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Metal Harbor and The Joys of a Prison Break 

ZoomZike
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Metal Harbor makes a prison break look ridiculously fun, and I'm still trying to figure out if that's a good thing or a bad thing.
Follow me to see me free! - / zoomzike
Source:
Windii Gitlord - / channel
(For those beautifully rendered cutscenes!)

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29 сен 2024

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Комментарии : 558   
@Mikey64
@Mikey64 3 года назад
I would’ve titled it “I spent hours trying to A rank Metal Harbor” but this works too
@lenschwedt9646
@lenschwedt9646 3 года назад
"I spend my Life trying to A Rank WHILE ALSO REACHING THE TOP OF THE MISSILE!" I swear, they only Put that there so we make our selfs suffer
@lks19
@lks19 3 года назад
well, metal harbor is also the easiest stage which you can get all the rings available. If you manage to do that, you'll guarantee an A rank :)
@765craven4
@765craven4 3 года назад
@@lks19 I think the most consistent way to get an A Rank is to just make sure to destroy one or two of the planes after the Light Speed Shoes platform. That and getting to the top of the missile, which with a couple of spindash jumps isn't too difficult.
@badbrisket
@badbrisket 3 года назад
I just got A-rank yesterday, I’m trying to get A on all Sonic & Shadow levels first, and this one definitely gave me the most trouble l
@KotCR
@KotCR 3 года назад
@@765craven4 Yeah, so long as you don't die, you make sure to grab the gold bettle, you lightdash wherever possible, and you take the more difficult route at the missile, you're basically guaranteed an A-rank. I'd say it's actually one of the levels you can most easily consistently get an A-rank on. Though I remember back in the day for the original Dreamcast release, I spent ages trying to figure out how to A-rank it, it felt impossible to get more than a B, because I originally didn't realise about the more difficult route at the missile. When I discovered that it was a revelation though which made the whole thing click.
@MariKyuu
@MariKyuu 3 года назад
"Now I've never escaped from prison before, but man does Metal Harbor make me wanna give it a go!" - ZoomZike, 2021
@GamingWarlord64
@GamingWarlord64 3 года назад
Wait...that implies he has been to prison
@b0xE_
@b0xE_ 3 года назад
@@GamingWarlord64 DO DO DO DO DO DOOO DA DOOO DA DO DA DO DA DIII DAAA!!!!!
@MathisR412
@MathisR412 3 года назад
Thats gotta be a top 3 Sonic video essay opening line ever lol
@datboi9539
@datboi9539 3 года назад
He has to be able to roll around at the speed of sound...
@sanicmaniac
@sanicmaniac 3 года назад
bruh who ruined the 420 likes
@TheHoovyB3ar
@TheHoovyB3ar 3 года назад
One thing that I always appreciated about SA2 was how as you collect more powerups, new and stylish routes open up in previous levels, meaning that replaying even the first mission of a stage can be super fun! While said abilities might be required for the later missions in a stage, the first allows said abilities to be used for style, such as using the Bounce Bracelet to snap down onto rails, or Light Dash to zip through small lines of rings for huge speed boosts. A great part about about the ending of Metal Harbor is the music stopping for the rocket launch, and kicking back in with that sick tune upon breaking the air duct shaft. Holy crap is that not one of the most hype moments! Lastly, something I think is greatly under-appreciated about this stage (and a very few others) is how short they are. The mission 4 time limit is 2 minutes! Shorter stages allow a player to retry and master a stage much faster than say a longer one, as resetting isn't as punishing.
@tadiwakabike9712
@tadiwakabike9712 3 года назад
Someone in the Green Forest vid mentioned a full SA2 breakdown; I second that
@BetterNateThanN3ver
@BetterNateThanN3ver 3 года назад
You called?
@frostnova2144
@frostnova2144 3 года назад
It's videos like this that highlight why level design is so important and why we get so disappointed constantly seeing Lazy Green Hill Zones and short mindless levels that make you feel absolutely nothing
@Baoudor
@Baoudor 3 года назад
I have no idea why or when you got into Sonic Adventure 2, but I couldn't be happier. This series has been memed on, mocked, and it's just so refreshing to see the other side, with a little praise, since I loved it back in the day
@kryzethx
@kryzethx 3 года назад
He's been into Sonic Adventure 2 since at least two years ago, with the first video in this series (before it was even a series lol) being "City Escape is Peak Sonic Game Design". Though the way he talks about this game makes me think that he must have enjoyed this game as a younger ZoomZike, but I might just be assuming. I have been looving these deep dive analytical videos on SA2 levels. Though hat might be obvious to tell, from my profile pic lol
@KYLE1654-v7m
@KYLE1654-v7m 3 года назад
People who memed and mock this game are just jealous.
