How do we get "the Circle" in the move tool ? and also Crispoly tool believe that it is very little could see that within ScreenCast key. Other than that really awesome modeling the skull
i think you should separate the teeths and apply solidify so you can tweak and transform them, sometime we stuck in this modifier non-destructive workflow, slightly weird but happened with me often.
Hey. Thank you for your videos. I have a questions about IK that you provided in your videos. 1. When I move Root bone the IK bones are on the same place. How to make them move with all skeleton? 2. When I am trying to add it to Unreal engine I have the error: Should be only 1 root bone. How can I fix that?