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Metahuman Animator Tutorial 

JSFILMZ
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3 окт 2024

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Комментарии : 296   
@Jsfilmz
@Jsfilmz Год назад
ITS ON LINKEY DONKEYYYYY! Here is video of the animator app studio.ru-vid.comiXH79mrKADM/edit First rap test ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-mAT1X4xbEdA.html
@jimmwagner
@jimmwagner Год назад
Do you need the depth capture in Live Link or can you just use video?
@MR3DDev
@MR3DDev Год назад
Bruh! It is nuts how accurate this thing is.
@DLVRYDRYVR
@DLVRYDRYVR Год назад
7:00 I'm listening to this video driving around, windows down, level 20 on Bluetooth and at a Bus Stop with little old ladies 🤦‍♂️
@Jsfilmz
@Jsfilmz Год назад
lol
@lukewilliams7020
@lukewilliams7020 Год назад
Yes so glad to hear you’ll be doing more tests with this. Bro just realised I’ve been on this unreal journey with you since your channel was a baby. You’re literally the don in this field. Keep em coming
@jimmwagner
@jimmwagner Год назад
Knew this was coming the second I saw the Unreal post about this. Excited to try this out today.
@lukewilliams7020
@lukewilliams7020 Год назад
The accuracy looks insane
@Jsfilmz
@Jsfilmz Год назад
yea
@user-ct8my8rv9c
@user-ct8my8rv9c Год назад
Good and fast tutorial, nice man
@Jsfilmz
@Jsfilmz Год назад
tx
@moneybagvr2113
@moneybagvr2113 Год назад
You the man bro
@leonaraya2149
@leonaraya2149 Год назад
Bro, you are a master! And the way that Unreal it's improving this technology day by day it's amazing.
@Jsfilmz
@Jsfilmz Год назад
thx dude!
@Stonefieldmedia
@Stonefieldmedia Год назад
...and off we go!
@IDAVFX
@IDAVFX Год назад
Thanks Lord Helmet!!!
@PrintThatThing
@PrintThatThing Год назад
Incredible! You're so ON IT. Thanks for the walk-thru. Very helpful!!!
@christiandebney1989
@christiandebney1989 Год назад
Awesome.. Randomly woke up at 4am knew there was a reason... thank you!
@Jsfilmz
@Jsfilmz Год назад
hahaha
@sakibkhondaker
@sakibkhondaker Год назад
Some day i think you will make tutorials before release. haha. So quick!!!!!!!!!!!
@Jsfilmz
@Jsfilmz Год назад
hahaha yea they didnt select me for beta access unfortunately i know some did so im gonna have to catch up to them
@JoshPurple
@JoshPurple Год назад
LUV'd your last vid with your little girl (all of your vids ❤ ) 🏆😁👍!
@Jsfilmz
@Jsfilmz Год назад
hahah thx man it got 20k views on twitter hahah
@guilhermenunes7075
@guilhermenunes7075 Год назад
4:43 "Iden-TITTIES" hahahahahaha Great video man! Thank you for the content.
@2beornot2bable
@2beornot2bable Год назад
Great job!
@StyleMarshall
@StyleMarshall Год назад
sooo quick , Dude ! you are fast as hell .... 😁
@Jsfilmz
@Jsfilmz Год назад
i woke up 5 am today haha
@ohheyvoid
@ohheyvoid Год назад
You're amazing. Thank you for staying on the pulse!
@Jsfilmz
@Jsfilmz Год назад
thanks for being here!
@veith3dclub
@veith3dclub Год назад
I need to buy iPhone 12 + first hahaha
@Jsfilmz
@Jsfilmz Год назад
looks like 11 works
@aaagaming2023
@aaagaming2023 Год назад
@@Jsfilmz In their docs they group the X, 11 and 12 together and then 13 and 14 together. Then they give a caveat about the X, saying that its not capable of capturing more than a few sec, but they dont say that about the 11, so yeah, I think the 11 is capable of capturing longer form content like the 12.
@andrewwelch5017
@andrewwelch5017 Год назад
@@aaagaming2023I tested the iPhone 11 Pro last night and it works fine, zero issues.
