I thought about adding a new epic sniper weapon, of course the quantum gun had to be released the same day, but what about [L.B.S](Leech Bug Blaster), an uncommon/rare missile weapon (accessible with in-game currency) It has only one bullet, 10-second reload time, and does low damage on impact but drains 2.5% of the opposing mech's hp every second until your mech is damaged from any source and needs to reload. Using it on an ally does the opposite, giving 2.5% of your mech's hp to heal them every 2 seconds until you have less than 50% hp or the ally is fully healed. To get rid of the effect if your mech was hit by the weapon, you could get in front of an ally Guardian's System Crash or in M.D's repair field, or just hitting the opponent and getting away/destroy them. To avoid campers from using it, the weapons stops draining hp but instead does 0.5% damage if the opposing mech is 45m away or further from your mech and stops dealing chip damage completely and doubles the reload time if the mech doesn't move for a few seconds. If it gets implemented in the game, Scout mechs would probably cause havoc, but the upside more people get to use M.D and have a chance against the players with full legendary teams. Seriously though, imagine completing the tutorial and getting your entire squad crushed by a fully upgraded Onyx with miniguns in your first battle. That's how my first non-tutorial match went.
no i think brickhouse price should be in a coins so not every player buy it only high squid players buy this mech brickhouse is nothing it is good only for its high hp and stalker ability is more better then this mech
This mech is inspired by killshot Mech name= killshot prime or apex Hp= 250000 (without pilot ) Speed =33 Energy capacity = 24 Ability = energon dash (energy dash) Ability cooldown = 6 seconds Dash distance= 45 Killshot prime would be an attacker with highest speed and a medium energy capacity and good hp and cooldown When the ability is used the killshot dashes itself about 45 meters and when it dashes the mech, the mech will take a minimum of 80,000 damage and will be under stasis and system crash the mech will get a sheild similar to bastion but without emp the sheild has 50,000 hp and will get stealth If it doesn't dash into enemy it will get a similar shield like ageis with 65,000 hp and stealth The mech would have the same upper part design as killshot but with primary black(like space) and with gold in outline and secondary. the glowing parts glow in red, blue and crimson flames like. It will have 1 wheel but with new killshot lower part design (wheel) the graphics of dash would be like thunder and fire on the back of killshot and a translucent shield on killshot front it will be similar to disruptors Piolt idea Name dracool Hp +60% Dmg of selected wepon (example you can be all weapons piolt ) +50% Dmg weapon + 40% Increases speed and sprint boost Adds better aim Has 8 implant space would be on a level called prime (bigger than legendary ) Weapon A weapon similar to discs It will have red and blue thunder effect Has a over energy effect (increases the speed of dmg and increase dmg has a max dmg of 150,000 dmg optimal range 0-120 similar aiming system as discs 6 magazine dmg radius These would be the new type of class rarity thats why they are op
Cool tip to counter Vortex and any other mech that has something to do with Resistance: Graviton beam's implosion effect cannot be affected by dmg boosts and debuffs, so you can still apply the effect with full dmg on Vortex and Nomad!
@@ReddMechArena If only gravitons were meta and don't require constant line of trajectory to hit targets. In this case a fast paced high burst damage meta WILL NOT allow you to win with gravitons 🤣🤣🤣🤣😂😂
@@crystalshard6767exactly, they thought they did something when graviton beams can be outpaced and outed in hitboxed by disk launchers or storm racks, both of which maintain high explosive power radius. And that's why vortex will be TOO powerful with things like disk launchers.
When i think of a mech with the role tank in mech arena I think of Ares,Bastion and Juggernaut because they have shields but Vortex on the other hand i think it's role should be support or attacker because it does not have a shield.Same thing happened to brickhouse it's role used to be tank but now it's been changed to support,so i think in the future Vortex's role is gonna be changed to something that fits it's ability.
