Here's a small suggestion: After defeating the boss (during the victory music) you should have zero turn around and give a thumbs up like he used to do in the X Series
Amazing, you've really surpassed yourselves. It's really impressive how much you guys improved this game. Good job And.... F*CK YEAH ANOTHER GAMEPLAY VIDEO!
1:56 might be interesting if those laser bounces harpuia in the team, damn awesome boss dying animation while glitching was a fresh things, compared to normal megamans game explosion, if you were to add a few lore on why these bosses glitches would be a nice touch too, since there will be different dying animation will be added after all
Very cool! My only critique would be that, the airships you platform upon...it's kinda samey that they're all all identical in size, shape and design. Not sure if the plot insists on this, but it'd be kinda cool if there was a little variety in them, maybe even some that reacted to you standing on them by shooting missiles at you or such? Just some thoughts I had. :3 Keep it up guys!
Please note that in Mega Man Zero 2 the airships in the air stage looked the same as one another. Perhaps later we can make them look a little different but for now I hope you understand that is not the main priority at this moment in time.
Maybe they could have some sort of battle progress in the background, with more things blowing up as you travel forward, or just some kind of timer, but that's pretty low priority.
I like the stage design good work you guys I also love how you include the "Blood" splatter for when you cut enemies with the Z-saber By the way is the Green Reploid actually Harpuia cause if it is i love the idea of it As it makes sense with the Game being called "MegaMan Zero Rezurrection"
The first 30 seconds pretty tame with the opening convo. Could be cool to play while the voice speaks remembering instances of text scrolling like Zero 2 when defending Ciel at Arcadia's airship. The remix at the boss. Keep on being epic. Edit: Genocide bonus fun. Mega Man isnt meant to be played Pacifist.
That moment when you know the MMZ enemies so well that you notice that the mini-boss's tail belongs to Fenri Lunaedge. Then again, looks slightly different.
Will Zero and X have the same story? I think it'd be cool if they have 2 different campaigns, or at least different bosses. An alternative would be to be able to unlock a true final boss after completing the game with both, what do you think?
I really like the redisgn of spiral pegasus on megaman x5. Oh, is there a cooldown to call Harpuia? Btw, can i keybind the movement control when this game released? Cause, i'm not a arrow key type, i prefer wasd.
You can only use Harpuia for ~4 seconds. Afterwards there's a 16 second cooldown. Otherwise you would be able to have him fly you to the end of the level. The keybindings in the next demo will be more advanced. You'll be able to rebind movement controls, among other things.
Hey random question, you guys still looking for VAs for this game? If so, I'd love to shoot you my website/demo reel. Looks like this would be a fun project.
This is awesome!! Question do the mission ranking result gonna require a 100% perfect run, no damage, kill all enemy in sight just to get an A or S rank like in the game? If so then please ease it up a bit please. Please... PLEASE!!!
@@jackwalker5421 OH THANK YOU!!! Okay just one more question do the bosses not explode anymore? Don't get me wrong it's cool to have him die glitching and turn to dust like that but will you be making exploding bosses like the game or you gonna make your own way?
@@BlossomPathOnStage15 We didn't want to just recycle the way bosses explode in ZX, so we tried doing our own thing. There will probably be other death effects, though.
@@jackwalker5421 Okay then I don't want to spoil anything more than what I already know to myself or anyone so I'll stop asking questions now but thank you for answering them.