@MANIAKRA
@MANIAKRA Год назад
BIG! I was wanting to explore this, thanks for the tutorials!
@MiguePizar
@MiguePizar Год назад
Thanks for the tutorial, I can't wait to try it, although it will take hours since the shorts that I'm doing have a lot of dialogue, but it will look a lot more realistic. Best
@3DComparison
@3DComparison Год назад
Great stuff!
@Jsfilmz
@Jsfilmz Год назад
Thanks!
@kool-movies
@kool-movies Год назад
just done my first quick test following your tuts to guide me through the process, got to say wowzer animator is amazing. so much cleaner then i expected. well worth the iphone rental :}. keep the vids coming :}
@Jsfilmz
@Jsfilmz Год назад
oof someones bout to buy an iphone 😂
@Fotenks
@Fotenks Год назад
I Hope that behind the scenes they are working on full body mocap
@DLVRYDRYVR
@DLVRYDRYVR Год назад
Hope my XS works. Don't want any more Apple pradux
@IamSH1VA
@IamSH1VA Год назад
Please try it & please report if it works, I have same iPhone XS. I am not gonna have access to windows system for at least 15 days, but I am dying to test this feature.
@TetraVaalBioSecurity
@TetraVaalBioSecurity Год назад
A lost detail in Hideo Kojima's DS2 trailer, was the end saying the performance-capture is powered by Metahuman. That game is going to be insane levels of detail.
@Jsfilmz
@Jsfilmz Год назад
yea hideo was lurking around on my channel when ue5 first came out i was one of the first ones to cover it
@artofjhill
@artofjhill Год назад
yeeeeaaaaaaa 🔥
@Jsfilmz
@Jsfilmz Год назад
hey J can i borrow 10k subs so i can hit 100k? thanks mang
@pokusalisobaki
@pokusalisobaki 5 месяцев назад
Thank you so much, its amazing
@oldmatttv
@oldmatttv Год назад
This really is such a big step forward. Very exciting. The only problem is the iPhone only requirement. That makes no sense for something like this, but let's hope it changes sooner or later.
@Jsfilmz
@Jsfilmz Год назад
beats buying a real mocap system 😂
@oldmatttv
@oldmatttv Год назад
@@Jsfilmz True I suppose :)
@HQLNOH
@HQLNOH Год назад
Hey! I just wanted to say thank you for your videos! If it wasn't for you I couldn't have created animation for my metahumans. ❤ Thank you
@Jsfilmz
@Jsfilmz Год назад
That is awesome!
@HQLNOH
@HQLNOH Год назад
Omg yes! My video will never make it if it wasn't for you! I even mentioned you in appreciation in the description ❤️
@Jsfilmz
@Jsfilmz Год назад
​@@HQLNOHthanks man not manu give credit back to me i appreciate it
@JoshuaLundquist
@JoshuaLundquist Год назад
Epic is great but they gotta give us some options with the markers, like maybe don't make the ones that go on teeth straight up yellow / green lol? Great video though.
@jaykeastle8804
@jaykeastle8804 Год назад
BOSS!
@mt_gox
@mt_gox Год назад
His next epic: "Get Shorty"
@D3Z_animations
@D3Z_animations Год назад
Awesome video! Thanks for the quick setup explanation! But I have to point out that MetaHuman Animator already uses AI for its solves. When you hit the "Prepare for performance" button, it trains a model on your face to later mimic the way it moves so it can animate other metahuman characters to that likeness. Thats why this step took 8-10 minutes : )
@kool-movies
@kool-movies Год назад
epic insane , looks much better then faceware or livelink .like you say the curves look smooth and no jitter . and to think i spent 4 hours last night doing 30 sec of manual facial animation that looks rubbish. so if i get a friend who has iphone they can send me clips ? .
@Jsfilmz
@Jsfilmz Год назад
yes
@kool-movies
@kool-movies Год назад
@@Jsfilmz awesome ,, is there any reason not to get the iphone 12 mini ?