@UBvtuber
@UBvtuber 3 года назад
You're just gonna go through everry level in this game, aren't you? ....not that I'm complaining ;P
@andrewcroucher7825
@andrewcroucher7825 3 года назад
This is nowhere near related to this video, but I really would love to see some streams where ZoomZike plays D&D with his friends and he is the DM.
@inendlesspain4724
@inendlesspain4724 3 года назад
I remember watching some clips of some letsplayers sucking at that part were you were supposed to take the Light Speed Shoes, trying to proceed forward despite the giant gap to the next platform that was obviously impossible to jump across normally. I don't know if they were acting obtuse on purpose just to "prove" that Sonic games are terrible, or they just sucked that much at video games.
@kryzethx
@kryzethx 3 года назад
Can confirm, PB&Jeff did this very thing in their attempted playthrough of Sonic Adventure 2. It is probably the most annoying thing ever, listening to people complain about something that really wasn't intended to be difficult or challenging if they just put a little more thought into it. But then again, their primary talent is for entertainment, not necessarily to be good at video games. There could also be something of a Let's Play curse, where it's just more difficult to concentrate on gameplay while trying to be entertaining. Also also, they could be hamming it up specifically because their audience would enjoy that kind of joke. Or rather, they're playing into the stereotype for some easy laughs, perhaps even subconsciously; like they've only heard of this game being "bad", so they automatically attribute every issue they have to just the game being "bad, without giving it another thought
@littleguystar
@littleguystar 3 года назад
3:44 I tried beating the game after preforming this skip a year ago I gave up on Crazy Gadget since I couldn't preform the speedrunning skip required to get past the Light speed dash part but if I were to do it, it's possible to beat SA2 without that good old upgrade
@Kenny-lx5ws
@Kenny-lx5ws 3 года назад
Please, do not get arrested just to break out of jail
@Losaren
@Losaren 3 года назад
Next video title: Real Prison Had No Rocket Launch
@lpfan4491
@lpfan4491 3 года назад
"Mission Street wasn't so fun in real life."
@expertzero78
@expertzero78 3 года назад
If only jailbreaks in real life were this insane.
@lpfan4491
@lpfan4491 3 года назад
I mean, I assume they are even more insane, considering one has to straight up dash out of the country to not get caught again.
@marcosandrey5059
@marcosandrey5059 2 года назад
So the cirminal would need to hold a handle of a missle skateboard underwater and then escape
@rollflasher89
@rollflasher89 3 года назад
Honestly, Metal Harbor is the textbook example of how to make a linear Sonic level work. This is probably one of the most linear stages in the franchise and yet it's surprising how many things happen at the same time despite that.
@МұратПамир
@МұратПамир 3 года назад
generations version of this stage looks good.
@laiika511
@laiika511 3 года назад
This series has been youtube recommendation gold. Super cool to catch up while it's still ongoing
@Kiko-es6xx
@Kiko-es6xx 3 года назад
I've been binge watching these videos about stages and I'm loving it
@Zethoro
@Zethoro 3 года назад
The unique crossover of SA2 and mario party content on this channel is funny to me. It really feels like this channel is perfectly catered to my interests. Another fun video. Really loving this string of content and how you're bringing a lot of the neat little nuances of SA2's design to the forefront.
@morningbowl3156
@morningbowl3156 3 года назад
I like how for recording purposes ZoomZike has to make Sonic stand still so he can show us the level but just imagine in-game with GUN trying to recapture Sonic and he’s just standing there just staring.
@CyberBlastoise
@CyberBlastoise 3 года назад
He's just standing there....menacingly
@Neo-le9iq
@Neo-le9iq 3 года назад
Just binged you again and you dropped a video at the perfect time 🙏🏽💯
@dip.918
@dip.918 3 года назад
I'm LOVING these videos!
