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Metroid Prime Remastered (Zero Punctuation) 

The Escapist
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This week on Zero Punctuation, Yahtzee reviews Metroid Prime Remastered.
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28 авг 2024

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Комментарии : 856   
@theescapist
@theescapist Год назад
Watch this week's Zero Punctuation episode on Resident Evil 4 Remake. www.escapistmagazine.com/resident-evil-4-remake-2023-zero-punctuation/ Watch it early on RU-vid via Patreon or RU-vid Memberships to support the channel.
@Gamer3427
@Gamer3427 Год назад
I have to say, watching the RE4 review was exactly what I was expecting/afraid of from the preview content I saw for the game.
@AnotherCraig
@AnotherCraig Год назад
Yahtz: Starts grumbling about respawning enemies Me: "Yeah like those damn ghosts!" Yahtz: "Fuck. Chozo. Ghosts." Me: Almost hurts myself laughing
@LucentDragoon
@LucentDragoon Год назад
At least in a lot of places the Ghosts take so long to actually spawn in you can just walk to the door to the next room and leave. I think I hated the advanced Pirates that are only weak to one beam type more this time around because of how clunky the charge shot is.
@JJAB91
@JJAB91 Год назад
The Remaster got rid of the deafening, ear destroying volume they once had. I both love and hate that change.
@DrGamelove
@DrGamelove Год назад
I’ve done an actual 180 on my original bad opinion of the game but those damn ghosts can go get primed. Of all the outdated design they are just pure unfiltered annoyances to the point of rolling my eyes and booking it through.
@wesleythomas7125
@wesleythomas7125 Год назад
They're such a pain up until you get the Xray Visor. I find a Charge beam + a Super Missile sends them screaming back to Hell quite nicely.
@mattd.5254
@mattd.5254 Год назад
Yup. I'd' forgotten about them and haven't played the remaster yet, but the moment he said it, the memories came rushing back. I might have Chozo ghost PTSD.
@ImPyroChad
@ImPyroChad Год назад
I actually had my younger brother play this game himself and I was surprised to hear him say he didn't mind the lack of a fast travel because "It helped him feel like he was actually running through a real living world" as he put it
@Cool_Calm_Cam
@Cool_Calm_Cam Год назад
Holy crap, I hadn't even considered this before. What an incredible insightful observation.
@pwnorbepwned
@pwnorbepwned Год назад
Yeah, it’s fine in a game that doesn’t need fast travel, and Metroid Prime has a good-feeling progression where access to new tech and areas unlocks new pathways between places. So the longer you go through the game, the less time it takes you to get from one given spot to another.
@zjzr08
@zjzr08 Год назад
​​@@Cool_Calm_Cam I thought that was part of games in general, and usually other fast travels are rewarding because they're mostly something you earn.
@EmmettMcMullan
@EmmettMcMullan Год назад
Out of all of the Metroid games I've played (which is almost all of them, I think?), the first Prime really nails the immersion of being a power and efficient survivalist navigating a hostile alien world. It gets easier to get around over time as you've done more recon and research, and as you've improved your arsenal, but it still feels like a hostile planet that is rapidly dying and killing itself, with you on it, as you do the final artifact scavenger hunt. The fast travel in Echoes is well executed, I think, but your little bro should be commended for that insight. It really worked for MP1 that there's no fast travel: it's just look at the maps, orient yourself, then go.
@RobotacularRoBob
@RobotacularRoBob Год назад
Prime 2 broke that sense of immersion for me by having “pits” you’re not supposed to fall in that warp you back out. The world doesn’t feel feel when you get warped anywhere
@Mene0
@Mene0 Год назад
I remember playing this game for the first time and the steam blowing up in your face and the visor getting foggy blowing my mind. Same with the rain falling on the visor etc. They nailed so many things that even today some games don't do
@travisc7722
@travisc7722 Год назад
Yeah agreed. Even by today's standards it's still impressive in certain areas
@Kite403
@Kite403 Год назад
I swear there were a few times when I could actually see Samus' face reflected in the visor. Really good visual designs
@BobisOnlyBob
@BobisOnlyBob Год назад
@@Kite403 Any bright flash close enough, such as electric attacks or even your own charge beam can cause the inner visor reflection. It still catches out people playing it for the first time today, like, whoa, that's a thing you can do with visuals in first person? And like, it's a very simple effect, but it's a very good one.
@FortressWolf97
@FortressWolf97 Год назад
I can't remember, did the original Metroid Prime have adaptive lighting where it simulates what happens when your eyes are exposed to sudden changes in lighting before they adjust? I don't think did in the original, but it's in the remastered.
@Horvath_Gabor
@Horvath_Gabor Год назад
The only other game I remember doing helmets/visors justice that way was Republic Commando. I really liked how it felt like your UI was an actual, in-universe HUD, and while I kind of understand why not many games do it (the edges of the helmet covering up parts of the screen does limit FOV, something certain FPS players seem to be rabid about), but it was still such a nice, immersive touch, and I remember Metroid Prime specifically being named as the inspiration.
@GentleIceZ
@GentleIceZ Год назад
Thank you, tommy tallarico, for building this game single handedly after being hand picked by god (miyamoto) himself
@pchris
@pchris Год назад
God’s gift to the world lmao
@g.f.martianshipyards9328
@g.f.martianshipyards9328 Год назад
His mother is very proud.
@princehotbod291
@princehotbod291 Год назад
His mother is very proud
@GenocideOwl
@GenocideOwl Год назад
IT WASN'T EVEN MTV CRIBS!
@Mae_is_gae
@Mae_is_gae Год назад
I'm so glad he was able to take time out of his busy schedule being the only American who has ever worked on sonic to forge this masterpiece
@chinaski7263
@chinaski7263 Год назад
The recurring chozo ghosts are only a pain until you realize they will neither follow you or stop you from boost-balling across and exiting the room they are haunting. Just say “Not now! I’m backtracking!” and run past them.
@BroAnarchy
@BroAnarchy Год назад
Boost ball is great... If the room can allow that to happen the entire time your doing it. Otherwise, it's just trying to run away from them. ..... For the.... Millionth... Time 😐
@sobrii9492
@sobrii9492 Год назад
Unless you need to do something in that room that is. Thankfully by the time that's really relevant you probably have the X-Ray Visor and can wipe the floor with them.
@DreadnoughtDT
@DreadnoughtDT Год назад
*grabs item, boss music starts up* Me: "I WANT THIS AND I'M LEAVING!!!"
@Bobulatonater
@Bobulatonater Год назад
Yeah they dont even lock the doors usually, unlike the pirate commandos in Prime 2. I despise the pirate commandos.
