Guys it’s my birthday rn!! Edit: Damn didn't expect a lot of people to argue in the comments, this is just a silly video I made for fun. Both modding communities are good in their own ways so stop arguing about it.
When I say melted I mean melted, that wasn’t hyperbole. My computer worked one day and then it stopped working the next. The internals had been melted and the data was lost. I haven’t returned to Minecraft for any significant amount of time. Just booting it up gets the red alert alarms blaring in my computer. And the little gremlins that run my computer start running around and screaming like that one scene in SpongeBob.
@@aresgodofwar0422 I would say it's different enough that I can't directly compare the two. I personally like Enter more simply because I've played it longer, but Exit is more "Arcadey", which I like. Edit: As I've played more of Exit, I've realised that it's... not good. And not just in comparison to Enter, it's poorly designed. Sorry.
for a 2D platform game the mods are extremely good and well made, i rarely see any glitchs, bugs or unbalanced weapons, if we are talking about calamity, the most popular content mod, that has tons of weapons to balance, man they made a good job on everything
The Stars Above, Calamity, Secrets of the Shadows, and most severely of all TRAE Project all suffer from pretty severe balancing issues. Aside from TRAE, though, these are all still fairly enjoyable mods.
From my experience, Modded Minecraft often consists of Steve building entire factories from grains of sand which can make more elements than there are in the periodic table, and erect great monuments with the boons from the earth, possibly limitless in size and grandness. Meanwhile in Terraria you make a Homeless man progressively and exponentially more jacked utilizing an entire culture's worth of mystical artifacts and armories of mithril-esque metals until you can throw hands with actual God. Both are amazing games. Minecraft however is a computer-resource-sink. Did you know that if you give it enough RAM, it will start cannibalizing its own running processes as it no longer has actual "garbage data" to collect?
Something that should be noted and may be affecting that is how different games tend to perform differently on different hardware, even if one should objectively be "better" than the other (I'm not really sure how much that affects this situation). Also, just for clarifications, could you tell roughly how many mods there was, and also tell how many mods you could use on Minecraft without any notable issues? @@NatetheNintendofan
@@NatetheNintendofan I have like 40 mods on an i5 12th gen 16GB LPDDR5 laptop, no graphics card and it runs with little to no lag. Something is up with your install
Yeah, the DoG fight is just pretty terribly optimized (seemingly specifically with the laser telegraphs for some coding reason, I assume), and nameless Deity is extremely surprisingly well optimized.
minecraft mods: woah, furniture, i can finally sit on a chair now, yay terraria mods: this is the fourth god ive battled this week goddammit Edit: Guys its not that deep, quit replying to this overrated ahh comment and do something productive 💀
"minecraft mods: woah, furniture, i can finally sit on a chair now, yay" applied energistics 2 and pretty much any other tech mod enthusiasts reaction to that information: (they are currently too busy optimising the autocraft of the entire universe)
By the end of your Minecraft adventure you are just a man in armor By the end of your terraria adventure you’re obliterating bunnies by accident cause they existed within a screen and a half of you
Tbh that's what I want Minecraft mods to be. They try so hard to be something that isn't Minecraft when they are making a mod for Minecraft which is why mods like alex cave/mob and create mod are perfect for me because they are doing what Minecraft is best for near infinite world and creativity while most other mods try to change it into dark soul or something
I remember there being a rap battle between Minecraft and Terraria, and I swear there was a line where the guy voicing Minecraft said something like "And in your game, you can't even mod!", Aged like milk, despite both games having mods that go hard as hell.
