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MCC Halo 3 Mod Tools Tutorial Episode 13 - Flyable Pelicans & Phantoms 

fryingpanproductions
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28 окт 2024

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Комментарии : 79   
@shanez416
@shanez416 3 года назад
I'm completely new to modding. You are a godsend.
@FreakZado
@FreakZado 3 года назад
For real… lol
@jakrizmo4483
@jakrizmo4483 3 года назад
Same here! This man changed the game!
@thecoolcario9048
@thecoolcario9048 3 года назад
I am too. I am learning so much from this guy and I haven't even gotten around to try out what's in his videos yet.
@HamalgamUB
@HamalgamUB 2 года назад
same
@ObsidionshadowX
@ObsidionshadowX 3 года назад
I'm here from RejectedShotgun, even though I'm stuck on console and can't personally enjoy this, I still find all of this interesting and really appreciate that you're making these tutorials! I can't wait to see what happens as a result!
@MisterChief711
@MisterChief711 3 года назад
The engine is actually very similar to halo custom edition so you can maybe try that. Sure it isn't halo 3 but as entry for modding sapien is very easy to use for me
@BungieStudios
@BungieStudios 3 года назад
I grew up modding Halo CE. It was always great finding the most amazing little tutorials on obscure forums that few people knew about. This brings me back.
@ScottThePisces
@ScottThePisces 3 года назад
brilliant bro! imagine how our younger selves would feel about all this back in 2007!
@tristenwagoner
@tristenwagoner 3 года назад
Looking forward to these videos daily now
@over9000713
@over9000713 3 года назад
You read my mind ... I was literally looking for a tutorial for pelicans yesterday lmao
@Drakey_Fenix
@Drakey_Fenix 3 года назад
Thank you for all the tutorials you're releasing, they are extremely helpful for people that have no idea how this work.
@unit220
@unit220 3 года назад
At this point I look forward to these things each day haha, thank you so much!
@sneeheee0674
@sneeheee0674 3 года назад
I made the scarab drivable with this, and a biped tutorial. Thank you very much.
@Ladner128
@Ladner128 2 года назад
Sooooo I made a pelican with Banshee weapons and working banshee bomb- If you wanna know how I did it, I was curious about the weapons section seen at approximately 3:35. 1) click Add. This should add an empty weapon container. 2) click the browser (3 dots) button. 3) you want to locate objects/vehicles/banshee/weapon 4) click the weapon file. (should be labeled banshee_gun.weapon) 5) click open to have the file in the weapon container and save. 6) test your pelican. You should have the banshee hud but in a pelican. You will shoot plasma and you also banshee bomb. I believe the key is q in the game window while you fly. You should be able to do this with any weapon file as well. I did this with the warthog guass cannon, missle pod, and hornet gun as well. There just won't be a modeled gun to fire out of. Imagine a scarab pelican though? Jeez the power of mods. I want to try having working landing gear when you enter and exit but I have to figure that out. I think it's something in the animations... but i'm currently stuck on that.
@Ladner128
@Ladner128 2 года назад
Update: I FOUND THE SCARAB WEAPON FILES AND IT WORKS!!!
@xoshaow3
@xoshaow3 3 года назад
Thanks for all the tuts. If you were able, a few hugely helpful sets would be ai respawns for firefight, spawn ai into things like drop pods/vehicle seats, scarab ai, and custom textures and even custom vehicles. Thanks so much for all the help so far, and any help done in the future.
@evangelionaddict8212
@evangelionaddict8212 3 года назад
You should just be able to select a vehicle for the ai to spawn in like you do their weapons in the dropdown menu. Works for brutes in choppers, at least!
@skills1728
@skills1728 3 года назад
how to mod a campaign mission ? great video
@estarossa1847
@estarossa1847 3 года назад
Please keep up the awesome work
@nicholasmartin6511
@nicholasmartin6511 3 года назад
Could you do a tutorial on setting the strings for getting in the vehicles and changing their colours? These have been a godsend for me
@thefatraccoon6116
@thefatraccoon6116 3 года назад
These videos are so good man, I got the mod tools and had no idea how to do anything but your tutorials helped me make some stuff. Some items wont scale and im wondering if its possible to scale them? (bipeds/vehicles) would be fun to make a small warthog or something.
@GameBreakerCura
@GameBreakerCura 2 года назад
You are a Godsend, holy shit. I've been struggling with this for days.