@Jsfilmz
@Jsfilmz Год назад
@@kool-movies i havent tested longer takes with 12 mini yet but it used to overheat on me alot hahaha
@kool-movies
@kool-movies Год назад
@@Jsfilmz your rap video is a long take so hopefully will be good , i just ordered/renting a cheap refurbished one. hopefully arrives tomorrow. :} the 3lateral video that just released is mind blowing.assume they used a stereo camera ?,
@juanmaliceras
@juanmaliceras Год назад
it´s here!!!!! downloading plugin!!!!!
@AllanMcKay
@AllanMcKay Год назад
Great video - you mentioned about when MHA will later use AI. Just a heads up it is AI driven currently. Pixel tracking is only a small part of the foundation. Great video!
@Jsfilmz
@Jsfilmz Год назад
wait like its doing ai pose estimations already?
@AllanMcKay
@AllanMcKay Год назад
@@Jsfilmz yeah there’s a lot under the hood that’s ML driven already. Facial tracking doesn’t account for wrinkles or much else other than eye and mouth shapes, everything else is interpolated with AI. there’s more coming but the foundation is already utilizing AI in a lot of areas.The second pass animation is still being improved on, so it’ll continue to get better. But it’s a training model based on a lot of human facial animation, to know what to do when cheeks are raised, nostrils flared, eyebrow wrinkles etc Night and day different to something like live face or other tools which purely track eye and mouth shapes and don’t leverage any AI to them interpolate wrinkles and pseudo face muscles into the animation
@Jsfilmz
@Jsfilmz Год назад
​@@AllanMcKayoh wow hahaha crazy stuff being 1.0 its not bad oh btw for iphone it can only output 30 even when recording 60 right? Thanks i love knowing about the tech
@natanaelgauna3600
@natanaelgauna3600 Год назад
Amazing content as always! Could you please make a video on troubleshooting these three issues: - “Promote Frame” randomly jumping to a different frame than the selected one. - Metahuman Identity Solve not accurate result. - “Add Teeth Pose” breaking the Identity Solve even more. Thanks a lot!!!!!
@DominicRyanOsborne
@DominicRyanOsborne 3 месяца назад
When the teeth are facing you but the face isn't, must be metahuman, or a horrible childhood accident you didn't wanna talk about
@sibinaayagam1838
@sibinaayagam1838 Год назад
If I'm not wrong, you should be turning off the neck solving on a headmounted camera. And use it only for static cameras.
@Jsfilmz
@Jsfilmz Год назад
in my case ill use neck movements from my mocap the exported sequence doesnt come with neck check out new rap video i uploaded
@GiorgiBekurashvili
@GiorgiBekurashvili Год назад
I receive software release and your notifications at the same time, how is it even possible :D
@Jsfilmz
@Jsfilmz Год назад
i woke up 5 am today to make this video
@RemDovans
@RemDovans Год назад
Maybe in a year or 2 Epic will give us a way to import our videos for mocap, I’ve tried so many apps and don’t like the results, only one left to try is supposedly the best one, move ai.
@Jsfilmz
@Jsfilmz Год назад
yea its good man
@Impaczus43
@Impaczus43 Год назад
Hold up! Did it just create a Metahuman face with your facial proportions just based on the iPhone calibration!? that's crazy!
@Jsfilmz
@Jsfilmz Год назад
yes
@Impaczus43
@Impaczus43 Год назад
@@Jsfilmz that's awesome! Glad you were able to share this! Awesome video
@Jsfilmz
@Jsfilmz Год назад
@@Impaczus43 it made a fatter version of me which is effed up lol
@soncho.editz1
@soncho.editz1 Год назад
@@JsfilmzI mean honestly it does have your facial features but do u think you can adjust that manually ???
@Aragao95
@Aragao95 Год назад
does someone got it working good with iphone 11? the new epic post says it needs aleast iphone 12..
@Jsfilmz
@Jsfilmz Год назад
try it broski
@TheSabanrab
@TheSabanrab Год назад
Was about to say the same thing about your teeth JS 😂
@Pauliotoshi
@Pauliotoshi Год назад
Great showcase! In case you plan to make more test video's, can you show expressions that are hard to do with Apple Arkit? I'm curious how it compares. For example a sad face with hanging lower lip, asymmetric brow movement🤨, worried face 😟 or any interaction between teeth, lips and tongue.
