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Mixing Fluids & Colors (No Vex/No coding) - Houdini quick tip 

Merkvilson
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4 июл 2024

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Комментарии : 55   
@Merkvilson
@Merkvilson 6 лет назад
A few months ago, I uploaded this tutorial on my Patreon page, but since most of my patrons are C4D users, I decided to unlock this video on RU-vid. Hope you'll enjoy. Cheers!
@kirene00
@kirene00 6 лет назад
Thanks for your generosity and knowledge! Its a great video :)
@aujourdhuiMotion
@aujourdhuiMotion 5 лет назад
Thank you so much for the very clear tutorial! :)
@swapnilandraskar
@swapnilandraskar 5 лет назад
hi i like this 1 but there is problem in new houdini 17 there is no sourcevolume node hence i cant find the solution for volume path plz help me out
@yoyoz333
@yoyoz333 4 года назад
do you know how to do it in C4D?
@jhc577
@jhc577 Год назад
@@swapnilandraskar its still there, it just looks a little different, and is called volume source now I believe.
@KevRyanCG
@KevRyanCG 5 лет назад
This was incredibly helpful, and way handier to do then I would have expected. Thank you very much!
@juanecheyt
@juanecheyt 5 лет назад
I wish all tutorials were as simple and straightforward as this one.... Thanks a lot.
6 лет назад
nicely done, very simply demonstrated.
@chr1st0pher
@chr1st0pher 6 лет назад
merk i love you this is amazing
@sureshnarisetti
@sureshnarisetti 5 лет назад
TQ for uploading Merkvilson. this tutorial was impressive. as i was an beginner
@tetsuooshima832
@tetsuooshima832 2 года назад
Very good tutorial, fluids are challenging but this is well explained and straightforward,, thank you for sharing
@eyewishwalrus
@eyewishwalrus 3 года назад
This tutorial is freaking amazing,
@StephaneSOUBIRAN
@StephaneSOUBIRAN 6 лет назад
Thank you !
@pieterschillemans7467
@pieterschillemans7467 5 лет назад
Great tutorial ! Is it possible to cache the final polygonal mesh ?
@Akimyp
@Akimyp 4 года назад
Thanks for the great tutorial! I downloaded the updated Houdini 17 version but have another question: it it possible to keep the fluid source active instead of turning it off like in the video?
@bd21
@bd21 3 года назад
Thank you!!
@ol1175
@ol1175 4 года назад
awesome
@mjparent222
@mjparent222 4 года назад
This is a really great tutorial, very step by step. Thank you.
@mjparent222
@mjparent222 4 года назад
I did it with houdini 18 some differences. I downloaded the file for houdini 17 and made the adjustments. It worked. Thank you.
@everydayhero3610
@everydayhero3610 4 года назад
@@mjparent222 Could you please describe how you overcame the differences in Houdini 18? I can't work it out. Thanks
@mjparent222
@mjparent222 3 года назад
@@everydayhero3610 Late but, see below, Christian Kelch replied and hope this will help. 1 year ago Here's the setup for H17.5... uploaded.net/file/d88jb4ke
@octoghost3470
@octoghost3470 3 года назад
does this tutorial work, if you want two separate objects to emit two different colors to mix with each other? like one blue and one red to mix? thanks.
@swapnilandraskar
@swapnilandraskar 5 лет назад
hi i like this 1 but there is problem in new houdini 17 there is no sourcevolume node hence i cant find the solution for volume path plz help me out
@byTwest
@byTwest 3 года назад
If anybody gets lost like I did getting the volume source to work, just utilize the shelf tools and dig through what Houdini does. Best way to keep with the updated practices
@Atimo133
@Atimo133 3 года назад
Hey Tyler, i tried but i can't seem to find the problem :(
@teammagiclamp8769
@teammagiclamp8769 4 года назад
how can i render this in arnold houdini ? can you give me any hints
@xtremmontagevideos6261
@xtremmontagevideos6261 3 года назад
hello, I do not understand I have everything that has disappeared, I do not see any animation, I see flat particles which do not move depending on whether I click on merge or other otherwise I do not see anything, I have checked everything twice tutorial, i'm exactly like you on the video, where do you think it came from?
@HoudinifxAlfredosanmartin
@HoudinifxAlfredosanmartin 6 лет назад
miscibility I think it's, great work
@SansP3ur
@SansP3ur 5 лет назад
Unfortunately h17 has changed the sourcevolume dop [3:20] in some way. It doesn't look anything like the video where you get the blue spheres. My screen simply remains blank.
@robleymcdonnell
@robleymcdonnell 5 лет назад
You now set your source type at SOP level (after the attribute create). In this case you'll create a FLIP source there to be referenced by your volume source in DOPs.
@christiankelch7343
@christiankelch7343 5 лет назад
Thx Merkvilson! Here's the setup for H17.5... uploaded.net/file/d88jb4ke
@ShawarmaBaby
@ShawarmaBaby 5 лет назад
@@robleymcdonnell I wish I could understand anything you are saying
@annpoloynikova5981
@annpoloynikova5981 4 года назад
@@christiankelch7343 OMG! Thanks a lot for this file! You help me so much :)
@ericsanderson2236
@ericsanderson2236 4 года назад
@@robleymcdonnell I feel like ive done what you say (but want to confirm to be sure) but still don't see the particles. I added "flip source" to each object after attribcreate, before merge. In dopnet > volume source, initialize Source FLIP, SOP Path = /obj/box_object1/Fluid_Source. Is this what you mean?
@alenlenia
@alenlenia 2 года назад
cant find source volume node in new houdini
@adnanerochdi6982
@adnanerochdi6982 Год назад
same
@Zerefthedark
@Zerefthedark 4 года назад
Anyone tell me how to render this, outside houdini
@adnanerochdi6982
@adnanerochdi6982 Год назад
search for Alembic
@adnanerochdi6982
@adnanerochdi6982 Год назад
cant find source volume node! 😭😭 (H19)
@Mati_Motion
@Mati_Motion 10 месяцев назад
volumesource is now named
@felipe_ai
@felipe_ai 5 лет назад
Does anyone knows how to do this in 17? thanks!!
@christiankelch7343
@christiankelch7343 5 лет назад
Here's the setup for H17.5... uploaded.net/file/d88jb4ke
@mjparent222
@mjparent222 3 года назад
@@christiankelch7343 wow, thanks a lot.
@yvettelin7271
@yvettelin7271 7 месяцев назад
Hi Chris, I wonder if you could share again haha, thanks@@christiankelch7343
@JL-yz7by
@JL-yz7by 5 лет назад
I can't for the life of me get this to work in 17.5. I've watched the video through three or four times so I'm guessing it may be a change on the software side...
@robleymcdonnell
@robleymcdonnell 5 лет назад
I commented below earlier but the main difference is that you set your source type after the attribute create by adding a FLIP Source node there to be referenced inside of the DOPnet. Do that and the rest should work. Stress on should.
@MaxChe
@MaxChe 5 лет назад
Too hard, how can you learn such a thing?
@popothecatathome
@popothecatathome 3 года назад
looked way better before you xferred it into a VDB
@Atimo133
@Atimo133 3 года назад
Nerver trust the particle preview we often underestimate just how much resolution one needs for a saucy fluid sim
@kierangfinch5123
@kierangfinch5123 3 года назад
@@Atimo133 "saucy" hahaha
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