@mathewhaight
@mathewhaight 3 года назад
I cannot even imagine how attempts it took me to finally get the second handle on the rocket. All I know is, is that I was 10 when I first bought the game and 12, when I finally got the second handle. The elation I felt cannot be described.
@puellapurin
@puellapurin 3 года назад
this was great! I subbed earlier today and you already posted a great, second treat thank you, keep at it
@JoshuaEisenbart
@JoshuaEisenbart 2 года назад
Fun fact: You can ditch the board at the end of the air duct by jumping as you hit the speed panels. This lets you use homing attacks to back track all the way to the top of the tower on foot, grab all the goodies you missed, and then run back down. You can also spin dash backwards.
@DustD.Reaper
@DustD.Reaper 3 года назад
My personal wish level of every SA2 character that I would like to see talked about are: Sonic - Pyramid Cave (it was Metal Harbor before this video) Tails - Mission Street Knuckles - Pumpkin Mountain Shadow - Sky Rail Eggman - Lost Colony Rouge - Egg Quaters
@kryzethx
@kryzethx 3 года назад
9:28 Yet another new thing I didn't know about this game until now. That is absolutely wicked and I definitely want to try out that maneuver on my next playthrough! I like how even before you approach, and reveal the nearest set of floating bots, you can actually see one of them off in the distance; that's probably a hint to explore the area more thoroughly and discover the alternate rocket spring :O
@AFoxOnTheInternet
@AFoxOnTheInternet 3 года назад
Metal Harbor's 15 second launch is the test of not crapping yourself, Green forest... is the exam... Totally loving your SA2 level analysis videos as of late!
@sillycill2766
@sillycill2766 3 года назад
I’m so happy to see more of these, I’m curious to hear your opinion on the more hated levels in this game though, like Mad Space or Cosmic Wall
@zoomzike
@zoomzike 3 года назад
Cosmic Wall is often touted as the best mech stage!
@sillycill2766
@sillycill2766 3 года назад
It took me forever to A rank that stage so I must be biased against it lol, either way, I much prefer Hidden Base as a mech stage
@Theneptuno
@Theneptuno 3 года назад
Somehow I always learn something new about the level even tho I’ve played these over an over
@fivehundredzubats
@fivehundredzubats 3 года назад
Metal Harbor and The Joys of Figuring Out What's Up With That Rocket
@megarotom1590
@megarotom1590 3 года назад
Whoever placed these beetles that allow Sonic to escape must be REALLY stupid, oh wait they can't tell sonic and shadow apart. Yah checks out
@rankrodent2772
@rankrodent2772 3 года назад
It was a coverup to prevent the public of shadows existence
@megarotom1590
@megarotom1590 3 года назад
@@rankrodent2772 so they lockup sonic for shadow's crimes
@rankrodent2772
@rankrodent2772 3 года назад
@@megarotom1590 any means necessary to cover up shadows existence
@BrntoChsbrgr
@BrntoChsbrgr 2 года назад
I love what you did there at 1:16, it gave me a good chuckle.
@Ikine557
@Ikine557 3 года назад
Ah, Metal Harbor. My second favorite level, coming in very close after Radical Highway!
@nowo7772
@nowo7772 3 года назад
This is awesome, i love watching these videos!!! Have an awesome day!!!
@zoomzike
@zoomzike 3 года назад
Thank you! You too!
@Nightmare_52
@Nightmare_52 3 года назад
my biggest gripe with this level is the single bloody ring on top of a tower behind the open loop which locks you out of the A rank because you NEED every ring to get it and it took me so many runs to find the hiding sod
@geceron
@geceron 3 года назад
Men, I recent meet your channel and I already love your videos!
@UgandanPrinc3
@UgandanPrinc3 3 года назад
Don’t forget the hidden Ring at the top of the consecutive pulley towers, for those trying to get an A rank via perfect Ring total
@dufusbrigade
@dufusbrigade 3 года назад
Yup. It did surprise me that it wasn't mentioned.
@auuizy9033
@auuizy9033 3 года назад
You forgot that the final set of flying robots before the missile section has a secret if you are patient with your homing attacks, more flying robots will appear and they have an especifico orden to be destroyed They appear on the left i think, they are very fast so watch out
@domikku8816
@domikku8816 3 года назад
How could you speak of Metal Harbor without talking about the music? It's so damn good!
