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Metro Exodus Critique | Going off the rails? 

Chris Davis
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Artyom leaves the claustrophobic metro tunnels that the series is famous for and heads into larger, open maps with Anna, Miller, and his Spartan buddies. 4A Games has taken some big risks with Exodus and unfortunately they don't all pay off.
Video on Metro 2033: • Metro 2033 Redux - Imm...
Video on Metro Last Light: • CRITIQUE: Metro: Last ...
Written review: cdavisgames.co...
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#MetroExodus #Metro #4AGames

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28 сен 2024

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Комментарии : 489   
@romulusnuma116
@romulusnuma116 5 лет назад
My favourite part with the silent protagonist was when someone asked Artyom to convince Miller to let you take a women and child with you just for Artyom to walk into the room have someone else convince him then when Artyom walks out that guy congratulates Artyom for convincing him.
@combinecommando001
@combinecommando001 5 лет назад
it was the silent treatment that did it.
@fuzzydunlop7928
@fuzzydunlop7928 5 лет назад
I just assume Artyom is ridiculously socially awkward, but he's a fucking beast in a firefight so everyone accepts him for it.
@fuzzydunlop7928
@fuzzydunlop7928 5 лет назад
@rabid Idk man, it always amazes me when I read about some crazy bastard who shoots up a crowd of people or who's secretly a serial killer and it turns out he had a wife and like three daughters or something - I don't think it's too difficult to find someone else cause there's so many people out there. I'm not a psychopath or anything, but I can be pretty awkward and I can still get trim so maybe it's easier than we give it credit. Or maybe it's just cause Artyom lets his guns do the talking and that just happens to work in post-apocalyptic Moscow.
@sobrev1viente
@sobrev1viente 4 года назад
@@fuzzydunlop7928 if I remember correctly he describes himself has a nerd or awkward dude in the diary
@ghostwarrior3878
@ghostwarrior3878 4 года назад
Simple he mean mugs the guy and it works
@fnkyron
@fnkyron 5 лет назад
Don't take this negatively but I love falling asleep to your videos. You have such a calm voice and cadence.
@BlowBow2
@BlowBow2 5 лет назад
I know, right? His voice is some kind of magical cure for my insomnia.
@Hersendood
@Hersendood 5 лет назад
Same here
@Mr.WarwickBot
@Mr.WarwickBot 4 года назад
Duhhh
@lilwayn1000
@lilwayn1000 4 года назад
i have been sleeping on his videos for the past week and im really greatfull of his work
@000Gua000
@000Gua000 4 года назад
I cannot sleep with when there any noise, but I usually listen to those video when I'm preparing to go to sleep.
@fuzzydunlop7928
@fuzzydunlop7928 5 лет назад
Thinking back, there were actually quite a lot of those classic 'claustrophobic' sequences - the beginning, pretty much the entire bunker sequence, that other bunker in the Caspian, that tunnel system in the mountains, basically the entire ending. I might actually be missing one or two - I thought they did a good job of trying to cater to people who liked that environment They placed an importance on being able to delve into those tunnels - almost treating them as 'reverse stalker' and I thought that was a nice reversal of the old status quo. Artyom and the gang lived in metro tunnels, so delving into old ruins is in their dna at this point.
@vasilzahariev5741
@vasilzahariev5741 4 года назад
I have never seen bandits respawn at camps that I've cleared.
@vazeyo
@vazeyo 3 года назад
They actually do respawn, but only on one location. The bandit tower of the volga area. (Which is also the location he showed during the video as an example, maybe he thought that this was the case for every bandit camp) I also cleared every bandit camp and no one respawned ever, except on this location.
@rammyfier5088
@rammyfier5088 3 года назад
@@vazeyo I had some enemies respawn in the ship in the Caspian level after freeing the slaves.
@StrengthScholar0
@StrengthScholar0 3 года назад
Same I did everything the game had to offer and didn't see enemies respawn in a base once
@awesomechainsaw
@awesomechainsaw 5 лет назад
What do you mean Millar never acknowledges the kid? He talks to him multiple times, and asks you to chase him down. He grabs the kid in one of the clips you show. The kid gives you the green stuff to survive. Edit: he’s also seen in the burial scene of both endings standing next to natya’s kid.
@Nofixdahdress
@Nofixdahdress 5 лет назад
Its a joke about Game Theory's Mass Effect 3 Indoctrination video.
@awesomechainsaw
@awesomechainsaw 5 лет назад
Nofixd'ahdress oh I must not have noticed it due to my lack of Humor.... ha... ha... ha...
@Pendleton115
@Pendleton115 5 лет назад
Nofixd'ahdress I’m still waiting for the sequel to that video damn it
@MrDrManPerson
@MrDrManPerson 5 лет назад
The delivery was too dry to indicate humor so i feel your response here. I didnt get the reference either so I took it as true.
@fi4re
@fi4re 4 года назад
I missed the joke as well so thanks for people explaining it! Never played through ME3 or watched videos about its ending
@worldwar2freak12
@worldwar2freak12 5 лет назад
Ah, I loved this game. Funny, you found it bloated, I found myself wanting more, both the larger, more open-world levels and the smaller, focused levels and set pieces. And the ending! Looking at it from the outside, its just driving down a path in a blizzard while loud music plays, but I found it incredibly engaging - because of all the set up and events that led to that point. I find it funny that both you and Yahtzee touched on this, albeit different games, but both of you point out 4A's ability to take what would be boring, cheesy set pieces in other shooters, then make them incredible, just by properly setting the stage and making you actually care about whats going on.