yeah i agree tho its thing that makes it a tank is the hp and less damage supports are like helping them in some ways that incapacitate the enemy completly either by destroying them or like EMP or healing allies like M.D so it should be the lowest energy Attacker but scout fits it too its basically a paragon A JACK OF ALL TRADES
But... that's what makes it unique.. it's ability sounds like a support, but damage reduction is like a shield. Unlike brickhouse, it's does not increase damage. It does do area effect damage. It is still possible for it to be a support someday tho
I have an idea to make old mechs like lancer and killshot useful in end game my idea is that when you buy all the mechs and weapons then all the mechs and weapons will become legendary that means they have similar damage and health but different perks
@@MechArenaOfficialhello mech arena can you focus on newbie The resson why i say this becuse the only way to become strong in mech arena is PAY TO WIN so How about you make new weapon for newbie and a mech for them for fast grind
hi Mech Arena. I find Bug : check it surge + pilot maxed ability reload implant. Use ability and when you invicible use System crash ability with guardian. Quickly use Surge ability when reloaded and guardian dont gets stun. I play FFA and quickly try to stun Guardian and its not working . please Fix it
Mech Idea: Observer This mech was designed to counter Shadows and Eclipses... Role: Support Grade: Epic Tier: IV Ability: Sonar Pulse Ability Desc.: Releases a powerful pulse which deals 10K DMG and knocks Shadows out of Stealth and takes off an Eclipse's Phase Cloak. Also applies EMP for 10 seconds to those two mechs. Speed: 28 kph MAX HP: 128,560 Sonar Range: 300m Ability Cooldown: (2 more seconds than Shadow without implants) Energy Cap: 24 Appearance: Up to y'all!
You can add a mech or pilot that can heal your mech for example your mech heal 20k hp then in if a mech is in your ability's radius the ability give the damage of 20k The ability is how much hp you heal the same amount of damage your enemy get's
That's another cool thing [breaths] while the nanobot field is active vortex moves twice as fast [breaths] which makes its total speed [breaths] equal to 36 km per hour
You should also make a legendary version of Tengu. Name of the mech. Crusher. (Class) Scout. (Rarity) legendary. Hp 190k. (Speed) 23 kph just like Tengu. (Ability) Lethel Pounce. Similar to Tengu's Sky Strike but it does 80k damage + an EMP to all mechs in a 14m radius it also applies an overheat to the enemies to in the area. It's cooldown is 10 seconds tho. The mech will go under a 4 second stealth duration to after it uses it's ability just like Tengu. The mech has 24 energy instead of 16. And yes it's vulnerable to Guardian to just like with any other mech
NEW MECH IDEA!!! Name? (no idea) Role: Attacker (But its SIMILAR to Stalker, it has [16 if too op of Idea/24 I recommend] energy when maxed) Ability: Due to this mech having reduced energy capacity its ability is equally unique, (name? Counter Rush [CR]) CR is similar to the negative effect removal that Eclipse has, but like the name suggests, it COUNTERS the negative effect! - BEST - Idea 1: When a Negative effect is applied, a positive effect is applied to the mech (EXAMPLE) EMP'd (or Daze) gives the mech stealth AND removes the EMP/Daze entirely (duration of stealth is duration of the EMP/[daze EMP after damage taken and daze is replaced with EMP, duration is 2 seconds]). Other examples like Stasis get replaced with a 30-40% movement speed buff for duration of stasis) Since Redox ability is so unique, the negative effect is removed and (no idea what should happen) Idea 2: UNO REVERSE! Simply put, while the ability is active, any negative effect applied is removed and returned to the mech who applied it (EXAMPLE) This mech gets stunned, the mech that stunned it is now stunned and the negative effect is lifted BOTH OF THESE IDEAS ARE NOT EFFECTED BY IMPLANTS, ITS THE STOCK NEGATIVE EFFECT, NO INCREASE IN DURATION. If either Idea is chosen, and the mech is slightly too weak, then while ability is active back damage taken is reduced to 1.5x not 2x. Stats 200K ish Hp no higher than 200k when maxed. I recommend 24 energy, but if you fully implement this idea and its too OP, reduce to 16 energy. speed 20km hour Ability duration 8 seconds with 0.25 seconds (I recommend also buffing redeemer this stat as well) time to take effect. Cooldown 10 seconds FULL EXAMPLES LIST EMP ---> Stealth for stock duration of EMP, negative effect removed. Stasis ---> +30% movement speed buff, negative effect removed. Overheat ---> +30% damage reduction, negative effect removed. System Crash ---> No, negative effect NOT removed. Marked ---> +50% damage reduction, negative effect removed. Daze ---> 2 seconds stealth, negative effect removed. BASE buff, Not needing a negative effect Back damage taken while ability is active is reduced to 1.5x LEGENDARY MECH Name?... Since MD is the only mech with just uppercase letters, heres a thought, AM (Anti-META! MY NAME WOOOOO) Also, this gives a legendary skin idea, AM is time, so Legendary skin DAWN! (morning themed)
SPOILERS ON THE NEW WEAPON: The weapon is called the Repeater. It fires extremely fast and you only need to tap the trigger button once to activate it. It looks so sick if wanna absolutely PULVERIZE your enemies!!!