@Jsfilmz
@Jsfilmz Год назад
man im a terrible actor but ill try
@Pauliotoshi
@Pauliotoshi Год назад
@@Jsfilmz Thanks a lot!
@josiahruelas498
@josiahruelas498 Год назад
Great video man! I'm getting an error when I hit the process button in the Metahuman Performance. It says "The Processing Pipeline failed with an error." Any ideas on how to fix this would be appreciated. Thanks!
@UnrealEnginecode
@UnrealEnginecode Год назад
after ubdate iphone app It gives a warning for the animation part of the application live link face app saying your device model is unsupported you may continue but your results could be affcted"for meta human animator capture ." and its work but i wonder My economic situation is not good and I will develop games. How much performance difference does the iPhone 11 make?
@andrewwelch5017
@andrewwelch5017 Год назад
The software requires an iPhone with a “True Depth” (LiDAR) sensor because it needs depth data to accurately track your face. You can always borrow an iPhone 11 (or newer) to do the tracking and then transfer the file to your computer.
@UnrealEnginecode
@UnrealEnginecode Год назад
thank you for your answer, what are they doing this warning for, do you think there will be a noticeable quality difference?
@andrewwelch5017
@andrewwelch5017 Год назад
@@UnrealEnginecode The quality I got was excellent so I'm not worried about it.
@michaeleansan2730
@michaeleansan2730 Год назад
crazy times!
@JDRos
@JDRos 10 месяцев назад
So how do we connect this to a body so we can add animations to it? 😅
@davidMRZ
@davidMRZ Год назад
So strange, in Capture source whatever I put( live link or archive) it doesn't find it. It gets green in Capture manager but nothing shows up🤔
@Jsfilmz
@Jsfilmz Год назад
hey man im uploading another tutorial stand by maybe u missed something
@davidMRZ
@davidMRZ Год назад
@@Jsfilmz great, thank you so much
@TheChrisNong
@TheChrisNong Год назад
I get the "assertion failed" crash every time I promote the first frame... what should I do?
@ComanderJTC
@ComanderJTC Год назад
I thought when you're calibrating you need a minimum of 3 the front, left and right, and that the teeth only need one in front?
@Jsfilmz
@Jsfilmz Год назад
turn ur head with helmet on
@ComanderJTC
@ComanderJTC Год назад
@@Jsfilmz ah I see your point but wouldn't it be better for calibration to do it without the helmet to get the three angles then so the depth part of the camera recordings with the helmet on make it more accurate for certain things like creases on face and stuff similar to that when making facial expressions?
@Jsfilmz
@Jsfilmz Год назад
​​@@ComanderJTCar as i know u gotta calibrate like how ur gonna record
@ComanderJTC
@ComanderJTC Год назад
@@Jsfilmz ok makes sense I just figured it would read your face better if it had an initial depth analysis from multiple angles was my thinking
@reubencf
@reubencf Год назад
3:52 it's says iPhone 11 here But my phone is also 11 and over there on live link for metahuman animator I get that your device model is not supported you can continue to use but results won't be that good
@Jsfilmz
@Jsfilmz Год назад
yea ive had people here try it
@reubencf
@reubencf Год назад
@@Jsfilmz I just went back to the site and it seems that iPhone X and 11 are removed
@Jsfilmz
@Jsfilmz Год назад
wtfff on the docs?
@reubencf
@reubencf Год назад
@@Jsfilmz yes
@SkyHandOneTen
@SkyHandOneTen Год назад
Can you do a video of how to warp a metahuman to look like a custom character? RS3D Zwrap is a good wrapper. I have this model of NAS I want to put to the test, as well as Michael Jordan and the Rock.
@Jsfilmz
@Jsfilmz Год назад
just mesh to metahuman it mang save u the headache hee hee
@SkyHandOneTen
@SkyHandOneTen Год назад
@@Jsfilmz Hmmm, I guess I'm a bit behind. Not sure what that is or where it is. I'll look it up. Thanks
@Jsfilmz
@Jsfilmz Год назад
​@@SkyHandOneTenoh yea man mesh to metahuman jsfilmz look it up its easy
@SkyHandOneTen
@SkyHandOneTen Год назад
Seems that info is everywhere I was just looking up the wrong terminology all this time. Thanks.
