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[Metal: Hellsinger] Full Playthrough on Archdevil Difficulty 

SomeMugGaming
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Metal: Hellsinger is a fun rhythm first person shooter, Archdevil difficulty basically just adds more/harder enemies all over the place. Since you have to complete a full playthrough to even unlock it, I started with maxed out sigils and all the weapons, and mostly leaned on the Vulcan. Its area effect damage made it so I didn't have to focus too much on aim and could prioritize damage avoidance, and Ghost Rounds sigil meant I had much more ammo per "reload" via weapon swap. I was just aiming to clear these stages at all, and not on score, but to some extent tried to keep multiplier just because you deal more damage the higher it is. As you reset all the way to the beginning of the stage if you die, these are effectively short individual level deathless runs, and some stages did actually take several attempts choked on their boss before I cleared.
Metal: Hellsinger is on Steam here:
store.steampowered.com/app/10...
Let me know in the comments of any cool games I should check out, or what you thought of this game!
✅ If you'd like to support my channel and see more challenge gameplay from (mostly indie) games, you can click here to subscribe:
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Level Timestamps:
0:00 Voke
11:21 Stygia
27:21 Yhelm
47:45 Incaustis
1:07:55 Gehenna
1:29:51 Nihil
1:48:08 Acheron
2:14:53 Sheol
2:40:21 Ending

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28 июн 2024

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@SomeMugGaming
@SomeMugGaming 2 месяца назад
Level Timestamps: 0:00 Voke 11:21 Stygia 27:21 Yhelm 47:45 Incaustis 1:07:55 Gehenna 1:29:51 Nihil 1:48:08 Acheron 2:14:53 Sheol 2:40:21 Ending
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