@luke6784
@luke6784 3 года назад
So what is the deal with that air duct in the middle of the sky after the rocket launch? Seems so weird.
@Ikine557
@Ikine557 3 года назад
I'm surprised you didn't mention that the rocket has two visible handles in the launch cutscene! Even if you didn't think to keep going and didn't know there were Beetles after the first spring, the game shows you that you missed something and should look for it.
@masopup
@masopup 3 года назад
It's so satisfying to watch that on portrait mode, thank you for the 4:3 again Not ironically I loved it
@Hutch2Much
@Hutch2Much 3 года назад
i also wanna mention how Sonic just runs off the platform into the water at the end of the level that’s not important i just find it funny
@NoahNCopeland
@NoahNCopeland 2 года назад
11:00 "There's no other explanation why it fires the moment Sonic grabs the handle!" Uh...yeah there is. It's a courtesy from the devs so you don't have to sit there and wait for the countdown to finish. I'm sorry that's the not the in-universe answer you were looking for but it really do be like that sometimes.
@antant6217
@antant6217 3 года назад
metal harbor is a good stage. i don't even like sa2 but it's one of the three sonic stages i'd often replay
@demetriuskafkoulas5005
@demetriuskafkoulas5005 3 года назад
Now that I think about it, could you also do a video on Sonic Forces's Egg Gate and explain how it doesn't do a good job at making you feel like you're escaping Eggman's clutch? That would be a neat inverse of this video.
@Pontif11
@Pontif11 3 года назад
The missle might be headed to the ARK since we see GUN robots there later.
@DaviddeBergerac
@DaviddeBergerac 3 года назад
I just wish the level was like a minute longer
@ShibuyasBeat
@ShibuyasBeat 3 года назад
honey wake up, new zike dropped
@Diwasho
@Diwasho 3 года назад
I guess the short segment at the end where you run against the timer is preparing you for what's to come in Green Forest where the whole level is timed. But I'm glad that GH's timer is much more generous than MH's, makes it easier to explore the level on later replays.
@devinuzumaki9032
@devinuzumaki9032 2 года назад
I really hope I met a fellow sa2 fan like yourself one day. Great game and the fans always seem chill.
@rawsama1513
@rawsama1513 3 года назад
Bro you are greatness
@chaoticwonder2761
@chaoticwonder2761 3 года назад
You forgot about the single ring above one of the platforms needed in order to get a perfect ring count rating
@Cliffordlonghead
@Cliffordlonghead 3 года назад
Awesome Video
@maximelepage7664
@maximelepage7664 3 года назад
I'm a bit disappointed that you didn't mention the 100th ring hidden in an obscure location that is required for a A rank on second mission.
@stefl3431
@stefl3431 3 года назад
Sonicteam sure was good designing levels once upon a time. ;)
@TheMultigoof
@TheMultigoof 3 года назад
nice a new video of that kind
@BlondeTwinTailsSupremacyNelson
@BlondeTwinTailsSupremacyNelson 3 года назад
Looking forward to the Final Rush video one day :)
@hvbib9139
@hvbib9139 3 года назад
Another SA2 level review LET'S GOOOO
@anakinskywalker9268
@anakinskywalker9268 3 года назад
This level in multiplayer! Oh boy its a Challenge
@bokobo6295
@bokobo6295 3 года назад
I do like the possibilities to skip the automation, but to be honest sa2 has inconsistent enough collision and it’s so easy to accidentally rocket off a cliff that I don’t think I’d have the guts to do them on my playthroughs
@GamingWarlord64
@GamingWarlord64 3 года назад
This was all ways an mea level do to how short and cramped the level is.
@geofff.3343
@geofff.3343 3 года назад
YOU CAN CONTINUE TO CLIMB THE ROCKET?
@sultanahmed-vj1mj
@sultanahmed-vj1mj 3 года назад
Have u play sonic 06 and sonic and the secret rings/the black Knight and if so would you ever consider doing a vid on a stage from 1 of those games
@genemelendez8157
@genemelendez8157 3 года назад
“If you die, I’ll take care of your chao” Not all heroes wear capes
@SuperCaptureDevice
@SuperCaptureDevice 3 года назад
NO CAPES
@imveryangryitsnotbutter
@imveryangryitsnotbutter 3 года назад
Do you remember Thunderhead?