I have a concept for a new mech Name:- Mirage Ability name:- haven't thought about it yet Energy capacity:- 24 Ability:- at 5 star when you use its ability it will make two more copies of it self that will run around at different angels but they will do nothing and all of your copies will gain a stealth Ability duration:- 5 seconds Ability cooldown:- 10 secs Ability drawback:- When you use its ability you will not be able to use your weapons in that form
Hello, i am suggesting to add a new mode to the game! It’s called Weekend Clash By the name you’re already getting a hint, it only appears, and will only be accessible during the Weekend! The mode is pretty simple, The Devs can make a mech setup with atleast 3-4 mechs, or 5 before the weekend. The mech setup will then be used in the mode, given to ALL the players in the match, the match can be control point or deathmatch. The mode will ALWAYS give everyone the SAME setup both for Red and Blue. This mode is a skill-based match, now it depends on the developers if they would want to put modern mechs in the setup that are pretty new like Gatecrasher with Minigun, Nomad with Arc Torrents and so on, it can also be old-school consisting with Paragon with Javelins, Killshot with Shotgun and so on. It is honestly one of the best modes just because of the fact that EVERY member and team gets the SAME setup.
yea mech arena went to the worse side once they introduced the barrage section of weapons and then overpowered mechs and then more weapons and now we have a repeater 16 WHAT?!? WHAT IS A REPEATER AND WHY DO WE NEED 16 OF THEM?!?!!?
Can you fix the match making system because its far far far from fair. A dude maxed out comes in , wipes the whole lobby , gets +30 kills with one bot without dying while the whole lobby struggles. Please make match making based on the inventory power of players cause this unfair match making is making me quit the game if not fixed. Hope you listen to your players.
Also they need to make match making have the players have the same or relatively same mech Like if a have a legendary mech in my squad the enemy and my teammates should have relatively the same rarity
I have a close quarters weapon idea. It will be a legendary weapon in tear 9 it is called the solar cannon. The solar cannon does high damage it does 68,909 damage but it also 68,909 per magazine because it has a 1 round magazine and the reload is 15 seconds the perk is kinda like a long arm except a different affect has a small chance to activate a solar affect. the affect looks like a sun and if the gun doesn't already kill the enemy mech it has a 60% chance to activate and it the affect makes the opponent the opponent basically over heat except it does It's own damage It's own damage. Instead of other allies damage. And they're really Expensive to upgrade. And blue prints are Hard to find. And you unlock it late in the progress path. I'd say it be very good on Scouts but they're energy hungry So you'll have to findSo you'll have to find a scout It has enough energy. But one more disadvantage Is that the equipment limit is always 1 There would be to op I would recommend attackers and tanks attackers Especially Because attackers Have enough energy.the first will be the solar cannon 8 But it will cost 12 energy. Please Make this a real weapon. This took so long to type.
Remember in a previous mech spotlight when it was stated “balance is what we strive for in mech arena”, well congratulations developers, you have completely destroyed the balance of the game on a whole new level.
