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1:35 reminds me of when my mc game crashed after it lagged, causing me to move forward onto the pyramid pressure plate, blowing it up. When I logged back in, I was back to the top of the pyramid!! i was so happy
Well for me I jumped off a cliff in the Nether planning to use Elytra, it lagged and didn't activated so I landed headfirst on LAVA I panic ender-pearl throwed (GRAVE MISTAKE) and SUDDENLY the fireworks activaed, I am out of lava with a sigh of relief, until I get teleported back to the lava-ground (I DIED BELIEVE IT OR NOT) (I had a totem of undying but forgor to put it on hand) (Fuck lag)
When one tnt blows up like that its purposeful to loot all the chests quickly while also getting a lot of blocks, which is why its only done at the start of runs, especially since temple looting happens so early on they usually dont even have blocks to get back out or a pic to mine out
Pfft, if someone is struggling with mobs on Java. You're welcome to experience Bedrock mobs have 2x longer hit distance meanwhile the player can only like hit 2 blocks away. -Put a zombie in a boat and it will smack you before you even get a chance to hit back. -Run through a creeper and it wont block up on Java, meanwhile on Bedrock. The creeper will explode before you can move away. -Phantoms can hurt you through a 1 block roof if the roof is also just above the player.