Fantastic! I was running into that issue also. I sometimes like to Bevel the edges before I use your mirror tool. But the tolerance was 2 high most times and it was merging too many of the vertices. This is a fantastic addition to the tool. I love it
Hi Malcolm, I am still about to watch the series about MirrorEr. So could be that this feature was already addressed in the videos. I am using version 2.7 and about to dumb Autodesk's mirror tool window completely. However, I still use it to mirror parts (components) of an object without affecting pivot or translation of the object itself. Is it something that perhaps 2.8 could have?
There are two functions that exclude themselves; Instancing and Merging. The MirrorEr just ignores the instancing if merge tickbox is active. I would postulate that overriding either way, depending on what was ticked last, would be more intuitive. Along with proper tickbox icon display. When one is activated, the other automatically gets deactivated.
@@arturperzyna5453 This is subjective in my opinion, while disabling merge might be more clear when you enable instance you'd then have to disable merge and then re-enable instance which is a slower workflow with more clicks if you primarily work in instance mode. I prefer merge as an override and technically you can't merge an instance so this makes sense to me. I think where this does make sense is in the mirror cut checkboxes since that is confusing and it should be one checkbox on or the other.
If you want the pivot to stay where it is you can turn on use WP (world pivot) and everything will mirror from the origin and the pivot will be retained. I would have to re-write the entire tool from scratch to support bounding box, and also you need to choose plus or minus if you use bounding box so that would put my tool right back to where we started with the slower Maya default workflow so I'm not going to do that. Moving the pivot by holding d + v + middle mouse is way easier and faster than opening an options box each time you want to mirror something in my opinion. I'm not sure what mirroring parts of components means I don't see any options in the default mirror tool to mirror components? If you're referring to mirror cut that feature is available and you can see a video here how to use it ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-Mwc9LgkF1EA.html
Hey Malcolm! I have an idea of a small update for this tool (that I use all the time!). It would be cool if there was an option to mirror from the center of the grid. Maybe a checkbox of something. It would help not having to move the pivot. Thanks again for great products! Hugo
It creates a mirror cut node where your current pivot point is, the plus or minus is needed to make the mirror cut in the right direction. It's explained in this video here at this time stamp ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-Mwc9LgkF1EA.html