@DreadnoughtDT
@DreadnoughtDT Год назад
@@Bobulatonater At least you can easily kill them with the Dark Beam, nonsensical as that seems. An Entangler + Missile will gib them instantly.
@crazytim8256
@crazytim8256 Год назад
Metroid Prime was one of the first games I played with a strong environmentalist tone. The insanely varied biomes combined with overhanging shade of the Space Pirates' industrialization dramatically polluting the natural beauty of the Tallon IV really struck a chord in me
@purplecowadoom
@purplecowadoom Год назад
I don't know that I'd call it environmentalist. The Space Pirates were definitely doing the types of things that typically would ruin their environment, but Tallon IV was doomed anyway (we see possible late-stage results of Phazon corruption in MP2 and 3), and they set up shop right on top of the worst part of the problem. Plus, they were only there in the first place because they wanted to harvest the very thing causing the problem. So in a weird way, the Space Pirates might have helped fix things, assuming they mined the Phazon faster than it could spread and didn't end up getting themselves killed trying to do it.
@g0lddustt29
@g0lddustt29 Год назад
I was very young when I first played it - 10 or 11? The themes went over my head, but the game back then was just absurdly creepy & depressing - now I know why
@viljamtheninja
@viljamtheninja Год назад
@@g0lddustt29 I think the "creepy and depressing" vibes more likely came from the exploration of the ruins of a dead culture.
@olsonbryce777
@olsonbryce777 Год назад
@@purplecowadoom if you read the chozo lore it's very clear that this game has an environmentalist tone
@nexusdog
@nexusdog Год назад
5 points to Griffindor
@hanniballahr94
@hanniballahr94 Год назад
Allow me to explain in extreme detail why I disagree with that divisive statement of, "Cake tastes nice!"
@cornsugardrop
@cornsugardrop Год назад
Go on...
@GayBearBro2
@GayBearBro2 Год назад
Is it because cake can refer to "ass" and some people really need to learn how to keep theirs clean if they want someone to taste it?
@gokusondbz
@gokusondbz Год назад
The Cake is a Lie!!!....
@swedneck
@swedneck Год назад
my mom is one of those frightfully annoying people who are so convinced that sugar will kill you stone dead that she has convinced herself that cake is too sweet.
@elhazthorn918
@elhazthorn918 Год назад
The first cake I ever ate had that really salty butter-cream and I grew up thinking cakes tasted bad. So as a kid at birthday parties, I used to tell the mums, "Oh no thanks, I don't like cakes."
@willphoenix5464
@willphoenix5464 Год назад
The Metroid staring at a wall could see the same inter dimensional beings cats constantly see when _they're_ staring at walls
@zetsubanned4308
@zetsubanned4308 Год назад
Greebles.
@jwil4286
@jwil4286 Год назад
Whatever those creatures are, they can’t be seen in X-ray and have no thermal profile
@teaveins1466
@teaveins1466 Год назад
@@zetsubanned4308 What are you talking about you buffoon, its obviously scrimblos
@BroAnarchy
@BroAnarchy Год назад
Damn.... That's deep. Prime, even
@Libluini
@Libluini Год назад
When I became a cat owner, I looked up some behavioral stuff about cats and apparently, they do this because they really like stalking. And if your place of living isn't conveniently filled with tons of rodent-sized holes, cats are apparently perfectly willing to sit down in front of bookshelves, doors and walls to stare at them, waiting for sudden mice to materialize out of the ether. They consider this "fun".
@g.f.martianshipyards9328
@g.f.martianshipyards9328 Год назад
There's this interesting dichotomy that I've noticed, where game critics and journalists are saying that the oldschool design of Prime would surely lead to new players bouncing off and becoming disinterested, and comments from new players saying the exact opposite (I haven't seen a single comment from a new player about Prime being too confusing). Prime really is so much better than it has any right to be, considering it's rocky development.
@lisbonmapping8425
@lisbonmapping8425 Год назад
*its
@Mackievellian
@Mackievellian Год назад
@@lisbonmapping8425 🤣
@RacingSnails64
@RacingSnails64 Год назад
Very interesting!
@xavierspirit1811
@xavierspirit1811 Год назад
Dude that makes me so happy to hear! This is my favorite game of all time! I’m glad more people can enjoy it and that maybe we can get a Metroid prime 4 after all.
@EvanCWaters
@EvanCWaters Год назад
I think it's got a very smooth difficulty curve; a couple of boss fights are kinda spiky and the Phazon Mines are a gauntlet but there's very little that'll just stop people cold.
@PaulGirdlestone
@PaulGirdlestone Год назад
The really big mid-game boss was originally meant to be a cybernetic-ally enhanced and revived Kraid that you would face off against in Magmoor Caverns. They couldn't get it to work well enough with the limited mechanics they could put into a Gamecube game so they scrapped it. This is one of the reasons that Magmoor Caverns is notably missing ANY bosses at all.
@DanGamingFan2846
@DanGamingFan2846 Год назад
First of all, I very much agree that chozo ghosts can fuck right off. Secondly, it may just be a visual improvement, but it's a damn anazing one. I have no problem at all calling this the new definitive version of _Metroid Prime._ Everything from the lighting and particle effects to the rain on Samus' visor look absolutely gorgeous, and the gameplay and controls are really good for the most part. If _Metroid Prime 4_ has anywhere near the same amount of effort put into it as this game, then the wait will have been worth it.
@Wapfgaming
@Wapfgaming Год назад
When I was replaying it I couldn't believe that the effect of seeing her reflection in the visor whenever you shot a bright shot too close to you was in the original game. That shit was so advanced for 2001
@gwen9939
@gwen9939 Год назад
stable 60 fps with a brand new coat of paint and not only functional controls but added gyro controls as well which I'm a sucker for for first person games. And it's not full price like Skyward Sword that was barely more than a re-release.
@Druid-T
@Druid-T Год назад
I still think the Fission metroids are worse, but man did I forget how infuriating the ghosts can be. I honestly don't remember how I never had that much of a problem with them when I first played Prime
@V-Jes
@V-Jes Год назад
@@Wapfgaming that's impressive how? Even Mario 64 had a mirror with a "reflection" of Mario in it...
@jwil4286
@jwil4286 Год назад
@@Druid-T at least with Fission Metroids, you can be done with them in a (power bomb’s) flash.
@DraknalHitdan
@DraknalHitdan Год назад
Fast Travel? We didn't need none of that back in 2002. Unlocking the connecting elevators that were tucked away in each sector _was_ our "fast travel." That was our reward! And we did it all while walking uphill through Phendrana Drifts, both ways, with a Thardus on our back and at least _three_ Chozo Ghosts glued to our keester. Yessir back in my day...