@goddessdeedeebubblesofimag7789
@goddessdeedeebubblesofimag7789 3 года назад
this is the most wholesome gosh darn sentence I've ever heard
@elesfinter9753
@elesfinter9753 3 года назад
This is why Sonic team needs more than 2 level designers, designing a sonic level is so much harder than a Mario one since Sonic needs bigger spaces and bigger spaces requires more attention to detail. That's why I like SA1 and 2 they're coupled with tons of extra routes, bonuses and rewards.
@zoomzike
@zoomzike 3 года назад
Bullseye.
@backtothefutureman1
@backtothefutureman1 3 года назад
They should recruit fans to help them design the modern games like they dod with the classic games.
@Squishito
@Squishito 3 года назад
@@backtothefutureman1 The guys who made Mania weren't helping Sonic Team design things, they made Mania and designed it themselves. Christian Whitehead pitched it and kind of recruited himself into there. It took him years of rapport building and port making to get into that industry. Sega do not go out of their way to get fan devs. I think that was a very special case. Also I don't know anyone who would be an expert at designing 3D Sonic levels on the same scale as Christian Whitehead is at designing the classic gameplay. If Sonic Team just had a reasonable amount of staff hired with competent experience the new games production wouldn't be a problem, but Sega is notoriously awful to work for and all the good devs and designers jumped ship long ago. So what we're left with is the inexperienced handful of people who threw together stuff like Forces and burned 90% of their 4 year development time on a lighting engine that looks worse than a 2008 game. Sega are also incredibly cheap and are constantly consumed with their popularity chasing gimmick schemes involving the Sonic brand that they usually end up shooting themselves in the foot with. So unless Sega finally stands up and gets it together and just tries to make a genuinely solid 3D Sonic game again we wont get quality games like SA2 for a very long time if not never again. The team that made SA2 were hot shit, and they're long gone.
@backtothefutureman1
@backtothefutureman1 3 года назад
@@Squishito I know they were not helping Sonic Team but Sonic Team should recruit fans to help make the games.
@proshadowgamer2143
@proshadowgamer2143 Год назад
Sonic Adventure 2 had only 2 level designers, Takashi IIzuka and Eitaro Toyoda, although IIzuka made most of the level design according to the wiki.
@tntalchemist
@tntalchemist 3 года назад
I swear Sonic Adventure 2 has some of the most fast-paced high-energy songs in the whole franchise and That's The Way I Like It is easily my favorite in the game
@austria-hungary7680
@austria-hungary7680 2 года назад
Live and learn and city escape and green forest are famous examples (Metal harbor too)
@Nic_2751
@Nic_2751 3 года назад
You’re on a roll man, the build up until final rush’s analysis is IMPECCABLE!!!!!
@WaterKirby1994
@WaterKirby1994 3 года назад
I'm expecting White Jungle next, then either Pyramid Cave or Sky Rail. I also expect the White Jungle video to acknowledge how the Stage ends early in 2P yet interestingly leaves 1P Exclusive parts of the level intact with no real way to access them without cheating.
@glacierwolf2155
@glacierwolf2155 3 года назад
If I'm honest, I'm more impressed how you can get through most levels with the Spin Dash and geometry than anything else.
@TheGreatSayaMan0212
@TheGreatSayaMan0212 2 месяца назад
The adventure engine is truly a magical one isn’t it.
@Sean_Bird
@Sean_Bird 3 года назад
You’re titles for these level reviews are so weird, but so great. Also, this Stage probably has my favorite song out of all of Sonic’s SA2 stages, which is some BRUTAL competition.
@NiGHTcapD
@NiGHTcapD 3 года назад
Would that be That's The Way I Like It 1 or 2?
@Sean_Bird
@Sean_Bird 3 года назад
@@NiGHTcapD #1.
@NiGHTcapD
@NiGHTcapD 3 года назад
@@Sean_Bird I like it that way too.