@NickHunter
@NickHunter 5 лет назад
Yeah I very much enjoyed volga and caspian but not the forest as much, tho still brilliant. I think all the criticisms here are totally valid but as with all incredible games they're easy to shrug off because the overall execution is just so good. You can feel the love put into this game every step of the way, and holy shit it looks good to boot
@ethrsag735
@ethrsag735 2 года назад
@@NickHunter To be fair if you pay attention then discounting where the final level falls on the order 4A did an underappreciated method of level construction organization. If you pay attention to it then you'll realize that the levels are constructed on (Fairly linear level to focus on organically progressing the story at key points-----Open corridor levels that allow a large yet not bloated amount of world exploration-----time on the Aurora to give a break to the world's horror and bleakness to appreciate your efforts and the people (characters) you travel alongside) is an amazingly well done way of allowing the player to explore the story and world without it become bloated like Ubisoft's titles have become with the amount of empty world to travel through and a greater-than-is-necessary number of collectibles. I never felt like it was a chore to explore the open corridor levels like I did playing AC Odyssey.
@NickHunter
@NickHunter 2 года назад
@@ethrsag735 Yeah, very much a cleverly put together illusion of an open world. All the benefits and none of the caveats. Would love to play more in the same format. Still got the DLCs to play!
@fish_activity
@fish_activity 5 лет назад
I don’t know what it is, but I liked every single map except the Caspian. It seemed they had more effort and story development put into them, where the Caspian is just a desert with a bunch of slavers. The Volga May have been my favorite, with boats between areas, needing to worry about the Tsar Fish, mutated crab things, and a cult that worships fish and “Prays for the Tsar fish to have mercy on your soul”. I really loved this game, due to the fact that you’d really have more fun wanting to wander and see what you can discover. On my first play through I just did the missions, because I just wanted to finish the game, but later I tried just wandering around, finding cool gadgets, and having more fun. I have around 30 hours in the game now, it still gives me more pleasure than fallout, that’s for sure!
@hello-o3i
@hello-o3i 4 года назад
Interesting. Personally the Volga level was my least favorite because I felt it had the weakest story of them all (and just a really weak storyline for metro in general,) meanwhile the Caspian may just be my favorite.
@kliffordtbrsrpg2745
@kliffordtbrsrpg2745 4 года назад
I know I'm super late, but do you typically enjoy dessert maps to begin with?? Because the Caspian sea was probably the absolute best one I've played on.
@fish_activity
@fish_activity 4 года назад
KliffordTBRSrpg I do like desert maps when they’re well done but not when the desert is used as an excuse to expand the map to feel bigger. It kind of felt like that for me on FNew Vegas because everything was super stretched out across the map and you moved so slow through it.
@hello-o3i
@hello-o3i 4 года назад
@Pufferfyshh Now WHAT DID YOU SAY ABOUT NEW VEGAS?
@kliffordtbrsrpg2745
@kliffordtbrsrpg2745 4 года назад
@@fish_activity to be fair, deserts are kinda naturally big and empty tho. I do get what your saying. This one just felt kinda unique to me. Like I said, you usually get big and empty, or get temples, ruins, pyramids etc.. The old shipwrecks, oil fields and receding sea made this one feel more original than many other desert areas, while I still felt there was a wealth of camps, ships, caves and other smaller areas within to keep it alive between the vast, tumbleweed infested sand.
@vasilzahariev5741
@vasilzahariev5741 4 года назад
You could press the E button, exit the boat, which makes you stand up inside the boat and not fall into the water, you could pull out your gun and shoot at the shrimp.
@tenbeat
@tenbeat 5 лет назад
I call Artyom's child "Schrodinger's kid." Maybe Artyom living caused Anna to miscarry, due to him and her taking adventures out on the surface and her getting higher radiation than she would have had Artyom died?
@LateNightHalo
@LateNightHalo 5 лет назад
I cannot begin to express how well done your videos are. My heart skipped a beat when this popped up in my feed
@Elitesolider1023
@Elitesolider1023 5 лет назад
I fully agree you and Chris davis are good reviewers 👌
@nzpowa._.6662
@nzpowa._.6662 5 лет назад
Hey i know you! Your a halo dude! Why are you out here being a cool dude?
@jon-umber
@jon-umber 5 лет назад
I never understood waifus until I saw Anna in action in Metro Exodus.
@jacintofernandes2907
@jacintofernandes2907 5 лет назад
Virgin
@shiftyjim4138
@shiftyjim4138 5 лет назад
Understandable
@Dimovuha222
@Dimovuha222 5 лет назад
Bruh she is terrible as a character, she is there only to inflate player's ego.
