A big reason, is legal issues since apparently no single company fully owns the Battletech franchise, different parts of it are owned by about a dozen different companies and getting them all to agree a movie franchise would be a nightmare of legal wrangling
@@rayanderson5797 Number one reason there is no battletech movie: The BT universe is full of different factions, and no one is really better than another. There is no "good" guy, and therefore no faction to promote that can then promote hollywood idealism. Hollywood only makes movies to promote their idealism and ideas, no other reason. BT, by it's nature, is not idealist in any way. It is beyond pragmatic... it is hard core practical.
@@michaelgreenwood3413 With a Mad Dog mk. III he didn't have to faceplant himself into two Nova Cats and an Uziel and die in two and a half rounds (24 seconds since he started shooting till explosion).
@@vojtechpribyl7386 You do realize the terrain didn't favor him worth shit, right? No high ground? No long sight lines? The fact that he DID last 24 seconds is impressive against two heavies that were MEANT for brawling.
@@michaelgreenwood3413 He had only 80 LRM tubes and was defending a home turf. You know, the weapon you don't have to fire with LOS. And there were friendlies about that could spot for him and he could set up ambushes where he wouldn't have to face immediate firepower of an entire enemy army. Also although the Uzel can brawl the other two were Nova Cats, which are slower long range energy weapon snipers (they weren't shown to have other configurations than Prime). He had a jum on them but he just heroically stood in the open and took everything on the chin. With predictable results.
What sold how a 'mech would move are the small details. The rollers on toes of Sigma Lead's Mad Dog. How the arms bounce when the 'mech is walking. It's just so well done.
even funnier when you realise.... well this is one weird mad dog, they arent exacly known for a lack of actual arms or a nose-mounted turret :p Fun fact I think a new variant of the Mad Dog (the MK3) was later made precisely to match more closely the one from the mechwarrior 4 intro.
@@thorveim1174 hey ive run weirder builds of the mad dog in my time, my favorite unconventional mad dog build is one i call the "Hot Dog". I stripped a bunch of armor out of it swapped the engine, put in double heat sinks where-ever i could and equipped it with 4 clan ERPPC's and nothing else. If i remember right it couldn't shoot them all at once without forcing an overheat shutdown, but it could shoot them one after another in sequence, so any time I sniped someone with it they'd get four barrels to the face 'THOOMTHOOMTHOOMTHOOM!
Not going to lie, I teared up there for a minute. Such good memories with this game. This one as with Mercenaries was my childhood. Had no idea how to form and attack but I had some fun lol😊
I've always said he should have gone behind the wall before attacking them, forcing them to chase him and making it a game of cat and mouse instead of simply standing there in the open facetanking four enemies.
The intro is goofy in many ways, and that's one of them. Gotta keep the length under a certain time, though. The problem is the script. If the line was, "They're targetting the Royal Family's launch... I'll distract them! Avenge me, Prince!" it would've made sense and kept the flavor.
As someone who has recently started playing MechCommander Gold, they are the most visually appealing, and are admittedly very fun to re-watch, but they are definitely a lot more cheesy, less Battletechy, and a lot more inspiration from Aliens than the previously made intros. Except for Ghost Bear's Legacy. That one sucks.
this was my first mechwarrior game and that intro movie sold me on it, i had heard about it before but damn . i wish MW took more approaches to make things like this again, I definitely loved the overhead shot from the last stand.
Gotta love this guys so called engagement. Has complete element of surprise and only gets an arm. Then proceeded to leave any form of cover. How valiant.
That's Davion Mech Warriors for you, a Steiner Scout lance would have fared MUCH better, all 400 tons of it lol Reference for the uninitiated: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-73zK-PjmyKY.html
It's the radio chatter that always sets the scene for me everytime. Great motif. Same with beginning of the movie Fury. Im sure there are other great examples.
And this is why you use buildings as cover, and trim the enemy down with guerilla tactics, specially with such bad 6-to-1 odds. Still, this intro has been a long time favorite. 👍
Watching the thing over and over to figure out what mechs are in it. Some are obvious, the Cena squad leader is in a Vulture, woman is in a Shadowcat, and at the end it's him vs an Uziel and what looks like 3 Nova Cats. The ones that get destroyed inside the hanger are Ravens and maybe a Cougar.
MW4 Vengence and MW4 mercs were the golden age of online gaming for me, these were my only games i played online from their beginning until MS pulled the plug on server support and mektek put up mekmatch to keep it going, eventually that went down when they decided to move on from mechwarrior and they shut down their forum aswell. Miss those days and all the pilots/units i played with.
Steiner's 4X Nova Cats, 1 Hellspawn, 1 Uziel... still have the magazine form when it came out. Had plenty of pictures from the Alpha, some camos and weapons that didn't made it into the game. MWO and MW5 feel so incredibly stiff when comparing to this. They nailed the way mechs walk, all the toes and joints. So silky. How the foot stays put and the leg rotates on the joint when te mech turns, how they bounce when walking. Even the install menu with all those drastic comic drawings, Ernie Pike style was epic.
@@freshdoug Well look at the lance makeup. Raven Cougar Shadow Cat Vulture Not an entirely bad fire support/recon lance. Also,for a training lance,it's not too expensive(for FCCW era) standards for a lance that's adding Clantech to it. Considering how short of a time the IS had clan tech before,it's kind of understandable they were using clantech in their training units.