@gbj0107
@gbj0107 3 года назад
Yeah, the competition Is super brutal. From White Jungle, To Pyramid Cave to Radical Highway to Literally every knuckles stage, yeah it's SUPER brutal
@AustinOnSugar
@AustinOnSugar 3 года назад
Three little things you might have overlooked: - It's actually entirely possible to skip every mandatory light dash trail in the game. In fact, the only required Speed-Type powerup in the game is Sonic's Fire Somersault. - With how much you talked about the ring trails I'm very surprised you didn't talk about Mission 2. It turns out if you hit every Light Dash trail in the stage then you'll have 99 rings right after the second checkpoint. Then the stage starves you for rings for a lengthy stretch of time - time enough for that A-Rank to become darn-near impossible. But! There's one extra ring hidden earlier in the stage to make sure you need to explore everything to earn that A. The level designers are looking out for you, but only so they can push you to be your best, too. - If the automation really bothers someone that much, then the rocket section must be torture. Luckily, Sonic can jump off early if you mash A
@ajhintleman215
@ajhintleman215 3 года назад
Ah yes, the sneaky single ring right after the half loopty loop. I remember finding that one day and was like YOOOO I found a secret!
@mysticrainbowdragon
@mysticrainbowdragon 3 года назад
I remember that ring existing but I also got A-rank first time without it.
@JP-hk6xw
@JP-hk6xw 3 года назад
Wait how are you supposed to skip that massive U-shaped lightspeed dash section in Crazy Gadget
@AustinOnSugar
@AustinOnSugar 3 года назад
@@JP-hk6xw It's hell to try but if you hold the camera steady by pressing down both triggers it's definitely possible. I made a video on it years ago, and I know of several low-score runs you can find that pull it off too
@Unison23
@Unison23 3 года назад
@@AustinOnSugar could you link the video?
@Tronk_
@Tronk_ 3 года назад
Hearing ZoomZike “break character” to the point where he couldn’t say his lines after the missile theory was absolutely hilarious. I’ve gained even more appreciation for SA2’s levels than I ever expected possible and it was already one of my top 3 Sonic games! Thanks for the great content!
@Bardock267
@Bardock267 3 года назад
One detail I also noticed is how you can vaugely see the other handle on the missile as it flies off before Sonic jumps if you decide to take the low route your first time at the end of the stage. It starts you guessing on just how you can get on that handle if you panicked and just hit the spring without seeing the GUN drones.
@JoshuaEisenbart
@JoshuaEisenbart Год назад
For me, I always wondered about the rings you can see as the missile launches.
@TheBlueWizzrobe
@TheBlueWizzrobe 3 года назад
Since you kept talking about how the game gives you the option to skip or cut short any automation a lot of the time, I'm surprised you didn't mention how Sonic will jump off of the rocket early if you mash A. I think this one is particularly clever because someone who hates automated sections is probably going to be mashing A at that part anyways ;)
@SueZQue83
@SueZQue83 3 года назад
I too find evading authorities very joyous
@thesingingpeas4542
@thesingingpeas4542 3 года назад
Can’t Sonic just admire this marvelous workplace made by Gun? Does he have to always run away from them?
@Roebey
@Roebey 3 года назад
6:40 This may also be for players who can't ring dash in multiplayer mode, but if memory serves me the devs added a spring next to the rings. Great video as always, I can't wait to see more incredible work.
@CybeastID
@CybeastID 3 года назад
Yeah there's a spring there in multiplayer/
@viran8783
@viran8783 3 года назад
I love this video series so far, even as someone who's completed the game, there's still a lot of hidden secrets that I didn't know about until I watched these. Curious if the treasure hunting and mech stages will be covered, but either way bravo to you for making these!
@WaterKirby1994
@WaterKirby1994 3 года назад
I have been wondering that as well & I expect Iron Gate to be the 1st Shooting Stage covered as it is the 1st Dark Stage. Next Video will likely be White Jungle as Shadow is playing through that at the same time Sonic is in Metal Harbor.
@hypersonicspeedgrov
@hypersonicspeedgrov 3 года назад
Oh my gosh Zoomzike how are you putting out all these quality videos so quickly?
@willadkins1354
@willadkins1354 3 года назад
Man, Sonic must feel like garbage after mashing his body into robots all game. Man needs a doctor. No, not that one.
@llamason7044
@llamason7044 3 года назад
He makes this game sound like its a masterpiece
@leaonidasgames4277
@leaonidasgames4277 3 года назад
It is.