@L1LegoAnimations
@L1LegoAnimations Год назад
I really enjoyed going through the Pirates' complex in Phendrana Drifts with the thermal visor, especially whenever there'd be pirates hiding in a room with a Metroid tank or two. Pop off a missile to free the Metroid, wait a minute for it to start slaughtering pirates, then go through the room worry free while it's feeding on the last couple.
@andyoats
@andyoats Год назад
"FUCK CHOZO GHOSTS!" *Super Missiles:* "Way ahead of you, Yahtz."
@ScootsMcDootson
@ScootsMcDootson Год назад
I feel like 2008 Yahtzee would've taken that last joke in a very different direction.
@ruggedlemmings9163
@ruggedlemmings9163 Год назад
4:08 The image of a totem pole with a giant finger sticking out of it saying "Go collect a big pile of bullshit" perfectly sums up this game.
@ALottaBees
@ALottaBees Год назад
It's been at least a decade since I last played Metroid Prime 1, so a lotta details have faded with time and bad memory. But what Yahtzee said strikes a very particular core memory that I thought I'd entirely forgotten- FUCK CHOZO GHOSTS
@Kamdrimar
@Kamdrimar Год назад
I know, right? I probably hadn't thought about the Chozo ghosts since I beat the game right after it came out, but "FUCK CHOZO GHOSTS" summoned vivid memories of the damn things!
@demi-fiendoftime3825
@demi-fiendoftime3825 Год назад
Actually with the new controls I never found them that bad they're a little anyoing but not as bad as before
@QuadfishTym
@QuadfishTym Год назад
FUCK CHOZO GHOSTS but also/possibly FUCK SPACE PIRATES. Not because they're necessarily hard, but because every encounter blasts that same pirate rave music, regardless of whether it's actually challenging at that point in the game.
@williamcronshaw5262
@williamcronshaw5262 Год назад
Same, the moment he said that I just instantly remembered and thought "yeah fuck those ass holes!"
@mzxrules
@mzxrules Год назад
It's strange because I don't remember Chozo Ghosts being that bad, whereas I found the constant Space Pirate encounters in Prime 2 to be the far greater nuisance when I couldn't figure out where to go next in Torvus Bog. They're constantly locking the doors and forcing you to fight
@U-Flame
@U-Flame Год назад
The flak for the podcast comment wasn't because you said it was a visual upgrade, it was because you said it was a cheap shitty HD filter slapped on with minimal effort. All that pushback about the new engine and textures and whatnot was making the argument that there was care and effort put into the visual upgrade
@zetsubanned4308
@zetsubanned4308 Год назад
Lol I love Yahtz but even if I hadn't heard that podcast directly, him recalling his own words as "I just called it a visual upgrade" is hilariously unbelievable.
@abuttnugget6753
@abuttnugget6753 Год назад
@@zetsubanned4308 I've honestly started to notice that Yahtzee has been making a fair number of bad faith arguments/nitpicks in in a lot of his reviews lately. It feels like he's trying to lean to hard into that "angry cynical ruthless critic" identity that he's been known for several years now. This review here being a great example of that,especially with the high praise that'd he'd give Metroid Prime on the rare occasions that he'd mention it in the past.
@perguto
@perguto Год назад
Fun fact: Retro studios originally designed Metroid Prime to be played with dual stick controls in mind, but when they actually received a Gamecube controller prototype, they were shocked by the tiny c-stick, deeming it unsuitable for fps aiming (one developper even quit his job over the issue), and they had to rework the controls to a single stick layout. So they probably just had to get the old layout out of the archive
@DashtheBard
@DashtheBard Год назад
I only have minor complaints about the remastered version. As much as I like the dual stick controls, I just can't get used to how you switch your beam weapons now. I always find myself accidentally swapping visors instead of beams mid combat. Also, charging your beam seems to be harder now, since you end up burst firing it first before charging. Don't remember if that was a thing in the original. Otherwise, I absolutely LOVE it. As an adult now, I find myself scanning and actually reading everything, since I now have a deeper appreciation for lore things than I did as a kid. And everything just looks so GOOD. And I forgot how much I love the BGM. What a great Remastering!!
@johnedwards5575
@johnedwards5575 Год назад
Swap the controls for visor vs weapon. It’ll help.
@DashtheBard
@DashtheBard Год назад
@@johnedwards5575 Already tried it, just made it hard to use the visors lol. At this point, I've learned to deal with it, and just overwrote the muscle memory. As I said, it was a minor issue
@adilthethrill1
@adilthethrill1 Год назад
I've been watching Zero Punctuation for over a decade and I still can't tell if Yahtzee likes games.
@alastairward2774
@alastairward2774 Год назад
I wondered about this too. I come back and watch reviews of games I've already bought and played to see if he can bring out the little voice in my head that's trying to say clearly what bugged me about the game.
@PewPew_McPewster
@PewPew_McPewster Год назад
Goddammit Yahtzee play Pizza Tower already, its exactly like Hi Fi Rush in that it's got a refreshing, deliberate and high quality art style, fun gameplay and a solid soundtrack. It's the exact opposite of the remake trend you're complaining about.
@LillyP-xs5qe
@LillyP-xs5qe Год назад
He still need to play lil gator game first though
@alldayagain
@alldayagain Год назад
To be fair, I didn't even know it was a real game until now. Just thought it was one of those meme about a hypothetical game.
@dr.velious5411
@dr.velious5411 Год назад
@@alldayagain It's the hypothetical meme game distilled into actual game form and it's amazing.
@alldayagain
@alldayagain Год назад
@@dr.velious5411 oh, them probably why he doesn't know about it
@THB192
@THB192 Год назад
I mean it's very derivative of Warioland. It's also made by a weird racist. But I do hear really good things.
@pixelfairy
@pixelfairy Год назад
Have you not played it on the Wii? The controls were as close to a VR game of 10 years later as they could get them. The best flat screen first person controls I've seen.
@theredman2783
@theredman2783 Год назад
Yahtzee: It's a bit irritating when a game gives you exactly ZERO clue on where to go or what to do next. Also Yahtzee: *Loudly enjoys Dark Souls games*
@unusualusername8847
@unusualusername8847 Год назад
Key difference: Dark Souls you want to explore everywhere you can see as you can go to it. In Metroid you're in a labrinyth with unclear paths to return back to where you started.
