Thanks for your reply... But if I am not mechanical engr,,, and I saw any of your post in past and I need it in future to refer someone, how I can search? If any reference number is there, it could be searched easily...
There is a program for windows called Linkage that I’ve used to tweak straight line generators, and I’m fairly sure this would be easy to replicate. The upper left link seems to be attached at the midpoint of the lower left one and is half its length. The lower right one looks like it’s the same length as the lower left one. I’m not sure that the joining link length really matters. The overall linkage probably has a name but I’ve no idea what it is.
You can make this in any CAD software. I suspect this is Fusion 360 though it could be something else, they're all basically the same in terms of the end result.
In this case I think it's just the simulation. It would extend a bit further, then possibly be stuck if the rotational force stopped at the full extension of the right linkages.
@@user-jd4lc5fu4p ну и что? древняя подвеска мерседес w124 имеет 36 шарниров на одну только заднюю подвеску!!! и имеет слабыми всего два шарнира - шаровые сайлентблоки, которые тоже неслабо бегают, аж целых 200000 км!!! минимум!
Everytime I need one of these things I can't figure out for the life of me how to build it, but once I see it I cannot remember for the life of me what I need it for!
Can this mechanism be placed on another similar one, but is it rotated perpendicular to the upper one? Could that make the upper platform go from moving from 1 Dimensional to 2 Dimensional? By placing a third mechanism, this one being perpendicular to both earlier ones, could it now move in a 3 Dimensional way?
god i love these kinds of things have you by any chance heard or played poly bridge or maybe even heard of reid captain hes a really smart youtuber who makes all kinds of interesting machines and a lot of times he ends up making a mechanism like you showed off
I wonder how hard it would be to program a servo controller to get the speed of the platform to be consistent. It can be done by rotating one of the arms right? The green arm seems pretty consistent, so I guess it wouldn't be too hard if you'd control that one. Controlling the yellow one seems like a challenge though
@@anejodohojonukpe6642 i was about to ask just this question, so i guess that's the place to do it: why would one make something "slide" this way as opposed to so many other simpler ways? what purpose does this serve?
A=distance between legs (vertical part) of PI B=distance between ankers on base horizontal C=green and yellow lines are same D=orange line E=blue line F=horizontal part of PI leg G=distance between leg and anker vertical A=B/4 or E/2 B=4A or E + 2A or 2E C^2=B^2 + 3A^2 (pitagora) D=C/2 E=2A or B/2 F=A G=B I am not a mathematician,this is just by logic and i might be wrong,if i am please let me know.
Curious little construction, however, it would seem it doesn't deliver on it's promises, at least I cannot get it to do so, although I can get to within .25% of the base distance, in terms og keeping the platform at the same height.