@elmemearana
@elmemearana 3 года назад
This is why I love this guy.
@theminecraft2516
@theminecraft2516 3 года назад
@@leaonidasgames4277 ehhh some of the mech and treasure hunting levels are mediocre like Death Chamber and Mission Street
@sanglish18
@sanglish18 3 года назад
@@theminecraft2516 You basically said my favorite Treasure Hunt and Mech level lol (Actually Hidden Base is no.1, but Mission Street isn't too far), I think Mad Space and Cosmic Wall are worse.
@rankrodent2772
@rankrodent2772 3 года назад
It’s refreshing to not hear someone jump on the bandwagon and rant over a 20 year old game
@aurafox1
@aurafox1 3 года назад
GUN: Alright, he got away, we have to kill the Hedgehog with a missile! *launches missile* GUN: NOOO!! IT WAS A DUD!!
@CybeastID
@CybeastID 3 года назад
Something you didn't mention: If you mash A, Sonic gets off the missile slightly faster. It doesn't mean much in a regular playthrough of the level, but in the 4th mission, those saved seconds have been the difference between completion and death for me before.
@VividVoid
@VividVoid 3 года назад
Three Sonic Adventure 2 Level analysis videos in one week? ZoomZike is too powerful
@WaterKirby1994
@WaterKirby1994 3 года назад
I'm expecting to get White Jungle, Sky Rail, & Pyramid Cave next week & then Crazy Gadget, Final Rush, & Final Chase the week after that unless something unexpected happens like a review of Iron Gate or Wild Canyon.
@Justin-ym4pm
@Justin-ym4pm 3 года назад
Love the level design series
@lanterns_glow
@lanterns_glow 3 года назад
Also, big thing about this level is with proper timing, you could easily clear this under 2 minutes
@samueld8413
@samueld8413 3 года назад
If only the movie had existed back in the 90s. We could've chalked Sonic being able to destroy a military-grade fighter jet with a single jump up to his energy-that-will-likely-be-named-in-the-sequel
@inendlesspain4724
@inendlesspain4724 3 года назад
Consider the following: In SA1 we saw that regular ammunation didn't do anything to Chaos 0, but Sonic's homing attack did. That tells us that Sonic's strength (or at least that of his rolling jump) goes beyond even military-grade equipment, without going out of their way to spell it out for us.
@fort2558
@fort2558 3 года назад
considering what sonic and shadow have done it makes sense that military equipment is nothing to them
@blurrzapper7777
@blurrzapper7777 3 года назад
Oooooo boy! I love listening to Ska Rock while escaping Prison!
@x-mighty7602
@x-mighty7602 3 года назад
12:08 ahahahahaha. I never laughed this much at a video. It's so overly dramatic and I love it.
@protonicnova
@protonicnova 3 года назад
I just realized, the sudden timer at the end here and how little time it gives you to spare makes Green Forest even MORE stressful on a first playthrough, because there's no reason to assume that the game would suddenly be generous with its time limits! Great stuff, man! These SA2 level design videos are doing a great job breaking down what made these levels so special. Any plans on doing some for Adventure 1 or maybe even Heroes in the future? (If you like that game, it's one of my favorites but I know it isn't for everyone, but the levels in both it and SA1 seem ripe for this kind of analysis! Man, I miss the Adventure era...)
@Losaren
@Losaren 3 года назад
literally five seconds ago, i finished your radical highway video and wondered if you were going to make more. now here we are! thanks for the great videos dude, sa2 has always been a favorite of mine.
@KingMagenta
@KingMagenta 3 года назад
You missed the green forest review
@Losaren
@Losaren 3 года назад
@@KingMagenta already watched the green forest review, its the one that introduced me to this channel! i've been going through the back catalog.
@theeggo3339
@theeggo3339 3 года назад
I can't wait for Sky Rail and Pyramid Cave honestly they're my 2 favorite stages in the game.