@loganbennett4709
@loganbennett4709 3 года назад
Hey can you make a video on how to change the starting Character? Like if I want to play as a Brute or a Marine.
@superkaboose1066
@superkaboose1066 3 года назад
Love your work man!
@SKYGAZE
@SKYGAZE 3 года назад
Thanks I'll give this program a go.
@MaleStomper
@MaleStomper 3 года назад
Could you do a tutorial to add the rocket pods to the pelican wings?
@WHOOOOOOOME
@WHOOOOOOOME 3 года назад
Please do a drivable scarab if you can :D
@WIP03
@WIP03 3 года назад
Is it possible with the current tools to implement custom map geometry, textures, and models like with custom edition (and somewhat for halo 2 vista)? And if so, would you ever consider making tutorials for that or not? Love the tutorials so far and am enjoying every second of them.
@AxolotlBaiken
@AxolotlBaiken 3 года назад
Yeah these dev tools make this exactly like Custom Edition for Halo 2 and 3. You can import custom models and textures. People have already imported Halo 1 models and maps.
@KrisLucky07
@KrisLucky07 3 года назад
Any chance we could get a map porting tutorial I’m currently trying to port Terminal over to halo 3 to make an anniversary version of it but I’m having issues with the textures transferring over
@gwant7861
@gwant7861 3 года назад
Thanks for all your help and work. Could you help with campaign missions as well?
@starwarschronicles3320
@starwarschronicles3320 3 года назад
Could you show us how to make custom campaigns? Like with chapter titles cutscenes and objectives?
@ZachAttackO0
@ZachAttackO0 3 года назад
Appreciate your help on this tutorial 💯
@fryingpanproductions
@fryingpanproductions 3 года назад
No problem! Thanks for watching!
@FreakZado
@FreakZado 3 года назад
Can you show us how to do first person vehicle perspectives? I can do it on assembly but not the new way
@wookieecookies4529
@wookieecookies4529 3 года назад
Are you doing a tutorial on how to drive the Scarab?
@Aquifer_UNKWN
@Aquifer_UNKWN 3 года назад
thanks for another good tutorial
@paulf1946
@paulf1946 3 года назад
I'm loving these tutorials! Question: Would changing the properties on an object in Gorilla then make those properties apply in any map you used that object in? In other words, of you now spawned a Pelican in a new map, world that be flyable by default? If so, is there an easy way to back up or revert to the default settings?
@fryingpanproductions
@fryingpanproductions 3 года назад
It’s a double edge sword you can place a pelican in any map and it will work but there’s no easy way to revert back to default which is why it’s extremely important to keep note of what you do. If you do want to revert to default open up the zip of the tags file and navigate to what file you want to reset and just overwrite the modified one
@paulf1946
@paulf1946 3 года назад
Would making a copy of the object file and renaming it work? Like if you named this one "pelican_lastresort", could you import that into the map and successfully compile it later?
@DrowseProductions
@DrowseProductions 3 года назад
@@paulf1946 Yes. In fact this is the work flow you should follow. Copy a tag to modify if you think you might want to use the original version still.
@paulf1946
@paulf1946 3 года назад
@@DrowseProductions Thank you! Good to know!
@heujedhejjdjdjd7404
@heujedhejjdjdjd7404 3 года назад
@@fryingpanproductions i got the missle pods working on the pelican, but any idea on how to add the machine gun turret on the back like they have in some missions?
@stellarstudio5495
@stellarstudio5495 3 года назад
Can you please show how to make a drivable longsword? That would be awesome 👌
@omnacky
@omnacky 3 года назад
Thanks for making this dank series. Do you know if it's actually possible to have the Last Resort wheel be turned on and off via a switch? Also, can its speed be changed?
@CKonYouTube
@CKonYouTube 3 года назад
Not exactly Fryingpan, but it pretty much is. Someone took the whole wheel off and put it onto the ground, as the theme of that version was apocalyptic. It is possible, but I’m personally not sure how it would be done 👀
@juank_1872
@juank_1872 3 года назад
can you make cinematics with the mod tool?
@oneperson7795
@oneperson7795 2 года назад
This is a really good video. Do you think this is applicable to halo 2 vehicle modding too? because I tried to use this guide to attempt to make pilotable Gravity Thrones in H2, but I couldn't get them to let me pilot them, even though for some reason the "invalid for player" box wasn't used even when I hadn't edited it
@arandominternetuser455
@arandominternetuser455 3 года назад
Is there anyway to make the player in the pelican/phantom pick up and drop off vehicles like the ai do in campaign?