@MichaelHurdleStudio
@MichaelHurdleStudio Год назад
This was jammed packed with so much information. I have to pause this video and slowly follow all of the steps. This is amazing! I'd like to purchase the headset for my iPhone. Did you make it yourself? or did you get it from a website?
@Jsfilmz
@Jsfilmz Год назад
home made bro with my sweat and blood its not $129 anymore though its $169 now
@tomhalpin8
@tomhalpin8 Год назад
Were you able to figure out how to connect the iPhone to wirelessly be triggered to record from Unreal?
@Jsfilmz
@Jsfilmz Год назад
just the regular livelink way?
@tomhalpin8
@tomhalpin8 Год назад
@@Jsfilmz With the new MetaHuman Animator version of LiveLinkFace, can't seem to connect. Trying to match my body mocap with the face mocap.
@Jsfilmz
@Jsfilmz Год назад
cant do it live animator is offline
@tomhalpin8
@tomhalpin8 Год назад
@@Jsfilmz I wonder if I can I can use OSC to sync up the recording process on the phone with the mocap
@PashaDefragzor
@PashaDefragzor Год назад
The METAHUMAN team would definitely need to add at least a subscription. Even the complex skeleton of METAHUMAN is worth it. Of course I use a custom rig, but still. Several million or billion tool - is almost free. The tools like Daz3D or Mari no need anymore, I'm even afraid to imagine how much time it took to develop them
@omri1324
@omri1324 Год назад
What about body movement and hands?
@jerrtinlsc
@jerrtinlsc Год назад
So right now its only recording, but no livestream yet?
@Jsfilmz
@Jsfilmz Год назад
live? nah facegood for that
@stevenbaker153
@stevenbaker153 Год назад
Nice tutorial but can you please show how to get the iPhone to talk with Unreal engine online
@Jsfilmz
@Jsfilmz Год назад
wdym
@stevenbaker153
@stevenbaker153 Год назад
@@Jsfilmz what I mean is how do I get my live link app to sync with Unreal Engine?
@Jsfilmz
@Jsfilmz Год назад
​@@stevenbaker153this is only offline broski cant do it live
@stevenbaker153
@stevenbaker153 Год назад
@@Jsfilmz All good. I figured out my problem. I had the wrong IPv4 number in Unreal. Problem solved
@OfficialCloverPie
@OfficialCloverPie Год назад
my head keeps detaching from the body when i attach the animation to the face and play it in sequencer
@Va.bene.
@Va.bene. Год назад
hey bro! awesome! I have a little issue, when I track my face with the animation sequence it's like nothing happend in my sequencer, but it exported correctly because when I open it alone the animation is fine. any idea? Thank you!
@Jsfilmz
@Jsfilmz Год назад
i dont understand :( maybe join unreal discord and post pics and issue there
@music_creator_capable
@music_creator_capable Год назад
Hey!
@emotionamusic
@emotionamusic Год назад
Super sick! Do you feel like the results are significantly better than the live stream app?
@Jsfilmz
@Jsfilmz Год назад
bro go watch my rap with it it will answer your question
@DariuszMakowski
@DariuszMakowski Год назад
Have u done any vids how to take that head with animation and apply to another metahuman ?
@terry9183
@terry9183 Год назад
You're absolutely smashing it man 👏🏽 Thank you so much for the awesome content! I do have one slight issue though!.. For the life of me, I cannot get the Livelink Face mocap to work with separate body mocap. The head/chest just detaches itself and they are both independent. It's driving me insane. I've tried following some advice on the UE forums to no avail 😭 Have you experienced this yet? any tips? Thank you
@marcusjordan8036
@marcusjordan8036 Год назад
This is awesome! Would I be able to take the metahuman/face mocap and export it into blender? I don't need any of the textures or materials. Thanks!
@benblaumentalism6245
@benblaumentalism6245 Год назад
I wonder how long a given take can be. I have to make some EDU products with this, and they might need to be on the long-ish side.