@fuzzydunlop7928
@fuzzydunlop7928 5 лет назад
@@Dimovuha222 She's there to give emotional weight to Artyom's journey as a character, which is why you go on the last mission with her father and he figures so much into the overall story - whether or not she succeeds in this purpose is purely opinion-based and subjective, but that's why she's there. Not sure how she inflates the player's ego - "OH WOW LOOK AT THESE HOT POLYGONS AND THEY'RE ALL OVER MY E-DICK" - like, do you really have that perception of people who play games? Do you really think the people that made Metro have that perception of people who play games? Jesus. lol
@anotherguyIoLoLo27
@anotherguyIoLoLo27 4 года назад
@Fuzzy Dunlop, He never said anything about devs wanting to inflate player's ego BY GIVING THE PLAYER A DIGITAL GF - that's all you projecting your own insecurities or some shit, don't twist what Cruel Thesis said. As for Anna - she really is a terrible one dimensional character (she is a damsel in distress to be exact, how original) who will always go "GOOD JOB ARTYOM YOU'RE THE BEST WE COULDN'T HAVE DONE IT WITHOUT YOU!" no matter how many "bad" choices you make. Hell, in Metro Last Light - you see this cunt for only 1 mission, while searching for the Dark One. And there is absolutely no banter and chemistry between her and Artyom. And after that, when you meet her in quarantine she is like "please take me as your wife, also here are my boobs". I've always hated her because of how the game FORCES you to care about her while giving you exactly 0 reasons to do so. It's just dog shit writing.
@snydecontempt
@snydecontempt 4 года назад
On Ranger Hardcore, I went through the whole Taiga level without killing anybody but got frustrated and killed everyone at the Pirate camp guarding the boat. I couldn’t get past the guards without dying. Surprisingly, Aloysha survived. I wiped out the entire camp!
@nicholasblankenship3503
@nicholasblankenship3503 4 года назад
i did the same exact thing lol
@heeeeeyyyyyyyyy
@heeeeeyyyyyyyyy 4 года назад
on ranger hardcore mode, use the safe houses as checkpoints by using the bed to change the time as it also saves the game.
@TheForkU
@TheForkU 5 лет назад
You truly deserve more views and subs. It's just sad how much effort you put into the video and the art of game, while most part of this community don't take time to fully appreciate this media. Thank you anyways.
@Barbel1th
@Barbel1th 5 лет назад
In the stealth mission where you steal the tugboat, you actually have two options to save right there at the building. The first is the bed in the crane where you pick up Krest which also has a workshop and can still be accessed via the lowered crane arm from the roof where the mission starts. The second is on the dilapidated overpass thing that Anna is stationed on when you begin the mission. In between the walkways up there is a compartment with a bed, but no workshop. If you use this bed, you also get an optional quick cutscene of being woken up by Anna.
@sheeplord4976
@sheeplord4976 3 года назад
I loved this game. The dreary Volga map was beautiful, and has ton of replayability with the environment being the focus. Caspian is a bit more of a shoot and scoot with the environmemt just being a couple of critters in old wrecks, and humans being the main threat/ target. The moral stakes are lessened in Caspian as the people are evil slavers. In taiga, you are put into a mix of open world and linear. Dead city is a return to classic metro. It feels like it starts the game in open world, and then slowly tightens its grasp on the player's choices so that each area is unique, and that there is always enough excitement to keep the player happy once he gets bored of the pace of the last level. I think the game is a masterpiece. It is the first game to ever make me feel like I was on an adventure. If I had to pick a game to compare it to, it would be dishonored. Both games had similar moral systems, similar stealth mechanics, and similarly awesome settings.
@Jameskaimuki
@Jameskaimuki 4 года назад
I loved this game. Even though it took me to the end of the year to play it. I think what alot of players complained about the last two games was not connecting or getting to know many npcs. The only ones we connected with were Bourbon, Pavel, and the child Dark One. Khan is more of an exposition and lore spewer to me. In Exodus I cared about the characters. In last light I forgot who Anna was before having the Romance scene. This game I actually want to save her and my feelings on Miller literally evolve throughout the game. The game still has many of the janky controls the first two had but I think they made big improvements that make me hope to see more of this series.
@humanrich
@humanrich 3 года назад
That segment at 26:23 was so frustrating as your mates keep taking position behind cover and so you're stuck in this awkward area. Collision with your friendlies in this game was sometimes a challenge. I got stuck on the train for a while at one stage when two decided to come up the stairs for some reason and there was no other way out.
@professorkatze1123
@professorkatze1123 3 года назад
this game is pretty memorable. i played it once when it was released but i still could tell every location in the video
@PurposelessRabbitholes
@PurposelessRabbitholes 5 лет назад
Moving on to cover the first game in a European trilogy? The Witcher, perhaps? I’d fucking love to see you tackle that series.
@ElectricityTaster
@ElectricityTaster 10 месяцев назад
I wish the karma system would've been explained in more detail before I started runnin n' gunnin through the whole game. Only felt bad killing the dogs, until they attacked. The fact that this games expects you not to shoot back when someone is shooting at you is wild.
@TheStingling
@TheStingling 5 лет назад
Thanks for the review chris, really good. I was pretty skeptical about metro going out of the metros, and felt it would be a good game but not great, but the last act made me love the shit out of this game
@TessaTickle
@TessaTickle 2 года назад
the sound of him putting fires out? that's him URINATING on them! And he seems to have a gigantic, always-full, bladder!
