I beat "MegaMan Network Transmission" long time ago, but I never successfully created or used a Program Advance. Good job by you and thanks for this demonstration!
@@extremegamercollector425 by the time you got decent chip yeah it way easier but the beginning is way harder just because you dont have much of a reliable attack.
This was my first exposure to Battle Network, and while I did 100% the game, it kind of turned me off from Battle Network, which is a real shame because those games and Star Force are really good, and looking into them deeply, I kind of hope they get Legacy Collections not too far away. But yeah, considering I missed out on a lot due to the bad taste this game left me with, I really don't like this one that much (even hardcore Battle Network fans say this was the worst entry).
MegaMan: Zeta Cannon! Elecman: Sonna...SONNA BAKANA! *Later* Okay, Guts Shoot look absolutely hilarious in this game. Not only does GutsMan lift Mega up, he grabs him BY THE LEG and tosses him. XD
the name of the game is in the title, its on gamecube, the story takes place in between battle network 1 and 2... guess you could call it battle network 1.5
New Program Advance in Megaman Battle Network: New Life Sword 2 / Dream Sword 2: Sword Wide Blade Long Blade 2 X Hero/ Double Hero: CustSword VariaSword ProtoMan/Blues Secret Program Advance: Giga Cannon: Cannon: A,B,C,D,E Giga Cannon 2: Hi-Cannon: D,E,F,G,H Giga Cannon 3: Max Cannon:
Not added effect I pressume. Thanks for the info, this is the only MMBN game that I never played, well another electric chip , another happy day. (electric chip freak).