@globalistgamer6418
@globalistgamer6418 Год назад
In DS it's also more viable to tackle areas out of order or in parallel. In MP you can probably sequence break a bit, but the intended order of events is quite linear until the artifacts (which have their own issues). You can often get some additional missile packs by backtracking to the 'wrong' location but you can't generally make real progress this way.
@VendettaAS
@VendettaAS Год назад
Well DS sucks so....
@RetroProg
@RetroProg Год назад
@@VendettaAS edgelord comin' through
@VendettaAS
@VendettaAS Год назад
@@RetroProg for thinking Dark Souls sucks? Lmfao nah. That's the DS fanbase thinking they are "good" at games being edgelords.
@QuadfishTym
@QuadfishTym Год назад
I'm absolutely losing it at that depiction of "Omega Pirate".
@Canadamus_Prime
@Canadamus_Prime Год назад
Thankfully you can turn the hints off. Which I ended up doing because it kept popping up to tell me to go to the totem platform when I wasn't finished collecting the artifacts yet. And unlike Navi in Ocarina of Time, you can't ignore them they pop up in your face.
@Cheesusful
@Cheesusful Год назад
Hey!!!!!! Listen!!!!!
@Canadamus_Prime
@Canadamus_Prime Год назад
@@Cheesusful I said "UNLIKE"
@VexAcer
@VexAcer Год назад
Thankfully the timer for the hints doesn't stop or reset when you do that either. So after I've tried to figure something out for myself and get stumped I can just turn it on for a brief moment and it'll immediately point me in the right direction.
@Frrk
@Frrk Год назад
Didn't know you could do that. I spend a bunch of time looking for all missile and super bomb upgrades while being interrupted every so often.
@altanaschattentanz
@altanaschattentanz Год назад
Just finished streaming it and making fun of the hint system not to tell me where to go or to say "thanks for pointing to the room just across this door, Sherlock"
@BladedEdge
@BladedEdge Год назад
Metroid Prime is one of very few video games that were good enough to justify getting a console just for that one game.
@yannatoko9898
@yannatoko9898 Год назад
You don't have to go back to the Chozo Temple after the Phazon Mines immediately, it's possible to collect all the Chozo Artifacts first, then head there and get the last one.
@Significantpower
@Significantpower Год назад
With the one exception being the artifact that's in the Mines 3rd level, just a few rooms before the Omega Pirate. I'm pretty sure you need the Phazon suit to survive that process, without some kind of glitch maybe.
@QuadfishTym
@QuadfishTym Год назад
@@Significantpower You definitely die if you try it without Phazon Suit. The bomb-able rocks in the way force you take 30 seconds or so to get through it, and the Phazon damage ramp-up 100% kills you in that time without the suit. I suppose the point about the glitch will be answered within a few months once the speedrunners figure out how to break this game... All that said, you still don't have to leave Phazon Mines to get it. Backtracking through Mines to the right spot after Omega Pirate is a bit painful (it's dark AND full of extra metroids) but still very doable.
@CoffeeTaku
@CoffeeTaku Год назад
@@QuadfishTym You actually can get it if you have enough E Tanks
@mekman4
@mekman4 Год назад
I’ve always found Metroid Prime to be kinda soothing, it only beat me, _a little._ Great Stuff, as always!
@Kool212
@Kool212 Год назад
People were harping on you because you flat out said the game was just an upscale. Don't play revisionist.
@U-Flame
@U-Flame Год назад
I wonder if he genuinely forgot how that went down and confused what the responses were actually about
@AngryAtlantean
@AngryAtlantean Год назад
"A metroid that was only divisible by itself, and one." 😂😂😂😂
@sagaswp
@sagaswp Год назад
Thank you for pronouncing "Aran" correctly, it is most appreciated.
@nathanpetrohilos
@nathanpetrohilos Год назад
Imagine stopping whenever time you see an enemy instead of sprinting past them at full speed
@One-ct3xe
@One-ct3xe Год назад
Actual remastered items: Morphball Springball. It’s available as soon as Morphball is, and makes completing some puzzles much more bearable. It even affects gameplay with some bosses in good ways! Three dimensional character models as extra unlockables not seen in the original game. Improved scan visor mechanics New game plus (saved scan states)
@abuttnugget6753
@abuttnugget6753 Год назад
Two things: 1) Springball was added in the Prime Trilogy for the Wii 2) Springball becomes available after getting Morphball BOMBS.
@DaDMonDCB
@DaDMonDCB Год назад
I thought I was a Nintendo Fanboy. I've played enough Smash Bros that Yahtzee even predicted me becoming a partial that-guy, seeking other that-guys for challenge and paying for my own cosplay. But who seriously took "Metroid Prime Remastered was like 95% aesthetic update" as worth getting up in arms over?
@matthewmuir8884
@matthewmuir8884 Год назад
A surprising number of people. I can't count how many people got up in arms when I said I didn't see any need for a visual overhaul since the original still looks really good.
@Sergeantmajormario
@Sergeantmajormario Год назад
Basketballs for shoulder pads, a travel mug for an arm cannon, and a Cornish Pasty wearing sunglasses for the helmet Yep, it's still good ol' Zero Punctuation
@piclemaniscool
@piclemaniscool Год назад
If you're having trouble with the chozo ghosts, the Super Missle makes short work of them. But I imagine for most people it's not a struggle more than an annoyance which I have no solution for.
@LOZFFVII
@LOZFFVII Год назад
I’d be in total agreement with the statement “FUCK CHOZO GHOSTS”… If it weren’t for the fact that over multiple playthroughs of the game, I’ve gotten extremely used to how to kill them. At least on normal. Just Super Missile -> Charge Shot -> ded. Still doesn’t stop that shrill whisper when they first spawn being a jump scare, though. Even though I have perfect memory of every room they spawn in.
@AKidNamedHiggs
@AKidNamedHiggs Год назад
Metroid Prime came out and Mountain Dew Pitch Black came back to stores. For a bit it was like I time traveled. Yes. F the Chozo Ghosts.
@shadow0fx
@shadow0fx Год назад
I knew we were in for good times when Pitch Black came back. Prime Remaster was released 2 days later
@rdowg
@rdowg Год назад
Wasnt that abomination licorice flavored? One of three things in this world to make me throw up on contact with my tongue
@shadow0fx
@shadow0fx Год назад
@@rdowg No it’s grape flavored…
@Kriizikaan
@Kriizikaan Год назад
@@rdowg bro it's just grape soda. No need to be so upset.