@hightechnician
@hightechnician 4 года назад
I noticed few mistakes, 1. You appear to call her Anja, but her name's Anna, 2. She fell in a chemical weapon dump and breathed in expired toxic gas, 3. Kirill's father ventured out to find the maps in the communications facility, just as you did in Caspian - he wanted to leave the city together with Kirill and find a spot where they could live as he knew they couldn't live there forever. Also I absolutely didn't have issues with killing enemies stealthly (The lookout on top of the gas station for instance). Just often they are aware of each other, and silenced guns also aren't 100% silent, other than throwing knives. Shrimps can be avoided by either going at night (most of them sleep then), or just taking the land route to the docks - you need the boat very rarely. Just for getting into the depot, the church in the beginning, and the optional islands - the rest is reachable by land routes
@TevyaSmolka
@TevyaSmolka 5 лет назад
Great review on metro exodus and as for me j personally liked this finale to this entire trilogy was it perfect no but you know what as a Finale to this trilogy it was a good ending, but that’s just my opinion
@samuelivascu7633
@samuelivascu7633 3 года назад
The fact that you read the books makes this review complete for me and makes you one of my most respected review channels
@zyker2156
@zyker2156 5 лет назад
But... right as you say it. Miller picks up the kid and tells him to calm down, am I missing something or is this a mistake? 51:52
@fuzzydunlop7928
@fuzzydunlop7928 5 лет назад
I think he got a little lost in his own theory - or he desperately needs to work on his sarcasm tone. I could see what he said being a little self-parodying, "it's 100% a thing!" and all that, but he never real goes all the way with the sarcasm so I have no clue what he was getting at - don't even know if there'd be a second video on it.
@Maggai
@Maggai 5 лет назад
Yeah, I don't know if he was serious or kidding here. But the kid is for sure real imo.
@unostopcardxd7199
@unostopcardxd7199 4 года назад
Zyker making fun of game theory and one of their mass effect theories
@MoutainMannPro
@MoutainMannPro 4 года назад
I HATE silent protagonists. It doesn't help me put myself into the world because I wouldn't stand around like a gormless mute while people talk to me. Every awkward silence shatters my immersion and makes the protagonist seem rude or uninterested.
@thefalloutwiki
@thefalloutwiki 5 лет назад
Well done my friend, thank you for taking the time to create this. I sure love Metro and this was a treat.
@ABenAbides
@ABenAbides Месяц назад
RU-vid keeps playing these videos when auto play is on and I'm not even mad that I've listened to this multiple times
@SpartanK4102
@SpartanK4102 5 лет назад
I've been eagerly awaiting this! I love the Metro series and Exodus did not disappoint! It's great to see you talking about it!
@bizzzzzzle
@bizzzzzzle 4 года назад
Spotting locations with binoculars also marks them on your map, not just companions telling you locations...
@tydendurler9574
@tydendurler9574 4 года назад
Don't tell me he missed this?!? I was wondering when he said "never more than a handful of icons on the map" when in Volga after scouting with the Binoculars i had like a dozen. He seems like a strange dude doing so much good work with his video but also getting so much wrong. It's like he's copying the 4A Devs cough cough...
@simonenot5839
@simonenot5839 5 лет назад
In the mission in the Volga where you need to steal the ship there's a hideout literally 20 meters apart from the dock, Anna also suggest you to sleep there to do the mission at night which also will create a checkpoint. Apart from this I agree with you on everything, the most annoying thing for me is the pinpoint accuracy of the enemies, especially in the section of the sniper tower, where they should have no way to hit you with their guns and still they do killing you in 2 shots at best in ranger hardcor...very annoying. Very good review keep up the good work
@AmShaedar
@AmShaedar 4 года назад
Still waiting for that Artyom Indoctrination theory video :/ since you have moved on to other projects since this video came out, at this point I would even settle for a .txt with your notes on it. Keep up the good work man, I really can't get enough of your in depth reviews.
@bugg6597
@bugg6597 5 лет назад
I love your videos but I’m trying to process one of your points. There is a point in time when he is hallucinating do to the dark ones and you can even find a dark one in the dead city. But I don’t know what you mean when you say Miller never acknowledge. Miller spots the kid and he even catches the kid (you show Miller catching the kid as you say this) and he speaks at great length with the kid once at the kids place. Along side the character passing out after the encounter with the kid where you kinda build things up to suggest that he passes out before and that the dark ones effect him after passing out resulting in the kid. With your statement about video length resulting in why you can’t conclude the idea, I can only think the whole section was a joke. But someone who hadn’t played the game or weren’t watching would think you’re serious.
@Mepholar
@Mepholar 5 лет назад
Your video reviews are a high point to my week, and this one didn’t disappoint. Hope your videos pick up more traction. The last 3 videos youtube didn’t notify me on a new release even though I’m subbed and clicked the bell. Hope they sort this out.
@zer00rdie
@zer00rdie 5 лет назад
Thank you for these reviews and especially the retrospectives. Watching these gives more enjoyment than playing most of the time.
@Kabutoes
@Kabutoes 5 лет назад
0:00 Metro Exodus on PC: “Mr.Steam, I don’t feel so good”
@TheJosephPrice
@TheJosephPrice 3 года назад
“I’m giving it four stars out of five.” Wrong.
@joemac8664
@joemac8664 3 года назад
Exodus was my introduction to the metro series, and I was Uber impressed by it. It truly was immersive on a whole new level I thought. I played it on xbox game pass and I've looked for a physical copy ever since but was unable to find one. Wish I could have had more play through attempts
@KnightCrown
@KnightCrown 5 лет назад
crazy underrated channel
@linkkicksu
@linkkicksu 3 года назад
37:41 That's a good point, actually. I never felt super alienated with the Russian voices because I know enough Serbian for Russian to sound familiar to me, and even cathartic to a degree when I can pick out words or phrases without the subtitles. But for someone completely unfamiliar with Slavic languages, it must feel very alienating, like you're just along for the ride with strangers instead of completly absorbing the story. Which is unfortunate because even though the English VA isn't bad, I think the Russian has much better direction.