@Jayon Greenaway-Meade But seriously. It could have Make Sense. If They Actually Helped Zero against Omega, then what is Stopping them from Helping Zero against Weil. After all Weil is a Threat to Neo Arcadia
@@jackwalker5421 Genial, bueno amigo mio, aqui estan mis preguntas! ;3. 1.-¿En el "Mega Man Zero: Rezurrectión" podremos utilizar Chips Elementales de fuego, hielo y trueno como en el "Mega Man Zero 1"? 2.-¿Cuantos cambios tuvo el diseño del The Skiver que vemos en el "Mega Man Zero: Rezurrectión"? 3.-¿La musica que suena de fondo mientras luchamos contra The Skiver en el "Mega Man Zero: Rezurrectión", es un remix del tema musical que sonaba cuando luchabamos contra los Mavericks en el "Mega Man X5"? 4.-¿El The Skiver que vemos en el "Mega Man Zero: Rezurrectión" trabaja para la Neo Repliforce? 5.-¿Quién fue el encargado de crear los sprites del The Skiver que vemos en el "Mega Man Zero: Rezurrectión"? 6.-¿Quién fue el encargado de hacer el arte conceptual del The Skiver que vemos en el "Mega Man Zero: Rezurrectión"? 7.-¿Los ataques y patrones de movimiento de el The Skiver que vemos en el Mega Man Zero Rezurrectión estan basados en los de el The Skiver original que vimos en el "Mega Man X5" y en los de Pegasolta Eclair del "Mega Man Zero 4"? 8.-¿Como se llama el area en la que nos enfrentamos a The Skiver en el "Mega Man Zero: Rezurrectión"? 9.-¿Que tan dificil fue adaptar los diseños de Magma Dragoon y The Skiver con el estilo de la saga de "Mega Man Zero" en el "Mega Man Zero: Rezurrectión"? 10.-Esta es mas una pequeña sugerencia de mi parte y bueno, queria compartirla con usted... ¿A considerado en incluir en la versión final del "Mega Man Zero: Rezurrectión", un pequeño easter egg que coincista en que en el escenario de Fenri Lunaedge podamos ver en el fondo a Blizzack Staggroff (MMZ1) y Poler Kamrous (MMZ2) congelados? :D. 11.-¿Al igual que en la saga de Mega Man Zero, si cumplimos con ciertos requicitos y completamos los niveles del juego, Zero podra obtener diferentes estados especiales que coincistan en que su armadura cambie a diferentes colores y sus habilidades basicas sean ligeramente mejoradas? w "Mega Man 5" > "Mega Man 6" > "Mega Man 7" > "Mega Man 8" > "Mega Man & Bass" > "Rockman & Forte: Mirai Kara no Chousensha" > "Mega Man 9" > "Mega Man 10" > "Mega Man 11" > "Mega Man X1" > " Mega Man X2" > "Mega Man Xtreme 1" > "Mega Man X3" > "Mega Man Xtreme 2" > "Mega Man X4" > "Mega Man X5" "Mega Man X6" > "Mega Man X7" > "Mega Man X8" > "Mega Man Zero 1" > "Mega Man Zero 2" > "Mega Man Zero 3" > "Mega Man Zero 4" > "Mega Man Zero: Rezurrectión" > "Mega Man ZX" > "Mega Man ZX Advent"?
@@doloresireneguillenortiz9199 1. There will not be elemental chips, but there will be elements. 2. He went through 3 different designs. 3. Yup. 4. Yes. 5. It was a collaborative creation by The Zenith Serene, That Random Spriter, and AustinArts. 6. The artwork you see in the warning animation was drawn by Innovator123. 7. They're roughly based off of Skiver's X5 fight, but a fair number of the attacks are original. 8. I can't say without spoiling story points. 9. It was a lot of trial and error. 10. That's a cool idea. :D 11. The armor system won't be like MMZ2, if that is what you mean. 12. Yes. 13. Yes. 14. We've considered it. However, Zero will only have a buster and saber, for the sake of keeping things simple and balancing him out with X. 15. Yes. 16. Yes. 17. It could be. :P 18. Not quite. 19. It's based on the logos of Mega Man X4, Mega Man Zero, and Rockman ZX. 20. That's the idea. 21. Yup. 22. I can't give a number, but it's going well. 23. I cannot confirm or deny that. 24. I'd rather leave that a surprise. 25. Vile being part of the game dates back to when this project was first conceived. He was a character many of us on the team wanted in the game, and thankfully his voice actor helped see that vision through. 26. We're not really tackling the events of the Classic games. 27. Yup. 28. Yup. 29. I suppose so. 30. After, as a result of X sealing the Dark Elf with his own body. 31. We're not really tackling what happened during X4. 32. We're not really tackling that. 33. Probably not. 34. I'm well aware. :) I said hi to you a few times. 35. Currently we just call him a "Galleon Sniper". That might change in the future. 36. MMZR takes place 100 years after Zero 4 and a 100 years before ZX. 37. Sure.
@@jackwalker5421 Genial, bueno amigo mio, aquí están mis ultimas preguntas! 😉 👍. 1.-¿En el canon de "Mega Man Zero: Rezurrectión", Copy X fue creado por Ciel para que reemplazará al verdadero X que se encontraba desaparecido? :3. 2.-¿En el canon de "Mega Man Zero: Rezurrectión", porque X decidió sellar al Dark Elf utilizando su cuerpo? :0. 3.-¿En el canon de "Mega Man Zero: Rezurrectión", como es que Elpizo se convirtió en el líder de la Resistencia en el "Mega Man Zero 2"? :D. 4.-¿En el canon de "Mega Man Zero: Rezurrectión", durante el período de las Elf Wars, el virus Sigma enverdad fue totalmente eliminado o aún quedaron algunos Reploids infectados en el mundo que aún poseían este virus? w