@rdowg
@rdowg Год назад
@@Kriizikaan then Im getting my drinks confused, and Im not even exaggurating, whatever licorice drink Im thinking of actually did make me vomit. Mint chocolate does the same thing to me
@GabrielSemicolon
@GabrielSemicolon Год назад
PSA to everyone who hates Chozo Ghosts from someone who randomized himself into having to fight them without Charge Beam or X-Ray multiple times: - You don't have to fight literally every single ghost. If the doors aren't locked, they're not required, so you can just go. - If you do have to fight Chozo Ghosts, hit them with a Super Missile and a fully charged Power Beam shot. Kills them on the spot. Even better if you can lock-on with X-Ray so they can't dodge. If you don't have Missiles to spare, you can probably still "juggle" them with half-charged shots, but it's tricky. Bonus fun fact: Retro patched out the infamous "Early Space Jump" trick by sticking an invisible wall on the ledge you'd usually land on, just in case players somehow found another way to do it like in the previous three versions of Metroid Prime. Their efforts were thwarted for the fourth time as players discovered how to bomb jump to a part of the ledge the wall doesn't quite cover instead.
@mossclumps2959
@mossclumps2959 Год назад
I very seldom disagree with Yahtzee, but I thoroughly enjoy/enjoyed the aiming controls for the original Metroid Prime. I replayed the original recently, (and it's definitely not as well designed as I remember) but I don't think twin stick aiming or motion control aiming are necessarily improvements. For me, immersion is not increased by accessibility. A good example is Resident Evil 4. They specifically chose to impose control limitations on the player in order to convey the tone of the game. I would think a similar tone and a similar approach applies to MP. Just the mere fact that it's a departure from our now homogenized FPS control schemes is a plus from me. You can feel that the developers made conscious decisions for how to deal with 3D space in a way that made the player feel like they were piloting an alien mecha suit as opposed to it feeling oh so natural because it's a video game and you're a video gamer. Just that one extra button press makes it feel like you have to actively do something we do unconsciously, and I think keeping the player active in even the most basic controls is a good way to stave off tedium. Backtracking through magmoor caverns for the 323rd time just to see if the thing you need to progress is jutting out of an ice cube halfway across the globe is not. Despite this, I can still see how even one extra button press would be annoying for a reviewer who just wants to get through the damn thing, especially if they paid full price for a texture pack of a game they've had since 2002???
@ThanderTheGoblin
@ThanderTheGoblin Год назад
Tommy Tallarico now has another game to add to his list of 350 games worked on
@matthewmuir8884
@matthewmuir8884 Год назад
His mother is very proud.
@ff0213
@ff0213 Год назад
As someone who played the original dizzy series I appreciate Yahtzee putting them into the videos, and would love to watch him play through them for nostalgia
@fraziercrawford
@fraziercrawford Год назад
He did one of them on his Yahtzee19 channel in "let's drowns out"!
@Chaoticgood252
@Chaoticgood252 Год назад
I used to watch you since 2006 or 2007. Since then the world has gotten crazy, or growing up has revealed to me that it was. It’s comforting how despite everything changing, your reviews are exactly as they were. The style, the editing, the animations, your voice, and even the intro are all the same. I think your videos are the most consistent thing in my life.
@ArcaneAzmadi
@ArcaneAzmadi Год назад
I swear, I watched this video at least twice already before his redesign of Samus actually registered with me. Normally he just renders her accurately in his normal cartoon style, but this time she has a Cornish pasty for a helmet with a pair of holographic wrap-around shades for a visor, a pair of basketballs for the Varia suit's pauldrons, and a thermos flask for an arm cannon. How did I not notice this before?! I must be getting old...
@Jerthanis
@Jerthanis Год назад
Damn, Yahtz sayin' ACAB up in here.
@thecianinator
@thecianinator Год назад
I'm glad Yahtzee noticed some weird stuff with enemy behavior, I've been noticing it myself. Particularly enemies getting stuck in ways I've never seen before. I actually had the rock boss get himself stuck inside some level geometry for the entire second half of the fight, which also conveniently blocked his main attack from working.
@omgwat
@omgwat Год назад
Yeah it was weird to get into the Space Pirate complex in Phendrana Drifts and all of the sudden all of the melee pirates are in my face fucking me. I don’t think that happened in the original
@crownysuccubus1524
@crownysuccubus1524 Год назад
"Fuck Chozo Ghosts." For real. To this day, that damn music gives me PTSD every time I hear it.
@Morgannin
@Morgannin Год назад
The final gag is appreciated, throwing shade at the dismissive credit the Remaster gave to the original development team.
@SwearWoolf
@SwearWoolf Год назад
Roid rage, that’s a solid pun there. Good job
@sobrii9492
@sobrii9492 Год назад
The enemy AI never really bugged out for me until the end boss. In the second phase it just kept doing that dodge move for almost a full minute and nothing else. Then it roared and the fight continued as normal. I was really worried that I might need to restart before it fixed itself.
@abuttnugget6753
@abuttnugget6753 Год назад
Metroid Prime's actions will vary depending on how far/close you are to her. If you're too close she probably keep doing that "dodge" move to get away from you,and if you're too far she'll strafe closer to you. Ol' Primey will never spawn phazon puddles when she's backed up against a wall,so back up and lure her more towards the middle of the room.
@ObeseChess
@ObeseChess 6 месяцев назад
I had this experience and both of the ones Yahtzee described in the video. Super weird!
@LadyArtemis2012
@LadyArtemis2012 Год назад
I was the perfect age when Metroid Prime first came out and it was one of the biggest influences on me as a gamer. I cannot overstate how big of an impact that game had on my life. That said, I also distinctly remember being completely stuck for months trying to find the stupid Artifact of Elder. Which is a statement that only works in the context of it being 2002 because that meant you couldn't just go online and find a Reddit article with the answer.
@fierceditiesnaruto
@fierceditiesnaruto Год назад
Fuck Chazo Ghosts! Is definitely a true statement.
@benHaskett1
@benHaskett1 Год назад
I agree about Chozo ghosts, and cake, but hey, you have to go *two* room away before enemies respawn!
@Welverin
@Welverin Год назад
5:33 Ouch!
@zetsubanned4308
@zetsubanned4308 Год назад
Zingers like "Metroid Crime" are why you get the big bucks, Yahtz.
@alexm498
@alexm498 Год назад
It's been so many years since I first started watching your reviews but somehow, you haven't fallen off. You are still just so damn good at what you do!
@Krysnha
@Krysnha Год назад
More or less, like you watching him for wow nearly a decade, and he has become much more lets said, nice with games, he didint have a problem to literaly send them to hell, and was more strict, i imagine for one is modern world, you cant said anything even remote controversial, another maybe like he said he is becoming older and well is not as strict as before
@dpg154
@dpg154 Год назад
I absolutely love Metroid Prime and the remaster, but I do completely and wholeheartedly agree with your sentiment about Chozo Ghosts 🤝
@Mankey619
@Mankey619 Год назад
They did an awesome job remastering the game. It has huge improvements over the original. I can’t wait for the remastered sequels.
