HI! Silpheed, A/X-101, and Soulstar, and others, demonstrated what the Mega CD was truly capable of graphically speaking!!...Graphics like Silpheed and A/X-101, in the early years 90', only a high-level PC was able to generate it, no 16Bit machine, such as NEC, Nintendo, Commodore, etc. It managed to generate, create graphics as thick as Silpheed, and A/X-101! !..The 2 CPUs in Parallel MD+MCD calculated two different work planes, the MD CPU at 7.67Mhz calculated in real time the small polygons on the upper plane, while the large polygons of the large space ships, and all the backdrops were precalculated and the MCD CPU moved them to 12.5Mhz with the F.M.V. Truly ingenious programming bordering on the diabolical!!..This game could only have been made on the Mega CD, because the other 16Bit machines on the market did not have the potential and differentiated calculation speeds, with multiprocessors...In short.. A true MASTERPIECE!!!!