The Federated Suns is notorious for using lighter mechs and being quite good with them. There is an instance in the fourth succession war where the first Battalion of the Blackwind Lancers surrendered to a reinforced company of Davion Light Guard. Also as Tarkov pointed out, there is a Cougar, Shadow Cat, and Vulture present with the Raven. Three out of four mechs in the lance are Clan OmniMechs. Being as two mechs are light, one heavy, and one medium, this actually a medium lance. What really did them in is being surprise attacked, as well as ultimately being planetary militia. While being from House Davion are still quite good (and in this situation extremely well equipped), they are no where near being a frontline unit. And I don't believe the mechs were even ready for combat. The Shadow Cat should have been able to shrug off a few LRMs.
Judging from the fact there are so fewer of them, those might have been Arrows. Saturate everything in LRMs then pick off stragglers with the big missiles.
To this day it still disappoints me that there wasn't a Mad Dog with this loadout in the game. In fact, I've never encountered a Mad Dog that had two autocanons in each arm and a pulse laser on center torso combined with launchers on the shoulders.
@@sheilaolfieway1885 It was a unique maddog/vulture design for MW4, they changed the hardpoints for quite a lot of mechs, and it was done for balancing reasons for multiplay.
I've never played MW4 but goddamn that's some classic late 90s early 2ks CGI and FMV mix. Goodness me I wish the games today had that level of soul that this single intro has. It really makes me think of the old CnC games. Both Tiberium and Red Alert.
That would likely get Harmony Gold all up into whoever is doing the movie. Remember, this was during the period when HG was at the top of its IP trolling campaign.
@@the_maker1841 no, all you have to do is convince the anime studios to send reps over to torpedo the paid dissertation that HG pulled. That is why HG denied so much stuff over the years...
This scene hits abit harder when you learn the pilots are linked to their mechs via neurohelmets and experience pain when the mech takes damage. I never understood why the pilot looked like he was in pain until I learned that. This guy got a very messy death trying to defend civilains.
Unluckiest 5 mechs in history. One volley of 5 missiles destroys over half of their force. 1 missile destroys their second to last and second heaviest mech in one shot. Mere seconds into its final engagement their final mech suffers an incredibly unlucky shot to its knee, utterly dooming it to a much quicker death. Had their luck not been so tragically bad and all 5 Mech's made to this final fight they might have actually won here, especially if they got the drop on the enemy Lance who was busy murdering every noncombatant they could find. I would have loved to have seen that.
Given the revelation at the end of MW4 that a cousin of the royal family is who sold them out, you honestly wonder if the Royal Guard lance hadn't had their mechs sabotaged. And come to think of it, Sigma Two's anti-missile system /did/ mysteriously crap out right before the LRMs hit her.
Salvaged Clan tech mixed with Inner Sphere replacement bits seems like a good recipe for malfunctions. 'Be a shame if something like the AMS failed at a critical moment.
It hit a missile launcher which may have cause critical internal explosion. Mech went down pretty quickly so prolly wasn't a cookoff. 3 Thunderbolts, perhaps? Those looked big and slow.
@@adriankoch964 . Yeah good point. It just seems every time I go up against the shadowcat at least in game on mwo. It goes one of two ways. Either I catch him off-guard or I get outmaneuvered and get picked apart. Lol.
I just noticed one of the mechs is a hellspawn on the right when the mad dog comes into the courtyard. I thought all the mechs were just the uziel and nova cats
oh my god i remember playing this game so much as a child even though i didnt understand everything i was having a blast, i still remember this uziel class mech which was my fav :D And still here play mechwarrior 5 merc now ^^ What an awesome genre and that vid just throw me back just so amazingly good
I love the tech in Battletech. It looks gritty and real -- helmets with microphones, consoles covered in buttons and gauges like a fighter jet, the one guy detaching a coolant hose or whatever that was, machines that walk and have to worry about ammo and overheating. One thing that bugs me about Star Trek is the magical technology. In a show that's supposed to feature the power of science and engineering, there isn't any. Everything is crystals and lights and made-up jargon. They say the Federation is X number of light-years across but the reality is your destination is never further than one commercial break away. The ship can be crippled and then a few minutes later it's fine. There's no injury that can't be fixed by waving a wand over it. They have teleportation, psychic powers, total elimination of scarcity and poverty.....the list goes on. No magic in Battletech. It's steel and blood and bullets, like God intended. Even jump drive, the closest thing to magic, is heavily restricted in time and distance, so the galaxy feels big. Your 'Mech gets damaged, it takes time and money to fix it. Your 'Mech blows up, it's gone, and you with it. We're still stuck with war and politics and greed and all the products of our nature. It feels so much more real.
Honestly it was a revival attempt, it did what it needed but today's gaming culture doesn't want the the clean dozens of missions campaigns that are mostly linear. Rumors they are working on another MW game and I hope it goes back to the roots
Might actually be possible, if the modders can figure out how to create custom linear-style missions for MW5 There is a project of trying to remake the MW2 campaign and the first mission is available to download. Its janky as hell but it's a start.
When this trailer was out, everyone was like: "OH MY GOD WHAT TERRIBLE ACTORS" "OH CRAP THE GAMEPLAY ISN'T LIKE THIS!!" "THE GAME IS CRAP, MECHS LOOK LIKE TOYS IN GAME" ... Yes... I remember... And I won't forgive... And yes... Those people still exist... And yes... Those people say the same about Mechwarrior 5...
I love MechWarrior 4 Vengeance. Very atmospheric and cool game. The design of the mechs, weapons, Lor are gorgeous. It has one of the best cinematics for the game. The trailer is very brutal, it was even a pity for the robot, he got hard on his steel balls a couple of times 4:00 😆⚡🤖