@Flatgod
@Flatgod Год назад
Unfortunately, they confirmed that the sequels won't be getting the remastered treatment. They will only be basically ports of the originals with the new control scheme.
@Brianlikescars
@Brianlikescars Год назад
Okay everything about the end card on this one is just absolute fucking gold.
@TheMAZZTer
@TheMAZZTer Год назад
My own notes... Metroid Prime was already re-released for the Wii and Wii U as part of the Metroid Prime Trilogy. I think this is the first time it has been REMASTERED, but this is the fourth time it has been released. It has been released on every Nintendo home console since its introduction. The GameCube lacked a second analog stick. While it did have the C-stick, it was not really intended for use as an analog stick and I don't recall playing any games that attempted to use it as such. Somehow I don't think it would have been very good. That said they did a pretty good job with what they had (the lock on mechanic was a way of improving the otherwise tank-style controls while you were in combat, at least), and of course the modern control schemes are appreciated, but it's worth nothing the original game had you switch visors with the d-pad and beams with the C stick, and the on-screen HUD reflected the location of these controls. Since you now can use the right analog stick to aim, there's no buttons for beam switching, leaving me quite confused and unsure where my beam switching went once I actually obtained the first beam weapon (It's X+ Dpad). And I then proceeded to mix up switching visors and beams for the rest of the game. The \hud should have been changed to reflect the different controls. I remember getting stuck trying to get to the Ice Beam, since if you follow the objective marker you end up in a room called "Furnace" with no accessible exits, and no clue how to access the room shown in your objective. I ended up wandering around until I realized some room exits don't have doors and thus aren't clearly marked on the map. Sure enough Furnace has a morph ball exit concealed in shadow. But this isn't really the remaster's fault... because when I said "I remember" I mean not only did it happen this playthrough, I definitely got stuck the same spot on a previous playthrough! The lighting could be improved in that spot., The rest of the game does a good job at highlighting morph ball spots with lights, to be fair.
@ThunderStruck115
@ThunderStruck115 8 месяцев назад
Something I recently learned that makes the Chozo ghosts more bearable is that you can use super missiles on them
@ThisNameIsVeryClever
@ThisNameIsVeryClever Год назад
Seeing Eternal Darkness at 0:42 made my heart ache.
@BoardGamesBricksHobbies
@BoardGamesBricksHobbies Год назад
That game needs more love. It's an amazing game. Even though it contributed to the death of my GameCube (with its constant loading) I forgive because it's so good!
@CallMeIshmael999
@CallMeIshmael999 Год назад
As a math grad student I want to thank you for the "divisible by itself and 1" pun. I feel seen.
@mje3070
@mje3070 Год назад
Isn't that high school level maths?
@discountchocolate4577
@discountchocolate4577 Год назад
@@mje3070 Number theory (which includes properties of prime numbers) is also studied at the undergraduate and graduate level.
@CallMeIshmael999
@CallMeIshmael999 Год назад
@@mje3070 I think I first learned about primes in elementary school, but I still study them today. They're important and there's still a bunch of unsolved problems about them. And they can be generalized to be important in other circumstances too.
@matthewmuir8884
@matthewmuir8884 Год назад
One problem I have with the remaster is that it is yet another example of a game porting Wii pointer controls to the Switch by only mapping them to the right joy-con's gyro with no option to remap them to the left joy-con's gyro. I played Metroid Prime on the Wii U with the Wii Remote in my left hand since I'm left-handed and using my dominant hand made the aiming more precise for me. How hard is it to remap the controls from one gyro to another?
@maxastro
@maxastro Год назад
As someone who is also left-handed, the lack of left-handed support in many games drives me up a wall. Don't even get me started on the Link retcon. I could rant for hours. >.>
@matthewmuir8884
@matthewmuir8884 Год назад
@@maxastro _"Don't even get me started on the Link retcon; I could rant for hours."_ …I actually *_have_* ranted about it for hours at different times.
@shadowfox997
@shadowfox997 Год назад
The reason the AI can get a bit funky sometimes in the Remaster is because their AI wasn't altered to keep up with how fast and aggressive the player can move and attack now with the improved controls. Enemy AI is still on that Gamecube speed.
@matthewmuir8884
@matthewmuir8884 Год назад
I kind-of doubt that; I played Metroid Prime for the first time using Prime Trilogy on the Wii U, which uses Wii pointer controls for aiming, and I never once encountered odd enemy AI that couldn't keep up. Gyro aim and right-control-stick aim isn't as fast as Wii pointer aim, so there shouldn't have been a problem.
@toysandjunk
@toysandjunk Год назад
If I had the ability, I would only change three things about the remaster: 1. No more having to fire off a few shots before the charge beam begins to rev up. 2. Fast travel between unlocked save points. 3. An option to switch the 'fire' and 'morph ball' buttons (I use hybrid controls). I prefer Y to fire, and A for the morph ball... I always switch A and Y up in the Switch's internal control options, but it'd just be nice to not have to change them back and forth every time I want to play a different game. Otherwise, it's pretty much flawless. I can even live without the various small lighting downgrades.
@QuadfishTym
@QuadfishTym Год назад
It's a minor one, but I'd like to add "Left-D-Pad for scan visor, Right-D-Pad for xray visor". It's not a big deal but with the new control scheme, those visors are flipped from the OG game and that really screwed with my habits.
@matthewmuir8884
@matthewmuir8884 Год назад
I'd add a left-handed mode for the motion controls: basically, an option to remap all gyro controls from the right joy-con's gyro to the left joy-con's gyro.
@hadesKIU
@hadesKIU Год назад
Ironically it's the controls that sold me on the awesomeness of the remaster. The beautiful visuals are the cherry on top. I didn't even grow up with dual analog but Prime just felt a little hard to control. I never had Prime Trilogy but the pointer control setup is high maintenance (ie, hard to play in bed.) It's great to see a remaster go "do whatever you want!" with the control settings.
@clangauss4155
@clangauss4155 Год назад
"Just a visual improvement with some minor gameplay housekeeping" is exactly what a 10/10 like Prime needed.
@robbieclark1784
@robbieclark1784 Год назад
Redoing the character and environment models make this game much more than most other remasters. Just updating textures is easy, but redoing all of the models is quite a bit of work.