@piotrrarus5826
@piotrrarus5826 4 года назад
Worst thing about ranger is there's little encouragement to visit most of the interest marks on map. You only gain few resources, enemies appear and you loose more, than your gained. I got stuck 30 seconds before game's end, on last level, just because I've ran out of gas masks and resources.
@main_stream_media_is_a_joke
@main_stream_media_is_a_joke 4 года назад
Playing at the hardest difficulty, you have to literally keep stock of each and every bullet that you have and spend them very very carefully. It's tense af. The animals attack in packs, so you have to ensure that you do not get caught in their ambush, else you end up wasting all or almost all of your precious bullets, just to survive that specific encounter. It's a truly tense and atmospheric experience playing this phenomenal game.
@justinkroboth360
@justinkroboth360 5 лет назад
Hour-plus video from Chris Davis? Time to grab the popcorn and strap the fuck in.
@bizzzzzzle
@bizzzzzzle 4 года назад
Him not picking up attachments on weapons for parts makes me cringe
@Corrupted
@Corrupted 5 лет назад
Great video dude! Didn't buy Exodus because of the whole epic store thing, so I was really looking forward to this, keep it up man!
@NickHunter
@NickHunter 5 лет назад
Or you could just get it, like a non-crazy person :-D It's one of the best 1st person experiences I've ever had, and I've had a LOT
@Corrupted
@Corrupted 5 лет назад
@@NickHunter Not an open world at all and Im not going to support that epic bullshit lol
@clydemarshall8095
@clydemarshall8095 3 года назад
It’s on both GOG and Steam now my friend.
@jekebele
@jekebele 3 года назад
@@Corrupted major L for you then.
@TheNanotekGt
@TheNanotekGt 3 года назад
this game in my top 10 of all time
@ChairmanKam
@ChairmanKam 3 года назад
34:35 I gotta say, I envy you. The way the takedowns kept breaking in my playthrough REALLY pissed me off.
@RealityCheck6969
@RealityCheck6969 4 года назад
Its funny how none of the review talk about the use of the word "bitch" in the game. When I played the game felt like I was in an episode of Breaking Bad. :D
@CharcharoExplorer
@CharcharoExplorer 5 лет назад
Moscow is Winter, Volga is Spring alongside Yamantau, Caspian is Summer, Burabay (Taiga) is Autumn, and the last level (Novosibirsk) is again Winter. The CPU you have is a bottleneck. The % usage so many reviewers use doesnt indicate whether there is a pipeline bottleneck. Which i7? Add Denuvo DRM on top and your CPU is likely the culprit which sucks since it isnt fair if the DRM is part of the equation. The stutter may also be due to a slow SSD. Game had no issues on RX Vega 56, Ryzen 2600 and an 850 Evo at 1440p ultra. The best Metro stories are the books and Exodus is under 2033 and Last Light. The English dialogue was so abysmal, it is the first time I raged at it. Thank God I can understand Russian... Kiril's dad went to find the maps to see where he and Kiril should go. Not the green stuff, per say. There are 4 Dark One sightings in the game. 1 in Caspian and 3 in Novosibirsk.
@12halo3
@12halo3 3 года назад
The people in the dead city ran out if mcguffin.
@valgusAllergik
@valgusAllergik 5 лет назад
I love your videos CD! Best of luck, I hope the videos turn around! (:
@15awesomehighfive
@15awesomehighfive 3 года назад
Huh, I didn't know they played rock music in the game. I always play the game without music. It just feels appropiate.
@RemyMa88
@RemyMa88 4 года назад
I liked the first two games. And I even like Exodus, but I think the worst part of it is just how clunky Artyom controls. I’m not sure how fluid it is on PC, but on console it’s sort of a drag.
@DietmarEugen
@DietmarEugen 3 года назад
I think it's not Kirill who is an illusion, but the whole trip is. It's a dream like the insane courtroom battle in Wolfenstein II. I've come to think so because of the kilometer count 00000 in the scene where Artyom gets his blood transfusion: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-PZdFjCnf_4I.html This means it happens in the Metro. It's Artyom's dream he has while receiving the transfuson after returning from his expedition at the start of the game.
@ArmandQ.
@ArmandQ. 5 лет назад
The uneven audio with voices being sometimes muffled while others too loud, and the sound effects being all over the place with guns covering up everything else, ruined the atmosphere for me. I played around with configs files, enable and disabled Atmos, but nothing on my PC 5.1 setup really fixed the problem. I'm not getting very far into the game because of this. Great video though.
@c_marquez117
@c_marquez117 4 года назад
I just completed this game earlier this week, idk what took me so long to get around to playing this game. This is definitely my favorite game this year and probably would've been my game of the year for 2019. Caspian sea was probably the weakest section of the game, but it was still fun. Artyom being able to speak would've been great too. I haven't been this immersed or interested in a video game in very long time.
@I3ordo
@I3ordo 3 года назад
The lowest point in the Exodus was the section where miller is fooled by the cannibals... in that escape sequence it felt very odd enemies charging at you with zero regard of their lives. It felt so shallow and tacked on.