@KyanZero
@KyanZero 8 месяцев назад
JS can that be done with DAZ characters too?
@seba3d105
@seba3d105 Год назад
Jae, are from the future? I think you are a time traveler, you had been creating the tutorials before the release of the tool. 👀😃
@Jsfilmz
@Jsfilmz Год назад
hahahaha
@Griff_The_5th
@Griff_The_5th Год назад
Do you think it's worth shelling out a bit more money for the iPhone mini 13 over 12?
@Jsfilmz
@Jsfilmz Год назад
im broke so ur askin wrong person
@ArabicTechAILab
@ArabicTechAILab 6 месяцев назад
when I play the level in a new window (PIE) the Metahuman character is moving his face with my motions very good, but when I click in any window other than the PIE window it starts to lag. and when I click again on the PIE window, the character moves normally ! what should I do ?
@humbertomoli99
@humbertomoli99 Год назад
Isn't it necessary to have an iPhone with this? I don't have an iphone sorry
@CheesyX2
@CheesyX2 Год назад
Thanks for the nice tutorial! Only sad that metahumans reliably cause my 3 test systems to crash. This engine is such a shitshow at to moment. Constant out of video memory crashes even though there are still 2-3gbs of vram left or just the plain old D3D device removed error. Sad to say but i really hate developing in this engine, version 4 was so sooo much more stable in any way, shape or form.
@burov.a.4467
@burov.a.4467 Год назад
Hi! Thanks for the cool video. Listen to the question, will it work if you upload a regular video shot on a camera?) just no iphone))
@Jsfilmz
@Jsfilmz Год назад
dont think so iphones are precalibrated like i showed in the performance editor
@andrewwelch5017
@andrewwelch5017 Год назад
No, the software requires depth information which a regular camera can’t provide. Borrow an iPhone 11 or newer.
@ielohim2423
@ielohim2423 Год назад
Great vid!! In the Showcase ,didnt they show a way you could use this app to generate textures for your metahuman? Will you be showing us how as well?
@Jsfilmz
@Jsfilmz Год назад
can you send me that video? i dont think i saw that
@ielohim2423
@ielohim2423 Год назад
@@Jsfilmz I think I may be mistaken. I thought the HellBlade II showcase did it ,but I think they may have had a premade metahuman.
@ielohim2423
@ielohim2423 Год назад
@@HellMunky What's your workflow? What do you use to generate the mesh/textures that you import into UE to use in the plug-in?
@CoreGamingProject
@CoreGamingProject Год назад
Damned... I got an I Phone X... Time to go to the 13 mini after all.
@Jsfilmz
@Jsfilmz Год назад
looks like x is unofficially supported
@CoreGamingProject
@CoreGamingProject Год назад
@@Jsfilmz Yep, but only for few second.. I need 3 or 5 minutes recording for all my Project. I will test tonight if it's ok or not, but... There is no reason for them to lie. XD
@CoreGamingProject
@CoreGamingProject Год назад
It seems to work without Problem, for the one Minutes I tested.
@Jsfilmz
@Jsfilmz Год назад
@@CoreGamingProject dope
@cubiclulz
@cubiclulz Год назад
can it be used not with my face but with the one created in metahuman creator? and how to do it?
@Jsfilmz
@Jsfilmz Год назад
stay tuned
@Persianprograph
@Persianprograph Год назад
Incredible! Is there a way to export Animation data to Maya to have more freedom for further tweaks?
@Jsfilmz
@Jsfilmz Год назад
that would be amazing but i dont think thats possible yet
@Luke_wp
@Luke_wp Год назад
This guy made a script to do it ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-ecYO5-5fL0U.html
@lilylikesherpotato3461
@lilylikesherpotato3461 10 месяцев назад
add get hangs when I try to bake the animation....???
@prasoondhapola2875
@prasoondhapola2875 Год назад
I don't have an iPhone. Will it work with my 2021 iPad pro ?
@lili-ro7cw
@lili-ro7cw Год назад
Thank you so much for your tutorial, so timely. In addition, I am trying to import from the mesh body in UE5.2, and it seems that the tracking mark link can no longer be carried out. Have you encountered it?