@dickc.normus2406
@dickc.normus2406 Год назад
I thought it was just me noticing the enemy AI is weird. Metroids will also regularly run into the giant spires of Phazon that instantly gibs them.
@SirFlopsy
@SirFlopsy Год назад
I remember that also happening in the Gamecube version. Especially behind the force field going into the actual mines.
@Galiaverse
@Galiaverse Год назад
Great, now I'm imagining Space Pirates... "IT'S SAMUS!!" "KILL THE HUNTER!"" "LOOK AT MY NIPPLES!!"
@boltonatorsaomd9368
@boltonatorsaomd9368 Год назад
There was really only one nitpick I had with the remaster…but it was a fairly big one- the Heat Visor.
@Facebones2391
@Facebones2391 Год назад
So it's going in the good column but I can't imagine Yahtzee taking this remaster to top 5 status.
@fabulousknight1960
@fabulousknight1960 Год назад
I could see him using it as an excuse to put Metroid Prime in a top 5 of his tbh
@Facebones2391
@Facebones2391 Год назад
@@fabulousknight1960 he would for blandest but he clearly didn't think the game should go there, but despite his championing game preservation he's not gonna rank a remaster or he woulda done Demons Souls out of obligation. He champions creativity and new ideas alongside keeping gaming history alive.
@Horvath_Gabor
@Horvath_Gabor Год назад
So far, I'm pretty sure Hi-fi Rush goes on the Best list, Forspoken will probably end up either on the Worst or the Blandest, while Hogwarts Legacy is definitely going to end up on the Blandest list (which is a shame, considering its first ten or so hours are such a blast of awe and nostalgia, but unfortunately it's tethered to thirty hours of some of the blandest, most repetitive open world gameplay in years). On the other hand, I'm completely unsure of Atomic Heart and the Dead Space remake. I mean, one of them is a janky knockoff Bioshock, but it's too weird for the Bland list, and not unplayable or shameful enough to the Worst list, while I don't know about Yathzee's policy on full-on remakes, though it might still squeeze its way to the lower-end of the Best list, depending on the rest of the year's harvest.
@guguy00
@guguy00 Год назад
@@Horvath_Gabor Remakes count for best. He did (hesitantly) put the RE2make in his top 5 that year.
@Facebones2391
@Facebones2391 Год назад
@@guguy00 true but he was reluctant precisely bc he didnt like putting a remake there.
@vincent207
@vincent207 Год назад
Here’s hoping we get Primes 2 and 3 Remastered at some point as well. And yeah, those ghosts can get bent.
@nikxneon6615
@nikxneon6615 Год назад
Somehow, I doubt it. Even if they do, they'll still somehow figure out a way to show Echoes unwarranted disrespect, just like their fans.
@matthewmuir8884
@matthewmuir8884 Год назад
Considering that the Wii U eshop closes on March 27, that leaves only five days before there's no longer an official way to obtain Prime 2 and 3, so yeah; those games should get remastered. Speaking of which, was anyone else immediately suspicious of how closely Prime Remastered's release was timed to the closing of the Wii U eshop, which has all three Prime games available as a bundle for just $20?
@BroAnarchy
@BroAnarchy Год назад
I really hope Echoes (MP2) gets released...i really liked that one
@zegreatpumpkinani9161
@zegreatpumpkinani9161 Год назад
​@Matthew Muir I KNOW RIGHT?! I'm surprised that bundle isn't already gone! Honestly the fact that I can't play 2 and 3 on the switch combined with already owning all three makes me not really want the remaster.
@matthewmuir8884
@matthewmuir8884 Год назад
@@zegreatpumpkinani9161 I know what you mean; I certainly didn't buy the remaster. That said, there is another reason I didn't buy the remaster: I can hold the Wii remote in my left hand; I can't hold the right joy-con in my left hand. Every single time Nintendo ports Wii controls to the Switch, they only port the motion controls to the right joy-con, despite both joy-cons having the same motion control hardware. I'm left-handed, and I always played Wii games with the Wii remote in my left hand as that made the motion controls easier for me, so it's really infuriating that Nintendo apparently can't be bothered to ever implement a simple remapping of the motion controls.
@malachislice8368
@malachislice8368 Год назад
That end gag(lol) was brilliant. 💀💀💀
@howlingarmadillo
@howlingarmadillo Год назад
Yeah, this is why I never bothered getting the remaster. I've played the whole trilogy through at least half a dozen times on the Wii. If I want to revisit metroid prime I'd rather have the option to revisit the entire series by setting that up again than to just replay the first one but with nicer lighting. The original still looks pretty great as it is, it's not like we're dealing with N64 graphics.
@Wapfgaming
@Wapfgaming Год назад
Playing it with actual good controls is nice, although it's even easier now that you can aim properly lol.
@howlingarmadillo
@howlingarmadillo Год назад
@@Wapfgaming Ehh, I understand why people would prefer playing it with a regular controller scheme, but I've always liked the motion controls. Maybe it's because the first game in the trilogy was prime 3 so I just got used to it, but they felt really good to use. Well, the grapple hook was always a bit of a pain, but that only really comes up enough to reach minor annoyance status in Prime 3 when it becomes a combat mechanic.
@BoardGamesBricksHobbies
@BoardGamesBricksHobbies Год назад
​​@@howlingarmadillo agreed, I love the motion controls! The only hiccup is the grapple beam being a bit finicky (mostly in Prime 3) like you said
@firestarex3544
@firestarex3544 Год назад
You do you, man, but I disagree. I've also played the original a bunch, and the remaster still blows me away. They redid almost every asset instead of just upscaling everything, and that is incredibly commendable.
@BoardGamesBricksHobbies
@BoardGamesBricksHobbies Год назад
@@firestarex3544 I don't think anyone is denying that it looks amazing, it's just that as someone who already owns two copies (GameCube and Wii) and has beat it multiple times it's not something that I feel the need to have
@Seyhawk
@Seyhawk Год назад
Oh god Eternal Darkness was a good/terrifying game that I desperately need to play again/never
@strikermodel
@strikermodel Год назад
You know Yahtzee loves a game when his biggest complaint is "I saw enemy AI bug out twice". I do disagree about the bosses thing though. Metroid games were always strongest in exploration and fun/interesting environments to navigate. The thing that prime introduced to Metroid that I think I love the most, is the inclusion of scanning things for lore and enemy information. This gave everything a form of significance as set pieces not only look cool, but are given a purpose in the world. It allows you to feel like the world is actually alive while maintaining the isolation feeling. You learn everything after the fact, as if you were just a bit to late to stop any of it. The world has long been settled into what it is. The Chozo lore makes you feel the love they had for Samus. They leave behind gifts for her in hopes she will find them, and feel terrible for the phazon madness consuming them, knowing she'll end up having to fight them (due to magic bird future sight), yet they cannot be more proud of the warrior and woman she becomes. You also get to learn how the pirates are scared shitless of Samus, and how they fuck up with so many experiments. Like killing around 20 of themselves trying to replicate her morph ball form lol. As a gameplay element scanning is extremely helpful if you're stuck on a puzzle or an enemy is giving you trouble. They'll always give you a lore description of why they are the way they are. How flora/fauna evolved to become like it is and the purpose it serves, or how space pirates devolped their technology and various forms to try and stop you. Even as a 12 year old I deeply appreciated the feeling this game conveyed and felt real emotional responses to what I learned. I cannot recommend this game enough to the current generation, and hope they get to experience the same thing.