@desireereeves1679
@desireereeves1679 3 года назад
Yes.
@sgt.texasranger4044
@sgt.texasranger4044 3 года назад
@@desireereeves1679 Know of any tutorials? I've been searching scripts in the files and cant work it put.
@lindaunderling4637
@lindaunderling4637 3 года назад
Hey, on sandtrap the elephant has aunique ability to carry the spawn points of items spawned on it. What is it that allows this? Do you know? Or does it just come with using the mod tools that it works
@joelewis9621
@joelewis9621 3 года назад
when i save stuff, do it need to make backups?
@lord_of_madness4669
@lord_of_madness4669 3 года назад
On shrine/sandtrap, the player spawns in the ground and is unable to move, is there a way to fix this?
@leitecomchocolate7
@leitecomchocolate7 3 года назад
Yes, in your editor's hierarchy view go to the "Game data" folder, then player starting points. Here you can see that there is 1 element of spawn, double click it to select it and just move it up until it is not anymore underneath the map.
@nasty_phoenix9474
@nasty_phoenix9474 2 года назад
Can you show how to change the phantom color and make the weapons work?
@GammaZed.
@GammaZed. 2 года назад
If I duplicate the pelican files and then modify the duplicate, how can I make sure the map uses the duplicate pelican files rather than the original? I'm using Reach mod tools to try and get this in Reach. Edit: I got it to work using Reach mod tools. I duplicated the pelican folder and made changes to the duplicate (pelican_drivable in my case). Upon adding it to my map and compiling it uses my duplicate pelican file and it drivable. Thanks! FYI the phantom still falls through the floor in Reach, gonna try and figure that out.
@sirnickschmidt
@sirnickschmidt 3 года назад
has anyone figured out how to use the pelican with the normal pilot animation?
@desireereeves1679
@desireereeves1679 3 года назад
How are you supposed to open guerilla with this open?
@xxretrogamexx7540
@xxretrogamexx7540 2 года назад
man i loaded a scarab into halo 3 and for the life of me i cannot get the gun too shoot out of the head turrent properly is there by any chance you could make a tutorial on how to fix that?
@sloshy6574
@sloshy6574 3 года назад
LETS FUCKING GOOOOOOOOO!!!!!!!
@FaithAcrosstheWorldyago
@FaithAcrosstheWorldyago 3 года назад
Whats your discord? I need your help with something big.
@c_06c
@c_06c 3 года назад
How do you open the editor if steam allows 1 only?
@sgt.texasranger4044
@sgt.texasranger4044 3 года назад
Go to where the game files are located and open each application from there.
@EnviousEnby
@EnviousEnby 3 года назад
How do you do this in single player levels?
@nasty_phoenix9474
@nasty_phoenix9474 2 года назад
How do I open guerilla with sapien ?
@misterbanshee7992
@misterbanshee7992 3 года назад
A scripting tut for ai would be cool. Someone gave me the code for respawn ai. I just haven’t quite figured it out yet lol.
@DrowseProductions
@DrowseProductions 3 года назад
Yeah AI can have objectives too apparently and that would be cool too see a tutorial for
@misterbanshee7992
@misterbanshee7992 3 года назад
@@DrowseProductions like I think you can spawn grunts sleeping with objectives.
@aureusindustries
@aureusindustries 3 года назад
respawning ai!1!1
@nasty_phoenix9474
@nasty_phoenix9474 2 года назад
And do you know how to mod a scarab?
@The-Real-JD
@The-Real-JD 3 года назад
Humble request for Ai. Vehicles like dropships and respawning
@holymosey2556
@holymosey2556 3 года назад
I commented in another video of yours but make sure to use Osoyoos instead of "tool", Osoyoos is essentially a much better replacement for tool and it does other things too. it is great and I recommend checking out the video on how to set it up! ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-XrVi7h45vZY.html
@heujedhejjdjdjd7404
@heujedhejjdjdjd7404 3 года назад
Make playable AI or bump possesion
@BungieStudios
@BungieStudios 3 года назад
I don't know if Halo 2/3 support bump possession. That was unique to Halo: CE for debugging. The new way would be to either turn them into vehicles or replace the player biped.
@heujedhejjdjdjd7404
@heujedhejjdjdjd7404 3 года назад
@@BungieStudios no it works suprisingly try it
@shasha6337
@shasha6337 2 года назад
it is still falling through ground
@TheFalco708
@TheFalco708 3 года назад
plz same with fregate