@junzi44
@junzi44 4 года назад
that bug where the gun keeps firing is still in the game haha 30:06 , happened to me along with the subtitles getting stuck on two lines for the whole playthrough.
@ChairmanKam
@ChairmanKam 3 года назад
25:15 I actually didn't have that issue. I rested till midnight on the crane, and was also autosaved from inside the warehouse. Additionally, you actually get up to 3 checkpoints to load from. Finally, I WILL say that savepoints don't trigger consistently, like sometimes they won't sometimes they will, and they often happen just before some tedious easy stuff BEFORE a hard part. Making it really obnoxious to retry areas.
@troupemastergrimm703
@troupemastergrimm703 5 лет назад
51:28 and then the dlc drops and we get counter-evidence
@thelavenderhatter5924
@thelavenderhatter5924 3 года назад
4:12, oh my god…Anna…
@hugofrederico7054
@hugofrederico7054 5 лет назад
thx 4 t vid bud seriously how a channel w such quality only have 36k? not fair but keep t good work i enjoyed all ur vids namaste have a nice weekend
@geronimo5537
@geronimo5537 5 лет назад
A solid review of Metro exodus. I'm a big fan of the series and you outlined much of my own critiques. Nicely done. I look forward to the Metro indoctrination theory and I feel convinced because I had similar thoughts on my first play through. Too much of the dead city was left unexplained and the devs did not even mention the bioweapon used on the city was the same as was used on the Kremlin. The first book mentioned more about the bio weapon.
@Octopussy1999
@Octopussy1999 3 года назад
Yeah, the fact that you can’t quicksave on ranger hardcore is simple bullshit. I mean, it should be pretty obvious that on the hardest difficulty you shoud be able to quicksave. 4A games didn’t make the game harder this way, they gust made it MUCH more frustating.
@JimmyJames10-k7v
@JimmyJames10-k7v 3 месяца назад
quick save should be default for all games no matter what
@dragonborn7955
@dragonborn7955 Год назад
Miller acknowledges the kid in The Dead City
@rambobambibambobingobongob7908
@rambobambibambobingobongob7908 3 года назад
36:00 you forgot to mention Yermak and Tolkarev
@WandererOfWorlds0
@WandererOfWorlds0 5 лет назад
The biggest problem with the game design the fact that it tries to be both an action game and a stealth game with limited resources. It works fine in the open world: you attack a bandit base by sneaking around and silently killing as many as possible. You will eventually be discovered and all hell breaks loose. The game falls flat when it forces you into linear levels with prolonged gunfights without any warning and without knowing how to prepare for those levels (for a first time player). The levels with spiders are very frustrating and unfair at high difficulties, as well. Other than that, fantastic game overall. It's rare to see a well made single-player FPS in this day and age.
@jamessteel4633
@jamessteel4633 5 лет назад
Amazing. As soon as a new vid pops up I’m always keen to watch it. Can’t wait for the next one! Is it the Witcher???
@allenpate4515
@allenpate4515 4 года назад
Ummm to be honest enemies never come back ive played this game 3 times and the bandits dont come back anyone you kill doesnt come back
@ScoutSniperMC
@ScoutSniperMC 5 лет назад
I loved Metro Exodus a lot more than other people. I think that's mostly because Fallout 4 + Fallout 76 were so completely underwhelming, I was just looking for an actually well executed post apocalyptic shooter. Unlike Fallout, Exodus genuinely rewards exploration and makes your actions count. Exodus' ending felt genuine where as Fallout 4's ending felt shallow.
@SuperLeshina
@SuperLeshina 5 лет назад
I didn't feel like putting Metro in open areas and on the surface was a bad move and it definetly is ok, but I can't help but notice that this game had a great theme to it. We start at the metro, then we head to the open spaces of the Volga and the Caspian sea, then the Taiga, taking in the enviroment and open skies. But when you arrive in Novosibirsk... You descend into the metro again, and THAT was amazing. The atmosphere, the lore of the Novosibirsk metro, the bloody way you use piles of dead corpses as steps... Not only does it complete a circle of travel (you start the game at the metro, and while you don't really end the game in the metro, it's without a doubt a great portion of the final chapter), it puts you in a perspective: as a player, you've already played through two Metro games and spent the majority of time in the underground, only to then come to a surface which made you instantly go back to the relative safety of the stations, and now you venture in open spaces where you barely need your gas mask. And then the game puts you back in the tunnels. For me, this was the time to realize that no matter how hard they tried to make Volga, Caspian sea and the Taiga levels deep and interesting, the most meaty bit still was the Metro. There's also a thing about the mystical part of the game (2033 and Last Light were almost littered with them, sometimes expiriencing it by yourself or with the guidance of Khan), which is barely touched in Exodus. There's only one place that has "shadows" in the game apart Novosibirsk, and that is the medical hut in Volga where everyuone died from radiation poisoning. For me, these mystical moments are what made a great chunk of the atmosphere in the game, and it turned out to be even more memorable than a lot of action setpieces for me. Novosibirsk as a whole is an amazing chapter and the highest point of it being the ride to Aurora while hearing Kirill talk about Miller and what he did, and then confirming he met his demise. BTW, I think this is a great story point as well, seeing as Artyom and Miller didn't really see eye to eye and Miller being rather negative about Artyom to calling him "son" without the usual picky context, and acknowledging his struggle. Not to mention sacrificing himself.
