The fastest WW2 machine gun! Check out the MG42 in over 30 different games! Many games arsenal feature the MG42. But which one is the best of them all? Enjoy! #MG42 #ComparisonInDifferentGames
It’s really stupid that Mafia 2, a free-roam crime drama game based in the US in the 50s has a more realistic MG42 than CoD WW2, a ‘thrilling’ and ‘realistic’ experience of the ‘war’.
@@bumpermanthesecond615 imao that not how it works. In ww2 they have barrel change. Before you comment you should know what your saying first and i think that shake was a glitch or bug maybe.
Anyone else thing Cod WW2 has flat lifeless gun sounds? It’s like the guns have no presence or power. A gunshot is supposed to deafening and strike fear into people.
ZAIN AKBAR Yeah. Go to a gun range. Ear protection is mandatory when the range is hot. I get making the sound a little quiet for the sake of the game, but its still supposed to be loud.
KalamitY 1995 Don't comment if you don't know what you're talking about.The barrel of the MG42 needs to be replaced after continuously firing it for 100-150 rounds to avoid damage.The replacement took 5-7 seconds.1500 rounds per minute is extrememly high and so the barrel would overheat quickly
It seems like now with call of duty and battlefield, they dont hire the best anymore to build there games, if you want to play a good ww2 shooter, go for Post Scriptum. The people who made it clearly have an appreciation for getting things right, and for the time period in its self.
Are you dumb? That is historically accurate. They literally had to make modifications to the gun in ww2 because it kept misfiring so much with its fire rate that it was shooting bullets BACK AT THE PERSON SHOOTING THE GUN. Meaning that that fire rate is accurate. The fire rate was lowered to around 850-900 rpm from its original 1250 to 1500 rpm
To be fair, their previous depictions of the MG-42 (most of them at least) in the other games before CoDWWII was accurate, apparently the CoDWWII version was dumbed down for "balance", funny too cause when you pack-o-punch it in zombies on CoDWWII the gun sounds like it really should. What a shame.
I think Day Of Infamy is better if you are talking about power. It probably wouldn't be literally bouncing out of its bipod like in RO but they're both probably the best on there.
Cod WWII wasn't the worst of the bunch (definitely down there though) but given the fact that it's THE biggest franchise in gaming and it was released in 2017 makes it all the more disappointing
@ur mom Cod Black Ops and World At War sound pathetic. weirdly enough COD1 and COD2 sound the best of all the Call of Duty titles here. chalk that up to Infinity Ward maybe?
Chikosan just because day of infamy has realistic gameplay does not mean its weapon sounds are accurate, in this case the MG42 sound is off but COD is much worse
ruhid mohamad, search on youtube "WW2 German MG42 Machine Gun Test Fire" and compare this pitched-high sound of mg42 firing with the day of infamy's pitched-high firing , it's pretty close to reality but , i must agree with the people saying far cry 4 and RO 2 are better . I would say RO2 is superior to Far cry 4 in this case because animation and rate of firing are more accurate in RO2
5:45 god that sound brings back so much childhood nostalgia of me playing the Ps2 before bed trying to complete that mission on the bridge and I kept dying to the german MG42s. Something about the sound gives me chills
Far Cry 4's signature edition of the MG42 let you delete entire outposts with one single belt in about 30 seconds. Even the stock one was scary as balls.
Based on my experience of actually firing the damn thing (or, to be more precise, the rechambered LMG 3 NATO version, which is 99% identical to the original), Day of Infamy is absolutely the closest in terms of sound when using live ammo, as well as the rather low amount of muzzle flash in daylight (with live ammo). Red Orchestra simulates the barrel change, which is nice, but the sound is a bit off and the belt doesn't disintegrate like that, nor does the spent casings fly forward (or to the side) like that, they simply drop out under the gun. It's hard to find a real life video with the MG 42 sounding like it actually does in real life, because microphones tend to muffle the sound and clip the highest pitched sounds in particular, making the sound too deep.
The MG42 in Red Orchestra 2 made me appreciate how fundamentally different it was from other machine guns. Instead of guiding single rounds onto target, it spits a literal wall of lead at the enemy with every trigger squeeze. Precise aiming is hardly a necessity. Just put the crosshair vaguely on target and let the RPM and natural spread do the rest.
Damn, always been a fan of MoH: Airborne. It was SOOoooo ahead of it's time, with better: Graphics, Physics, Weapons, Sounds, Campaigns.. Hell, pretty much 90 % better than all former WW2 titles combined.. I still have a lot of respect for it today, because it made such a great impact on me.. Oh, and by far one of the best MG 42 sounds, along with RO2 ;-)
Very nice detail by the DEVS in Red orchestra 2 making you switch out your barrels when it gets it too hot. The Allies had 7 seconds to split before the Germans switched out those barrels.
i thought far cry 4 and medal of honor airborne were the best, representing realistic sound and fire rate. as far as cod ww2 goes , it kind of shames the gun, the mg34 had faster fire rate than whatever the hell that was
Far Cry 4 had the best MG42 sound and rate of fire so far, the only thing that is wrong is that strange grip on the side. Medal Of Honor Airborne also has a great sound.
Red Orchestra 2 @ 1:55 sounds closest to the real thing. Even the barrel change and charging the weapon sounds are spot on. The visual is off though. Belt does not disintegrate and the brass ejects out the bottom. MOH Allied Assault @ 7:10 was the worst. That sounded like a Sten than a MG42. Also there was a M53 @0:58, @4:48 and a MG3 @3:13 in there being passed off as Mg42s, but that's splitting hairs.
The MG3 is so close in design to the MG42 that its essentially the same gun. It's quite literally an MG42 rechambered into 7.62 NATO. Some Bundeswehr machinegunners were issued MG3's that were literally just converted MG42's with their serial numbers restamped.
Imagine the amount of times this gun opened fire on Allied troops unexpectedly and the amount of times it mowed down POWs and civilians.. That sound must've been terrifying to the core knowing you'd have to clear it out.
7:52 This is the only one that feels like it has the psychological impact it was known for in real life, you know it's an MG42 simply because there's no other gun in the game (or any other game for that matter) that sounds as visceral as that.
Cod big red one when I played the game. The mg42 was so imposing the recoil the screen shake made it feel like a complete beast and one you wish you could take as a carryable gun instead of trying to find mounted ones.
lol that 1:48 Day of Infamy reload where he just puts in a strip of 10 bullets and it magically becomes a whole belt. And my fave will always be the DoD:S one. not just shooting it but also the nope.jpg factor when on the receiving end of it.