 лет назад
Entertaining and I learned a bit, too. But, how about just turning your phone off when recording?
@jannesopanen8032
@jannesopanen8032 3 года назад
How about if you have a sphere and you want to pull quad from it without any pitching? With a spherical object you have problems all around you, in a figure of speech :) I haven't figured out a solution yet... plz help me!
@MadpolygonDEV
@MadpolygonDEV 5 лет назад
Whats more challenging is blendinh spherical objects with other spehrical objects and Like cuts etc. thats the difficult part. Cylinders are manageable, but if you try to lets say do boolean subtractions with spherical shapes, thats when it gets tricky
@alexissanchez5072
@alexissanchez5072 5 лет назад
What's the difference between using the tool "Edge Loop" and "Multicut"? Is there any difference? Thanks for your videos :)!
@jlmussi
@jlmussi 5 лет назад
Think about the multi cut too as a swiss army knife. It does have an edge loop function but it will average the new loop between the two edges. So if I need a straight loop base off one edge I will use the insert edge loop tool, otherwise multi cut.
@alexissanchez5072
@alexissanchez5072 5 лет назад
@@jlmussi Wow, thanks, that's all that i need to know ^^ Thanks!
@pranavanawkar5400
@pranavanawkar5400 5 лет назад
Now I have a problem...How do i make it sports bike helmet...(Such as.l - Dirt Bike helmet) is to difficult...so Can you take this topic next time...
@nicolaizafra9705
@nicolaizafra9705 5 лет назад
Hi JL, can you also make the same tutorial for 3ds max users? :3
@jlmussi
@jlmussi 5 лет назад
Sorry 3ds Max is not my specialty ATM.
@nicolaizafra9705
@nicolaizafra9705 5 лет назад
No worries man :)
@lockenessmotorsports818
@lockenessmotorsports818 4 года назад
@@nicolaizafra9705 it'll be the same thing edge flow wise
@cereal65
@cereal65 4 года назад
0:30 The power... The presence...
@ME-wy4rf
@ME-wy4rf 5 лет назад
17:32 what did you do with your keyboard? (i'm a beginner)
@jlmussi
@jlmussi 5 лет назад
Hit "3". It enables Sub-D preview.
@ME-wy4rf
@ME-wy4rf 5 лет назад
@@jlmussi ok, thank you
@leecaste
@leecaste 5 лет назад
Another method for the first cylinder is to model the low res version and instead of adding support edge loops or bevels, select all the edges you want to be hard, use the crease tool to crease them, smooth the model (real smooth, not preview), uncrease the edges and hit 3 for smooth preview...I'm having a dejavu right now, did I comment this exact same thing on another video? 🤔 Well an additional step at 4:45 is to make an edge loop (or more) surrounding the extrusion and follow the same steps you did after, this way you're making the artifacts smaller and the edges sharper.
@jlmussi
@jlmussi 5 лет назад
Thanks for sharing. I often work with Zbrush or other apps so I'm not a big fan of creasing as other packages wont recognize it.
@leecaste
@leecaste 5 лет назад
JL Mussi no, just use creasing to apply the smooth to the mesh, uncrease and hit 3...it's a temporal crease to keep edges hard while you apply the smooth but you turn it off after smoothing.
@xNIMZx1
@xNIMZx1 4 года назад
A little life hack for anyone interested, I hardly see anyone do this. For quick selecting the cylinder cap you can just select the vert in the middle and convert selection to face. I believe the default hotkey is Ctrl F11 I personal find the paint selection tool awful, so i do lots of convert selections Ctrl F9 Convert to verts Ctrl F10 Convert to edges Ctrl F11 Convert to face Ctrl F12 Convert to uvs
@maxcardenas8257
@maxcardenas8257 4 года назад
intros like that are what make me watch the whole video. kinda corny but a refreshing take on most of the really boring tutorials out there for maya
@abiyyupanggalih854
@abiyyupanggalih854 3 года назад
8:34 if you want to see how it works
@capitalcrate5752
@capitalcrate5752 4 года назад
Why not just adding a second edgeloop within the the first? Problem solved, 5 seconds?
@jm5733
@jm5733 5 лет назад
Dude...I want you to model your beard in maya next!
@jlmussi
@jlmussi 5 лет назад
That will be an eternal WIP! lol
@mathiasaxelsson
@mathiasaxelsson 5 лет назад
Nice video. You can actually just combine the instances with the original directly. No need to do that other thing you did. On the cylinder I mean. You actually did this on the later parts. Why?
@ecstetika4467
@ecstetika4467 3 года назад
awww jeez
@seandberg
@seandberg 8 месяцев назад
Nice entro.....lol
@MazyKreations
@MazyKreations 2 года назад
10:43 was there a mosquito ???🦟🦟
@HugoBossMtl
@HugoBossMtl 4 года назад
Lollll
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