@Blairjones3d
@Blairjones3d Год назад
I may be a little late to the party, but im confused why you choose in CAPTURE SOURCE LivelLink Archives (which is uploading footage etc from PC drive?) then when you go to import you do it from the iPhone in CAPTURE MANAGER?
@Jsfilmz
@Jsfilmz Год назад
i made tutorial both ways my usb transfers faster for bigger files
@Blairjones3d
@Blairjones3d Год назад
@@Jsfilmz oh sweet as no worries bro. Any tips on uploading from USB then using archives? Seems more complicated to setup the Performance that way...
@JoshuaLundquist
@JoshuaLundquist Год назад
Also hey I'd like one of those helmets, but I do have an iphone 11, will that work? It's bigger than the mini, of course.
@Jsfilmz
@Jsfilmz Год назад
i know some people whos tried 11 with MHA and they said it works i havent tested it myself
@JoshuaLundquist
@JoshuaLundquist Год назад
Gonna buy an iphone 12 mini like you have, can you tell me which mount you use so I can buy that and yr helmet? @@Jsfilmz
@memnok9980
@memnok9980 Год назад
Imported my video from my iPhone and it won’t show up in capture manager. I’m lost. Lol.
@Jsfilmz
@Jsfilmz Год назад
gotta import entire folder
@memnok9980
@memnok9980 Год назад
@@Jsfilmz Ah ha! Thanks!
@juanleche5382
@juanleche5382 6 месяцев назад
Idk what's going on its says that's its no longer available 😕 I been trying to this for weeks now
@sybexstudio
@sybexstudio 8 месяцев назад
Did everything to the t and my animation sequence doesn't show up in the Face animation menu. Any tips?
@jonos138
@jonos138 8 месяцев назад
I have a problem that the character shows more bottom teeth than top. I dont speak like that andclive link doesnt do it. I tried re-tracking face markers but still had the same problem.
@AbhinavVerma-l6v
@AbhinavVerma-l6v 11 месяцев назад
how to add my facial animation to different character
@coulterjb22
@coulterjb22 5 месяцев назад
The Performance audio track shows 'Unresolved Binding' though I can hear the audio. When I export the animation no sound is exported......the internet has failed me. Anyone? UE 5.3 and 5.4
@JonCG
@JonCG Год назад
Hello bro.I just went back to this video ,becasue for me when update to 5.2.1 its says Preparation for Performance Fialed,any tips on it bro.
@alexdjulin
@alexdjulin Год назад
Thanks for the tutorial! Do you have a recorded take file I can use as a test? I dont have an iphone. Thanks
@PecoraSpec
@PecoraSpec 6 месяцев назад
can i move the mocap data to another software, like blender?
@kameroco
@kameroco 11 месяцев назад
I've done it but how can I render it... help me pls
@furkanimben1
@furkanimben1 Год назад
I have 16 gb ram. I can't use prepare for performance, help.
@binyaminbass
@binyaminbass Год назад
when doing facial mocap, what do you do for a mic? do you have a little one that you attach to your helmet? what kind of mic is goof for that?
@Jsfilmz
@Jsfilmz Год назад
just my good ole senheisser g2
@binyaminbass
@binyaminbass Год назад
@@Jsfilmz do you attach it to the arm of your helmet?
@cwchris_
@cwchris_ Год назад
Pretty disappointed - waited so long for this animator to come out since it was announced and my pc is not up to par. Crashes every time I try to prepare for performance 😔
@Jsfilmz
@Jsfilmz Год назад
hey man just like what uncle Ben said, with great power comes great PC requirements
@muviing5427
@muviing5427 Год назад
Thank you for sharing a fun and essential tutorial!! Anyway, is there a way to use the neck animation recorded by Unreal Live link facial capture? When I imported the facial anim with neck animation, and apply to my metahuman skeleton, the body and face is broken because of the neck anim. It's also possible to just facial anim without neck movement, is there a way to use neck anim...? Is there just one solution using the mocap data (with neck anim) + facial capture anim just face movement(without neck anim)...?
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