Back then terraria mods aren't as good as Minecraft currently but now I think they are pretty equal despite I have played terraria more Cataclysm mod in Minecraft is just absolutely good, literally dark souls when paired with epic fight mod
JT Music vs Video Game Rap Battles. I still remember that one well. It was made back in 2015 iirc. I think that when I watched it, I looked up if you actually COULD mod Terraria-at the time, I think you technically could, but the mod people were able to add were some new armors and ores. Still aged like milk tho
@@foodsenjoyersSomeone also transformed the empress into a ray of absolute light and a sun that launches 400102973937473882 molecules of light per second 💀
I wish there were l more progression and boss centered Minecraft mods similar to calamity . The closest I’ve seen was twilight forest and to an extent advent of ascension
@@randomboy2004 I wouldn’t say that there’s no progression but most skilled players are able to finish the game easily without the usual means of progression there can be a mod that can make progression like during and after the ender dragon through bosses and items and dimensions
@@GhostBrianimp there is no progression in terms of boses, the ender dragon sounds more like a goal for new players to strive for and something that gates a pretty op item, at least what Minecraft lacks in combat (that is not pvp) is complemented by the other factors of the game having an extremely high skill ceiling, yet easy to get into
@@TheRealGurasic Minecraft’s progression is through items most of the time as the bosses are usually only at the end and only the ender dragon is really that important. It would be cool to have a mod that was more combat based or having progression based on bosses. Possibly reworking Minecraft’s core gameplay and maybe even combat
I feel that what really holds back Minecraft getting more modded bosses is the lack of proper movement systems and tech like dashing or rolling. Yes there are mods for that but compared to vanilla Minecraft, Terraria just has so much movement options for more varied boss battles since it only has to work with a 2d platform. *plus the rlcraft, Greg tech, L_ender’s cataclysm mod, Orespawn mod, and many more offers lots of boss related content that you might seek.
I think it's more for the tools of modding being scarce, Java being way too painful to code and the Minecraft code itself being a mess Also it's a 3d game it will obviously be harder on top of that
And he's still easier than Mutant Edit 1 : I mean no shit, according to fargo's lore Mutant is supposedly you from the future (or to be precise, A REFLECTION OF EXACTLY HOW FAR YOU'VE COME) so I guess it make sense Edit 2 : I did NOT just see a power-scaling debate about modded terraria characters down there. Nope. Not at all. 💀🙏
No (probably) This boss (nexus sort of) He has an attack that can't be dodged, and it deals a lot of damage, and he uses it a lot, so I'd call this boss harder than a mutant
Getfixedboi nameless deity is way harder than mutant in every way. Take any radiance, inject molten crystal meth into it, and make it watch every maxor video within the span of 5 seconds and finally give it a glock, and you get getfixedboi nameless diety
I think it's more like: A massive mutated demon that envelops and consumes all it comes across or a omnipotent god beyond ascension who's cosmology stretches beyond the game itself?
@@teguionte Because you have to learn which attack is next instead of acting on the situation. If the attacks were random, then the bosses would be unfair.
@@StillAlive-b5o you just called every dark souls game bad. Including elden ring which has over 12 millions of copies sold. You literally are the definition of having a skill issue.
Minecraft modded bosses: oh cool a giant dragon Terraria modded bosses: Patient Zero for a nuclear disease 3 Primordial Gods A wyrm from the deepest area of the abyss A doomsday construct A mutant npc
I feel the main issue for minecraft modding is that there is no proper guide that can be found, no way to know in what direction your supposed to go (progression ofc). So, I think minecraft mods are still pretty damn cool, but there needs to be a way to get to a guide without reading a 100 paragraph essay to understand even the basics. While terraria has that type of feature that makes the game more straight forward and all you need to do is look at images. THE GOD FORSAKEN WIKI IS MOSTLY IMAGES, AND I STILL UNDERSTAND THE GAME!
still. does not change the fact that mc needs one, plus tmodloader is not an official fan made "DLC" the dev of terraria didn't do anything about TMod because they saw people coming back to terraria, so ofc they would want to keep the mod devs of TMod around. On Minecraft's hand though, they do not give a single care in the world for mods. Plus someone else mentioned in the comments that Java is a pain to code, yet the only thing they need is a literal guide. Your point is far from correct my good sir.
@@ZBREAD. then just say that in general bc a lot of people can take that the wrong way, it's better to be clear and concise like your english teachers say.
Terraria mods are all about fighting stronger enemies and killing immensely hard bosses, while Minecraft mods are all about creativity and exploring and building, but. In my opinion, they're about machines and automation and making a big factory. Edit: both are unfathomably hard.
idk tons about terraria’s modding scene so don’t take my word for it but from what I’ve seen, minecraft has a bigger variety of mod genres (ie: tech, quality of life, rpg, vanilla plus; etc)
Correct, except minecrafts not that difficult, just somewhat punishing at times and tedious when gathering resources. that's why I see no reason to play survival mode if I want to build something.