@WaterKirby1994
@WaterKirby1994 3 года назад
Well you don't have long to wait, White Jungle, Sky Rail, & Pyramid Cave should probably be coming out soon. I'm hoping Pyramid Cave & Crazy Gadget videos go into how the stages are exclusive for 1 Player. I also have hopes Sky Rail's video mentions that at 1 point it was going to be a Sonic Stage & how treasure hunters can dig up item boxes there for some reason. Do you think we'll ever get a video for the 2P Level 1 Stages that focuses almost entirely on the awesome stage that aesthetically looks like nothing else in the game known as Grind Race? The thing about Level 1 Stages in 2P is that 1 of each is based on a Hero Stage, while the other is based on a Dark Stage. Pool Quest = Aquatic Mine, Planet Quest = Mad Space, Pyramid Race = Hidden Base, Deck Race = Weapon's Bed, Downtown Race is based on the 1st Part of City Escape. Grind Race however is likely based on a scrapped Shadow Stage that may have ended up being replaced by Sky Rail.
@mattm7220
@mattm7220 3 года назад
"...decide if you're gonna save the phoenix - YOU ALWAYS SHOULD..." The KFP-approved method of beating the level o7
@RandomTomatoMusic
@RandomTomatoMusic 3 года назад
Kentucky Fried Pheonix!?
@masterxII7
@masterxII7 3 года назад
I love this stage, and have a method which I didn't see you showcase. At the timed rocket launch pad section I always jumped off towards the base of the rocket where the bounce pads are, bounce off to the other side where the steep ramp section starts, and use a spindash enhanced jump about midway up the ramp to throw myself up to the upper section. I then hit the light speed trail and grab the top handle. This is by far when of my favorite techs to do in the game.
@mr.gelatin9535
@mr.gelatin9535 3 года назад
Damn, ZoomZike's been on an SA2 marathon
@megarotom1590
@megarotom1590 3 года назад
Your video convinced me so I decided to give escaping from a prison a shot. Gotta say, it's not quite as fun as it looks [yes of course I'm joking]
@userwithaname.
@userwithaname. 3 года назад
I'm mad at myself for dying from the missile part 3 times because of the homing attack not liking me
@sanglish18
@sanglish18 3 года назад
You probably mashed the A button too fast, you first need to wait until the robot fully appears for the homing attack to lock-on,
@trated6254
@trated6254 3 года назад
These are too good Zike. Keep em coming
@runtcpip-morganlucas
@runtcpip-morganlucas 3 года назад
Really enjoy watching these level retrospectives.
@digitalgamer457
@digitalgamer457 3 года назад
man didn't even talk about the seagulls.
@MatthewCampbell765
@MatthewCampbell765 3 года назад
4:23 To be fair, to my understanding planes don't tend to be armored that much, and Sonic does seem to pack a wallop. Though also to be fair, they are flying at absolutely *ridiculously* close range. Modern RL warplanes can shoot things well beyond visible range, I guess they just wanna show off for the camera.
@chackbro1
@chackbro1 3 года назад
My favorite detail about this stage is the singular ring at the top of the final pulley platform. That ring is the 100th ring in the level. I enjoy it because the mission 2 A rank is very easy if you know where the first 100 rings are but very difficult if you don't. So you basically get a freebie A rank as a reward for exploring the entire level and leaving the beaten path on multiple occasions
@Mario2980
@Mario2980 3 года назад
I hated that ring, the amount of times I finish this level missing one ring and always giving the question where it is...
@Deathborn668
@Deathborn668 Год назад
It really isn't, the A rank time limit is so comically generous that if you have no idea there's a ring hidden there, the ring capsule on the rocket platform leading to the giant missile will give you your 100th ring with 15 seconds to spare still. I know this cause I'm playing SA2 for the first time and outright did this last night and was disappointed by how lenient the timer is despite how tight mission 1's A rank was.
@chackbro1
@chackbro1 Год назад
I believe that all times in Battle were made a bit easier
@Deathborn668
@Deathborn668 Год назад
@@chackbro1 This made me curious so I went to see what the differences between SA2 and SA2B A rank requirements are, and funny enough it's the opposite; in Cosmic Wall SA2B almost straight up doubled the score required in missions 1, 4, and 5 making the stage way harder. They also for some reason made the time limit for Final Rush's mission 3 15 seconds stricter (which is bullshit in its own right because the rail leading to the chao is bugged and unusable requiring a clever workaround under greater time pressure). Absolutely no other changes though weirdly enough between versions, even though there's a *lot* of mission 2 and 3 times that are so lenient they could have reduced the time limit by 30+ seconds and the A rank would still be too easy.
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