Dr. Wily's fourth and final stage from Mega Man for the NES. No damage taken and buster only. Note Gutsman's weapon is required to progress in this stage. Dr. Wily has two forms here, and therefore two attacks. The first is undoubtedly more difficult to dodge and quite irritating in fact. The key here is to quite simply keep moving, most effectively back and forth either by jumping or running. This maneuver sends his projectiles to your previous location ofcourse. Now, I did find a couple moments where it was advantageous to stay still for a couple seconds, but generally you'll want to keep moving. There is a relatively safe spot directly below the machine, but this still requires a bit of back and forth movement. His second attack is much easier to avoid. Unfortunately, sprite overload in this encounter causes flickering and some serious distortion (even more prominent in the recording), leaving it difficult to see the actual projectiles during his second form. My apologies for that.
Mega Man 1 Playlist
• Mega Man
Comments, requests, and suggestions are always welcome! All music/sound copyright Capcom. let's play megaman wily perfect "speed run" "final stage" "final boss" credits epilogue "wily boss" "buster only" end ending last bosses.
1 окт 2024