@@No-OneSpecial000 False. Terraria also has those mod genres, it's just the massive content mods and bosses that are posted on RU-vid most of the time. There are quite a few mods that add bosses, but most mods don't add any bosses at all (Sorry if this came off as aggressive, I'm just very passionate about Terraria and it's mods as a whole).
Aha ok so you want creativity and exploring in terraria say less go make soul of eternity then you literally gonna explore every single block in the world just to find and make and obtain a freaking1600+ items to make that sh*t
...We really do need more Minecraft mods that pertains to bosses (as in post-ender dragon/wither bosses)... The last time, it was the Twilight Forest, and there were none today that manages it large enough.
They should make a mod that adds both pre and post ender dragon/ wither bosses and also adds more movement options (like dashing) Although it sounds like a lot of work
Who would win? A once beloved 3D sandbox gone corporate and mods kill your pc? Or a 2D sandbox who’s devs stay indie and who support the mods and will work on most pcs.
install a modpack on a low end computer and you can barely run it. install 3 mods in terraria, you get a bunch of content while being able to run it at 60 fps easily
@@CanalDoPhillipeMEMEi would classify terraria focus as: fighting first, exploring second and building last while minecraft is: building first, exploring second and fighting last
And at a certain point in the fight it seems that Asriel also entered, because of the prismatic projectiles that come out almost at the end of the fight
not sure if this is an joke or just straight up sarcasm, it may look easy but when playing is.. quite difficult (tho practicing Its pattern may take some time, just like undertale fan games.)
The dedication of these developers making the best mod possible for their game is astonishing. This new modded terraria boss is one of my favorites now along with the wither storm.
The engineering degree is a lie, I still does not understand what the hell is going on after 5 years of college 💀 In my opinion, Both are unfathomably hard to get
minecraft with nuclear reactors as realistic as real nuclear reactors terraria with fighting gods and all sorts of other crazy shit, also insane weapon design
Difference between Minecraft mods and Terraria is that bosses is like youre playing Touhou and trying to dodge every thing that can hurt you, because it has infinity damage
I love how the attacks looks pretty easy to dodge, the only problem is that the attack animations are exaggerated so much it will cause panic to the player, hence making a lot of mistakes and dying
@@untextured4240 did you even read my comment? This is easy in terms of hitbox. Judging by the video, the attacks are very slow compared to the player (the only fast one i see is the black hole). Like i said, attacks are easy but the animations made it look hard which triggers panic. Panic = bad decisions
@@kaliyuga14surfer88 Because people enjoy it, of course. Intricate Minecraft builds for farms or generators are common. Automation games are more niche but also fairly popular in their own right.
If your playing Calamity you will fight multiple gods.The Slime God, The Wall of Flesh (Contains gods essence), Astrum Deus, Moon Lord, Providence, Devourer of Gods (Not technically god, but still) This also excluding powerful godlike beings such as Calamitas and Yharon.
The only actual gods fought so far in Calamity are Slime God and Providence, though a third one will come way later down the line. Yharon is an Auric Dragon though, meaning he uses the same power source as gods do, and he was born with it, unlike them
@@nopemopelo7344 ig the most difficult part is coding the mod, bc minecraft is made on java, and java is probably one of the worst coding languages to make a game fr
next thing you know, someone combines mutant with xeroc and now he can eliminate god mode, change the mode, break you’re controls, and delete characters, worlds, etc
I don't know why, but something in this comment reminds me of Undertale, because of deleting part of the game, many Undertale bosses do that, but it's not because I prefer Undertale, I just wanted to say my opinion
With Minecraft, you would usually have an absolute ton of mods all together at once (200 is like the norm for packs) while terraria mods give you like three times as much content in a 15 mod modpack
Terraria's most popular mods add way more awesome stuff than any of Minecraft's mods but there are only like 7 really good ones like that. Minecraft mods don't tend to be as good individually, but there are way more good Minecraft mods that you can combine in different ways to make an infinite number of different playing experiences with. I think they're both even, but also a tradeoff in their own ways.
