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Mixamo To Metahuman EASIER Then Ever With Unreal Engine 5.4 

Unreal Katya Fedak
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Welcome! In this tutorial, you'll discover how to easily retarget Mixamo animations to Metahuman characters using Unreal Engine 5.4. The new retargeting button streamlines the process, making it more accessible than ever before!
Here are the links to FBX's
Manny
drive.google.c...
Quinn
drive.google.c...
Find more helpful tutorials here
• Unreal Engine Tutorials
Thank you for watching!!!

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2 окт 2024

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Комментарии : 21   
@ricr8987
@ricr8987 15 дней назад
Thank you, this was the only tutorial that work!!! I'm a beginner, some things on your tutorial I had to guess, like where to go to open the animation mode for example.
@Unreal_KatyaFedak
@Unreal_KatyaFedak 8 дней назад
I'm glad it worked for you!
@unrealengine5-storm713
@unrealengine5-storm713 Месяц назад
I really wish they'd make game ready versions of metahuman. Theyre just way too demanding for any feasible real time game
@unrealengine5-storm713
@unrealengine5-storm713 Месяц назад
The issue is their materials. Luckily I know my way around shaders so I can make it work. However for most people metahumans isnt feasible
@Unreal_KatyaFedak
@Unreal_KatyaFedak Месяц назад
ya, I believe they will improv!
@unrealengine5-storm713
@unrealengine5-storm713 Месяц назад
​@@Unreal_KatyaFedak If they had a cinematic asset version and a game ready version that would be the bees knees
@MadiNoe12
@MadiNoe12 Месяц назад
Mixamo and unreal should partner to put all the anim in a library available to download direcly, its sooo time consuming to do that to every single anim :'), maybe in another universe lloll
@Unreal_KatyaFedak
@Unreal_KatyaFedak Месяц назад
Ya it would be awesome if they partnered!
@s.dudkevych_UE5
@s.dudkevych_UE5 Месяц назад
Thank you Katya! Didn't know that the 'head bone' should be selected to match in previous clip. In overall, the whole video was very helpful to me.
@Unreal_KatyaFedak
@Unreal_KatyaFedak Месяц назад
Glad to hear! It doesn't specifically have to be the head bone, sometimes I will use others. Thanks for watching :)
@garyhentges3765
@garyhentges3765 18 дней назад
when i copy from skeletal mesh asset it wont paste into the retargeter. why?
@Unreal_KatyaFedak
@Unreal_KatyaFedak 18 дней назад
You have to select in the content browser, I like to find it through my character. Once you have it selected in the content browser using the circle with the arrow in it should place the skeleton in the retargeted space. Hope this helps!
@garyhentges3765
@garyhentges3765 18 дней назад
@@Unreal_KatyaFedak ok, thanks
@garyhentges3765
@garyhentges3765 19 дней назад
when I download from mixamo i get the skelatel mesh and others, but no animation squence. Why?
@Unreal_KatyaFedak
@Unreal_KatyaFedak 18 дней назад
Make sure all you download setting are the same as I had for Maximo, you could try to download another animation maybe there was a bug. Other then that not sure I haven't had that issue before.
@ricr8987
@ricr8987 15 дней назад
Hello! This was happening to me too, I found out that if you don't get the animation sequency you need to go back and export from Mixamo again and select 30fps instead of 24, and it will work normally.
@LuizNeto_env
@LuizNeto_env 2 дня назад
Check "Import animations" at the import settings
@Silentiumfilms007
@Silentiumfilms007 2 месяца назад
How to add maximo to unreal Engine charactsrs?
@KiwiHawk-downunder-nz
@KiwiHawk-downunder-nz 3 месяца назад
Can we do this woith AccuRig too?
@Unreal_KatyaFedak
@Unreal_KatyaFedak 3 месяца назад
I don't have AccuRig, so I haven't tried it myself. However, based on its features, it seems capable of retargeting between skeletons. The skeletons likely need to be similar for accurate results. I'd recommend giving it a try!
@Eashan1337
@Eashan1337 2 месяца назад
Amazing, thank you! Super helpful
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