@abuttnugget6753
@abuttnugget6753 Год назад
4. It was four of them that were killed by the Morphball prototypes.
@a_level_70_elite_raccoon
@a_level_70_elite_raccoon Год назад
At this point I am going to need Yahtzee to Retro Review Fantasy World Dizzy just so I can see why he keeps referencing it so much.
@spacewizardpip1111
@spacewizardpip1111 Год назад
Maybe I’m absolutely crazy, but in the original Prime the charge beam would automate start charging the second you held the A button. Now, it seems to shoot like 2-3 shots THAN gets charged up.
@ehhorve857
@ehhorve857 Год назад
nope, can confirm. in fact, YOU can confirm, just copy the sentence Metroid Prime Remastered: Fully charged beam time comparison put that in youtube's search bar, an' see for yourself.
@lanereynolds4567
@lanereynolds4567 Год назад
yeah, there's a lot of little things that ding this remaster into a sub prime version. try missile spam with any weapon other than power beam. watch the cluster fuck as it goes from missile, to power configuration, then to your chosen beam, all before you can shoot a beam shot or fire another missile.
@abuttnugget6753
@abuttnugget6753 Год назад
@@lanereynolds4567 Dude it's always been like that since the original GC version. If you you wanna rapid spam missiles then you have to equip the Power Beam!
@spacewizardpip1111
@spacewizardpip1111 Год назад
@@lanereynolds4567 Other than my charge shot problem this remaster is genuinely better than the GC. Having dual stick controls makes automatically better, those old tank controls only matter in an era before best practices for controls were really developed
@lanereynolds4567
@lanereynolds4567 Год назад
@@spacewizardpip1111 wrongful lore change's, a butchering of the thermal visor, the missile lag for any beam other than power beam, and not fixing the ice shriekbat problem... It's a lesser copy, glowing with pretty lights and nothing else.
@guyinachair
@guyinachair Год назад
Causing the pirate's ship to fall down to the planet is technically a deescalation.
@monocleenthusiast2381
@monocleenthusiast2381 Год назад
it's not just a visual upgrade. the hud says your maximum number of missiles now
@darkblades1201
@darkblades1201 Год назад
The pirates crowding you in the corner unfortunately was a part of the gamecube version too if im remembering right
@knuknukknuckles3840
@knuknukknuckles3840 Год назад
I'm really glad I still get these in my recommendations
@ZXaber78
@ZXaber78 Год назад
You forgot about the spring ball. That was a serious quality of life upgrade.
@abuttnugget6753
@abuttnugget6753 Год назад
Even though that was first added in the Prime Trilogy.
@TheMouseMasterYT
@TheMouseMasterYT Год назад
The basketball shoulderpads I get. The Calzonehelmet, not so much
@NINJUT0117
@NINJUT0117 Год назад
I guess Yahtzee forgot you could play the entire Metroid Prime Trilogy on the Wii and Wii U with motion controls
@Welverin
@Welverin Год назад
Probably not, they sucked too and aren’t worth mentioning.
@jwil4286
@jwil4286 Год назад
@@Welverin they were actually pretty good. They worked pretty dang well. It almost felt like a mouse/keyboard substitute.
@Geneolgia
@Geneolgia Год назад
@@Welverin motion controls bad!
@matthewmuir8884
@matthewmuir8884 Год назад
I don't think he forgot so much as that he hates motion controls, even though motion controls are the best form of aiming.
@Welverin
@Welverin Год назад
@@jwil4286 I disagree. I thought that was how it would work, but it practice they felt bad.
@meapickle
@meapickle Год назад
I was a kid when I played it and all though I was ok with the fights during back tracking. The chozo ghosts were annoying because of how dangerous they are at first. And then how tedious when u get more health and power ups Also, my auto correct changed chozo to chocolate. So yeah, chocolate ghosts. There's a thought
@nillynush4899
@nillynush4899 Год назад
You mix a Turok with a Miyamoto and get a Metroid Prime.
@lonelymascot
@lonelymascot Год назад
I cannot stress enough, FUCK THE CHOZO GHOSTS it's nice not having to break out my gamecube disk and wii to play the game now
@TurKlack
@TurKlack Год назад
At some point in my childhood playthrough I simply ignored the Ghosts, since they didn't lock the doors. Most of the time.
@signa8
@signa8 Год назад
Aw, the Metroid didn't find a wall chicken.
@longdongsilver3267
@longdongsilver3267 Год назад
When are we going to get a remaster of Metroid Choice? And when is Nintendo going to release Metroid Wagyu?
@zaneheaston8254
@zaneheaston8254 Год назад
Yahtzee complained that a bunch of MELEE pirates were trying to crowd around him, next you are going tell me water is wet
@brandonrahhal6989
@brandonrahhal6989 Год назад
The old control scheme had a speed hack where if you targeted something, jumped sideways and immediately released the lock, you could get a faster jump that covered more ground. It was enough to skip spots and get upgrades you weren’t yet supposed to. I wonder if that’s still possible.
@templarw20
@templarw20 Год назад
"Just a visual spruce up" is all some older games need, honestly. As Yahtzee pointed out in Extra Punctuation and ToTK vids, almost all the development in the past couple DECADES has been so focused on graphics that the rest of the games are... pretty damn good, still. Look at Homeworld, too...
@declanashmore
@declanashmore Год назад
0:55 - Fun fact: it's pronounced "thee". The y in "ye" is a thorn (Þ), but since they didn't have a Þ on printing presses, they just used the letter y instead.
@Joshua_Shadow_Manriguez
@Joshua_Shadow_Manriguez Год назад
It really is funny that you never did a Retro review since the Prime Collection got and HD upgrade on Wii U and I believe all three games were originally remastered for the Wii. This game is like the Metroid Equivalent of Resident Evil 4.
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