In this video i'm showing that how to merge two objects without dynamesh. I'm just doing 3d models for a hobby so i may have some mistakes.I hope you enjoy the video.
thank you. I was doing a character with folded arms and when I was ready to connect them, I didn’t want the arms to connect to each other. This worked like a charm for connecting the shoulder
How can you make simple polygonal object in Zbrush and then export as sheet in DXF file to be laser cut so i can weld those parts and make that object?
sometimes I use this method, but the last time there were holes in the seam when I wanted to smooth the seam. This method fills these holes and is more convenient to create a more regular seam
Zbrush is faster in Blender in many aspects, as for this there are better workflows. In addition Zbrush allows for far higher details such as tens to hundred millions of polys with no lag, meanwhile blender starts to breakdown around a few million without doing a few tricks in the background to optimize it.