@callumwoulahan7681
@callumwoulahan7681 5 лет назад
I had the same feeling man, big time. I was fully engaged the whole time, and I appreciate them experimenting with the formula, but going back to the metro in novosibirsk just felt... right. I hadn't realised how much I'd been missing the tunnels until they returned, but as soon as they did I was suddenly drawn in with an intensity the rest of the game rarely matched. Of course, it did have the narrative momentum of the entire game behind it ramping up the tension even higher; and starting the game in the metro, leaving it for the vast majority of the experience, (and for the first time in the series) only to return there at the end, did work well as a poetic finale to both exodus and the trilogy, as you say. But I also can't help but wish that metro: Exodus was a little less exodus and a little more metro. Tunnels, spooky hallucinations, claustrophobic, atmospheric tension, the sound of dripping pipes and mutant howls echoing along the rails... These are what make metro as a series unique, and the return of these elements in exodus' final moments, along with the particular metro-y feeling they evoke, really highlighted how absent they and that feeling were from the overall experience. Added to the fact that the direction 4a chose to experiment in was a far cry-ish 'open world with enemy camps that you can approach from any angle' and ultimately exodus ended up being the most generic feeling of the series for me. Still had a great time with it though. Pretty sure I basically just repeated what you said but your comment resonated a lot with my feelings. Oh well. Praise the tsar fish
@perfectwhine742
@perfectwhine742 4 года назад
I agree with most of what you have here except for I love the open world aspect of the desert map. That was by far my favorite. As far as story goes and characters go, I liked the forest map. The variety was AWESOME. I loved transitioning from one setting to the next. It would be nice if the AI was more intelligent without being impossible like on RHC (seeing through walls). I would even like to see a more extensive story (like the older fallouts) because that makes the games so much more interesting. If these guys wanted and put their minds to it, they could steal all the old Bethesda fans (like me). A mix of both games would be perfect!
@titanicww2345
@titanicww2345 5 лет назад
Also another critical blow to your Dead City theory is that 4A games is going to release DLC The two Colonels documenting the final days of Colonel Khlebnikov father of Kiril in Novosibirsk. Not a hallucination mate.
@25hztolife86
@25hztolife86 5 лет назад
Do Days Gone Next.
@toorandomenvi
@toorandomenvi 4 года назад
this is really interesting i felt like the small endings were the other way around since they felt bad even tho they were supposed to be good
@ghostwarrior3878
@ghostwarrior3878 4 года назад
I hope that if they decide to make another Metro game I hope they let Artyom speak in the game
@R1L3D_G1T
@R1L3D_G1T 2 года назад
Guys can u pls tell me the name of the composition that plays through out the whole analysis ?
@BandyAndysExcellentEssays
@BandyAndysExcellentEssays 4 года назад
14:55 you underestimate how bad i am at this game. the entire game was very intense and I was very relieved when i found supplies
@joestack1921
@joestack1921 3 года назад
The game studio ventured out of the metro. That’s pretty METa
@clydemarshall8095
@clydemarshall8095 3 года назад
I think I enjoyed the open spaces more than you did by a large margin given that my first time run clocked in at 34.5 hours.
@DuckAlertBeats
@DuckAlertBeats 5 лет назад
Exacerbated rather than exasperated surely ;)
@fuzzydunlop7928
@fuzzydunlop7928 5 лет назад
I enjoyed my experience with the game very much. Like Red Dead Redemption 2, I just can't wrap my head around some of the fervent criticism, I don't mean little issues here or there - I'm talking about the people who just DUMP on these games like they're German porn stars. Luckily it seems most of it is coming from the existential crisis that is service exclusives for the PC players.
@thefaceless9025
@thefaceless9025 5 лет назад
great video and great background musik. it really compliments the video
@orangecarbad8892
@orangecarbad8892 5 лет назад
It's always best without background music.
@thefaceless9025
@thefaceless9025 5 лет назад
@@orangecarbad8892 hmm ok if u think so. i prefere it this way. if it isnt distracting at least. and to me it wasnt
@lrmcatspaw1
@lrmcatspaw1 5 лет назад
The peformance issues might be hard drive related? These current modern games are sometimes MASSIVE in size and I remember having spawning enemies in the Stalker series while using a slower HDD right in your face because the assets haven't fully loaded in. I think it was a hard drive cache size issue because it does not happen on my current HDD. I havent tried that on SSDs thou. EDIT: All hail the invisible watchers! So...need the good ending because I did not go throu Metro 2033 and last light just to fuck it up here... when its on steam that is. "First in a trilogy from an european developer: witcher.
@mrmarano
@mrmarano 5 лет назад
I leaned toward the hard drive issue as well. Game's transitioning from static animation to loading game play area. I use SSDs and had no issues.
@fluffy6923
@fluffy6923 5 лет назад
1:10:27 I can confirm this. For me previous games is the serious are ok games, but STALKER is one of my favorite games. So I was excited, that Metro Exodus moved to the less linear structure. And while, for me Metro Exodus is best game in a series due to the introduction of mini open worlds and due to the fact that most of the game takes place outside, it still didn't managed to grab me. My score for the enjoyment I got from the game is basically the same as the Last Light 6.5/10. I've finished game in two gaming sessions, but there was like a month between those game sessions, cause nowadays I usually don't finish game they I don't really enjoy. I also got tired from Far Cry formula and open world sections of metro exodus do feel a bit similar to that formula.
