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Maya: NURBS Modeling Basics 

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These days we are so rooted in the polygon modeling world that we sometimes forget about the NURBS world - which is, by all respects, more elegant because it lets you create mathematically lightweight complex SMOOTH surfaces. The car industry cannot do anything without NURBS, and game designers need NURBS as starting points before converting them to Polygons.
In this tutorial I demonstrate the four fundamental methods for creating smooth surfaces from curves. Revolve, Loft, Extrude and Birail.
I‘m supportable via / uhr24
And for an in-depth NURBS modeling course from beginner to expert, check out udemy or skillshare:
www.skillshare...
www.udemy.com/...

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6 сен 2024

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Комментарии : 46   
@shizyninjarocks
@shizyninjarocks 4 года назад
Your videos are elegant as a nurb curve. Thank you.
@sabrinaflipse7732
@sabrinaflipse7732 6 лет назад
thank you so much! ive been fighting with nurbs my whole summer session of my 3d class :) ive subscribed bc your voice is so calm and reminds of the great radio guy Karl Haas who had a program called Adventures in Music :) and bc your explanations are so great! thanks!
@Uhr24
@Uhr24 6 лет назад
my pleasure! --maximilian
@neilbruno6170
@neilbruno6170 3 года назад
Sorry to be offtopic but does any of you know of a trick to get back into an instagram account? I somehow forgot my login password. I appreciate any assistance you can offer me!
@colemansimon9930
@colemansimon9930 3 года назад
@Neil Bruno Instablaster =)
@neilbruno6170
@neilbruno6170 3 года назад
@Coleman Simon Thanks so much for your reply. I got to the site thru google and im in the hacking process now. I see it takes a while so I will get back to you later with my results.
@neilbruno6170
@neilbruno6170 3 года назад
@Coleman Simon It worked and I now got access to my account again. I'm so happy! Thanks so much, you saved my account !
@kioly_ah
@kioly_ah Год назад
i was using NURBS made a head and car in 2005, cant imagine that a long time ago. in that time period, SubD modeling pops up.
@junyanxiang6903
@junyanxiang6903 5 лет назад
Very helpful and easy understanding, thanks for sharing!
@cppfa
@cppfa 5 месяцев назад
Great explanation. Thank you.
@Uhr24
@Uhr24 5 месяцев назад
my pleasure!
@vuankhanhbeo
@vuankhanhbeo 3 года назад
Thanks sir. The clip is really on point and easy to understand.
@ef3052
@ef3052 4 года назад
Great teacher, subscribed!
@phamleon9630
@phamleon9630 6 лет назад
Exactly what i need. Thank you for great tutorial
@mappingmind
@mappingmind Год назад
Thanks a lot! From Korea
@Uhr24
@Uhr24 Год назад
my pleasure, and greetings to korea!
@vigneshsrinivasan1562
@vigneshsrinivasan1562 6 лет назад
when I hold press C the snapping doesn't pop out :( I couldnot proceed further.
@Uhr24
@Uhr24 6 лет назад
you need to get a feeling for snapping. it‘s a bit tricky, but easy once you tried it several times.
@alejandromavarez164
@alejandromavarez164 6 лет назад
You really like that smooth wonderful surface boi
@Uhr24
@Uhr24 6 лет назад
Yep, I like NURBS, if that‘s what you mean. In the early days of Maya the Polygon tools were minimal; it was a NURBS program then.
@hokagebutton
@hokagebutton 4 года назад
Omg thank you so much 🥺❤️
@siamaksaadatpur
@siamaksaadatpur 5 лет назад
Hi Thank's for sharing It's very helpful
@avroracreateser
@avroracreateser 2 года назад
Thank You very much
@mendezcreative
@mendezcreative 6 лет назад
great tutorial but still have a question. How do you control surface continuity when attaching 2 surfaces. This is something that would be useful control for automotive modeling.
@Uhr24
@Uhr24 6 лет назад
hey, i have several tutorials on NURBS surfaces. see for example this one: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-UnK7EXzlEbo.html. and sorry for being to curt, ----maximilian
@mendezcreative
@mendezcreative 6 лет назад
no need to apologize, your channel is great. thank you for the help :)
@Khawater275
@Khawater275 6 лет назад
Very Useful Thank you so much!!! But I have a little question how do you get rid of the blue (curve) lines later ??
@Uhr24
@Uhr24 6 лет назад
I don't know what you mean. All curves are visible in the viewport, unless you hide them or use the "show" selection in the videwport where you can hide all curves.
@aminproduct
@aminproduct 6 лет назад
nice work bro
@nezamani_
@nezamani_ 3 года назад
So sir it is the same as a modeling in Autodesk Alias?
@Uhr24
@Uhr24 3 года назад
yes, almost the same UI, and the same tools, plus measurment tools for dimensions.
@gyulyia
@gyulyia 5 лет назад
Hello, I love your tutorials. I would like to ask you if you could make a parametrical tutorial. Like zaha hadid aesthetique.
@MANIAKRA
@MANIAKRA 6 лет назад
Great video, thanks
@Uhr24
@Uhr24 6 лет назад
pleasure!
@nutnutchaya1976
@nutnutchaya1976 5 лет назад
Thank you so much for your video
@simpernchong
@simpernchong 6 лет назад
For manufacturing and industrial design, NURBS is indispensible.
@Uhr24
@Uhr24 6 лет назад
that‘s one of the reasons i‘m doing these tutorials. hope i won‘t receive criticism from the hardcore poly modelers. ;-)
@3dstraighttothepoint
@3dstraighttothepoint 6 лет назад
do you use autodesk alias?
@Uhr24
@Uhr24 6 лет назад
if i USE or USED alias? i don‘t.
@canweng5546
@canweng5546 6 лет назад
great
@VictoriaFilmsgroup
@VictoriaFilmsgroup 6 лет назад
fuck man finding someone who knows how to teach 3d is like finding gold in 1929
@aburekericongodia8194
@aburekericongodia8194 4 года назад
maya a little bit easier than max
@icefish17
@icefish17 2 года назад
Very, very helpful, but the swallowing noises don't help with concentrating xD
@Uhr24
@Uhr24 2 года назад
glad the “noises“ enhanced your user experience ;-)
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