minecraft mods tend to be made to be played in massive modpacks, the only exceptions are advent of ascension and divine rpg just cause they’re so massive and add so much but even then they are still put into modpacks
i hate the "massive modpack" fanbase so much i always have more fun adding mods i want even if they have no integration most fun i've had was when i made a multiplayer server with minecolonies and a bunch of magic mods we all made our cities and destroyed the map the last day and it was all worth it seeing the destruction and all the guards getting one shot
@@somo4227 I mean putting together a modpack is kinda tough if you want integrated compatibility because that's all on you. Most non-modpack related patches only exist to solve the problems between two mods, not two hundred. Having to use recipetweaker/contenttweaker and actually make your own configs and patches after you already played far enough into the game to have discovered there was an issue, overlap, or clash in your modpack, and then adjusting as you go is its own experience; but by the time you actually finish making the modpack, you already know everything that's in it, because you (scuffed as the experience was) played through it all already. That's why prebuilt modpacks are popular, since they offer a cohesive playthrough you can experience for the first time. When I do custom modpacks, I usually just rip a small modpack off the internet that has a lot of the mods pertaining to the type of experience I want, already configured and tweaked to work together, then I add a lot of the personal flavour through additional mods which are very solid standalone experiences which can still enhance the overall playthrough, and alter config files where I predict there to be issues, overlaps, or clashes.
Okay let's say the truth here, most mine mods are about automation, while terraria ones are more about boss fighting and items. They are two completely different things
How to anger the Terraria community: Terraria is just 2d Minecraft How to anger the Minecraft community: 1.19 was a good update How to anger the Roblox community: Roblox is cringe
Minecraft combat: Hold your shield, trade blows, plink thing with your bow and arrow Terraria combat: *_AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA_*
Minecaft Mod boss: If you have right armor and weapon you will be fine Terraria mod boss: Even with strongest armor and weapon you can get before fighting the boss you still gonna die alot
Minecraft: let’s harness the power of the sun through the Industrial Revolution 😀 Terraria: what are we gonna fight the sun🗿?? *God coming out from behind the sun*
As true as this is, in general the modding community for both games are far too different to be comparable. Minecraft certainly lacks things that Terraria has but the same applies the other way around. I play Terraria to get my ass handed to me by bosses and I play Minecraft to fry my brain over how a specific machine works.
Also, I'm not talking about "they changed it and it's not the same 😭😭😭" I'm talking about the user change from versions, now I can't start Minecraft because my account doesn't work 😔
@@ambientNexusConsidering how rich is microsoft , they could just make process automated. But hey , lets make part of our fanbase loose access so they pay us more!!!!!!
@@Oxero-g2l It was open for nearly 3 years, anyone who hadn't done it had no interest in playing the game or was completely oblivious. And no, they couldn't have automated it, since it requires you to sign into a microsoft account.
You better be enough playing the unfair Mod name "Titans Mod" Literlly unfair. I recommend. Or just find Bedrock Mods in MCPEDL, they have more developments on Mods and a more decent Mechanics and commonly unfair most times, but some new one actually fun to play with.
@@greatgorilangaqil6021 yes i know this mod but the bosses there are undefeatable things i am speaking of fair expansion of the game not some avarita game
@@FUM0 Avaratia Mod is literlly a Progress to make a Strongest Weapon. There isn't any bosses. What Version of Minecraft you play? Bedrock I know a lot more.
Minecraft mods: "we added some quality of life fixes and a weapon with new mechanics! Look out for the spooky dweller, he makes a loud noise and oneshots you if he gets you!" Terraria mods: "afrer 200 hours of grinding I finally got the item that summons touhouroth the scrounge of supernovae! Time to spend another 800 hours grinding to get all 30 parts of the hybrid cleric weapon to have any chance to defeat him, and hopefully He'll drop something for my pre-seraphim loadout!"
I LOVE THE MILITARY INDUSTRIAL COMPLEX!!! I LOVE EXPLOITING NATURE!! I LOVE MASSIVE PRODUCTION LINES MADE TO MASS PRODUCE PRODUCTS!!! I NEED TO FEED THE BEAST!!!
From what I see, people in most of the comments don't really know the things that are going on in Minecraft mods💀. Example: Nuclear plants (and accidents of biblical proportions), nuclear bombs, firearms mods, mods where you fight against divine multi-headed Dragons in which you must first get armor with +800000 resistance, a mod where you fight in a unknown dimension to end up shooting a proton beam at a black hole and destroy it (I recommend seeing the 50k dollar mod that was made for Mr.Beast), mods where you put the Dragon ball fighting system, mods that improve both the graphics and game physics that destroy even a NASA PC, battles with godly herobrine, etc.