@Andidrew4ty2
@Andidrew4ty2 3 года назад
So for me, the tugboat sequence did have an appropriate checkpoint. I think the game wants you to start that sequence from under the pier instead of on top of it.
@jmarra07
@jmarra07 4 года назад
Best long-form game reviewer around
@darkbeach72
@darkbeach72 2 года назад
I hate respawning bandit locations. This was a huge negative point against Mass Effect Andromeda, nothing was ever cleared. And it's disappointing that this many years after Stalker, there are still huge problems with map markers.
@Tenmo8life
@Tenmo8life 4 года назад
Morality in Metro exodus is really weird , i got the good ending in the first playthrough and also the second. First play was in rangerhardcore and second in Fulldive. i killed ALOT of people the first time, even when i didnt need to i went with the knife... if i was spotted, and they surrendered, ofc didnt kill them and just punched their face. But most of the time i succesfully kept myself unseen , meaning i could feed my throutcutting addiction. First time i only lost damir , knowing now i probably killed some slaves i thought was regular enemies,in the Fortress mission. In Volga i killed everything that didnt surrender(poor traders didnt stand a chance) except on the last mission , where i went full pacifist hoping i could still get a good ending, turns out being friendly towards the scattered local npc and not killing in the last mission saved Duke. In taiga , my favorite part of the game, i didnt know how to stealth the first camp, and just went full doomguy on them after failing 25times with stealth. 3 survived , 2 putdown their guns and the last one i couldnt find... heard him but guess he ran away. I spared all the people in the second camp, where there was a mix of different forest folk. Bandits got to taste the knife, so did most of the pirates in the lakefort. Still good ending.. dont know how but guess you can ignore the part where Olga says: spare the pirates on the lake. Because my second playthrough i killed every single one of them and still he didnt get shot on the zipline , good ending.
@bigc500playz3
@bigc500playz3 4 года назад
i thought the blind ones where hallucination so i ran trough that part of the game and thought they where invincible
@zetetick395
@zetetick395 4 года назад
Well the developers *name* is kind of their groups mission statement in and of itself: 4A Games (as opposed to "Triple A games")
@frozenflame8319
@frozenflame8319 5 лет назад
since 4A games are the same developer of the S.T.A.L.K.E.R. series i would love to see that , Metro sure feels A LOT like it
@fish_activity
@fish_activity 5 лет назад
S.T.A.L.K.E.R was developed by GSC game world... A small amount of devs left GSC for 4A, but 4A still doesn’t consist of that many of them.
@fish_activity
@fish_activity 5 лет назад
I still can say I’d love to see more Metro games similar to STALKER gameplay & open world elements.
@uros.u.novakovic
@uros.u.novakovic 5 лет назад
I actually enjoyed this game for what it is. But is it my favorite Metro? No. Is it an awesome game? Hell yes. The most fun I've had in this game was when they put you in a linear part of the game which is usually some claustrophobic area (a tunnel, a bunker etc) which reminded me why I loved the first two games. But I do have to give credit where credit is due. The Taiga open world zone was beyond good for my personal tastes. Played this game at release and most other open world areas already faded from my memory, but not Taiga.
@peoduction6068
@peoduction6068 Год назад
Enemies in the open world sections do not respawn after you cleaned an outpost, like you said in the video. And also, in ranger Hardcore save points are created when you go to sleep so it never happens that you need to reload the whole chapters. I played the game 6 times 3 on PS4 and 3 on PS5
@JimmyJames10-k7v
@JimmyJames10-k7v 3 месяца назад
gross why did u play it so many times
@peoduction6068
@peoduction6068 3 месяца назад
@@JimmyJames10-k7v cause i love it. Maybe not as much as 1 and 2 but its very close
@zyker2156
@zyker2156 5 лет назад
The majority of the game was enjoyable for me, I had a good time. It just felt like a slightly more unique FPS than an incredible game like Last Light. However, when you get to the last 2 hours where the game resumes its claustrophobic routes. It was some of the most immersive and mind blowing setting I've seen in a game since maybe Bioshock. There may be one more recent, but the last 2 hours were amazing. Overall, the game to me was a bit of a disappointment. The last 2 hours though, 10/10.
@kinagrill
@kinagrill 3 года назад
I never understood those people saying having a game in a non-understandable language to you as the player is more immersive. They have a russian accent for a reason when speaking english to convey it's Russian they speak, but you as the not-russian player is allowed to also understand what the hell is being said. I also like the idea that there's so many fanatical groups of various types in the whole Metro-verse. it makes sense. Just look at how our world was during, oh, say the early civilization. it was all about power, survival-first, etc. So having cannibals, extremist groups, etc. is nice. Rather than just 'evil military people'.
@blxssom4310
@blxssom4310 3 года назад
It must be a very spotty moral system lmao, I didnt kill any of the pirates in the first encounter and then killed all of them in the last area (using stealth for the pioneers in the middle) and got the good ending. Who knows really
@saintmayesn7644
@saintmayesn7644 5 лет назад
The game felt like the prologue to a much better game. I often found myself checking how long I'd been playing to figure that I'd be done soon..that's not a great feeling.
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