Mech idea: Hades Rank: Legendary Role: Attacker Energy Capacity: 32 Speed: 18 km/h HP: 145,500 Ability: Battery Drain (Steal 50% HP from an enemy mech and receive that HP for yourself) Ability Cooldown: 12 seconds Weapon Idea: Hydro Blaster Variants: 6, 8, 10, 12, 14 Max DMG: 850,000 Ammo Capacity: 5 Weapon Type: Missile Weapon Perk: Splasher (Deals high DMG to enemies and applies an EMP effect after 1 second)
I think it would be a good idea (along with all my friends that play) that when you reach divide 1that you should get a reward. Like some a-coins or maybe a weapon. Also love the new updates, keep it up❤ Edit: please tell me if you guys think that this is a good idea 👍 Edit 2:comment or like if you want mech arena to add this
another mech idea Mechs name: Isolate Legendary support mech Mechs class: support Mechs name ability: Protection field when the ability is activated Its Like Juggernauts ability But Every mech nearby Does the same ability And even yourself But it will not Protect From Mines Ability cooldown: 12 without Implants mechs speed: 18 kph allies Shield durability: 70k on 5th stars mechs Shield durability on yourself: 50k on 5th stars Shield Radius: 9 meters without implants mechs Max Energy capacity: 24
DEAR PLARIUM GAMES, Please improve the game again, ive been playing this game from 2020 but i need to quit this game because of its Pay to win. Please make it again free to play 😢, and provide us more way of collection A-coins😢 Please.. Otherwise this game will die soon, because many of old players are lefting this game. A humble request from... - An old player of Mech arena
Dear developers, I want to share with you about the problem of selecting players in tournaments: players with high-level hangars remove their ordinary robots and leave their ordinary robots much higher in level of pumping and easily gain a large number of points, thank you for your attention ❤
Idea for the next support mech Overhaul a legendary support mech who is very tanky has good speed has armor that's tough as reinforced steel and what makes it a legendary is that unlike all other mechs it can hold 3 the third one can be attached to it's back when you fire all 3 it's triple the trouble and another thing that makes it legendary is that it has 2 abilities it's first ability is called reflective shield a dome shield that can not only protect itself but it's allies and it can block enemies and reflect enemy fire back to the attackers and it's second ability is called riot zone it creates a big radius that not only heals everyone but it makes them take reduced damage and it can boost their movement speed,attack speed,reload speed and cancels the cool downs on their abilities when it uses both of those abilities it's double trouble
Fast mechs that can hit hard like the orion have been the most fun I’ve had in a game ever I really like the new mechs the developers are coming up with
It would be great if you would do something where you can mix the mechs so that they are stronger and have a mixed ability or that the mixed mech has both abilities. It would also be cool if the pilots had abilities like some pilots could go into the arena and fight, others could heal the mech and so on. It would be really nice
Hey mech arena can i suggest you something can you add few rare or uncommon mech and small events so anyone can acess that mechs also make them cost in game currency for uncommon mechs don't make them expensive and for rare or epic make cost according to their ability
Hello! We will consider your suggestion! Currently, a lot of Mechs are under development, so who knows, maybe some similar Content to the described one may appear in the game later 😉
This new update is gonna be lit, with the new map just drop in 5v5 tournament. Although the new mech is cool and the map too, but We're looking forward for a new artillery type weapon.
I recommend that you guys should start let people get the option to make an account for mech arena so that way they do not lose progress if they get a new device or a different device
Writing this because i do care about what's happening to the game. Just for once, why don't you guys listen to the community? Bringing in legendary mechs so often, abd they are just so powerful that they don't really have a downside. And even after introducing so many unbalanced mechs, none of these can be acquired for free. (Don't talk about the gear hub, it's good useful only till epics). Why are you guys ruining it. Maybe make an announcement clearly stating that yiu are now a P2W game and you don't care about the F2Ps.
Bro this is best but you have done it pay to win it was bad for no top up player 😢😢 and there time is very long to get A coins and mech and weapons are heavy deal 😢 so pls make some to fast A coins or sale on mechs and weopon
I hate you mech arena community you're giving event creats but we have to buy the tockens😢 with real money what's the point of the event then if you can't get at least 1 chance to get something good please fix it 🥺🥺🥺
Mech idea: You should make a mech that doesn’t have a ability at the beginning of the battle but every time you kill a mech you become the mech you killed
Hey mech arena can u make an better redesight for the brickhouse default skin cuz it's just an common megamarine skin, i thought it was something similar to something cool.
mech arena is an unbalanced no cant play because they melt you with minigun its okey to want to monetize but we need a chance for playerss cant afford thant whit love FELIX-198 THANK YOU thank your work love love